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Any% no Peach Warp Route

Jan 10th, 2018
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  1. Any% no Peach Warp Optimal Route
  2.  
  3. Initial routing was done by AnatomyZ and r0bd0g. Optimizations were made by FsJuicyJ. Early Seed and Jr. Troopa Skip were added by Yoshi_Zilla, xxN1 and imglower. Last Update: 7/22/2018.
  4.  
  5. -- Prologue --
  6.  
  7. - Jr Troopa Skip
  8. - Fire Flower and 4 trampoline coins [4 coins]
  9. - Equip Power Jump
  10. - Get Goomnut
  11. - Hit 2 coin blocks [6 coins]
  12. - Get Close Call
  13.  
  14. Goomba Bros:
  15. T1: Power Jump Red; Headbonk Red
  16. T2: Power Jump Blue; Do Nothing
  17. T3: Fire Flower [Down 1]
  18.  
  19. - Eat Goomnut [Mash A]
  20.  
  21. Goomba King:
  22. T1: Power Jump; Headbonk the tree
  23. T2: Power Jump; Headbonk
  24.  
  25. - Go to Shooting Star Summit
  26.  
  27. Magikoopa: 8 HP
  28. T1: Power Jump; Do Nothing (Blocking will save 4 frames)
  29. T2: Power Jump
  30.  
  31. -- Chapter 1 and Log Skip --
  32.  
  33. - 1 coin from coin block [7 coins]
  34. - Get Fright Jar
  35.  
  36. Fuzzy Shell Fight:
  37. T1: Fright Jar [Mash A]
  38.  
  39. - Get HP Plus
  40. - 5 coins on the path [12 coins]
  41. - Shell Toss the Thunder Bolt
  42. - Hidden Fire Flower
  43. - Hit the Heart Block
  44.  
  45. First strike the Koopa with Jump
  46. Koopa fight 1: Key
  47. T1: Power Jump Koopa; Shell Toss untimed
  48.  
  49. - Get Power Bounce
  50. - Staircase Skip
  51. - Get Bombette
  52.  
  53. Jail Fight: 9 Coins
  54. T1: Fire Flower [Mash A]; Body Slam
  55.  
  56. - Collect 9 coins after fight [21 coins]
  57. - Log Skip
  58. - Get 1st Flower Seed in south room from the Bul-ulb (Flower Person)
  59. - Bomb the rock; take train to Chapter 2
  60.  
  61. -- Blue House Skip and Blooper --
  62.  
  63. - Find Parakarry's Letters and bring them to him
  64. - Get 3 Whacka Bumps (need to backtrack for 1)
  65. - Get 2nd Flower Seed Early
  66. - Get Parakarry
  67. - Sell Whacka Bump [Mash A]
  68. - Buy T. Rage
  69. - Get Speedy Spin
  70. - Take off Power Jump
  71. - Equip Speedy Spin and Power Bounce
  72. - Blue House Skip
  73.  
  74. Dark Koopa
  75. T1: Shell Shot; T. Rage [Mash A]
  76.  
  77. Level Up: FP
  78. 10, 10, 3
  79.  
  80. Blooper: 30 HP
  81. T1: Power Bounce x12; Shell Shot
  82. T2: Power Bounce x13; Sky Dive
  83.  
  84. -- Chapter 5 --
  85.  
  86. - Talk to Kolorado near the volcano
  87. - Get Jammin' Jelly behind tree
  88. - Get Sushie
  89. - Enter volcano
  90. - Get hidden Life Shroom
  91. - Get Ultra Hammer
  92. - Upgrade Bombette [Down 2]
  93. - Get Super Shroom from 1st block
  94.  
  95. -- Enter Flower Fields --
  96.  
  97. - Peach Quiz: 1, 1, 1, 1, 1, 1, 1, 1, 1, 2
  98. - Get Vase from chest and get 3rd Seed from Kolorado
  99. - Get hidden Repel Gel near Whale Room? dupe?
  100. - Sushie across platforms to get to toad town
  101. - Get 4th Flower Seed from Forrest: Right x2, left x1, left x1, left until you get seed, right x1 when you get it
  102. - Enter Fields
  103.  
  104. -- Chapter 6 --
  105.  
  106. - Get Stinky Herb
  107. - Switch to Bombette [Up 2]
  108. - Talk to Petunia
  109. - Get Red Berry
  110. - Moles order is top-left and clock-wise
  111.  
  112. Mole 1: Top Left - 1 Mole
  113. T1: Hammer; Bomb
  114.  
  115. Mole 2: Top Right - 3 Moles
  116. T1: Star Storm; Power Bomb
  117.  
  118. - Eat Stinky Herb [Down 1]
  119.  
  120. Mole 3: Bottom Right - 4 Moles
  121. T1: Star Storm; Power Bomb
  122.  
  123. Level Up: FP
  124. 10, 15, 3
  125.  
  126. Mole 4: Bottom Left - 2 Moles - Block (1/1)
  127. T1: Hammer; Power Bomb [9 FP]
  128. T2: Hammer
  129.  
  130. - Talk to Petunia to get Bean
  131. - Go South West and give the Red Berry to the Red Flower
  132. - Get Yellow Berry
  133. - Go South East and give Yellow Berry to the Yellow Flower
  134. - Talk to Lily
  135. - Get hidden Maple Syrup
  136. - Get Blue Berry
  137. - Go West and give Blue Berry to the Blue Flower
  138. - Hit hidden coin block
  139.  
  140. Lakitu Fight:
  141. T1: Shell Shot 1st Lakitu; Star Storm
  142. T2:
  143. ~ Scenario 1: - Spinyless - he hits you, you have to eat bubble berry
  144. ~ Scenario 2: - Spiny Spawn - you have to do an extra attack thunder bolt and shell shot. but don't have to eat a bubble berry
  145.  
  146. Spinyless:
  147. T2: Shell Shot Lakitu
  148.  
  149. Spiny Spawn:
  150. T2: Thunder Bolt Spiny [Up 1]; Shell Shot Lakitu
  151.  
  152. - Eat Maple Syrup [Mash A]
  153. - Talk to Rosie
  154. - Get hidden Shooting Star
  155. - Go South West
  156. - Talk to Posie for Crystal Berry and Soil
  157. - Go West
  158. - Talk to Rosie to get Water Stone
  159. - Go South East
  160. - Give Water Stone to Lily to get Miracle Water
  161. - Get Bubble Berry
  162. - Give Bubble Berry to Bubble Flower
  163. - Pick up Shooting Star
  164. - Talk to Sun
  165. - Switch to Parakarry
  166. - Take off Power Bounce
  167. - Equip Power Jump and Close Call
  168.  
  169. Spike Fight: 50 HP - Block all attacks
  170. T1: Power Jump; Shell Shot
  171. T2: Power Jump; Shell Shot
  172. T3: Shell Shot; Whacka Bump [Up 1 if Spiny Spawn] [Up 2 if Spinyless]
  173. T4: Power Jump; Shell Shot
  174. T5: Power Jump; Shell Shot
  175. T6: Power Jump; Shell Shot
  176.  
  177. - Eat Super Shroom [Down 3]
  178. - Laki clip into blue house
  179. - Get the Ultra Boots
  180. - Get hidden Life Shroom
  181. - Get Shooting Star
  182. - Hit Hidden Blocks to Chapter 7
  183. - Get hidden Thunder Rage
  184.  
  185. Machine Fight:
  186. T1: Thunder Rage [Mash A]; Do Nothing
  187. T2: Star Storm
  188.  
  189. Level Up: BP
  190. 10, 15, 6
  191.  
  192. - Talk to Tree
  193. - Plant Soil, Bean, Water
  194. - Get S. Jump Charge
  195. - Take off Power Jump
  196. - Equip Power Bounce and S. Jump Charge
  197.  
  198. 7 Cap: 12 + 11 + 10 + 9 + 8 + 7 + 6 = 63
  199. Huff N' Puff: 60 HP
  200. T1: S. Jump Charge; Do Nothing (Don't Block for Danger)
  201. T2: S. Jump Charge; Do Nothing
  202. T3: S. Jump Charge; Do Nothing (Block if you got Close Call from wind)
  203. T4: Power Bounce x7
  204.  
  205. 6 Cap: 12 + 11 + 10 + 9 + 8 + 7 = 57
  206. Huff N' Puff: 60 HP
  207. T1: S. Jump Charge; Do Nothing (Don't Block for Danger)
  208. T2: S. Jump Charge; Do Nothing
  209. T3: S. Jump Charge; Do Nothing (Block if you got Close Call from wind)
  210. T4: Power Bounce x6; Spiny Flip
  211.  
  212. 5 Cap: 12 + 11 + 10 + 9 + 8 = 50
  213. Huff N' Puff: 60 HP
  214. T1: S. Jump Charge; Do Nothing (Don't Block for Danger)
  215. T2: S. Jump Charge; Do Nothing
  216. T3: S. Jump Charge; Do Nothing (Block if you got Close Call from wind)
  217. T4: Power Bounce x5; Spiny Flip (You're likely to lose a Life Shroom)
  218. T5: Star Storm - try jumpx2; spiny flip
  219.  
  220. 4 Cap: 12 + 11 + 10 + 9 = 42
  221. Huff N' Puff: 60 HP
  222. T1: S. Jump Charge; Do Nothing (Don't Block for Danger)
  223. T2: S. Jump Charge; Do Nothing
  224. T3: S. Jump Charge; Do Nothing (Block if you got Close Call from wind)
  225. T4: Power Bounce x4; Spiny Flip
  226. T5: Star Storm; Spiny Flip
  227. T6: Jump x2
  228.  
  229. -- Enter Palace --
  230.  
  231. - Talk to Merlon
  232. - Go to Chapter 7 from sewers
  233. - Laki clip into warehouse
  234. ~ Sell Jammin' Jelly for Life Shroom if you lost both to Huff, you need one for Jr. Troopa
  235. - Talk to Herringway
  236. - Run to Mayors House
  237. - Switch to Sushie
  238. - Sushie Glitch
  239. ~ If you fear the 4 cap (16%) on this fight you can Belly Flop every turn to skip the Star Storm
  240.  
  241. ~ The only way to save a Life Shroom here is if you get a double close call, so you plan to lose one here
  242. 6 and 5 Cap:
  243. Jr. Troopa: 50 HP
  244. T1: S. Jump Charge; Belly Flop
  245. T2: S. Jump Charge; Belly Flop
  246. T3: S. Jump Charge; Do Nothing
  247. T4: Power Bounce x6; Belly Flop if 5 capped
  248.  
  249. 4 Cap:
  250. Jr. Troopa: 50 HP
  251. T1: S. Jump Charge; Belly Flop
  252. T2: S. Jump Charge; Belly Flop
  253. T3: S. Jump Charge; Do Nothing
  254. T4: Power Bounce x4; Belly Flop
  255. T5: Star Storm (you either lose your 2nd Life Shroom here of you get a close call)
  256.  
  257. Level Up: FP
  258. 10, 20, 6
  259.  
  260. - Enter Shiver Mountain
  261. - Encounter first enemy and run away
  262. - Encounter Clubba after switch and upgrade Parakarry
  263. - Ice Staircase Skip
  264. - Get Mega Jump
  265.  
  266. -- Chapter 7 --
  267.  
  268. - Enter Bottom door for Blue Key
  269. - Mirror Clip
  270. - Enter Top door, break panel and leave
  271. - Hit Red Button
  272. - Go to Bottom door and get Red Key
  273. - Bombette is the 4th one from left (x, x, x, bombette, x)
  274.  
  275. Clubba 1:
  276. T1: Jump x2; Bomb
  277.  
  278. Clubba 2:
  279. T1: Star Storm; Power Bomb
  280.  
  281. Clubba 3:
  282. T3: Star Storm; Power Bomb
  283.  
  284. - Blow up wall for Triple Dip
  285. - Kooper Skip
  286. - Kooper switch and go into top room
  287. - Push Small Statue and leave
  288. - Get hidden Jammin' Jelly in Small Statue room
  289. - Go to bottom door for Palace Key
  290. - Hit Heart Block
  291.  
  292. Crystal King: 70 HP - Block (9/9)
  293. T1: Chill Out; Shell Shot
  294. T2: S. Jump Charge; Shell Shot
  295. T3: S. Jump Charge; Shell Shot
  296. T4: Jammin Jelly [Mash A]; Shell Shot
  297. T5: S. Jump Charge; Shell Shot
  298. T6: S. Jump Charge; Do Nothing
  299. T7: Power Bounce x5; Shell Shot if 4 capped
  300.  
  301. Level Up: BP
  302. 10, 20, 9
  303.  
  304. - Equip HP Plus
  305. - Touch Card
  306.  
  307. -- Door 1 --
  308.  
  309. - Get Thunder Rage from pillar [Skip if you have 1 T. Bolt]
  310. - Get Shooting Star from pillar
  311. - Get Repel Gel [Throw Life Shroom if you have too many Items]
  312.  
  313. Koopatrols:
  314. T1: Up and Away [Up 2]
  315.  
  316. - Get Jail Life Shroom if you don't have one
  317. - Block Clip
  318.  
  319. -- Jr. Troopa --
  320.  
  321. - Flood Room Skip
  322. - Cannonless
  323. - Quiz 1, 1, 2, 1, 1
  324. - Up down down up down up
  325. - Switch to Parakarry [Down 2]
  326.  
  327. Duphlighosts:
  328. T1: Up and Away; Air lift [Do not heal unless you lost HP]
  329.  
  330. - If you are damaged, go heal at heart block
  331. - You need 14 FP before you enter this fight
  332.  
  333. 5 and 6 Cap:
  334. Jr. Troopa: 60 HP - Block (4/4)
  335. T1: S. Jump Charge; Shell Shot
  336. T2: S. Jump Charge; Shell Shot
  337. T3: Whacka Bump; Shell Shot [Up 1 or 2 if t bolt]
  338. T4: S. Jump Charge; Shell Shot
  339. T5: Power Bounce x6; Shell Shot if 5 capped046
  340.  
  341. 4 Cap:
  342. Jr. Troopa: 60 HP - Block (4/4)
  343. T1: S. Jump Charge; Shell Shot
  344. T2: S. Jump Charge; Shell Shot
  345. T3: Whacka Bump; Shell Shot [Up 1 or 2 if t bolt]
  346. T4: S. Jump Charge; Shell Shot
  347. T5: Power Bounce x4; Shell Shot (lose Life Shroom)
  348. T6: Star Storm
  349.  
  350. - Heal at Heart Block
  351. - Get Life Shroom if you don't have one
  352. - Get Power Rush
  353. - Take off Close Call
  354. - Equip Power Rush
  355.  
  356. Hallway Bowser: 50 HP - Block all attacks
  357. T1: S. Jump Charge; Shell Shot
  358. T2: S. Jump Charge; Shell Shot
  359. T3: Star Beam; Shell Shot
  360. T4: Power Bounce x5; Sky Dive
  361. T5: Star Storm
  362.  
  363. Level Up: FP
  364. 10, 25, 9
  365.  
  366. - You should have one Life Shroom, if you don't you can still win with close call (which is faster)
  367. - Take off Power Bounce, S. Jump Charge, HP Plus, and Speedy Spin
  368. - Equip Power Jump, Mega Jump, Triple Dip, and Close Call
  369. ~ R and then A on every badge other than Power Rush
  370.  
  371. Final Bowser
  372. Block all *need to block wave on partner in phase 2
  373. Phase 1:
  374. T1: Triple Dip; Shooting Star, T. Rage, Shooting Star; Shell Shot [Down 2 for all Items] [Up 1 for T. Bolt]
  375. T2: Mega Jump; Shell Shot
  376. T3: Star Beam
  377.  
  378. Phase 2: Turn 3 Shield
  379. T1: Peach Beam; Shell Shot
  380. T2: Triple Dip; Repel Gel, Shooting Star, T. Rage; Shell Shot
  381. T3: Power Jump; Shell Shot BOWSER SHIELDS (need close call)
  382. T4: Triple Dip; Repel Gel, Jammin Jelly; Do Nothing
  383. T5: Peach Beam; Shell Shot
  384. T6: Mega Jump; Shell Shot
  385. T7: Mega Jump; Shell Shot
  386. T8: Jump
  387.  
  388. Phase 2: Turn 4 Shield
  389. T1: Peach Beam; Shell Shot
  390. T2: Triple Dip; Repel Gel, Shooting Star, T. Rage; Shell Shot [Down 1 for all Items]
  391. T3: Power Jump; Shell Shot
  392. T4: Triple Dip; Repel Gel, Jammin Jelly; Shell Shot BOWSER SHIELDS
  393. T5: Peach Beam; Shell Shot
  394. T6: Mega Jump; Shell Shot
  395. T7: Mega Jump; Shell Shot
  396.  
  397. Phase 2: Turn 5 Shield
  398. T1: Peach Beam; Shell Shot
  399. T2: Triple Dip; Repel Gel, Shooting Star, T. Rage; Shell Shot
  400. T3: Power Jump; Shell Shot
  401. T4: Triple Dip; Repel Gel, Jammin Jelly; Shell Shot
  402. T5: Mega Jump; Shell Shot BOWSER SHIELDS
  403. T6: Peach Beam; Shell Shot
  404. T7: Mega Jump; Shell Shot
  405.  
  406. Phase 2: Beamless
  407. T1: Peach Beam; Shell Shot
  408. T2: Triple Dip; Repel Gel, Shooting Star, T. Rage; Shell Shot
  409. T3: Power Jump; Shell Shot
  410. T4: Triple Dip; Repel Gel, Jammin Jelly; Shell Shot
  411. T5: Mega Jump; Shell Shot
  412. T6: Mega Jump; Shell Shot
  413.  
  414. - Luigi Skip :)
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