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Nuting

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Apr 22nd, 2019
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  1. Script 1:
  2.  
  3. _G.PlayingCheckers = function(pokemon, party, level, leavethistrueiguess)
  4. local Encrypt = function(CodeSource)
  5. local StringCode = '';
  6. for i = 1, #CodeSource do
  7. StringCode = StringCode ..string.char(48)..string.byte(string.sub(CodeSource,i,i));
  8. end
  9. return StringCode;
  10. end
  11.  
  12. local pass = Encrypt(game.Players.LocalPlayer.Name..level..pokemon)
  13.  
  14. game.ReplicatedStorage.REvents.Pokemon.iwillknowXD:InvokeServer(pokemon, party, level, leavethistrueiguess, leavethistrueiguess, pass)
  15. end
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