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- TS-73_消滅光線砲:
- Item_Information:
- Item_Name: "&4&lTS-73 消滅光線砲"
- Item_Type: 417
- Item_Lore: "&e&4&l&nニゲラレナイ...ニガサナイ...|&e"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 20
- Projectile_subtype: 200-30-ALL-0
- Recoil_Amount: 1
- Projectile_Amount: 1000
- Projectile_Type: energy
- Projectile_Speed: 40
- Projectile_Damage: 0
- Bullet_Spread: 5
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Reload:
- Enable: false
- Reload_Amount: 300
- Reload_Bullets_Individually: true
- Reload_Duration: 4
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Particles:
- Enable: true
- Particle_Player_Shoot: smoke,flames-10,block_break-1,explosion
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: true
- Run_Command:
- - "@kill @e[name=!<shooter>"
- TS-72_type72:
- Item_Information:
- Item_Name: "&eTS-72 72式消滅弾"
- Item_Type: 417
- Item_Lore: "&eANTIMATTTER-TS-72|&e&4&l&nDon't use it!"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 20
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: flare
- Projectile_Subtype: 1
- Projectile_Speed: 40
- Projectile_Damage: 0
- Bullet_Spread: 0
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Explosions:
- Enable: true
- Explosion_Radius: 4000
- Explosion_Delay: 1
- Knockback: 12
- Explosion_No_Grief: false
- Cluster_Bombs:
- Enable: true
- Bomblet_Type: 1
- Delay_Before_Split: 1
- Number_Of_Splits: 3
- Speed_Of_Bomblets: 0
- Number_Of_Bomblets: 10
- Reload:
- Enable: false
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: true
- TS-74_消滅光線砲:
- Item_Information:
- Item_Name: "&4&lTS-74 消滅光線砲"
- Item_Type: 417
- Item_Lore: "&e&4&l73型ノ携行版|&e&4&lダガ、威力ハ引ケヲ取ラナイ|&e"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Recoil_Amount: 1
- Projectile_Amount: 1000
- Projectile_Type: energy
- Projectile_Subtype: 200-50-ALL-0
- Projectile_Damage: 1000
- Bullet_Spread: 3
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 300
- Reload_Bullets_Individually: true
- Reload_Duration: 4
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Particles:
- Enable: true
- Particle_Player_Shoot: smoke,flames-10,block_break-1,explosion
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Run_Command:
- TS-75_破壊光線砲:
- Item_Information:
- Item_Name: "&4&lTS-75 破壊光線砲"
- Item_Type: 417
- Item_Lore: "&e&4&lTS-75型 破壊光線砲|&e"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 10
- Projectile_Type: energy
- Projectile_Subtype: 300-30-10-0
- Projectile_Damage: 10
- Projectile_Incendiary:
- Enable: true
- Duration: 80
- Bullet_Spread: 3
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Scope:
- Enable: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 500
- Reload_Bullets_Individually: true
- Reload_Duration: 1
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Particles:
- Enable: true
- Particle_Player_Shoot: smoke,flames-10,block_break-1,explosion
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- TS-76_壊滅光線砲:
- Item_Information:
- Item_Name: "&4&lTS-76_壊滅光線砲"
- Item_Type: 417
- Item_Lore: "&e&4&lTS-76型 壊滅光線砲|&e"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 10
- Projectile_Type: energy
- Projectile_Subtype: 3000-300-10-0
- Projectile_Damage: 1000
- Projectile_Incendiary:
- Enable: true
- Duration: 80
- Bullet_Spread: 3
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Scope:
- Enable: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 500
- Reload_Bullets_Individually: true
- Reload_Duration: 1
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Particles:
- Enable: true
- Particle_Player_Shoot: smoke,flames-10,block_break-1,explosion
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Run_Command:
- TS-50-C:
- Item_Information:
- Item_Name: "&eTS-50-C"
- Item_Type: 239
- Item_Lore: "&e&4&k&lfwanfwaioef|&e&4&k&lfwanfwaioef|&e&4&k&lfwanfwaioef|&e&4&k&lfwanfwaioef|&e&4&k&lfwanfwaioef"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: 60-true
- Delay_Between_Shots: 1
- Recoil_Amount: 3
- Projectile_Amount: 200
- Projectile_Type: arrow
- Projectile_Subtype: true
- Projectile_Speed: 20
- Projectile_Damage: 1
- Remove_Arrows_On_Impact: true
- Bullet_Spread: 5
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Explosions:
- Enable: true
- Explosion_Radius: 4000
- Knockback: 230
- Explosion_No_Grief: false
- On_Impact_With_Anything: true
- Reload:
- Enable: true
- Reload_Amount: 300
- Reload_Bullets_Individually: false
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 50
- Close_Shoot_Delay: 50
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Shrapnel:
- Enable: true
- Block_Type: 1
- Amount: 5
- Speed: 5
- Lightning:
- Enable: true
- On_Impact_With_Anything: true
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- TS-50-B:
- Item_Information:
- Item_Name: "&eTS-50-B"
- Item_Type: 239
- Item_Lore: "&e&4&k&lfwanfwaioef|&e&4&k&lfwanfwaioef|&e&4&k&lfwanfwaioef|&e&4&k&lfwanfwaioef|&e&4&k&lfwanfwaioef"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: 60-true
- Delay_Between_Shots: 1
- Recoil_Amount: 3
- Projectile_Amount: 20
- Projectile_Type: arrow
- Projectile_Subtype: true
- Projectile_Speed: 20
- Projectile_Damage: 1
- Remove_Arrows_On_Impact: true
- Bullet_Spread: 5
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Explosions:
- Enable: true
- Explosion_Radius: 400
- Knockback: 23
- Explosion_No_Grief: false
- On_Impact_With_Anything: true
- Reload:
- Enable: true
- Reload_Amount: 300
- Reload_Bullets_Individually: false
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 50
- Close_Shoot_Delay: 50
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Shrapnel:
- Enable: true
- Block_Type: 1
- Amount: 5
- Speed: 5
- Lightning:
- Enable: true
- On_Impact_With_Anything: true
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- TS-50:
- Item_Information:
- Item_Name: "&eTS-50"
- Item_Type: 239
- Item_Lore: "&e&4&k&lfwanfwaioef|&e&4&k&lfwanfwaioef|&e&4&k&lfwanfwaioef|&e&4&k&lfwanfwaioef|&e&4&k&lfwanfwaioef"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: 60-true
- Delay_Between_Shots: 1
- Recoil_Amount: 3
- Projectile_Amount: 20
- Projectile_Type: arrow
- Projectile_Subtype: true
- Projectile_Speed: 20
- Projectile_Damage: 1
- Remove_Arrows_On_Impact: true
- Bullet_Spread: 5
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Explosions:
- Enable: true
- Explosion_Radius: 400
- Knockback: 23
- Explosion_No_Grief: true
- On_Impact_With_Anything: true
- Reload:
- Enable: true
- Reload_Amount: 300
- Reload_Bullets_Individually: false
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 50
- Close_Shoot_Delay: 50
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Shrapnel:
- Enable: true
- Block_Type: 1
- Amount: 5
- Speed: 5
- Lightning:
- Enable: true
- On_Impact_With_Anything: true
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
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