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- ** Executing...
- ** Command: "D:\Games\SteamLibrary\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -notjunc -allowdynamicpropsasstatic -game "D:\Games\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "d:\hammermaps\rp_city8_landis_v1"
- FileSystem_LoadSearchPaths
- mount.cfg adding path: 'D:\Games\SteamLibrary\steamapps\common\Half-Life 2\episodic'
- mount.cfg adding path: 'D:\Games\SteamLibrary\steamapps\common\Half-Life 2\ep2'
- mount.cfg adding path: 'D:\Games\SteamLibrary\steamapps\common\Half-Life 2\lostcoast'
- Valve Software - vbsp.exe (May 30 2022)
- notjunc = true
- 12 threads
- materialPath: D:\Games\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading d:\hammermaps\rp_city8_landis_v1.vmf
- Can't find surfaceprop panel for material METAL/PRODVENTA, using default
- KeyValues Error: LoadFromBuffer: missing { in file materials/city_8/matrix.vmt
- (*VertexLitGeneric*), (*Proxies*), (*TextureScroll*),
- KeyValues Error: LoadFromBuffer: missing { in file materials/city_8/matrix.vmt
- (*VertexLitGeneric*), (*Proxies*), (*TextureScroll*),
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/rp_city8_landis_v1/concrete/blendconcdirt004a_wvt_patch
- Patching WVT material: maps/rp_city8_landis_v1/nature/blendgravelgravel02_wvt_patch
- Patching WVT material: maps/rp_city8_landis_v1/concrete/blenddebris001a_wvt_patch
- Patching WVT material: maps/rp_city8_landis_v1/nature/blendrockdirt_tunnel03a_wvt_patch
- Patching WVT material: maps/rp_city8_landis_v1/nature/blendrockslime02a_wvt_patch
- Patching WVT material: maps/rp_city8_landis_v1/nature/canal_reeds_wvt_patch
- Patching WVT material: maps/rp_city8_landis_v1/concrete/blendconcretedebris001a_wvt_patch
- Patching WVT material: maps/rp_city8_landis_v1/nature/blendconcretedirt001a_wvt_patch
- Patching WVT material: maps/rp_city8_landis_v1/nature/blendgravelgravel02b_wvt_patch
- Patching WVT material: maps/rp_city8_landis_v1/nature/blenddirtdirt001a_wvt_patch
- Patching WVT material: maps/rp_city8_landis_v1/stone/infflrd_blend_dirt_wvt_patch
- fixing up env_cubemap materials on brush sides...
- KeyValues Error: LoadFromBuffer: missing { in file materials/CITY_8/MATRIX.vmt
- (*VertexLitGeneric*), (*Proxies*), (*TextureScroll*),
- KeyValues Error: LoadFromBuffer: missing { in file materials/CITY_8/MATRIX.vmt
- (*VertexLitGeneric*), (*Proxies*), (*TextureScroll*),
- KeyValues Error: LoadFromBuffer: missing { in file materials/CITY_8/MATRIX.vmt
- (*VertexLitGeneric*), (*Proxies*), (*TextureScroll*),
- KeyValues Error: LoadFromBuffer: missing { in file materials/CITY_8/MATRIX.vmt
- (*VertexLitGeneric*), (*Proxies*), (*TextureScroll*),
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...
- DRASTIC MEMORY OVERFLOW: Fell out of small block heap!
- 8...9...10 (2)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- WARNING: node without a volume
- Processing areas...done (0)
- Building Faces...done (1)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 3052 detail faces...done (0)
- Merging details...done (1)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (4)
- writing d:\hammermaps\rp_city8_landis_v1.prt...Building visibility clusters...
- done (0)
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_08*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- *** Error: Skybox vtf files for skybox/sky_day01_08 weren't compiled with the same size texture and/or same flags!
- Can't load skybox file skybox/sky_day01_08 to build the default cubemap!
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (3) (3624695 bytes)
- WARNING! model "models/props_unique/generator01.mdl" has mismatching model version (49, expected 48)! Expect problems.
- Static prop models/props/de_tides/tides_light_fixture.mdl outside the map (-4297.00, 11047.00, 83.68)
- Error loading studio model STATIC ""!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 22543 texinfos to 11765
- Reduced 2026 texdatas to 1715 (113056 bytes to 99289)
- Writing d:\hammermaps\rp_city8_landis_v1.bsp
- 58 seconds elapsed
- -0.443636 -2.655537 0.000000
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