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debanhiescobar171

Flee Facility Map Force Script

Nov 29th, 2024
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  1. local Players = game:GetService("Players")
  2. local ReplicatedStorage = game:GetService("ReplicatedStorage")
  3. local TweenService = game:GetService("TweenService")
  4. local RunService = game:GetService("RunService")
  5.  
  6. -- Configuración específica para la versión actual
  7. local GameVersion = "Halloween2024"
  8. local targetMap = "Facility"
  9. local player = Players.LocalPlayer
  10.  
  11. -- Sistema de votación mejorado
  12. local function forceMapVote()
  13.     local success, error = pcall(function()
  14.         local voteHandler = ReplicatedStorage:WaitForChild("VotingHandler")
  15.         local mapSelection = workspace:WaitForChild("MapSelection", 10)
  16.        
  17.         if voteHandler and mapSelection then
  18.             -- Bypass del sistema de verificación actual
  19.             for _, mapOption in pairs(mapSelection:GetChildren()) do
  20.                 if mapOption.Name:find(targetMap) then
  21.                     -- Sistema de votos múltiples optimizado
  22.                     for i = 1, 75 do
  23.                         voteHandler:FireServer(mapOption, true)
  24.                         task.wait(0.08)
  25.                     end
  26.                 end
  27.             end
  28.         end
  29.     end)
  30. end
  31.  
  32. -- Sistema anti-detección actualizado
  33. local mt = getrawmetatable(game)
  34. setreadonly(mt, false)
  35. local oldNamecall = mt.__namecall
  36.  
  37. mt.__namecall = newcclosure(function(self, ...)
  38.     local args = {...}
  39.     local method = getnamecallmethod()
  40.    
  41.     if method == "FireServer" and self.Name == "VotingHandler" then
  42.         return wait(0.05)
  43.     end
  44.    
  45.     return oldNamecall(self, ...)
  46. end)
  47.  
  48. setreadonly(mt, true)
  49.  
  50. -- Controlador de eventos actualizado
  51. local function initializeMapForcer()
  52.     player.CharacterAdded:Connect(function()
  53.         task.wait(0.5)
  54.         forceMapVote()
  55.     end)
  56.    
  57.     RunService.Heartbeat:Connect(function()
  58.         if workspace:FindFirstChild("MapSelection") then
  59.             forceMapVote()
  60.         end
  61.     end)
  62. end
  63.  
  64. -- Sistema de notificación mejorado
  65. local function showNotification()
  66.     game:GetService("StarterGui"):SetCore("SendNotification", {
  67.         Title = "Forzador de Mapa Activo",
  68.         Text = "Facility - Halloween 2024",
  69.         Duration = 3
  70.     })
  71. end
  72.  
  73. -- Inicialización del script
  74. showNotification()
  75. initializeMapForcer()
  76. forceMapVote()
  77.  
  78. -- Sistema de auto-recuperación
  79. spawn(function()
  80.     while wait(5) do
  81.         if not workspace:FindFirstChild("MapSelection") then
  82.             forceMapVote()
  83.         end
  84.     end
  85. end)
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