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- # Imports
- import vapoursynth as vs
- # getting Vapoursynth core
- import sys
- import os
- core = vs.core
- # Import scripts folder
- scriptPath = 'F:/Hybrid/64bit/vsscripts'
- sys.path.insert(0, os.path.abspath(scriptPath))
- # loading plugins
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/MiscFilter/MiscFilters/MiscFilters.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/SourceFilter/LSmashSource/LSMASHSource.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/SourceFilter/DGDecNV/DGDecodeNV_AVX2.dll")
- # Import scripts
- import validate
- # Source: 'C:\Users\Selur\Desktop\sample_FINE_720.mp4'
- # Current color space: YUV420P8, bit depth: 8, resolution: 1280x720, frame rate: 23.976fps, scanorder: progressive, yuv luminance scale: limited, matrix: 709, transfer: bt.709, primaries: bt.709, format: AVC
- # Loading C:\Users\Selur\Desktop\sample_FINE_720.mp4 using DGSource
- clip = core.dgdecodenv.DGSource("J:/tmp/mp4_2b5f81df175fe091cb10549a6329d5db_853323747.dgi")# 23.976 fps, scanorder: progressive
- frame = clip.get_frame(0)
- # setting color matrix to 709.
- clip = core.std.SetFrameProps(clip, _Matrix=vs.MATRIX_BT709)
- # setting color transfer (vs.TRANSFER_BT709), if it is not set.
- if validate.transferIsInvalid(clip):
- clip = core.std.SetFrameProps(clip=clip, _Transfer=vs.TRANSFER_BT709)
- # setting color primaries info (to vs.PRIMARIES_BT709), if it is not set.
- if validate.primariesIsInvalid(clip):
- clip = core.std.SetFrameProps(clip=clip, _Primaries=vs.PRIMARIES_BT709)
- # setting color range to TV (limited) range.
- clip = core.std.SetFrameProps(clip=clip, _ColorRange=vs.RANGE_LIMITED)
- # making sure frame rate is set to 23.976fps
- clip = core.std.AssumeFPS(clip=clip, fpsnum=24000, fpsden=1001)
- # making sure the detected scan type is set (detected: progressive)
- clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_PROGRESSIVE) # progressive
- # changing range from limited to full range for vsProPainter
- clip = core.resize.Bicubic(clip, range_in_s="limited", range_s="full")
- # setting color range to PC (full) range.
- clip = core.std.SetFrameProps(clip=clip, _ColorRange=vs.RANGE_FULL)
- # adjusting color space from YUV420P8 to RGB24 for vsProPainter
- clip = core.resize.Bicubic(clip=clip, format=vs.RGB24, matrix_in_s="709", range_s="full")
- # Inpainting using ProPainter
- from vspropainter import propainter as ProPainter
- clipMask = core.lsmas.LWLibavSource(source="G:/Output/mask.mp4", format="RGB24", cache=0)
- clip = ProPainter(clip=clip, clip_mask=clipMask, length=12, mask_dilation=12, mask_region=(500,256,380,240))
- # changing range from full to limited range for vsProPainter
- clip = core.resize.Bicubic(clip, range_in_s="full", range_s="limited")
- # adjusting output color from: RGB24 to YUV420P10 for NVEncModel
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P10, matrix_s="709", range_s="limited")
- # set output frame rate to 23.976fps (progressive)
- clip = core.std.AssumeFPS(clip=clip, fpsnum=24000, fpsden=1001)
- # output
- clip.set_output()
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