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- [21:34] Luke: ♚After a long-winded walk down the stairs, your group finally arrives at the third floor of the labyrinth. Though you know it has only been a few moments, strangely enough you all feel as if the trip here has taken an eternity...months if you had to guess. What an odd feeling.
- At any rate, upon arriving in the third floor, your group is immediately greeted with a pleasant sight. Before you is a small river, and some very nice scenery. This is certainly the greenest looking of the floors, and without the overgrowth of the previous floors it starts to look just like a normal forest glistening in the sun (Even though that should theoretically be impossible underground).♚
- [21:34] Luke: (I'm gonna use the ground to indicate system posts)
- [21:34] Luke: (Crown*)
- [21:36] Randall: "Golly! Looks nothin' like the other floors," Wide-eyed and open-mouthed, the farmboy walks a few steps ahead of the others, taking in the new floor. "S'so... green!"
- [21:36] Luke: ♚The start of this floor is in a rather small area apart from the river. Only a path to your right exists...unless you're willing to dive into the water or something. Speaking of which, across the river you spy some land with a small lake of sorts sitting far off over there. Though you don't see any at the moment, it looks like the sort of place the FOE's of this area would be drawn to.♚
- [21:36] Beatrice Allegri: "The underground of the labyrinth always confused me... But it's what makes it so wonderful." Beato sighed happily, looking around. "I'm finally going to get past the first three floors...", she muttered, filled with hope.
- [21:37] Luke: "Well this is a fair sight, I wonder how a place like this manages to shift in appearance so drastically." He'd start scribbling around now. Not looking back up till he was finished.
- [21:39] Luke: "We all seem to be in good condition, and our supplies are well off, so let's make this trip an efficient one....and maybe get a good part of the map finished today as well."
- [21:42] Randall: "'Course, leader! Ah won't let ya down!" Nodding, the Fortress raises his shield into the air. "Everyone, let's do our best here."
- [21:44] Lilith: "We'll have to find out, won't we Luke?" It's OK, Lilith is there to make sure he doesn't fall into the river.
- [21:45] Luke: (That was the FOE's fault)
- [21:45] Luke: (Err, Alisha's fault I guess mostly. But she might as well be an FOE in disguise)
- [21:45] Randall: But will she stop Zenkal from falling into the river?
- [21:45] Randall: That is the question here!
- [21:46] Luke: That's unavoidable unfortunately.
- [21:47] Beatrice Allegri: That's my passive.
- [21:48] Randall: Rude.
- Zenkal Bismuth: Zenkal squinted at the underground sun(?) and immediately began to mutter nerd shit. "That's not actually a star, right? No radiant celestial body should be able to be that small...Wonder how it's glowing like that. Damnit, I didn't bring any of my energometry equipment..." 21:53
- Claire Hawthorne: (...I knew something was up, my Chatzy froze. >_>) 22:01
- Randall: Randall notices your muttering of nerd shit, and raises his own typical farmboy shit. "Quit thinkin' so hard, Zen. Just appreciate the scenery!" He gives the Zodiac a pat on the back, which feels more like a slam on the back to a guy like Zenkal. 22:05
- Claire Hawthorne 22:08
- Hmm... it was rather weird, now that we've entered a normal forest, but then again, even the first few floors back in High Laagard were fairly lush and normal compared to the cold wastes outside. Something about the Yggdrasil Labyrinth must allow for this to happen... but whatever it is, it's beyond Claire.
- "You can appreciate the scenery all you want as long as you keep your eyes out for trouble at the same time. Don't forget where we are."
- Zenkal Bismuth joined the chat 5 seconds ago 22:16
- Beatrice Allegri: "Yeah, yeah... What next? I'm antsy to see what's beyond this place...!" Beato promptly agrees to be careful, and then says she won't be. Go Beato! 22:17
- Luke: ♚If your group is ready to begin you may take the first steps down the path to the right, alternatively you could look around the area you're in now for some more insight and talking.♚ 22:18
- Beatrice Allegri: Bah! Moving on I say!] 22:19
- Claire Hawthorne: [Move on ahead] 22:19
- Zenkal Bismuth: [SPEEDRUN IT] 22:19
- Luke: ♚Opting to move on, your group treads down the path for some time. Quite some time, before reaching a split path (Because these labyrinths are so creatively designed). You options are left and right. To your left you can't make out the distance, and to the left you see another split path (Nice)♚ 22:21
- Luke: oops 22:22
- Luke: I said left twice 22:22
- Claire Hawthorne: [To the left, narrow down the options.] 22:22
- Luke: first one is actual left 22:22
- Beatrice Allegri: [Right!] 22:22
- Luke: (tfw when I don't have a script for b3f) 22:23
- Luke: (Guess I'm doing full improv today) 22:23
- Randall joined the chat 22:23
- Randall: [To the left!] 22:24
- Lilith: [Split paths, split paths everywhere. Left to avoid them, they're clearly a trap.] 22:24
- Luke: Remember that at almost every decision, including directions 22:24
- Luke: here is a hidden third option [Bother Luke] 22:24
- Luke: (To the left it is then) 22:25
- Luke: ♚Walking down the leftward path you move on a bit only to come to...you guessed it, another split path. Left and right aga-oh. Not much options here actually. On both the left and right you see walls like, 5 feet ahead. How boring. You can choose to investigate either side if you wish, but nothing appears to be here.♚ 22:26
- Beatrice Allegri: [Bother luke about what he thinks.] 22:27
- Randall: "This floor don't give much for explorin'. Plenty good fer sighseein', though!" [Left. Again] 22:27
- Claire Hawthorne: [If anything looks obviously out of place, then look around, but heading back the other way would probably make more sense.] 22:28
- Lilith: "...Well at least these both end. If we didn't have a map, these split paths would drive people to madness. ...Two dead ends at the end of a long pathway though...thoughts?" [Take Beatrice's cue, bother Luke.] 22:29
- Zenkal Bismuth: [Examine both! ...Because they're each only 5 feet away.] 22:29
- Luke: The tactician raises his head from the map for once. "Ah...it doesn't look like much is around here. I am somewhat curious about that leftmost wall but...just from looking at it from here, I doubt we'll find anything particularly useful. Even if we search extensively." 22:29
- Zenkal Bismuth: "The left wall? Why that one, specifically?" 22:30
- Luke: [Luke doesn't care either way, but would prefer to just head back] 22:30
- Beatrice Allegri: "Probably a shortcut to be." She shrugged, letting Zenkal do his thing. She was curious too, to be honest. 22:30
- Randall: "See? Even leader c'n feel it!" 22:30
- Luke: "The colorization is a bit off. It doesn't seem like a shortcut, but the difference in plant life is apparent if you look close enough. Maybe we'd find some interesting plants to note down, but not much else I'm guessing." 22:31
- Luke: (Are we gunning for the left wall then?) 22:32
- Lilith: "...Eh, let's see if Randall's intuition is onto something. I would imagine that maps aren't simply a guide to orient yourself, but a guide. So if there's something interesting aside from the walls themselves, it'd be quite noteworthy." 22:32
- Zenkal Bismuth: "...Huh. Is that so." [turn back and go the other way and hope beato forgets about the whole thing before we get near the other side and it becomes Everyone-Drops-Everything-To-Pick-Stuff-Off-The-Ground v1409812084] 22:33
- Claire Hawthorne: "We can always note it down for later. It just looks like plants to me." A different colorization could mean something, but none of them were really botanists, were they? 22:33
- Luke: Without saying another word, Luke walked on ahead to the plants, seeing as everyone was still making a decision. Crouching down near them, he went to take a closer look when suddenly... 22:34
- Zenkal Bismuth: it's a plant mimic 22:34
- Randall: Sasuga makoto da? The hell does Marth even say? 22:34
- Luke: ♚One of the plants spits out a a bit of venom at Luke...seems it was alive. [Luke receives 10 damage] After lashing out, the plant begins to sag a bit, revealing a rather colorful inside.♚ 22:35
- Beatrice Allegri: "That's the labyrinth for ya. Overconfidence is a slow and insidious killer or somethin'!" What's the inside? can it be SOLD? 22:36
- Beatrice Allegri: CAN I MAKE MONEY OFF THIS PLANT 22:36
- Randall: "Leader! Are ya alright?" The Fortress runs up to Luke... slowly, of course. Blame the shield and (heavy?) armor. "Shucks, I shoulda gone ahead, not you." 22:36
- Luke: "..." The tactician simply wipes the gunk off his face, twitching a bit at the pain. "...Why does this always happen to me..I spent way too much time in that lab..." He'd mutter a bit before picking himself up. "Well, guess that's how it is...don't worry about it, I let my curiosity get the better of me." There was still a mark on his face...might take some time for that one to heal. 22:37
- Luke: Regarding the plant anyways, Luke looked back over before pulling out a small book. "This looks like it might have some value...would you mind grabbing it for me Randall." He'd slowly start backing away, just in case. 22:38
- Claire Hawthorne 22:38
- ...Nice job walking into that one. Then again, no one else knew that plant would do that. "Sometimes when you stop to sniff the flowers, the flowers don't take kindly to it."
- ...Wait, they were just going to take the poison spitting plant with them? Really? Valuable or not, this seems a little silly.
- Zenkal Bismuth: Ouch. See this is why it's a bad idea to just stop and pick things off the ground. The only safe things to loot off were ISO-Approved Treasure Chests (TM). "Uhh. You really sure we wanna give that another try?" 22:39
- Luke: "Place it in this." Without waiting for him to respond, Luke tossed over a small jar that looked...vaguely safe. There was a logo on the side, of a pretty cute anime grill. Wonder where it came from. 22:40
- Beatrice Allegri: Beato will meanwhile celebrate the fact this might be worth something. "Oh Luke, you're just the best~ Please keep stumbling on those death traps, okay~? <3" 22:41
- Lilith: "...Seems even the plants have the courtesy to warn people of how poisonous they are.Poison can be of some use, so no objections with taking it along." 22:42
- Lilith: "That said, please leave running into danger to someone more capable. Like Randall!" Ayy. 22:42
- Randall: "Of course!" Catching the jar, Randall gingerly plucks out the plant's remains, and places it into the jar. What is: anime grill. "Well, that happened. Let's get back to exploring!" 22:43
- Luke: "..Right." He'd start rubbing his cheek with a bit of a downcast look. Time to get a move on then. 22:45
- Lilith: Lilith at least has the mercy to not check the right side as well (unless someone does anyway). After all, the last dead end shot poison at them! 22:47
- Luke: ♚Now that you finished that, it's time to get a move on. opting for the path from last time (Ignoring the other wall, it had nothing), you reach that new fork in the road. What a thrill. You can go left or right, you can't make out what is on the right but on the left you hear some running water as well as...shouting? It's kinda hard to tell. It's kinda like laughter I guess? but really quiet." 22:48
- Zenkal Bismuth: [Go left and pretend to be dungeon-exploding demons and freak some random adventurers out] 22:49
- Claire Hawthorne: Well, if we're to get shot at with poison, might as well get something out of it. [Running water and laughter? Possibly another guild. We should say hello and try to not scare them off.] 22:49
- Beatrice Allegri: [Left! Sounds cool!] 22:49
- Randall: "Hey, ah think there's somebody o'er there. Let's go meet 'em!" [Left, ofc] 22:50
- Luke: ♚Moving to the left to investigate all the noise. You group comes across another small pond...weird, you could have sworn it was the sound of 'running' water. As you move to its side you spy another path nearby. Seems the laughter is coming from over there. What shall you do then, investigate the small pond, or keep moving onward 22:51
- Randall: [Onwards! Unless Zen won't get fish slapped.] 22:52
- Claire Hawthorne: [...Hmm... onwards, but keep a careful eye out. Something is up here.] 22:53
- Zenkal Bismuth: [...Yeah that's not suspicious at all. Investigate the small pond! ...Is a job someone else (maybe not Luke) should do for a change.] 22:53
- Luke: (Remember that you can bother luke if you want) 22:53
- Beatrice Allegri: [Onward, but that's definitely spooky. WHICH IS EXCITING!] 22:54
- Luke: (I'm going to keep a counter going from now on. A bother luke counter, but alright, onwards it is) 22:55
- Lilith: "...Running water and the sound of laughter, paired together. ...That spells trouble...but trouble is half of our job. ...Though if anyone knows about how these things could potentially be paired, that'd be a relief too." [Indirectly bother Luke.] 22:56
- Luke: "I'm guessing something happened around here recently that made the water shake violently enough to make it seems like running water. That was only a minute ago though so...whoever caused it likely up ahead." 22:57
- Luke: (Do you wanna talk for a minute, or should we just move on) 22:58
- Lilith: "...Or whatever. If it made all that water shake, and the source is moving..." 22:59
- Randall: What space do we memers have for memeing, when we have non-memers that we cannot corrupt? 22:59
- Lilith: "...then it's probably really bad news. An FOE, or somesuch." 22:59
- Zenkal Bismuth: "In that case, the pond would be worth checking, yeah? Might be some clue left behind to what it was. It would be slightly painful to keep chasing and run into an F.O.E. fresh out off a bath or something." 22:59
- Claire Hawthorne: If it were large movement, then an FOE was likely... but what does the laughter have to do with it? Unless there was an FOE that enjoys laughing... a lot. 23:00
- Beatrice Allegri: "That makes sense. I'm imagining if something was laughing though, it was probably some guild splashing the water around, having fun or something." She shrugs, not really worried. 23:00
- Zenkal Bismuth: Shrug. "An actual demon, maaaaybe?" 23:01
- Luke: "If it were an FOE, the laughter should be a pretty good sign that whatever threat existed has probably been dealt with already. We can come back and check later if it bothers you enough, but I believe it would be best to make as much ground as we can." 23:01
- Randall: "That doesn't make any sense. There's no such thing as demons!" Says the one who is "bullied" by three. Four, if you count Lilith. 23:02
- Randall: Actually, no, Lilith doesn't count. 23:02
- Zenkal Bismuth: "Hm, fine. If it IS an F.O.E., though, y'all better not have any issue with me going all scorched earth on it again!" 23:03
- Lilith: "Recklessness gets you killed down here, last I checked. But, if everyone insists!" It's her job to make sure people get OUT of these situations. They'll never learn if they never get in them. 23:03
- Lilith: "If it turns out the FOE was laughing, I'll have no objections." 23:04
- Luke: "...Just try not to permanently alter the landscape...I'd rather not have to sit in that dusty room for another afternoon..." 23:04
- Luke: (Even if it is a little overkill to the scene, the encounter bar is like 99% full) 23:06
- Claire Hawthorne: Claire could only roll her eyes. "I'm fairly certain that "scorched earth" will end up destroying the Labyrinth itself." What would happen if he decided to pour all his power into it? That would be scary. 23:06
- Randall: "Don't worry, Zen! Ah reckon Lily an' I can stall fer enough time for leader here to make an escape plan, like last time," Grinning, Randall seems very sure of this. 23:07
- Beatrice Allegri: Beato only glares at Zenkal. "Don't you dare ruin this labyrinth. It's Etria's lifeblood and all!" 23:07
- Zenkal Bismuth: he did though and nothing bad happened C: 23:07
- Beatrice Allegri: Suuuuper hypocritical there. 23:07
- Luke: (Alright, let's get moving already) 23:08
- Randall: ^ 23:08
- Lilith: [Bother Luke: Success. Let's keep moving.] 23:08
- Beatrice Allegri: [I am only a pawn to the plot] 23:08
- Claire Hawthorne: [Onwards we go] 23:09
- Kazuo was timed out 23:09
- Luke: ♚Moving away from this ominous area, your team walks down a short way only to come across..woah. Before you is yet another outstanding area. You spy a multitude of small lakes in clear area where the sun (As artificial as it is) shines brightly onto the water. It's a nice scene...at least for a moment, as you notice that this area is home to quite a load of wildlife. Who, upon entering their domain, immediately turn towards you. Some fleeing, others looking pretty pissed off.♚ 23:09
- Kazuo joined the chat 23:10
- Luke: ♚There isn't much time to react, before a few of them charge at you. Prepare for battle!♚ 23:11
- Randall: "Wonder what's happenin'..." It just can't be a laughting demon FOE, right? [Onwards...?] 23:11
- Beatrice Allegri: Unsheathing her rod, Beato readied herself for battle! EZ GAME EZ LIFE TIME 23:11
- Zenkal Bismuth: "...Well. I can save us all the trouble and just dump an extinction event on this bunch. What do y'all say?" 23:11
- Luke: ♚Enemy Encounter: War Bison x2, Mandrake x1, Venomfly (Back row) x1♚ 23:12
- Randall: "Zen, that's horrible!" 23:12
- Beatrice Allegri: "...Zenkal, are you picking on on Randall's accent?" 23:12
- Randall: > ACTIVATING COMBAT MODE 23:13
- Claire Hawthorne: On one hand, at least the view was nice. On the other hand, monsters that wanted them dead. Wonderful tradeoff. Whip drawn, Claire was ready for action. 23:13
- Luke 23:13
- ♚
- Enemy Commands
- 0[ ]
- 1[ ]
- 2[Venomfly - ???]
- 3[War Bison 1 - Attack: ??]
- 4[War Bison 2 - Attack: ??]
- 5[Mandrake - ???]
- Luke: Let's try showing it like this 23:13
- Luke: We'll give this new battle thing a few tries 23:14
- Luke: Afterwards I'll do some review on it, and cut out the bad parts 23:14
- Luke: Sound fine? 23:14
- Randall: Alrighty, then... you guys want me to- sure- pop a Cover on like, Luke? 23:14
- Randall: Or Zen. 23:14
- Beatrice Allegri: I'm useless until one of you guys get pumelled. 23:15
- Randall: Start hitting on people, then. 23:15
- Luke: Luke is already hurt, technically 23:15
- Randall: And by that, I mean monsters. 23:15
- Luke: Zenkall can literally just instantly kill the venomfly without thinking about it 23:15
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