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- local cfg = {}
- -- define each group with a set of permissions
- -- _config property:
- --- gtype (optional): used to have only one group with the same gtype per player (example: a job gtype to only have one job)
- --- onspawn (optional): function(player) (called when the player spawn with the group)
- --- onjoin (optional): function(player) (called when the player join the group)
- --- onleave (optional): function(player) (called when the player leave the group)
- --- (you have direct access to vRP and vRPclient, the tunnel to client, in the config callbacks)
- cfg.groups = {
- ["superadmin"] = {
- _config = {onspawn = function(player) vRPclient.notify(player,{"~r~Parabéns você é um SuperAdmin."}) end},
- "player.group.remove",
- "player.group.add",
- "player.givemoney",
- "player.giveitem",
- "player.blips",
- "admin.announce",
- "player.list",
- "player.whitelist",
- "player.unwhitelist",
- "player.kick",
- "player.ban",
- "player.unban",
- "player.noclip",
- "player.custom_emote",
- "player.custom_sound",
- "farda.mergulhador",
- "player.display_custom",
- "player.coords",
- "player.tptome",
- "admin.deleteveh",
- "emergency.revive",
- "admin.spawnveh",
- "admin.godmode",
- "player.tptowaypoint",
- "admin.spikes",
- "player.tpto",
- "admin.easy_unjail",
- "admin.bm_freeze",
- "god.mode",
- "fixar.carro",
- "admin.revive",
- "admin.tickets",
- "menu.fac",
- "admin.fix",
- "policia.apreender",
- },
- ["admin"] = {
- _config = {onspawn = function(player) vRPclient.notify(player,{"~r~Parabéns você é um Admin."}) end},
- "player.group.remove",
- "player.group.add",
- "player.giveitem",
- "player.blips",
- "admin.announce",
- "player.list",
- "player.whitelist",
- "player.unwhitelist",
- "player.kick",
- "player.ban",
- "player.unban",
- "player.noclip",
- "player.custom_emote",
- "player.custom_sound",
- "player.display_custom",
- "player.coords",
- "player.tptome",
- "admin.deleteveh",
- "emergency.revive",
- "player.tptowaypoint",
- "admin.spikes",
- "player.tpto",
- "admin.easy_unjail",
- "admin.bm_freeze",
- "god.mode",
- "fixar.carro",
- "admin.revive",
- "admin.tickets",
- "admin.fix"
- },
- ["mdr"] = {
- _config = {onspawn = function(player) vRPclient.notify(player,{"~r~Parabéns você é um Moderador."}) end},
- "player.group.remove",
- "player.group.add",
- "admin.announce",
- "player.list",
- "player.whitelist",
- "player.unwhitelist",
- "player.kick",
- "player.ban",
- "player.unban",
- "player.noclip",
- "player.custom_emote",
- "player.custom_sound",
- "player.coords",
- "player.tptome",
- "admin.deleteveh",
- "emergency.revive",
- "player.tptowaypoint",
- "player.tpto",
- "admin.easy_unjail",
- "admin.bm_freeze",
- "admin.revive",
- "admin.tickets",
- "admin.fix"
- },
- ["spt"] = {
- _config = {onspawn = function(player) vRPclient.notify(player,{"~r~Parabéns você é um Suporte."}) end},
- "admin.announce",
- "player.list",
- "player.whitelist",
- "player.unwhitelist",
- "player.kick",
- "player.noclip",
- "player.custom_emote",
- "player.custom_sound",
- "player.coords",
- "player.tptome",
- "emergency.revive",
- "player.tptowaypoint",
- "player.tpto",
- "admin.easy_unjail",
- "admin.bm_freeze",
- "admin.tickets"
- },
- -- Grupo padrao ao Logar
- ["user"] = {
- "player.phone",
- "player.calladmin",
- "police.askid",
- "police.store_weapons",
- "police.seizable",
- "forca.academia",
- "imposto.bolado",
- "player.capuz"
- },
- --VIP'S
- ["VIP Diamante"] = {
- _config = {gtype="vip",onspawn = function(player) vRPclient.notify(player,{"~r~Você é um VIP Diamante."}) end},
- "donater.loadshop",
- "comprar.vip",
- "vip.garagem",
- "vip4.paycheck",
- "vip"
- },
- ["VIP Ouro"] = {
- _config = {gtype="vip",onspawn = function(player) vRPclient.notify(player,{"~r~Você é um VIP Ouro."}) end},
- "donater.loadshop",
- "comprar.vip",
- "vip.garagem",
- "vip3.paycheck",
- "vip"
- },
- ["VIP Prata"] = {
- _config = {gtype="vip",onspawn = function(player) vRPclient.notify(player,{"~r~Você é um VIP Prata."}) end},
- "donater.loadshop",
- "comprar.vip",
- "vip.garagem",
- "vip2.paycheck",
- "vip"
- },
- ["VIP Broze"] = {
- _config = {gtype="vip",onspawn = function(player) vRPclient.notify(player,{"~r~Você é um VIP Bronze."}) end},
- "donater.loadshop",
- "comprar.vip",
- "vip.garagem",
- "vip1.paycheck",
- "vip"
- },
- --ORGANIZACOES
- ["[PF] Delegado Chefe"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "pf.garagem",
- "pf.roupa",
- "comandante.kit",
- "policia.avisos",
- "comandantepm.paycheck",
- "police.store_money",
- "policia.radio",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.porta.coronel",
- "policia.assalto",
- "fixar.carro",
- "policia.apreender",
- },
- ["[PF] Delegado Adjunto"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "policia.radio",
- "pf.garagem",
- "pf.roupa",
- "cel.kit",
- "policia.avisos",
- "coronelpm.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.porta.coronel",
- "policia.assalto",
- "policia.apreender",
- },
- ["[PF] Perito Criminal"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "policia.radio",
- "police.seize.items","policia.apreender",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "pf.garagem",
- "pf.roupa",
- "tencel.kit",
- "policia.avisos",
- "tencoronelpm.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- },
- ["[PF] Escrivão"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh","policia.apreender",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "policia.radio",
- "pf.garagem",
- "pf.roupa",
- "major.kit",
- "policia.avisos",
- "majorpm.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- },
- ["[PF] Investigador"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items","policia.apreender",
- "police.jail",
- "police.fine",
- "police.announce",
- "policia.radio",
- "-police.store_weapons",
- "-police.seizable",
- "pf.garagem",
- "pf.roupa",
- "capitao.kit",
- "policia.avisos",
- "capitaopm.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- },
- ["[PF] Agente"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh","policia.apreender",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "policia.radio",
- "-police.store_weapons",
- "-police.seizable",
- "pf.garagem",
- "pf.roupa",
- "ten1.kit",
- "policia.avisos",
- "1tenentepm.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- },
- ["[PMERJ] Comandante"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted","policia.apreender",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "policia.radio",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "pmerj.garagem",
- "pmerj.roupa",
- "comandante.kit",
- "policia.avisos",
- "comandantepm.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.porta.coronel",
- "policia.assalto",
- "police.alerta",
- },
- ["[PMERJ] Coronel"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "policia.radio",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "pmerj.garagem",
- "pmerj.roupa",
- "cel.kit",
- "policia.avisos",
- "coronelpm.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar","policia.apreender",
- "policia.porta",
- "policia.porta.coronel",
- "policia.assalto",
- },
- ["[PMERJ] Ten. Coronel"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "policia.radio",
- "police.putinveh",
- "police.getoutveh",
- "police.check","policia.apreender",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "pmerj.garagem",
- "pmerj.roupa",
- "tencel.kit",
- "policia.avisos",
- "tencoronelpm.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- },
- ["[PMERJ] Major"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "policia.radio",
- "police.drag",
- "police.putinveh","policia.apreender",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "pmerj.garagem",
- "pmerj.roupa",
- "major.kit",
- "policia.avisos",
- "majorpm.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- },
- ["[PMERJ] Capitao"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc","policia.apreender",
- "police.handcuff",
- "police.drag",
- "policia.radio",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "pmerj.garagem",
- "pmerj.roupa",
- "capitao.kit",
- "policia.avisos",
- "capitaopm.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- },
- ["[PMERJ] 1º Tenente"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "policia.radio",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "pmerj.garagem",
- "pmerj.roupa",
- "ten1.kit",
- "policia.avisos",
- "1tenentepm.paycheck",
- "police.store_money","policia.apreender",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- },
- ["[PMERJ] 2º Tenente"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "policia.radio",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable","policia.apreender",
- "pmerj.garagem",
- "pmerj.roupa",
- "ten2.kit",
- "policia.avisos",
- "2tenentepm.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- },
- ["[PMERJ] SubTenente"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh","policia.apreender",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "pmerj.garagem",
- "pmerj.roupa",
- "policia.radio",
- "subten.kit",
- "policia.avisos",
- "subtenentepm.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- },
- ["[PMERJ] 1º Sargento"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff","policia.apreender",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "policia.radio",
- "pmerj.garagem",
- "pmerj.roupa",
- "sgt1.kit",
- "policia.avisos",
- "3sargentopm.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- },
- ["[PMERJ] 2º Sargento"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "policia.radio",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "pmerj.garagem",
- "pmerj.roupa",
- "sgt2.kit",
- "policia.avisos","policia.apreender",
- "2sargentopm.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- },
- ["[PMERJ] 3º Sargento"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "policia.radio",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "pmerj.garagem",
- "pmerj.roupa",
- "sgt3.kit",
- "policia.avisos",
- "3sargentopm.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine","policia.apreender",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- },
- ["[PMERJ] Cabo"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "policia.radio",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "pmerj.garagem",
- "pmerj.roupa",
- "cabo.kit",
- "policia.avisos",
- "cabopm.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid","policia.apreender",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- },
- ["[PMERJ] Soldado"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "policia.radio",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "pmerj.garagem",
- "pmerj.roupa",
- "soldado.kit",
- "policia.avisos",
- "soldadopm.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid","policia.apreender",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- },
- ["[PMERJ] Recruta"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "policia.radio",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "pmerj.garagem",
- "pmerj.roupa",
- "recruta.kit",
- "policia.avisos",
- "recrutapm.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- },
- ["[BOPE] Comandante"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "policia.radio",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "comandante.kit",
- "bope.garagem",
- "bope.roupa","policia.apreender",
- "policia.avisos",
- "comandantebope.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.porta.coronel",
- "policia.assalto",
- },
- ["[BOPE] Coronel"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh","policia.apreender",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "policia.radio",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "cel.kit",
- "bope.garagem",
- "bope.roupa",
- "policia.avisos",
- "coronelbope.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.porta.coronel",
- "policia.assalto",
- },
- ["[BOPE] Ten. Coronel"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc","policia.apreender",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "tencel.kit",
- "bope.garagem",
- "bope.roupa",
- "policia.radio",
- "policia.avisos",
- "tencoronelbope.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- },
- ["[BOPE] Major"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "major.kit","policia.apreender",
- "bope.garagem",
- "bope.roupa",
- "policia.avisos",
- "policia.radio",
- "majorbope.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- "fixar.carro"
- },
- ["[BOPE] Capitao"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "policia.radio",
- "-police.seizable",
- "capitao.kit",
- "bope.garagem",
- "bope.roupa",
- "policia.avisos",
- "capitaobope.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto","policia.apreender",
- "fixar.carro"
- },
- ["[BOPE] 1º Tenente"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "policia.radio",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "ten1.kit",
- "bope.garagem",
- "bope.roupa",
- "policia.avisos",
- "1tenentebope.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail","policia.apreender",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- "fixar.carro"
- },
- ["[BOPE] 2º Tenente"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "policia.radio",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "ten2.kit",
- "bope.garagem",
- "bope.roupa",
- "policia.avisos",
- "2tenentebope.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine","policia.apreender",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- "fixar.carro"
- },
- ["[BOPE] Sub-Tenente"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "policia.radio",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "subten.kit",
- "bope.garagem",
- "bope.roupa",
- "policia.avisos",
- "subtenentebope.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag","policia.apreender",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- "fixar.carro"
- },
- ["[BOPE] 1º Sargento"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "policia.radio",
- "police.getoutveh",
- "police.check",
- "police.service","policia.apreender",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "sgt1.kit",
- "bope.garagem",
- "bope.roupa",
- "policia.avisos",
- "1sargentobope.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- "fixar.carro"
- },
- ["[BOPE] 2º Sargento"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "policia.radio",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items","policia.apreender",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "sgt2.kit",
- "bope.garagem",
- "bope.roupa",
- "policia.avisos",
- "2sargentobope.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- "fixar.carro"
- },
- ["[BOPE] 3º Sargento"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "policia.radio",
- "police.fine",
- "police.announce","policia.apreender",
- "-police.store_weapons",
- "-police.seizable",
- "sgt3.kit",
- "bope.garagem",
- "bope.roupa",
- "policia.avisos",
- "3sargentobope.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- "fixar.carro"
- },
- ["[BOPE] Cabo"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh",
- "police.getoutveh",
- "police.check",
- "police.service",
- "policia.radio",
- "police.wanted","policia.apreender",
- "police.seize.weapons",
- "police.seize.items",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "cabo.kit",
- "bope.garagem",
- "bope.roupa",
- "policia.avisos",
- "cabobope.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- "fixar.carro"
- },
- ["[BOPE] Soldado"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient._setCop(player,true) end,
- onspawn = function(player) vRPclient._setCop(player,true) end,
- onleave = function(player) vRPclient._setCop(player,false) end
- },
- "menu.policia",
- "police.cloakroom",
- "police.pc",
- "police.handcuff",
- "police.drag",
- "police.putinveh","policia.apreender",
- "police.getoutveh",
- "police.check",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- "policia.radio",
- "police.jail",
- "police.fine",
- "police.announce",
- "-police.store_weapons",
- "-police.seizable",
- "soldado.kit",
- "bope.garagem",
- "bope.roupa",
- "policia.avisos",
- "soldadobope.paycheck",
- "police.store_money",
- "police.easy_jail",
- "police.easy_unjail",
- "police.easy_fine",
- "police.easy_cuff",
- "police.spikes",
- "police.askid",
- "police.drag",
- "police.bm_freeze",
- "policia.revistar",
- "policia.porta",
- "policia.assalto",
- "fixar.carro"
- },
- ["[Unimed] Diretor"] = {
- _config = {
- gtype = "job"
- },
- "emergency.revive",
- "emergency.shop",
- "emergency.service",
- "unimed.kit",
- "menu.unimed",
- "unimed.radio",
- "diretorunimed.paycheck",
- "unimed.garagem",
- "unimed.roupa",
- "admin.deleteveh"
- },
- ["[Unimed] Sub-Diretor"] = {
- _config = {
- gtype = "job"
- },
- "emergency.revive",
- "emergency.shop",
- "emergency.service",
- "unimed.kit",
- "menu.unimed",
- "unimed.radio",
- "subdiretorunimed.paycheck",
- "unimed.garagem",
- "unimed.roupa",
- "admin.deleteveh"
- },
- ["[Unimed] Doutor"] = {
- _config = {
- gtype = "job"
- },
- "emergency.revive",
- "emergency.shop",
- "emergency.service",
- "unimed.kit",
- "menu.unimed",
- "unimed.radio",
- "doutorunimed.paycheck",
- "unimed.garagem",
- "unimed.roupa",
- "admin.deleteveh"
- },
- ["[Unimed] Cirurgiao"] = {
- _config = {
- gtype = "job"
- },
- "emergency.revive",
- "emergency.shop",
- "emergency.service",
- "unimed.kit",
- "menu.unimed",
- "unimed.radio",
- "cirurgiaounimed.paycheck",
- "unimed.garagem",
- "unimed.roupa",
- "admin.deleteveh"
- },
- ["[Unimed] Medico"] = {
- _config = {
- gtype = "job"
- },
- "emergency.revive",
- "emergency.shop",
- "emergency.service",
- "unimed.kit",
- "menu.unimed",
- "unimed.radio",
- "medicounimed.paycheck",
- "unimed.garagem",
- "unimed.roupa",
- "admin.deleteveh"
- },
- ["[Unimed] Socorrista"] = {
- _config = {
- gtype = "job"
- },
- "emergency.revive",
- "emergency.shop",
- "emergency.service",
- "unimed.kit",
- "menu.unimed",
- "unimed.radio",
- "socorristaunimed.paycheck",
- "unimed.garagem",
- "unimed.roupa",
- "admin.deleteveh"
- },
- ["[Unimed] Enfermeiro"] = {
- _config = {
- gtype = "job"
- },
- "emergency.revive",
- "emergency.shop",
- "emergency.service",
- "unimed.kit",
- "menu.unimed",
- "unimed.radio",
- "enfermeirounimed.paycheck",
- "unimed.garagem",
- "unimed.roupa",
- "admin.deleteveh"
- },
- ["[Unimed] Paramedico"] = {
- _config = {
- gtype = "job"
- },
- "emergency.revive",
- "emergency.shop",
- "emergency.service",
- "unimed.kit",
- "menu.unimed",
- "unimed.radio",
- "paramedicounimed.paycheck",
- "unimed.garagem",
- "unimed.roupa",
- "admin.deleteveh"
- },
- ["[Unimed] Estagiario"] = {
- _config = {
- gtype = "job"
- },
- "emergency.revive",
- "emergency.shop",
- "emergency.service",
- "unimed.kit",
- "menu.unimed",
- "unimed.radio",
- "estagiariounimed.paycheck",
- "unimed.garagem",
- "unimed.roupa",
- "fixar.carro"
- },
- ["[MAFIA] Chefe"] = {
- _config = {
- gtype = "job"
- },
- "mafia.loadshop",
- "lavagem.dinheiro",
- "menu.fac"
- },
- ["[MAFIA] Sub-Chefe"] = {
- _config = {
- gtype = "job"
- },
- "mafia.loadshop",
- "lavagem.dinheiro",
- "menu.fac"
- },
- ["[MAFIA] Gerente"] = {
- _config = {
- gtype = "job"
- },
- "mafia.loadshop",
- "lavagem.dinheiro",
- "menu.fac"
- },
- ["[MAFIA] Membro"] = {
- _config = {
- gtype = "job"
- },
- "mafia.loadshop",
- "lavagem.dinheiro",
- "menu.fac"
- },
- ["[M.C] Chefe"] = {
- _config = {
- gtype = "job"
- },
- "motoclube.loadshop",
- "lavagem.dinheiro",
- "menu.fac"
- },
- ["[M.C] Sub-Chefe"] = {
- _config = {
- gtype = "job"
- },
- "motoclube.loadshop",
- "lavagem.dinheiro",
- "menu.fac"
- },
- ["[M.C] Gerente"] = {
- _config = {
- gtype = "job"
- },
- "motoclube.loadshop",
- "lavagem.dinheiro",
- "menu.fac"
- },
- ["[M.C] Membro"] = {
- _config = {
- gtype = "job"
- },
- "motoclube.loadshop",
- "lavagem.dinheiro",
- "menu.fac"
- },
- ["[C.V] Lider"] = {
- _config = {
- gtype = "job"
- },
- "colher.maconha",
- "processar.maconha",
- "vender.maconha",
- "lavagem.dinheiro",
- "menu.fac"
- },
- ["[C.V] Sub-Lider"] = {
- _config = {
- gtype = "job"
- },
- "colher.maconha",
- "processar.maconha",
- "vender.maconha",
- "lavagem.dinheiro",
- "menu.fac"
- },
- ["[C.V] Braço Direito"] = {
- _config = {
- gtype = "job"
- },
- "colher.maconha",
- "processar.maconha",
- "vender.maconha",
- "lavagem.dinheiro",
- "menu.fac"
- },
- ["[C.V] Membro"] = {
- _config = {
- gtype = "job"
- },
- "colher.maconha",
- "processar.maconha",
- "vender.maconha",
- "lavagem.dinheiro",
- "menu.fac"
- },
- ["[P.C.C] Lider"] = {
- _config = {
- gtype = "job"
- },
- "pegar.cocaina",
- "processar.cocaina",
- "vender.cocaina",
- "lavagem.dinheiro",
- "menu.fac"
- },
- ["[P.C.C] Sub-Lider"] = {
- _config = {
- gtype = "job"
- },
- "pegar.cocaina",
- "processar.cocaina",
- "vender.cocaina",
- "lavagem.dinheiro",
- "menu.fac"
- },
- ["[P.C.C] Braço Direito"] = {
- _config = {
- gtype = "job"
- },
- "pegar.cocaina",
- "processar.cocaina",
- "vender.cocaina",
- "lavagem.dinheiro",
- "menu.fac"
- },
- ["[P.C.C] Membro"] = {
- _config = {
- gtype = "job"
- },
- "pegar.cocaina",
- "processar.cocaina",
- "vender.cocaina",
- "lavagem.dinheiro",
- "menu.fac"
- },
- ["[T.C.P] Lider"] = {
- _config = {
- gtype = "job"
- },
- "colher.meta",
- "processar.metanfetamina",
- "vender.metanfetamina",
- "lavagem.dinheiro",
- "menu.fac"
- },
- ["[T.C.P] Sub-Lider"] = {
- _config = {
- gtype = "job"
- },
- "colher.meta",
- "processar.metanfetamina",
- "vender.metanfetamina",
- "lavagem.dinheiro",
- "menu.fac"
- },
- ["[T.C.P] Braço Direito"] = {
- _config = {
- gtype = "job"
- },
- "colher.meta",
- "processar.metanfetamina",
- "vender.metanfetamina",
- "lavagem.dinheiro",
- "menu.fac"
- },
- ["[T.C.P] Membro"] = {
- _config = {
- gtype = "job"
- },
- "colher.meta",
- "processar.metanfetamina",
- "vender.metanfetamina",
- "lavagem.dinheiro",
- "menu.fac"
- },
- ["Traficante de Tartaruga"] = {
- _config = {
- gtype = "job"
- },
- "pescar.tartaruga",
- "vender.tartaruga",
- "lavagem.dinheiro"
- },
- ["Traficante de Cocaina"] = {
- _config = {
- gtype = "job"
- },
- "pegar.cocaina",
- "processar.cocaina",
- "vender.cocaina",
- "lavagem.dinheiro"
- },
- ["Traficante de Maconha"] = {
- _config = {
- gtype = "job"
- },
- "colher.maconha",
- "processar.maconha",
- "vender.maconha",
- "lavagem.dinheiro"
- },
- ["Traficante de Metanfetamina"] = {
- _config = {
- gtype = "job"
- },
- "colher.meta",
- "processar.metanfetamina",
- "vender.metanfetamina",
- "lavagem.dinheiro"
- },
- ["Hacker"] = {
- _config = {
- gtype = "job"
- },
- "pegar.cartao",
- "clonar.cartao",
- "vender.cartaoclonado",
- "lavagem.dinheiro",
- "hacker.hack"
- },
- ["Ladrao de Carros"] = {
- _config = {
- gtype = "job"
- },
- "carjacker.lockpick",
- "mission.carjack.vehicle"
- },
- ["Assaltante"] = {
- _config = {
- gtype = "job"
- },
- "mugger.mug"
- },
- ["Advogado"] = {
- _config = {
- gtype = "job"
- },
- "advogado.oab",
- "advogado.service"
- },
- ["Minerador"] = {
- _config = {
- gtype = "job"
- },
- "pegar.minerio",
- "processar.prata",
- "processar.cobre",
- "processar.ouro",
- "venda.prata",
- "venda.cobre",
- "venda.ouro",
- },
- ["Mecânico"] = {
- _config = {
- gtype = "job"
- },
- "vehicle.repair",
- "vehicle.replace",
- "repair.service",
- "mission.repair.satellite_dishes",
- "mission.repair.eolic",
- "mecanico.kit",
- "mecanico.paycheck",
- "mecanico.garagem",
- "menu.mecanico",
- },
- ["Taxista"] = {
- _config = {
- gtype = "job"
- },
- "taxi.service",
- "taxi.garagem",
- "taxi.paycheck"
- },
- ["Sedex"] = {
- _config = {
- gtype = "job"
- },
- "sedex.permissao",
- "sedex.paycheck",
- "sedex.garagem"
- },
- ["Convênio Unimed"] = {
- _config = {onspawn = function(player) vRPclient.notify(player,{"~r~Você é um Conveniado da Unimed."}) end},
- },
- ["Pescador"] = {
- _config = {onspawn = function(player) vRPclient.notify(player,{"~r~Você é um Pescador."}) end, gtype="job"},
- "venda.peixe"
- },
- ["cnh"] = {
- _config = {onspawn = function(player) vRPclient.notify(player,{"~r~Você possui CNH."}) end},
- },
- ["porte"] = {
- _config = {onspawn = function(player) vRPclient.notify(player,{"~r~Você possui Porte de armas."}) end},
- },
- ["Lixeiro"] = {
- _config = {gtype="job"},
- },
- ["lixeiroservice"] = {
- _config = {},
- "lixeiro.garagem",
- },
- ["Transportador"] = {
- _config = {gtype="job"},
- },
- ["transportadorservice"] = {
- _config = {},
- "lixeiro.garagem",
- },
- ["Desempregado"] = {
- _config = {},
- }
- }
- -- groups are added dynamically using the API or the menu, but you can add group when an user join here
- cfg.users = {
- [1] = { -- give superadmin and admin group to the first created user on the database
- "superadmin",
- }
- }
- -- group selectors
- -- _config
- --- x,y,z, blipid, blipcolor, permissions (optional)
- cfg.selectors = {
- }
- return cfg
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