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- C:\Users\JNothaft>gtp2ogs --botid JohnBOT --apikey *** --beta -d -- c:\gnugo\gnugo.exe --mode gtp -M 2048
- gtp2ogs.js:845 # Connecting to https://beta.online-go.com:443
- gtp2ogs.js:845 # Connected
- gtp2ogs.js:845 # Bot is user id: 383
- gtp2ogs.js:845 # Accepting challenge, game_id = 1314
- gtp2ogs.js:642 POST beta.online-go.com 443 /api/v1/me/challenges/221/accept { apikey: '3***',
- bot_id: 383,
- player_id: 383,
- jwt: 'eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJwbGF5ZXJfaWQiOjM4MywiYm90Ijp0cnVlLCJpYXQiOjE0ODU1MjY4MDB9.clCRvUcsYhXzJui5XQ4hTB4RmuokPAiGYt9UIGgYKwM' }
- gtp2ogs.js:845 # Connecting to game 1314
- gtp2ogs.js:413 [Game 1314] gamedata
- gtp2ogs.js:147 [undefined] Starting c:\gnugo\gnugo.exe --mode gtp -M 2048
- gtp2ogs.js:147 [undefined] Generating move for game 1314
- gtp2ogs.js:147 [undefined] >>> boardsize 19
- gtp2ogs.js:147 [undefined] Failed to send command: boardsize 19
- gtp2ogs.js:147 [undefined] { Error: write EPIPE
- at exports._errnoException (util.js:1022:11)
- at Socket._writeGeneric (net.js:715:26)
- at Socket._write (net.js:734:8)
- at doWrite (_stream_writable.js:332:12)
- at writeOrBuffer (_stream_writable.js:318:5)
- at Socket.Writable.write (_stream_writable.js:245:11)
- at Socket.write (net.js:661:40)
- at Bot.command (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:232:33)
- at Bot.loadState (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:166:14)
- at Game.makeMove (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:372:13) code: 'EPIPE', errno: 'EPIPE', syscall: 'write' }
- gtp2ogs.js:147 [undefined] >>> clear_board
- gtp2ogs.js:147 [undefined] Failed to send command: clear_board
- gtp2ogs.js:147 [undefined] Error: This socket is closed
- at Socket._writeGeneric (net.js:683:19)
- at Socket._write (net.js:734:8)
- at doWrite (_stream_writable.js:332:12)
- at writeOrBuffer (_stream_writable.js:318:5)
- at Socket.Writable.write (_stream_writable.js:245:11)
- at Socket.write (net.js:661:40)
- at Bot.command (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:232:33)
- at Bot.loadState (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:167:14)
- at Game.makeMove (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:372:13)
- at check_for_move (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:290:26)
- gtp2ogs.js:147 [undefined] >>> komi 6.5
- gtp2ogs.js:147 [undefined] Failed to send command: komi 6.5
- gtp2ogs.js:147 [undefined] Error: This socket is closed
- at Socket._writeGeneric (net.js:683:19)
- at Socket._write (net.js:734:8)
- at doWrite (_stream_writable.js:332:12)
- at writeOrBuffer (_stream_writable.js:318:5)
- at Socket.Writable.write (_stream_writable.js:245:11)
- at Socket.write (net.js:661:40)
- at Bot.command (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:232:33)
- at Bot.loadState (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:168:14)
- at Game.makeMove (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:372:13)
- at check_for_move (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:290:26)
- gtp2ogs.js:147 [undefined] >>> showboard
- gtp2ogs.js:147 [undefined] Failed to send command: showboard
- gtp2ogs.js:147 [undefined] Error: This socket is closed
- at Socket._writeGeneric (net.js:683:19)
- at Socket._write (net.js:734:8)
- at doWrite (_stream_writable.js:332:12)
- at writeOrBuffer (_stream_writable.js:318:5)
- at Socket.Writable.write (_stream_writable.js:245:11)
- at Socket.write (net.js:661:40)
- at Bot.command (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:232:33)
- at Bot.loadState (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:211:14)
- at Game.makeMove (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:372:13)
- at check_for_move (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:290:26)
- C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:357
- printf("pass and restart called");
- ^
- ReferenceError: printf is not defined
- at passAndRestart (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:357:13)
- at Bot.command (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:237:21)
- at Bot.loadState (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:211:14)
- at Game.makeMove (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:372:13)
- at check_for_move (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:290:26)
- at Socket.Game.socket.on (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\gtp2ogs.js:306:13)
- at Socket.Emitter.emit (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\node_modules\component-emitter\index.js:131:20)
- at Socket.onevent (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\node_modules\socket.io-client\lib\socket.js:270:10)
- at Socket.onpacket (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\node_modules\socket.io-client\lib\socket.js:228:12)
- at Manager.<anonymous> (C:\Users\JNothaft\AppData\Roaming\npm\node_modules\gtp2ogs\node_modules\component-bind\index.js:21:15)
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