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- local Players = game:GetService("Players")
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local TweenService = game:GetService("TweenService")
- local RunService = game:GetService("RunService")
- -- Configuración específica para la versión actual
- local GameVersion = "Halloween2024"
- local targetMap = "Facility"
- local player = Players.LocalPlayer
- -- Sistema de votación mejorado
- local function forceMapVote()
- local success, error = pcall(function()
- local voteHandler = ReplicatedStorage:WaitForChild("VotingHandler")
- local mapSelection = workspace:WaitForChild("MapSelection", 10)
- if voteHandler and mapSelection then
- -- Bypass del sistema de verificación actual
- for _, mapOption in pairs(mapSelection:GetChildren()) do
- if mapOption.Name:find(targetMap) then
- -- Sistema de votos múltiples optimizado
- for i = 1, 75 do
- voteHandler:FireServer(mapOption, true)
- task.wait(0.08)
- end
- end
- end
- end
- end)
- end
- -- Sistema anti-detección actualizado
- local mt = getrawmetatable(game)
- setreadonly(mt, false)
- local oldNamecall = mt.__namecall
- mt.__namecall = newcclosure(function(self, ...)
- local args = {...}
- local method = getnamecallmethod()
- if method == "FireServer" and self.Name == "VotingHandler" then
- return wait(0.05)
- end
- return oldNamecall(self, ...)
- end)
- setreadonly(mt, true)
- -- Controlador de eventos actualizado
- local function initializeMapForcer()
- player.CharacterAdded:Connect(function()
- task.wait(0.5)
- forceMapVote()
- end)
- RunService.Heartbeat:Connect(function()
- if workspace:FindFirstChild("MapSelection") then
- forceMapVote()
- end
- end)
- end
- -- Sistema de notificación mejorado
- local function showNotification()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Forzador de Mapa Activo",
- Text = "Facility - Halloween 2024",
- Duration = 3
- })
- end
- -- Inicialización del script
- showNotification()
- initializeMapForcer()
- forceMapVote()
- -- Sistema de auto-recuperación
- spawn(function()
- while wait(5) do
- if not workspace:FindFirstChild("MapSelection") then
- forceMapVote()
- end
- end
- end)
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