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- [Infinite Dungeon] using zone layout # 4 maze
- [desc] = network of corridors
- [id_layout_name] = maze
- [class] = engine.generator.map.Maze
- [widen_h] = 2
- [widen_w] = 2
- [Infinite Dungeon] using variable grid set # 11 mountain
- [desc] = mountainous
- [wall] = MOUNTAIN_WALL
- [id_grids_name] = mountain
- [door] = DOOR
- [down] = ROCKY_DOWN2
- [floor] = ROCKY_GROUND
- [Infinite Dungeon] alter_level_data: (60w, 68h) nil rooms, 29 enemies, layout:maze, grids:mountain
- [INFINITE DUNGEON] Selected challenge mirror-match
- Creating level infinite-dungeon 6
- Loading tile object/lump_of_dwarven_steel.png
- Loading tile object/lump_of_steel.png
- Make wait background texture 940 : 0x1084096512 (0, 1083236352)
- [Zone:newLevel] infinite-dungeon beginning level generation, count: 1
- C Map size 60:33 :: 1980
- C Map seens texture: 945 (70x78)
- Loading entities file from memory /data/general/objects/egos/lite.lua
- Loading entities file from memory /data/general/objects/egos/infusions.lua
- Loading entities file from memory /data/general/objects/egos/wands.lua
- Loading entities file from memory /data/general/objects/egos/charms.lua
- Loading entities file from memory /data/general/objects/egos/wands-powers.lua
- Loading entities file from memory /data/general/objects/egos/totems.lua
- Loading entities file from memory /data/general/objects/egos/charms.lua
- Loading entities file from memory /data/general/objects/egos/totems-powers.lua
- Loading entities file from memory /data/general/objects/egos/torques.lua
- Loading entities file from memory /data/general/objects/egos/charms.lua
- Loading entities file from memory /data/general/objects/egos/torques-powers.lua
- Loading entities file from memory /data/general/objects/egos/digger.lua
- Loading entities file from memory /data/general/objects/egos/rings.lua
- Loading entities file from memory /data/general/objects/egos/amulets.lua
- Loading entities file from memory /data/general/objects/egos/staves.lua
- Loading entities file from memory /data/general/objects/egos/mindstars.lua
- Loading entities file from memory /data/general/objects/egos/weapon.lua
- Loading entities file from memory /data/general/objects/egos/bow.lua
- Loading entities file from memory /data/general/objects/egos/ranged.lua
- Loading entities file from memory /data/general/objects/egos/ammo.lua
- Loading entities file from memory /data/general/objects/egos/sling.lua
- Loading entities file from memory /data/general/objects/egos/ranged.lua
- Loading entities file from memory /data/general/objects/egos/shield.lua
- Loading entities file from memory /data/general/objects/egos/robe.lua
- Loading entities file from memory /data/general/objects/egos/light-armor.lua
- Loading entities file from memory /data/general/objects/egos/armor.lua
- Loading entities file from memory /data/general/objects/egos/heavy-armor.lua
- Loading entities file from memory /data/general/objects/egos/armor.lua
- Loading entities file from memory /data/general/objects/egos/massive-armor.lua
- Loading entities file from memory /data/general/objects/egos/armor.lua
- Loading entities file from memory /data/general/objects/egos/helm.lua
- Loading entities file from memory /data/general/objects/egos/wizard-hat.lua
- Loading entities file from memory /data/general/objects/egos/light-boots.lua
- Loading entities file from memory /data/general/objects/egos/boots.lua
- Loading entities file from memory /data/general/objects/egos/boots.lua
- Loading entities file from memory /data/general/objects/egos/gloves.lua
- Loading entities file from memory /data/general/objects/egos/cloak.lua
- Loading entities file from memory /data/general/objects/egos/belt.lua
- Loading entities file from memory /data-orcs/general/objects/egos/steamsaw.lua
- Loading entities file from memory /data/general/objects/egos/weapon.lua
- Loading entities file from memory /data/general/objects/egos/shield.lua
- Loading entities file from memory /data-orcs/general/objects/egos/steamgun.lua
- Loading entities file from memory /data/general/objects/egos/scrolls.lua
- Loading tile from tileset /data/gfx/shockbolt/terrain/rocky_mountain.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/rocky_ground.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/demon_portal2.png
- [CALLBACK] upgrading to prioritized talents_on_act_base
- Loading tile from tileset /data/gfx/shockbolt/npc/canine_warg.png
- Loading tile from tileset /data/gfx/shockbolt/npc/jelly-green.png
- Loading tile from tileset /data/gfx/shockbolt/npc/vermin_sandworm_sandworm.png
- Loading tile from tileset /data/gfx/shockbolt/npc/vermin_sandworm_sandworm_destroyer.png
- [TOME ENTITY FILTER] selected Ego 64.16095102652 65.5
- [TOME ENTITY FILTER] selected Ego 44.808166270682 65.5
- fight: quiver of ash arrows elm longbow :: OFFHAND QUIVER
- Loading tile from tileset /data/gfx/shockbolt/npc/undead_skeleton_degenerated_skeleton_archer.png
- [ActorObjectUse] useObjectEnable: Bill's Tree Trunk by Bill the Stone Troll inven/slot 2 nil
- Added unique mod.class.Object/Bill's Tree Trunk :: 1
- [TOME ENTITY FILTER] selected Double Ego 40.97878218791 53
- [TOME ENTITY FILTER] selected Ego 83.551208599366 98
- [TOME ENTITY FILTER] selected Double Ego 11.736940685598 53
- [ActorObjectUse] useObjectEnable: schematic: Grounding Strap by Bill the Stone Troll inven/slot 1 nil
- Refused unique by name Transmogrification Chest mod.class.Object/Transmogrification Chest
- Loading tile from tileset /data/gfx/shockbolt/invis.png
- Loading tile from tileset /data/gfx/shockbolt/npc/troll_bill.png
- Added unique mod.class.NPC/Bill the Stone Troll :: 1
- fight: quiver of elm arrows elm longbow :: OFFHAND QUIVER
- [TOME ENTITY FILTER] selected basic 82.849342283758 103.5
- Loading tile from tileset /data/gfx/shockbolt/npc/jelly-blue.png
- [TOME ENTITY FILTER] selected Double Ego 3.5871102652948 20.5
- Loading tile from tileset /data/gfx/shockbolt/npc/bee_swarm.png
- [TOME ENTITY FILTER] selected Ego 39.852581898415 65.5
- [TOME ENTITY FILTER] selected Ego 24.471224937581 65.5
- [TOME ENTITY FILTER] selected Ego 44.264137692695 65.5
- fight: iron torque of kinetic psionic shield flaming coral trident :: OFFHAND TOOL
- [ActorObjectUse] useObjectEnable: iron torque of kinetic psionic shield by yaech mindslayer inven/slot 14 nil
- fight: rough leather armour of temporal resistance flaming coral trident :: OFFHAND BODY
- fight: rough leather armour of temporal resistance iron torque of kinetic psionic shield :: nil BODY
- [NPC:addedToLevel] yaech mindslayer 12040 wearing rough leather armour of temporal resistance
- [TOME ENTITY FILTER] selected Double Ego 17.53454413778 20.5
- [TOME ENTITY FILTER] selected basic 77.754446971755 103.5
- fight: iron shield balanced dwarven-steel longsword of paradox :: nil OFFHAND
- Loading tile from tileset /data/gfx/shockbolt/npc/humanoid_shalore_mean_looking_elven_guard.png
- Loading tile from tileset /data/gfx/shockbolt/npc/spiderkin_spider_spitting_spider.png
- [TOME ENTITY FILTER] selected Double Ego 4.3277104800399 20.5
- [TOME ENTITY FILTER] selected basic 90.367555093804 103.5
- [TOME ENTITY FILTER] selected Ego 41.315651701371 65.5
- [TOME ENTITY FILTER] selected Double Ego 12.231284485136 20.5
- Loading tile from tileset /data/gfx/shockbolt/npc/degenerated_skeleton_warrior.png
- Loading tile from tileset /data/gfx/shockbolt/npc/immovable_plants_giant_venus_flytrap.png
- [TOME ENTITY FILTER] selected Ego 40.613174468305 65.5
- Loading tile from tileset /data/gfx/shockbolt/object/2hmace_iron.png
- [TOME ENTITY FILTER] selected basic 81.258309788247 112.5
- Loading tile from tileset /data/gfx/shockbolt/object/mail_iron.png
- [TOME ENTITY FILTER] selected Money 70.975043230801 72.5
- [TOME ENTITY FILTER] selected Ego 59.640373763312 65.5
- Loading tile from tileset /data/gfx/shockbolt/object/shot_iron.png
- [TOME ENTITY FILTER] selected Double Ego 18.641315044053 20.5
- [TOME ENTITY FILTER] selected Double Ego 20.05261259504 20.5
- [TOME ENTITY FILTER] selected Money 71.48514998471 72.5
- [Infinite Dungeon] Added/updated Exit# 1 58 66 layout: 6 building grids: 14 temporal_void
- Loading tile from tileset /data/gfx/shockbolt/terrain/underwater/subsea_floor_02.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/underwater/subsea_stair_down_03_64.png
- [Infinite Dungeon] Added/updated Exit# 2 31 50 layout: 1 default grids: 15 water
- [Infinite Dungeon Challenge] spawning Mirror-Match at 26 38
- [QUEST] given to table: 0x152e6880 id-challenge-6
- [LOG] #LIGHT_GREEN#Accepted quest 'Infinite Dungeon Challenge: Mirror Match (Level 6)'! #WHITE#(Press 'j' to see the quest log)
- [PARTY] New member, add after Mirror Challenge of Deviant Deviant
- Added unique mod.class.NPC/player :: 1
- [ActorObjectUse] useObjectDisable: supercharged elm totem of cure ailments inven/slot 1 19 tid nil
- fight: supercharged elm totem of cure ailments vined mindstar :: nil TOOL
- fight: supercharged elm totem of cure ailments vined mindstar :: nil TOOL
- fight: supercharged elm totem of cure ailments warrior's copper ring :: nil TOOL
- fight: supercharged elm totem of cure ailments copper amulet 'Mayubremira' :: nil TOOL
- fight: supercharged elm totem of cure ailments bright brass lantern :: nil TOOL
- fight: supercharged elm totem of cure ailments rough leather armour :: nil TOOL
- fight: supercharged elm totem of cure ailments linen cloak :: nil TOOL
- fight: supercharged elm totem of cure ailments clarifying linen wizard hat of frost (#RESIST#) :: nil TOOL
- fight: supercharged elm totem of cure ailments rough leather gloves :: nil TOOL
- fight: supercharged elm totem of cure ailments quick iron torque of kinetic psionic shield :: nil TOOL
- [ActorObjectUse] useObjectEnable: supercharged elm totem of cure ailments by Mirror Challenge of Deviant inven/slot 1 nil
- [ActorObjectUse] Object supercharged elm totem of cure ailments 12148 is ineligible for talent interface
- [ActorObjectUse] useObjectDisable: supercharged iron torque of thermal psionic shield inven/slot 1 18 tid nil
- fight: supercharged iron torque of thermal psionic shield vined mindstar :: nil TOOL
- fight: supercharged iron torque of thermal psionic shield vined mindstar :: nil TOOL
- fight: supercharged iron torque of thermal psionic shield warrior's copper ring :: nil TOOL
- fight: supercharged iron torque of thermal psionic shield copper amulet 'Mayubremira' :: nil TOOL
- fight: supercharged iron torque of thermal psionic shield bright brass lantern :: nil TOOL
- fight: supercharged iron torque of thermal psionic shield rough leather armour :: nil TOOL
- fight: supercharged iron torque of thermal psionic shield linen cloak :: nil TOOL
- fight: supercharged iron torque of thermal psionic shield clarifying linen wizard hat of frost (#RESIST#) :: nil TOOL
- fight: supercharged iron torque of thermal psionic shield rough leather gloves :: nil TOOL
- fight: supercharged iron torque of thermal psionic shield quick iron torque of kinetic psionic shield :: nil TOOL
- [ActorObjectUse] useObjectEnable: supercharged iron torque of thermal psionic shield by Mirror Challenge of Deviant inven/slot 1 nil
- [ActorObjectUse] Object supercharged iron torque of thermal psionic shield 12144 is ineligible for talent interface
- fight: iron pickaxe vined mindstar :: nil TOOL
- fight: iron pickaxe vined mindstar :: nil TOOL
- fight: iron pickaxe warrior's copper ring :: nil TOOL
- fight: iron pickaxe copper amulet 'Mayubremira' :: nil TOOL
- fight: iron pickaxe bright brass lantern :: nil TOOL
- fight: iron pickaxe rough leather armour :: nil TOOL
- fight: iron pickaxe linen cloak :: nil TOOL
- fight: iron pickaxe clarifying linen wizard hat of frost (#RESIST#) :: nil TOOL
- fight: iron pickaxe rough leather gloves :: nil TOOL
- fight: iron pickaxe quick iron torque of kinetic psionic shield :: nil TOOL
- fight: linen robe vined mindstar :: nil BODY
- fight: linen robe vined mindstar :: nil BODY
- fight: linen robe warrior's copper ring :: nil BODY
- fight: linen robe copper amulet 'Mayubremira' :: nil BODY
- fight: linen robe bright brass lantern :: nil BODY
- fight: linen robe rough leather armour :: nil BODY
- fight: linen robe linen cloak :: nil BODY
- fight: linen robe clarifying linen wizard hat of frost (#RESIST#) :: nil BODY
- fight: linen robe rough leather gloves :: nil BODY
- fight: linen robe quick iron torque of kinetic psionic shield :: nil BODY
- Wait finished, counted 2056, 731 ticks
- [STARTEVENTS] Zone events list:
- [1] = {
- [name] = weird-pedestals
- [percent] = 5
- }
- [2] = {
- [name] = cultists
- [percent] = 5
- }
- [1] = {
- [minor] = true
- [name] = glowing-chest
- [percent] = 30
- }
- [2] = {
- [minor] = true
- [name] = antimagic-bush
- [percent] = 20
- }
- [3] = {
- [minor] = true
- [name] = fell-aura
- [percent] = 20
- }
- [4] = {
- [minor] = true
- [name] = orcs+AAA
- [percent] = 10
- }
- [5] = {
- [minor] = true
- [name] = glimmerstone
- [percent] = 20
- }
- [6] = {
- [minor] = true
- [name] = whistling-vortex
- [percent] = 20
- }
- [7] = {
- [minor] = true
- [name] = font-life
- [percent] = 20
- }
- [8] = {
- [minor] = true
- [name] = spellblaze-scar
- [percent] = 20
- }
- [9] = {
- [minor] = true
- [name] = icy-ground
- [percent] = 20
- }
- [10] = {
- [minor] = true
- [name] = protective-aura
- [percent] = 20
- }
- [11] = {
- [minor] = true
- [name] = necrotic-air
- [percent] = 20
- }
- [12] = {
- [minor] = true
- [name] = bligthed-soil
- [percent] = 20
- }
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_3.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_1.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_4.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_5.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_2.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_6.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_3.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain4.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain8.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain7.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/rocky_mountain.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_4.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_5.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_2.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_1.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_6.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain2.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain1.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain7i.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain6.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain1i.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain3.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain3i.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain9i.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/mountain9.png
- [STARTEVENTS] Assigned events list:
- [6] = {
- [1] = weird-pedestals
- [2] = fell-aura
- [3] = glimmerstone
- [4] = spellblaze-scar
- [5] = protective-aura
- [6] = necrotic-air
- }
- Loading tile from tileset /data/gfx/shockbolt/terrain/rocky_ground.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/pedestal_01.png
- [EVENT] weird-pedestal placed at 38 44
- [EVENT] weird-pedestal placed at 38 46
- [EVENT] weird-pedestal placed at 38 45
- [SHADER] Loading from /data/gfx/shaders/flames.lua
- [SHADER] Loaded shader with totalname flames[aam=0.1,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
- New GL Shader program 45
- *p 45: Uniform: 0: 1406 aam
- *p 45: Uniform: 1: 8B52 color1
- *p 45: Uniform: 2: 8B52 color2
- *p 45: Uniform: 3: 1406 hide_center
- *p 45: Uniform: 4: 1406 npow
- *p 45: Uniform: 5: 1406 tick
- *p 45: Uniform: 6: 1406 time_factor
- *p 45: Uniform: 7: 8B50 xy
- *p 45: Uniform: 8: 1406 zoom
- *p 45: Uniform: 9: 8B5E tex
- [EVENT] fell-aura centered at 5 3
- Loading entities file from memory /data/general/grids/lava.lua
- Loading tile from tileset /data/gfx/shockbolt/terrain/lava_floor.png
- [SHADER] Loading from /data/gfx/shaders/lava.lua
- [SHADER] Loaded shader with totalname lava[]
- New GL Shader program 46
- *p 46: Uniform: 0: 1406 tick
- *p 46: Uniform: 1: 8B5E tex
- Loading tile from tileset /data/gfx/shockbolt/terrain/lava/lava_floor6.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/lava/lava_floor_2_03.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/lava/lava_floor_8_03.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/lava/lava_floor_6_03.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/lava/lava_floor_4_08.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/lava/lava_floor_inner_9_04.png
- Loading tile from tileset /data/gfx/shockbolt/terrain/lava/lava_floor_inner_1_03.png
- [SHADER] Loading from /data/gfx/shaders/flames.lua
- [SHADER] Loaded shader with totalname flames[aam=0.5,hide_center=0,npow=4,time_factor=1000,zoom=3]
- New GL Shader program 47
- *p 47: Uniform: 0: 1406 aam
- *p 47: Uniform: 1: 8B52 color1
- *p 47: Uniform: 2: 8B52 color2
- *p 47: Uniform: 3: 1406 hide_center
- *p 47: Uniform: 4: 1406 npow
- *p 47: Uniform: 5: 1406 tick
- *p 47: Uniform: 6: 1406 time_factor
- *p 47: Uniform: 7: 8B50 xy
- *p 47: Uniform: 8: 1406 zoom
- *p 47: Uniform: 9: 8B5E tex
- [EVENT] spellblaze-scar centered at 50 14
- [SHADER] Loading from /data/gfx/shaders/flames.lua
- [SHADER] Loaded shader with totalname flames[aam=0.1,color1=vec4(0.8,0.8,0,6),color2=vec4(0.9,0.9,0.7,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
- New GL Shader program 48
- *p 48: Uniform: 0: 1406 aam
- *p 48: Uniform: 1: 8B52 color1
- *p 48: Uniform: 2: 8B52 color2
- *p 48: Uniform: 3: 1406 hide_center
- *p 48: Uniform: 4: 1406 npow
- *p 48: Uniform: 5: 1406 tick
- *p 48: Uniform: 6: 1406 time_factor
- *p 48: Uniform: 7: 8B50 xy
- *p 48: Uniform: 8: 1406 zoom
- *p 48: Uniform: 9: 8B5E tex
- [EVENT] protective-aura centered at 10 64
- [SHADER] Loading from /data/gfx/shaders/flames.lua
- [SHADER] Loaded shader with totalname flames[aam=0.2,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=8,time_factor=6000,zoom=1]
- New GL Shader program 57
- *p 57: Uniform: 0: 1406 aam
- *p 57: Uniform: 1: 8B52 color1
- *p 57: Uniform: 2: 8B52 color2
- *p 57: Uniform: 3: 1406 hide_center
- *p 57: Uniform: 4: 1406 npow
- *p 57: Uniform: 5: 1406 tick
- *p 57: Uniform: 6: 1406 time_factor
- *p 57: Uniform: 7: 8B50 xy
- *p 57: Uniform: 8: 1406 zoom
- *p 57: Uniform: 9: 8B5E tex
- [EVENT] necrotic-air centered at 55 37
- Not gone east, no backup guardian
- Running on level loads infinite-dungeon-6
- [PARTY] New member, add after Deviant Deviant
- Adding entity 3997 after 3997
- [MUSIC] stoping Broken.ogg
- [MUSIC] loading 2 Error loading sound "/data/music/2": Path not found
- [MUSIC] loading Breaking the siege.ogg sound "/data/music/Breaking the siege.ogg" : <static>
- [MUSIC] playing Breaking the siege.ogg sound "/data/music/Breaking the siege.ogg" : <static>
- Updating zone name Infinite Dungeon (6)
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