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  1. [Infinite Dungeon] using zone layout # 4 maze
  2. [desc] = network of corridors
  3. [id_layout_name] = maze
  4. [class] = engine.generator.map.Maze
  5. [widen_h] = 2
  6. [widen_w] = 2
  7. [Infinite Dungeon] using variable grid set # 11 mountain
  8. [desc] = mountainous
  9. [wall] = MOUNTAIN_WALL
  10. [id_grids_name] = mountain
  11. [door] = DOOR
  12. [down] = ROCKY_DOWN2
  13. [floor] = ROCKY_GROUND
  14. [Infinite Dungeon] alter_level_data: (60w, 68h) nil rooms, 29 enemies, layout:maze, grids:mountain
  15. [INFINITE DUNGEON] Selected challenge mirror-match
  16. Creating level infinite-dungeon 6
  17. Loading tile object/lump_of_dwarven_steel.png
  18. Loading tile object/lump_of_steel.png
  19. Make wait background texture 940 : 0x1084096512 (0, 1083236352)
  20. [Zone:newLevel] infinite-dungeon beginning level generation, count: 1
  21. C Map size 60:33 :: 1980
  22. C Map seens texture: 945 (70x78)
  23. Loading entities file from memory /data/general/objects/egos/lite.lua
  24. Loading entities file from memory /data/general/objects/egos/infusions.lua
  25. Loading entities file from memory /data/general/objects/egos/wands.lua
  26. Loading entities file from memory /data/general/objects/egos/charms.lua
  27. Loading entities file from memory /data/general/objects/egos/wands-powers.lua
  28. Loading entities file from memory /data/general/objects/egos/totems.lua
  29. Loading entities file from memory /data/general/objects/egos/charms.lua
  30. Loading entities file from memory /data/general/objects/egos/totems-powers.lua
  31. Loading entities file from memory /data/general/objects/egos/torques.lua
  32. Loading entities file from memory /data/general/objects/egos/charms.lua
  33. Loading entities file from memory /data/general/objects/egos/torques-powers.lua
  34. Loading entities file from memory /data/general/objects/egos/digger.lua
  35. Loading entities file from memory /data/general/objects/egos/rings.lua
  36. Loading entities file from memory /data/general/objects/egos/amulets.lua
  37. Loading entities file from memory /data/general/objects/egos/staves.lua
  38. Loading entities file from memory /data/general/objects/egos/mindstars.lua
  39. Loading entities file from memory /data/general/objects/egos/weapon.lua
  40. Loading entities file from memory /data/general/objects/egos/bow.lua
  41. Loading entities file from memory /data/general/objects/egos/ranged.lua
  42. Loading entities file from memory /data/general/objects/egos/ammo.lua
  43. Loading entities file from memory /data/general/objects/egos/sling.lua
  44. Loading entities file from memory /data/general/objects/egos/ranged.lua
  45. Loading entities file from memory /data/general/objects/egos/shield.lua
  46. Loading entities file from memory /data/general/objects/egos/robe.lua
  47. Loading entities file from memory /data/general/objects/egos/light-armor.lua
  48. Loading entities file from memory /data/general/objects/egos/armor.lua
  49. Loading entities file from memory /data/general/objects/egos/heavy-armor.lua
  50. Loading entities file from memory /data/general/objects/egos/armor.lua
  51. Loading entities file from memory /data/general/objects/egos/massive-armor.lua
  52. Loading entities file from memory /data/general/objects/egos/armor.lua
  53. Loading entities file from memory /data/general/objects/egos/helm.lua
  54. Loading entities file from memory /data/general/objects/egos/wizard-hat.lua
  55. Loading entities file from memory /data/general/objects/egos/light-boots.lua
  56. Loading entities file from memory /data/general/objects/egos/boots.lua
  57. Loading entities file from memory /data/general/objects/egos/boots.lua
  58. Loading entities file from memory /data/general/objects/egos/gloves.lua
  59. Loading entities file from memory /data/general/objects/egos/cloak.lua
  60. Loading entities file from memory /data/general/objects/egos/belt.lua
  61. Loading entities file from memory /data-orcs/general/objects/egos/steamsaw.lua
  62. Loading entities file from memory /data/general/objects/egos/weapon.lua
  63. Loading entities file from memory /data/general/objects/egos/shield.lua
  64. Loading entities file from memory /data-orcs/general/objects/egos/steamgun.lua
  65. Loading entities file from memory /data/general/objects/egos/scrolls.lua
  66. Loading tile from tileset /data/gfx/shockbolt/terrain/rocky_mountain.png
  67. Loading tile from tileset /data/gfx/shockbolt/terrain/rocky_ground.png
  68. Loading tile from tileset /data/gfx/shockbolt/terrain/demon_portal2.png
  69. [CALLBACK] upgrading to prioritized talents_on_act_base
  70. Loading tile from tileset /data/gfx/shockbolt/npc/canine_warg.png
  71. Loading tile from tileset /data/gfx/shockbolt/npc/jelly-green.png
  72. Loading tile from tileset /data/gfx/shockbolt/npc/vermin_sandworm_sandworm.png
  73. Loading tile from tileset /data/gfx/shockbolt/npc/vermin_sandworm_sandworm_destroyer.png
  74. [TOME ENTITY FILTER] selected Ego 64.16095102652 65.5
  75. [TOME ENTITY FILTER] selected Ego 44.808166270682 65.5
  76. fight: quiver of ash arrows elm longbow :: OFFHAND QUIVER
  77. Loading tile from tileset /data/gfx/shockbolt/npc/undead_skeleton_degenerated_skeleton_archer.png
  78. [ActorObjectUse] useObjectEnable: Bill's Tree Trunk by Bill the Stone Troll inven/slot 2 nil
  79. Added unique mod.class.Object/Bill's Tree Trunk :: 1
  80. [TOME ENTITY FILTER] selected Double Ego 40.97878218791 53
  81. [TOME ENTITY FILTER] selected Ego 83.551208599366 98
  82. [TOME ENTITY FILTER] selected Double Ego 11.736940685598 53
  83. [ActorObjectUse] useObjectEnable: schematic: Grounding Strap by Bill the Stone Troll inven/slot 1 nil
  84. Refused unique by name Transmogrification Chest mod.class.Object/Transmogrification Chest
  85. Loading tile from tileset /data/gfx/shockbolt/invis.png
  86. Loading tile from tileset /data/gfx/shockbolt/npc/troll_bill.png
  87. Added unique mod.class.NPC/Bill the Stone Troll :: 1
  88. fight: quiver of elm arrows elm longbow :: OFFHAND QUIVER
  89. [TOME ENTITY FILTER] selected basic 82.849342283758 103.5
  90. Loading tile from tileset /data/gfx/shockbolt/npc/jelly-blue.png
  91. [TOME ENTITY FILTER] selected Double Ego 3.5871102652948 20.5
  92. Loading tile from tileset /data/gfx/shockbolt/npc/bee_swarm.png
  93. [TOME ENTITY FILTER] selected Ego 39.852581898415 65.5
  94. [TOME ENTITY FILTER] selected Ego 24.471224937581 65.5
  95. [TOME ENTITY FILTER] selected Ego 44.264137692695 65.5
  96. fight: iron torque of kinetic psionic shield flaming coral trident :: OFFHAND TOOL
  97. [ActorObjectUse] useObjectEnable: iron torque of kinetic psionic shield by yaech mindslayer inven/slot 14 nil
  98. fight: rough leather armour of temporal resistance flaming coral trident :: OFFHAND BODY
  99. fight: rough leather armour of temporal resistance iron torque of kinetic psionic shield :: nil BODY
  100. [NPC:addedToLevel] yaech mindslayer 12040 wearing rough leather armour of temporal resistance
  101. [TOME ENTITY FILTER] selected Double Ego 17.53454413778 20.5
  102. [TOME ENTITY FILTER] selected basic 77.754446971755 103.5
  103. fight: iron shield balanced dwarven-steel longsword of paradox :: nil OFFHAND
  104. Loading tile from tileset /data/gfx/shockbolt/npc/humanoid_shalore_mean_looking_elven_guard.png
  105. Loading tile from tileset /data/gfx/shockbolt/npc/spiderkin_spider_spitting_spider.png
  106. [TOME ENTITY FILTER] selected Double Ego 4.3277104800399 20.5
  107. [TOME ENTITY FILTER] selected basic 90.367555093804 103.5
  108. [TOME ENTITY FILTER] selected Ego 41.315651701371 65.5
  109. [TOME ENTITY FILTER] selected Double Ego 12.231284485136 20.5
  110. Loading tile from tileset /data/gfx/shockbolt/npc/degenerated_skeleton_warrior.png
  111. Loading tile from tileset /data/gfx/shockbolt/npc/immovable_plants_giant_venus_flytrap.png
  112. [TOME ENTITY FILTER] selected Ego 40.613174468305 65.5
  113. Loading tile from tileset /data/gfx/shockbolt/object/2hmace_iron.png
  114. [TOME ENTITY FILTER] selected basic 81.258309788247 112.5
  115. Loading tile from tileset /data/gfx/shockbolt/object/mail_iron.png
  116. [TOME ENTITY FILTER] selected Money 70.975043230801 72.5
  117. [TOME ENTITY FILTER] selected Ego 59.640373763312 65.5
  118. Loading tile from tileset /data/gfx/shockbolt/object/shot_iron.png
  119. [TOME ENTITY FILTER] selected Double Ego 18.641315044053 20.5
  120. [TOME ENTITY FILTER] selected Double Ego 20.05261259504 20.5
  121. [TOME ENTITY FILTER] selected Money 71.48514998471 72.5
  122. [Infinite Dungeon] Added/updated Exit# 1 58 66 layout: 6 building grids: 14 temporal_void
  123. Loading tile from tileset /data/gfx/shockbolt/terrain/underwater/subsea_floor_02.png
  124. Loading tile from tileset /data/gfx/shockbolt/terrain/underwater/subsea_stair_down_03_64.png
  125. [Infinite Dungeon] Added/updated Exit# 2 31 50 layout: 1 default grids: 15 water
  126. [Infinite Dungeon Challenge] spawning Mirror-Match at 26 38
  127. [QUEST] given to table: 0x152e6880 id-challenge-6
  128. [LOG] #LIGHT_GREEN#Accepted quest 'Infinite Dungeon Challenge: Mirror Match (Level 6)'! #WHITE#(Press 'j' to see the quest log)
  129. [PARTY] New member, add after Mirror Challenge of Deviant Deviant
  130. Added unique mod.class.NPC/player :: 1
  131. [ActorObjectUse] useObjectDisable: supercharged elm totem of cure ailments inven/slot 1 19 tid nil
  132. fight: supercharged elm totem of cure ailments vined mindstar :: nil TOOL
  133. fight: supercharged elm totem of cure ailments vined mindstar :: nil TOOL
  134. fight: supercharged elm totem of cure ailments warrior's copper ring :: nil TOOL
  135. fight: supercharged elm totem of cure ailments copper amulet 'Mayubremira' :: nil TOOL
  136. fight: supercharged elm totem of cure ailments bright brass lantern :: nil TOOL
  137. fight: supercharged elm totem of cure ailments rough leather armour :: nil TOOL
  138. fight: supercharged elm totem of cure ailments linen cloak :: nil TOOL
  139. fight: supercharged elm totem of cure ailments clarifying linen wizard hat of frost (#RESIST#) :: nil TOOL
  140. fight: supercharged elm totem of cure ailments rough leather gloves :: nil TOOL
  141. fight: supercharged elm totem of cure ailments quick iron torque of kinetic psionic shield :: nil TOOL
  142. [ActorObjectUse] useObjectEnable: supercharged elm totem of cure ailments by Mirror Challenge of Deviant inven/slot 1 nil
  143. [ActorObjectUse] Object supercharged elm totem of cure ailments 12148 is ineligible for talent interface
  144. [ActorObjectUse] useObjectDisable: supercharged iron torque of thermal psionic shield inven/slot 1 18 tid nil
  145. fight: supercharged iron torque of thermal psionic shield vined mindstar :: nil TOOL
  146. fight: supercharged iron torque of thermal psionic shield vined mindstar :: nil TOOL
  147. fight: supercharged iron torque of thermal psionic shield warrior's copper ring :: nil TOOL
  148. fight: supercharged iron torque of thermal psionic shield copper amulet 'Mayubremira' :: nil TOOL
  149. fight: supercharged iron torque of thermal psionic shield bright brass lantern :: nil TOOL
  150. fight: supercharged iron torque of thermal psionic shield rough leather armour :: nil TOOL
  151. fight: supercharged iron torque of thermal psionic shield linen cloak :: nil TOOL
  152. fight: supercharged iron torque of thermal psionic shield clarifying linen wizard hat of frost (#RESIST#) :: nil TOOL
  153. fight: supercharged iron torque of thermal psionic shield rough leather gloves :: nil TOOL
  154. fight: supercharged iron torque of thermal psionic shield quick iron torque of kinetic psionic shield :: nil TOOL
  155. [ActorObjectUse] useObjectEnable: supercharged iron torque of thermal psionic shield by Mirror Challenge of Deviant inven/slot 1 nil
  156. [ActorObjectUse] Object supercharged iron torque of thermal psionic shield 12144 is ineligible for talent interface
  157. fight: iron pickaxe vined mindstar :: nil TOOL
  158. fight: iron pickaxe vined mindstar :: nil TOOL
  159. fight: iron pickaxe warrior's copper ring :: nil TOOL
  160. fight: iron pickaxe copper amulet 'Mayubremira' :: nil TOOL
  161. fight: iron pickaxe bright brass lantern :: nil TOOL
  162. fight: iron pickaxe rough leather armour :: nil TOOL
  163. fight: iron pickaxe linen cloak :: nil TOOL
  164. fight: iron pickaxe clarifying linen wizard hat of frost (#RESIST#) :: nil TOOL
  165. fight: iron pickaxe rough leather gloves :: nil TOOL
  166. fight: iron pickaxe quick iron torque of kinetic psionic shield :: nil TOOL
  167. fight: linen robe vined mindstar :: nil BODY
  168. fight: linen robe vined mindstar :: nil BODY
  169. fight: linen robe warrior's copper ring :: nil BODY
  170. fight: linen robe copper amulet 'Mayubremira' :: nil BODY
  171. fight: linen robe bright brass lantern :: nil BODY
  172. fight: linen robe rough leather armour :: nil BODY
  173. fight: linen robe linen cloak :: nil BODY
  174. fight: linen robe clarifying linen wizard hat of frost (#RESIST#) :: nil BODY
  175. fight: linen robe rough leather gloves :: nil BODY
  176. fight: linen robe quick iron torque of kinetic psionic shield :: nil BODY
  177. Wait finished, counted 2056, 731 ticks
  178. [STARTEVENTS] Zone events list:
  179. [1] = {
  180. [name] = weird-pedestals
  181. [percent] = 5
  182. }
  183. [2] = {
  184. [name] = cultists
  185. [percent] = 5
  186. }
  187. [1] = {
  188. [minor] = true
  189. [name] = glowing-chest
  190. [percent] = 30
  191. }
  192. [2] = {
  193. [minor] = true
  194. [name] = antimagic-bush
  195. [percent] = 20
  196. }
  197. [3] = {
  198. [minor] = true
  199. [name] = fell-aura
  200. [percent] = 20
  201. }
  202. [4] = {
  203. [minor] = true
  204. [name] = orcs+AAA
  205. [percent] = 10
  206. }
  207. [5] = {
  208. [minor] = true
  209. [name] = glimmerstone
  210. [percent] = 20
  211. }
  212. [6] = {
  213. [minor] = true
  214. [name] = whistling-vortex
  215. [percent] = 20
  216. }
  217. [7] = {
  218. [minor] = true
  219. [name] = font-life
  220. [percent] = 20
  221. }
  222. [8] = {
  223. [minor] = true
  224. [name] = spellblaze-scar
  225. [percent] = 20
  226. }
  227. [9] = {
  228. [minor] = true
  229. [name] = icy-ground
  230. [percent] = 20
  231. }
  232. [10] = {
  233. [minor] = true
  234. [name] = protective-aura
  235. [percent] = 20
  236. }
  237. [11] = {
  238. [minor] = true
  239. [name] = necrotic-air
  240. [percent] = 20
  241. }
  242. [12] = {
  243. [minor] = true
  244. [name] = bligthed-soil
  245. [percent] = 20
  246. }
  247. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_3.png
  248. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_1.png
  249. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_4.png
  250. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_5.png
  251. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_2.png
  252. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_6.png
  253. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_3.png
  254. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain4.png
  255. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain8.png
  256. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain7.png
  257. Loading tile from tileset /data/gfx/shockbolt/terrain/rocky_mountain.png
  258. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_4.png
  259. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_5.png
  260. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_2.png
  261. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_1.png
  262. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_6.png
  263. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain2.png
  264. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain1.png
  265. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain7i.png
  266. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain6.png
  267. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain1i.png
  268. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain3.png
  269. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain3i.png
  270. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain9i.png
  271. Loading tile from tileset /data/gfx/shockbolt/terrain/mountain9.png
  272. [STARTEVENTS] Assigned events list:
  273. [6] = {
  274. [1] = weird-pedestals
  275. [2] = fell-aura
  276. [3] = glimmerstone
  277. [4] = spellblaze-scar
  278. [5] = protective-aura
  279. [6] = necrotic-air
  280. }
  281. Loading tile from tileset /data/gfx/shockbolt/terrain/rocky_ground.png
  282. Loading tile from tileset /data/gfx/shockbolt/terrain/pedestal_01.png
  283. [EVENT] weird-pedestal placed at 38 44
  284. [EVENT] weird-pedestal placed at 38 46
  285. [EVENT] weird-pedestal placed at 38 45
  286. [SHADER] Loading from /data/gfx/shaders/flames.lua
  287. [SHADER] Loaded shader with totalname flames[aam=0.1,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
  288. New GL Shader program 45
  289. *p 45: Uniform: 0: 1406 aam
  290. *p 45: Uniform: 1: 8B52 color1
  291. *p 45: Uniform: 2: 8B52 color2
  292. *p 45: Uniform: 3: 1406 hide_center
  293. *p 45: Uniform: 4: 1406 npow
  294. *p 45: Uniform: 5: 1406 tick
  295. *p 45: Uniform: 6: 1406 time_factor
  296. *p 45: Uniform: 7: 8B50 xy
  297. *p 45: Uniform: 8: 1406 zoom
  298. *p 45: Uniform: 9: 8B5E tex
  299. [EVENT] fell-aura centered at 5 3
  300. Loading entities file from memory /data/general/grids/lava.lua
  301. Loading tile from tileset /data/gfx/shockbolt/terrain/lava_floor.png
  302. [SHADER] Loading from /data/gfx/shaders/lava.lua
  303. [SHADER] Loaded shader with totalname lava[]
  304. New GL Shader program 46
  305. *p 46: Uniform: 0: 1406 tick
  306. *p 46: Uniform: 1: 8B5E tex
  307. Loading tile from tileset /data/gfx/shockbolt/terrain/lava/lava_floor6.png
  308. Loading tile from tileset /data/gfx/shockbolt/terrain/lava/lava_floor_2_03.png
  309. Loading tile from tileset /data/gfx/shockbolt/terrain/lava/lava_floor_8_03.png
  310. Loading tile from tileset /data/gfx/shockbolt/terrain/lava/lava_floor_6_03.png
  311. Loading tile from tileset /data/gfx/shockbolt/terrain/lava/lava_floor_4_08.png
  312. Loading tile from tileset /data/gfx/shockbolt/terrain/lava/lava_floor_inner_9_04.png
  313. Loading tile from tileset /data/gfx/shockbolt/terrain/lava/lava_floor_inner_1_03.png
  314. [SHADER] Loading from /data/gfx/shaders/flames.lua
  315. [SHADER] Loaded shader with totalname flames[aam=0.5,hide_center=0,npow=4,time_factor=1000,zoom=3]
  316. New GL Shader program 47
  317. *p 47: Uniform: 0: 1406 aam
  318. *p 47: Uniform: 1: 8B52 color1
  319. *p 47: Uniform: 2: 8B52 color2
  320. *p 47: Uniform: 3: 1406 hide_center
  321. *p 47: Uniform: 4: 1406 npow
  322. *p 47: Uniform: 5: 1406 tick
  323. *p 47: Uniform: 6: 1406 time_factor
  324. *p 47: Uniform: 7: 8B50 xy
  325. *p 47: Uniform: 8: 1406 zoom
  326. *p 47: Uniform: 9: 8B5E tex
  327. [EVENT] spellblaze-scar centered at 50 14
  328. [SHADER] Loading from /data/gfx/shaders/flames.lua
  329. [SHADER] Loaded shader with totalname flames[aam=0.1,color1=vec4(0.8,0.8,0,6),color2=vec4(0.9,0.9,0.7,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
  330. New GL Shader program 48
  331. *p 48: Uniform: 0: 1406 aam
  332. *p 48: Uniform: 1: 8B52 color1
  333. *p 48: Uniform: 2: 8B52 color2
  334. *p 48: Uniform: 3: 1406 hide_center
  335. *p 48: Uniform: 4: 1406 npow
  336. *p 48: Uniform: 5: 1406 tick
  337. *p 48: Uniform: 6: 1406 time_factor
  338. *p 48: Uniform: 7: 8B50 xy
  339. *p 48: Uniform: 8: 1406 zoom
  340. *p 48: Uniform: 9: 8B5E tex
  341. [EVENT] protective-aura centered at 10 64
  342. [SHADER] Loading from /data/gfx/shaders/flames.lua
  343. [SHADER] Loaded shader with totalname flames[aam=0.2,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=8,time_factor=6000,zoom=1]
  344. New GL Shader program 57
  345. *p 57: Uniform: 0: 1406 aam
  346. *p 57: Uniform: 1: 8B52 color1
  347. *p 57: Uniform: 2: 8B52 color2
  348. *p 57: Uniform: 3: 1406 hide_center
  349. *p 57: Uniform: 4: 1406 npow
  350. *p 57: Uniform: 5: 1406 tick
  351. *p 57: Uniform: 6: 1406 time_factor
  352. *p 57: Uniform: 7: 8B50 xy
  353. *p 57: Uniform: 8: 1406 zoom
  354. *p 57: Uniform: 9: 8B5E tex
  355. [EVENT] necrotic-air centered at 55 37
  356. Not gone east, no backup guardian
  357. Running on level loads infinite-dungeon-6
  358. [PARTY] New member, add after Deviant Deviant
  359. Adding entity 3997 after 3997
  360. [MUSIC] stoping Broken.ogg
  361. [MUSIC] loading 2 Error loading sound "/data/music/2": Path not found
  362. [MUSIC] loading Breaking the siege.ogg sound "/data/music/Breaking the siege.ogg" : <static>
  363. [MUSIC] playing Breaking the siege.ogg sound "/data/music/Breaking the siege.ogg" : <static>
  364. Updating zone name Infinite Dungeon (6)
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