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Sep 23rd, 2017
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  1. signed int __usercall sub_473C50@<eax>(CharObj2 *a1@<eax>, EntityData1 *a2@<edx>)
  2. {
  3. signed int result; // eax@2
  4.  
  5. if ( AttackButtons & Controllers[a2->CharIndex.SByte[0]].PressedButtons )
  6. {
  7. word_3C53606 = 0;
  8. word_3C53616 = 0;
  9. word_3C53626 = 0;
  10. a2->Action = 26;
  11. a1->AnimationThing.Index = 54;
  12. HIWORD(a1->field_84) = 0;
  13. DoSoundQueueThing(792);
  14. result = 1;
  15. }
  16. else
  17. {
  18. result = 0;
  19. }
  20. return result;
  21. }
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