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  1. + mono Binaries/DotNET/UnrealBuildTool.exe -makefile -qmakefile -cmakefile
  2. Using clang version '3.5.0' (string), 3 (major), 5 (minor), 0 (patch)
  3. WARNING: UnrealBuildTool found an Intermediate folder while looking for rules '/home/user/Development/UnrealEngine/Engine/Source/Intermediate'. It should only ever be searching under 'Source' folders -- an Intermediate folder is unexpected and will greatly decrease iteration times!
  4. WARNING: UnrealBuildTool found an Intermediate folder while looking for rules '/home/user/Development/UnrealEngine/Engine/Source/~/Development/UnrealEngine/psunreal/Intermediate'. It should only ever be searching under 'Source' folders -- an Intermediate folder is unexpected and will greatly decrease iteration times!
  5. Generating data for project indexing... 100%
  6. + set +x
  7. user@u13:~/Development/UnrealEngine$ ls -l /home/user/Development/UnrealEngine/Engine/Source/Intermediate
  8. total 4
  9. drwxrwxr-x 3 user user 4096 Apr 26 04:19 Build
  10. user@u13:~/Development/UnrealEngine$ ls -l /home/user/Development/UnrealEngine/Engine/Source/Intermediate/Build/
  11. total 4
  12. drwxrwxr-x 2 user user 4096 Apr 26 04:19 BuildRules
  13. user@u13:~/Development/UnrealEngine$ ls -l /home/user/Development/UnrealEngine/Engine/Source/Intermediate/Build/BuildRules/
  14. total 344
  15. -rwxrwxr-x 1 user user 199680 Apr 26 04:19 ProjectFileGeneratorModuleRules.dll
  16. -rw-rw-r-- 1 user user 106461 Apr 26 04:19 ProjectFileGeneratorModuleRules.dll.mdb
  17. -rw-rw-r-- 1 user user 44034 Apr 26 04:19 ProjectFileGeneratorModuleRulesSourceFiles.txt
  18. user@u13:~/Development/UnrealEngine$ mv /home/user/Development/UnrealEngine/Engine/Source/Intermediate /home/user/1
  19. user@u13:~/Development/UnrealEngine$ mv /home/user/Development/UnrealEngine/Engine/Source/~/Development/UnrealEngine/psunreal/Intermediate /home/user/2
  20. user@u13:~/Development/UnrealEngine$
  21. =======================
  22.  
  23.  
  24. LogInit: Version: 4.7.6-0+++depot+UE4-Releases+4.7
  25. LogInit: API Version: 0
  26. LogInit: Compiled (64-bit): Apr 27 2015 06:56:45
  27. LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final)
  28. LogInit: Build Configuration: Development
  29. LogInit: Branch Name: ++depot+UE4-Releases+4.7
  30. LogInit: Command line:
  31. LogInit: Base directory: /home/user/Development/UnrealEngine/Engine/Binaries/Linux/
  32. LogInit: Rocket: 0
  33. LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
  34. LogOnline:Warning: No default platform service specified for OnlineSubsystem
  35. LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  36. LogInit: Object subsystem initialized
  37. LogInit: Selected Device Profile: [Linux]
  38. LogInit: Applying CVar settings loaded from the selected device profile: [Linux]
  39. LogInit: Linux hardware info:
  40. LogInit: - this process' id (pid) is 8736, parent process' id (ppid) is 2676
  41. LogInit: - we are not running under debugger
  42. LogInit: - machine network name is 'u13'
  43. LogInit: - we're logged in locally
  44. LogInit: - Number of physical cores available for the process: 4
  45. LogInit: - Number of logical cores available for the process: 4
  46. LogInit: - Memory allocator used: binned
  47. LogInit: Linux-specific commandline switches:
  48. LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
  49. LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
  50. LogInit: -jemalloc - use jemalloc for all memory allocation
  51. LogInit: -binnedmalloc - use binned malloc for all memory allocation
  52. LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
  53. LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
  54. LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
  55. LogInit: Initializing SDL.
  56. LogInit: Display metrics:
  57. LogInit: PrimaryDisplayWidth: 1600
  58. LogInit: PrimaryDisplayHeight: 900
  59. LogInit: PrimaryDisplayWorkAreaRect:
  60. LogInit: Left=0, Top=0, Right=1600, Bottom=900
  61. LogInit: VirtualDisplayRect:
  62. LogInit: Left=0, Top=0, Right=1600, Bottom=900
  63. LogInit: TitleSafePaddingSize: X=0.000 Y=0.000
  64. LogInit: ActionSafePaddingSize: X=0.000 Y=0.000
  65. LogInit: Number of monitors: 1
  66. LogInit: Monitor 0
  67. LogInit: Name: S200HL 20"
  68. LogInit: ID: display0
  69. LogInit: NativeWidth: 1600
  70. LogInit: NativeHeight: 900
  71. LogInit: bIsPrimary: true
  72. LogInit: - Physical RAM available (not considering process quota): 8 GB (7854 MB, 8042540 KB, 8235560960 bytes)
  73. LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback
  74. LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback
  75. LogRHI: Initializing OpenGL RHI
  76. LogRHI: GL_VENDOR: Intel Open Source Technology Center
  77. LogRHI: GL_RENDERER: Mesa DRI Intel(R) Ivybridge Desktop
  78. LogRHI: GL_VERSION: 3.3 (Core Profile) Mesa 10.3.2
  79. LogRHI: GL_SHADING_LANGUAGE_VERSION: 3.30
  80. LogRHI: OpenGL Extensions:
  81. LogRHI: GL_ARB_ES2_compatibility
  82. LogRHI: GL_ARB_ES3_compatibility
  83. LogRHI: GL_ARB_base_instance
  84. LogRHI: GL_ARB_blend_func_extended
  85. LogRHI: GL_ARB_buffer_storage
  86. LogRHI: GL_ARB_clear_buffer_object
  87. LogRHI: GL_ARB_clear_texture
  88. LogRHI: GL_ARB_compressed_texture_pixel_storage
  89. LogRHI: GL_ARB_conditional_render_inverted
  90. LogRHI: GL_ARB_copy_buffer
  91. LogRHI: GL_ARB_copy_image
  92. LogRHI: GL_ARB_conservative_depth
  93. LogRHI: GL_ARB_debug_output
  94. LogRHI: GL_ARB_depth_buffer_float
  95. LogRHI: GL_ARB_depth_clamp
  96. LogRHI: GL_ARB_derivative_control
  97. LogRHI: GL_ARB_draw_buffers
  98. LogRHI: GL_ARB_draw_buffers_blend
  99. LogRHI: GL_ARB_draw_elements_base_vertex
  100. LogRHI: GL_ARB_draw_indirect
  101. LogRHI: GL_ARB_draw_instanced
  102. LogRHI: GL_ARB_explicit_attrib_location
  103. LogRHI: GL_ARB_explicit_uniform_location
  104. LogRHI: GL_ARB_fragment_coord_conventions
  105. LogRHI: GL_ARB_fragment_shader
  106. LogRHI: GL_ARB_framebuffer_object
  107. LogRHI: GL_ARB_framebuffer_sRGB
  108. LogRHI: GL_ARB_get_program_binary
  109. LogRHI: GL_ARB_gpu_shader5
  110. LogRHI: GL_ARB_half_float_pixel
  111. LogRHI: GL_ARB_half_float_vertex
  112. LogRHI: GL_ARB_instanced_arrays
  113. LogRHI: GL_ARB_internalformat_query
  114. LogRHI: GL_ARB_invalidate_subdata
  115. LogRHI: GL_ARB_map_buffer_alignment
  116. LogRHI: GL_ARB_map_buffer_range
  117. LogRHI: GL_ARB_multi_bind
  118. LogRHI: GL_ARB_multi_draw_indirect
  119. LogRHI: GL_ARB_occlusion_query2
  120. LogRHI: GL_ARB_pixel_buffer_object
  121. LogRHI: GL_ARB_point_sprite
  122. LogRHI: GL_ARB_provoking_vertex
  123. LogRHI: GL_ARB_robustness
  124. LogRHI: GL_ARB_sample_shading
  125. LogRHI: GL_ARB_sampler_objects
  126. LogRHI: GL_ARB_seamless_cube_map
  127. LogRHI: GL_ARB_seamless_cubemap_per_texture
  128. LogRHI: GL_ARB_separate_shader_objects
  129. LogRHI: GL_ARB_shader_atomic_counters
  130. LogRHI: GL_ARB_shader_bit_encoding
  131. LogRHI: GL_ARB_shader_objects
  132. LogRHI: GL_ARB_shader_texture_lod
  133. LogRHI: GL_ARB_shading_language_packing
  134. LogRHI: GL_ARB_shading_language_420pack
  135. LogRHI: GL_ARB_sync
  136. LogRHI: GL_ARB_texture_buffer_object
  137. LogRHI: GL_ARB_texture_buffer_object_rgb32
  138. LogRHI: GL_ARB_texture_buffer_range
  139. LogRHI: GL_ARB_texture_compression_bptc
  140. LogRHI: GL_ARB_texture_compression_rgtc
  141. LogRHI: GL_ARB_texture_cube_map_array
  142. LogRHI: GL_ARB_texture_float
  143. LogRHI: GL_ARB_texture_gather
  144. LogRHI: GL_ARB_texture_mirror_clamp_to_edge
  145. LogRHI: GL_ARB_texture_multisample
  146. LogRHI: GL_ARB_texture_non_power_of_two
  147. LogRHI: GL_ARB_texture_query_levels
  148. LogRHI: GL_ARB_texture_query_lod
  149. LogRHI: GL_ARB_texture_rectangle
  150. LogRHI: GL_ARB_texture_rgb10_a2ui
  151. LogRHI: GL_ARB_texture_rg
  152. LogRHI: GL_ARB_texture_storage
  153. LogRHI: GL_ARB_texture_storage_multisample
  154. LogRHI: GL_ARB_texture_view
  155. LogRHI: GL_ARB_texture_swizzle
  156. LogRHI: GL_ARB_timer_query
  157. LogRHI: GL_ARB_transform_feedback2
  158. LogRHI: GL_ARB_transform_feedback3
  159. LogRHI: GL_ARB_transform_feedback_instanced
  160. LogRHI: GL_ARB_uniform_buffer_object
  161. LogRHI: GL_ARB_vertex_array_bgra
  162. LogRHI: GL_ARB_vertex_array_object
  163. LogRHI: GL_ARB_vertex_attrib_binding
  164. LogRHI: GL_ARB_vertex_shader
  165. LogRHI: GL_ARB_vertex_type_10f_11f_11f_rev
  166. LogRHI: GL_ARB_vertex_type_2_10_10_10_rev
  167. LogRHI: GL_ARB_viewport_array
  168. LogRHI: GL_EXT_abgr
  169. LogRHI: GL_EXT_blend_equation_separate
  170. LogRHI: GL_EXT_draw_buffers2
  171. LogRHI: GL_EXT_draw_instanced
  172. LogRHI: GL_EXT_framebuffer_blit
  173. LogRHI: GL_EXT_framebuffer_multisample
  174. LogRHI: GL_EXT_framebuffer_multisample_blit_scaled
  175. LogRHI: GL_EXT_framebuffer_sRGB
  176. LogRHI: GL_EXT_packed_depth_stencil
  177. LogRHI: GL_EXT_packed_float
  178. LogRHI: GL_EXT_pixel_buffer_object
  179. LogRHI: GL_EXT_provoking_vertex
  180. LogRHI: GL_EXT_shader_integer_mix
  181. LogRHI: GL_EXT_texture_array
  182. LogRHI: GL_EXT_texture_compression_dxt1
  183. LogRHI: GL_ANGLE_texture_compression_dxt3
  184. LogRHI: GL_ANGLE_texture_compression_dxt5
  185. LogRHI: GL_EXT_texture_compression_rgtc
  186. LogRHI: GL_EXT_texture_compression_s3tc
  187. LogRHI: GL_EXT_texture_filter_anisotropic
  188. LogRHI: GL_EXT_texture_integer
  189. LogRHI: GL_EXT_texture_shared_exponent
  190. LogRHI: GL_EXT_texture_snorm
  191. LogRHI: GL_EXT_texture_sRGB
  192. LogRHI: GL_EXT_texture_sRGB_decode
  193. LogRHI: GL_EXT_texture_swizzle
  194. LogRHI: GL_EXT_timer_query
  195. LogRHI: GL_EXT_transform_feedback
  196. LogRHI: GL_EXT_vertex_array_bgra
  197. LogRHI: GL_OES_EGL_image
  198. LogRHI: GL_OES_read_format
  199. LogRHI: GL_KHR_debug
  200. LogRHI: GL_3DFX_texture_compression_FXT1
  201. LogRHI: GL_AMD_conservative_depth
  202. LogRHI: GL_AMD_draw_buffers_blend
  203. LogRHI: GL_AMD_performance_monitor
  204. LogRHI: GL_AMD_seamless_cubemap_per_texture
  205. LogRHI: GL_AMD_shader_trinary_minmax
  206. LogRHI: GL_AMD_vertex_shader_layer
  207. LogRHI: GL_AMD_vertex_shader_viewport_index
  208. LogRHI: GL_APPLE_object_purgeable
  209. LogRHI: GL_ATI_blend_equation_separate
  210. LogRHI: GL_ATI_texture_float
  211. LogRHI: GL_IBM_multimode_draw_arrays
  212. LogRHI: GL_INTEL_performance_query
  213. LogRHI: GL_MESA_pack_invert
  214. LogRHI: GL_MESA_texture_signed_rgba
  215. LogRHI: GL_NV_conditional_render
  216. LogRHI: GL_NV_depth_clamp
  217. LogRHI: GL_NV_packed_depth_stencil
  218. LogRHI: GL_S3_s3tc
  219. LogRHI: GL_MAX_TEXTURE_SIZE: 8192
  220. LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 8192
  221. LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
  222. LogRHI: GL_MAX_3D_TEXTURE_SIZE: 2048
  223. LogRHI: GL_MAX_RENDERBUFFER_SIZE: 8192
  224. LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 16
  225. LogRHI: GL_MAX_DRAW_BUFFERS: 8
  226. LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8
  227. LogRHI: GL_MAX_SAMPLES: 8
  228. LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 8
  229. LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 8
  230. LogRHI: GL_MAX_INTEGER_SAMPLES: 8
  231. LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 48
  232. LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
  233. LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
  234. LogRHI: OpenGL MajorVersion = 3, MinorVersion = 3, ShaderPlatform = GLSL_150, FeatureLevel = SM4
  235. LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used.
  236. LogTextLocalizationManager:Warning: Loading localization resources contain conflicting entries for (Namespace:UICommands, Key:Save_ToolTip):
  237. Resource: (/home/user/Development/UnrealEngine/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-29098895) String: (Saves the current level to disk)
  238. Resource: (/home/user/Development/UnrealEngine/Engine/Content/Localization/Engine/en/Engine.locres) Hash: (-1280300587) String: (Save selected data to vlog file)
  239. LogTextLocalizationManager:Warning: Loading localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip):
  240. Resource: (/home/user/Development/UnrealEngine/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-630476809) String: (Import to {0}...)
  241. Resource: (/home/user/Development/UnrealEngine/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (1271782899) String: (Imports an asset from file to this folder.)
  242. LogContentStreaming: Texture pool size is 0.000000MB
  243. LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 8765
  244. LogHAL: Child 8765 is no more running (zombie), Wait()ing immediately.
  245. LogTargetPlatformManager:Display: Building Assets For Linux
  246. LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 8770
  247. LogHAL: Child 8770 is no more running (zombie), Wait()ing immediately.
  248. LogTargetPlatformManager:Display: Building Assets For Linux
  249. LogDerivedDataCache:Display: Max Cache Size: 512 MB
  250. LogDerivedDataCache: Loaded boot cache 0.04s 73MB ../../../psunreal/DerivedDataCache/Boot.ddc.
  251. LogDerivedDataCache:Display: Loaded Boot cache: ../../../psunreal/DerivedDataCache/Boot.ddc
  252. LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../psunreal/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  253. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  254. LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  255. LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
  256. LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable
  257. LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
  258. LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
  259. LogMeshUtilities: No automatic mesh reduction module available
  260. LogMeshUtilities: No automatic mesh merging module available
  261. LogHAL: Linux SourceCodeAccessSettings: KDevelopSourceCodeAccessor
  262. LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf'
  263. UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  264. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  265. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading ../../../psunreal/Content/ThirdPerson/Blueprints/ThirdPersonCharacter.uasset.
  266. LoadErrors:Error: Error /Game/ThirdPerson/Blueprints/ThirdPersonCharacter : Can't find file for asset. /Script/TP_ThirdPerson
  267. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  268. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading ../../../psunreal/Content/ThirdPerson/Blueprints/ThirdPersonCharacter.uasset.
  269. LoadErrors:Error: Error /Game/ThirdPerson/Blueprints/ThirdPersonCharacter : Can't find file for asset. /Script/TP_ThirdPerson
  270. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  271. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading ../../../psunreal/Content/ThirdPerson/Blueprints/ThirdPersonCharacter.uasset.
  272. LoadErrors:Error: Error /Game/ThirdPerson/Blueprints/ThirdPersonCharacter : Can't find file for asset. /Script/TP_ThirdPerson
  273. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  274. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading ../../../psunreal/Content/ThirdPerson/Blueprints/ThirdPersonCharacter.uasset.
  275. LoadErrors:Error: Error /Game/ThirdPerson/Blueprints/ThirdPersonCharacter : Can't find file for asset. /Script/TP_ThirdPerson
  276. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  277. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading ../../../psunreal/Content/ThirdPerson/Blueprints/ThirdPersonCharacter.uasset.
  278. LoadErrors:Error: Error /Game/ThirdPerson/Blueprints/ThirdPersonCharacter : Can't find file for asset. /Script/TP_ThirdPerson
  279. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  280. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading ../../../psunreal/Content/ThirdPerson/Blueprints/ThirdPersonCharacter.uasset.
  281. LoadErrors:Error: Error /Game/ThirdPerson/Blueprints/ThirdPersonCharacter : Can't find file for asset. /Script/TP_ThirdPerson
  282. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  283. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading ../../../psunreal/Content/ThirdPerson/Blueprints/ThirdPersonCharacter.uasset.
  284. LoadErrors:Error: Error /Game/ThirdPerson/Blueprints/ThirdPersonCharacter : Can't find file for asset. /Script/TP_ThirdPerson
  285. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  286. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading ../../../psunreal/Content/ThirdPerson/Blueprints/ThirdPersonCharacter.uasset.
  287. LoadErrors:Error: Error /Game/ThirdPerson/Blueprints/ThirdPersonCharacter : Can't find file for asset. /Script/TP_ThirdPerson
  288. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  289. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading ../../../psunreal/Content/ThirdPerson/Blueprints/ThirdPersonCharacter.uasset.
  290. LoadErrors:Error: Error /Game/ThirdPerson/Blueprints/ThirdPersonCharacter : Can't find file for asset. /Script/TP_ThirdPerson
  291. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  292. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading NULL.
  293. LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
  294. LogLinker:Warning: CreateExport: Failed to load Outer for resource 'UserConstructionScript': BlueprintGeneratedClass /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
  295. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  296. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading NULL.
  297. LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
  298. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  299. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading NULL.
  300. LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
  301. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  302. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading NULL.
  303. LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
  304. LogLinker:Warning: CreateExport: Failed to load Outer for resource 'Arrow': ThirdPersonCharacter_C /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.Default__ThirdPersonCharacter_C
  305. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  306. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading NULL.
  307. LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
  308. LogLinker:Warning: CreateExport: Failed to load Outer for resource 'FollowCamera': ThirdPersonCharacter_C /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.Default__ThirdPersonCharacter_C
  309. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  310. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading NULL.
  311. LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
  312. LogLinker:Warning: CreateExport: Failed to load Outer for resource 'CollisionCylinder': ThirdPersonCharacter_C /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.Default__ThirdPersonCharacter_C
  313. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  314. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading NULL.
  315. LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
  316. LogLinker:Warning: CreateExport: Failed to load Outer for resource 'CharMoveComp': ThirdPersonCharacter_C /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.Default__ThirdPersonCharacter_C
  317. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  318. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading NULL.
  319. LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
  320. LogLinker:Warning: CreateExport: Failed to load Outer for resource 'SceneComponent_0': BlueprintGeneratedClass /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
  321. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  322. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading NULL.
  323. LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
  324. LogLinker:Warning: CreateExport: Failed to load Outer for resource 'SimpleConstructionScript_0': BlueprintGeneratedClass /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
  325. LogLinker:Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_0': SimpleConstructionScript /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:SimpleConstructionScript_0
  326. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  327. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading NULL.
  328. LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
  329. LogLinker:Warning: CreateExport: Failed to load Outer for resource 'CharacterMesh0': ThirdPersonCharacter_C /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.Default__ThirdPersonCharacter_C
  330. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  331. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading NULL.
  332. LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
  333. LogLinker:Warning: CreateExport: Failed to load Outer for resource 'CameraBoom': ThirdPersonCharacter_C /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.Default__ThirdPersonCharacter_C
  334. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  335. LoadErrors: Info Failed to load /Script/TP_ThirdPerson.TP_ThirdPersonCharacter Referenced by ThirdPersonCharacter
  336. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading NULL.
  337. LoadErrors: Info Failed to load /Script/TP_ThirdPerson.TP_ThirdPersonCharacter Referenced by ThirdPersonCharacter
  338. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  339. LoadErrors: Info Failed to load /Script/TP_ThirdPerson.TP_ThirdPersonCharacter Referenced by ThirdPersonCharacter
  340. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading NULL.
  341. LoadErrors: Info Failed to load /Script/TP_ThirdPerson.TP_ThirdPersonCharacter Referenced by ThirdPersonCharacter
  342. LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
  343. LogLinker:Warning: Can't find file '/Script/TP_ThirdPerson'
  344. LoadErrors: Info Failed to load /Script/TP_ThirdPerson.TP_ThirdPersonCharacter Referenced by PackageMetaData
  345. LogLinker:Warning: Can't find file for asset '/Script/TP_ThirdPerson' while loading NULL.
  346. LoadErrors: Info Failed to load /Script/TP_ThirdPerson.TP_ThirdPersonCharacter Referenced by PackageMetaData
  347. LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
  348. LogUObjectGlobals:Warning: Failed to find object 'Class /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C'
  349. Error: CDO Constructor (MyProject2GameMode): Failed to find /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
  350. LogUObjectBase:Warning: -------------- Default Property warnings and errors:
  351. LogUObjectBase:Warning: Error: CDO Constructor (MyProject2GameMode): Failed to find /Game/ThirdPerson/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
  352. SourceControl: Info Source control is disabled
  353. SourceControl: Info Source control is disabled
  354. SourceControl: Info Source control is disabled
  355. SourceControl: Info Source control is disabled
  356. LogObj: 28083 objects as part of root set at end of initial load.
  357. LogUObjectAllocator: 6428704 out of 0 bytes used by permanent object pool.
  358. LogEngine: Initializing Engine...
  359. LogALAudio: ALAudio device opened : OpenAL Soft
  360. LogALAudio: AL_VENDOR : OpenAL Community
  361. LogALAudio: AL_RENDERER : OpenAL Soft
  362. LogALAudio: AL_VERSION : 1.1 ALSOFT 1.15.1
  363. LogALAudio: AL_EXTENSIONS : AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
  364. LogInit: FAudioDevice initialized.
  365. LogAIModule: Creating AISystem for world NewWorld
  366. LogDerivedDataCache: Saved boot cache 0.06s 73MB ../../../psunreal/DerivedDataCache/Boot.ddc.
  367. LogInit: Texture streaming: Enabled
  368. LogInit: Using libcurl 7.38.0
  369. LogInit: - built for x86_64-unknown-linux-gnu
  370. LogInit: - supports SSL with OpenSSL/1.0.1i
  371. LogInit: - supports HTTP deflate (compression) using libz 1.2.5
  372. LogInit: - other features:
  373. LogInit: CURL_VERSION_SSL
  374. LogInit: CURL_VERSION_LIBZ
  375. LogInit: CURL_VERSION_IPV6
  376. LogInit: CURL_VERSION_ASYNCHDNS
  377. LogInit: CURL_VERSION_LARGEFILE
  378. LogInit: CURL_VERSION_TLSAUTH_SRP
  379. LogInit: Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
  380. LogInit: Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
  381. LogInit: CurlRequestOptions (configurable via config and command line):
  382. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  383. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  384. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  385. LogInit: - CertBundlePath = /etc/ssl/certs/ca-certificates.crt - Libcurl will set CURLOPT_CAINFO to it
  386. LogInit: Transaction tracking system initialized
  387. BlueprintLog: New page: Editor Load
  388. LogAssetRegistry: FAssetRegistry took 0.0002 seconds to start up
  389. LogDirectoryWatcher:Error: inotify_add_watch cannot watch folder /home/user/Development/UnrealEngine/Engine/Plugins/Experimental/CharacterAI/Content/
  390. LogDirectoryWatcher:Warning: Failed to begin reading directory changes for ../../../Engine/Plugins/Experimental/CharacterAI/Content/.
  391. LogDirectoryWatcher:Error: inotify_add_watch cannot watch folder /home/user/Development/UnrealEngine/psunreal/Plugins/MariaDB/Content/
  392. LogDirectoryWatcher:Warning: Failed to begin reading directory changes for ../../../psunreal/Plugins/MariaDB/Content/.
  393. LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 8829
  394. LogHAL: Child 8829 is no more running (zombie), Wait()ing immediately.
  395. LogTargetPlatformManager:Display: Building Assets For Linux
  396. LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 8831
  397. LogHAL: Child 8831 is no more running (zombie), Wait()ing immediately.
  398. LogTargetPlatformManager:Display: Building Assets For Linux
  399. LogModuleManager:Warning: ModuleManager: Unable to load module 'AndroidRuntimeSettings' because the file '/home/user/Development/UnrealEngine/Engine/Binaries/Linux/' was not found.
  400. LogModuleManager:Warning: ModuleManager: Unable to load module 'AndroidPlatformEditor' because the file '/home/user/Development/UnrealEngine/Engine/Binaries/Linux/' was not found.
  401. LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Editor/Slate/Fonts/Roboto-Regular.ttf'
  402. LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Editor/Slate/Fonts/Roboto-Bold.ttf'
  403. LogCook:Display: Done creating registry. It took 0.00s.
  404. SourceControl: Info Source control is disabled
  405. Cmd: MAP LOAD FILE="../../../psunreal/Content/ThirdPerson/Maps/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=2
  406. LightingResults: New page: Lighting Build
  407. MapCheck: New page: Map Check
  408. LightingResults: New page: Lighting Build
  409. LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0xcfb36a0
  410. LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (0: /Game/Hydlaa_plaza/hydlaa_plaza_08_fbx_fixes__s_lstreet_07b03.hydlaa_plaza_08_fbx_fixes__s_lstreet_07b03:BodySetup_1021)
  411. LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (0: /Game/Hydlaa_plaza/hydlaa_plaza_08_fbx_fixes__s_lstreet_07b04.hydlaa_plaza_08_fbx_fixes__s_lstreet_07b04:BodySetup_1022)
  412. LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (0: /Game/Hydlaa_plaza/hydlaa_plaza_08_fbx_fixes__s_pave1.hydlaa_plaza_08_fbx_fixes__s_pave1:BodySetup_1181)
  413. LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (0: /Game/Hydlaa_plaza/hydlaa_plaza_08_fbx_fixes__s_street_NEW_06.hydlaa_plaza_08_fbx_fixes__s_street_NEW_06:BodySetup_740)
  414. LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (0: /Game/Hydlaa_plaza/hydlaa_plaza_08_fbx_fixes_belt_02_016.hydlaa_plaza_08_fbx_fixes_belt_02_016:BodySetup_766)
  415. LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (0: /Game/Hydlaa_plaza/hydlaa_plaza_08_fbx_fixes_road31.hydlaa_plaza_08_fbx_fixes_road31:BodySetup_1185)
  416. LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  417. LogAIModule: Creating AISystem for world ThirdPersonExampleMap
  418. Cmd: MAP CHECKDEP
  419. MapCheck: New page: ThirdPersonExampleMap - Apr 28, 2015, 7:25:50 PM
  420. MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 180.315ms to complete.
  421. LogFileHelpers: Loading map 'ThirdPersonExampleMap' took 4.952
  422. LogContentBrowser: Native class hierarchy populated in 0.0127 seconds. Added 1691 classes and 259 folders.
  423. LogCollectionManager: Loaded 0 collections in 0.000621 seconds
  424. LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Classes_Game/MyProject2'
  425. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0051 seconds. Added 1 classes and 0 folders.
  426. LogCrashTracker: Crashtracker disabled due to settings.
  427. LogSlate:Warning: Failed to load font data from 'Veranda'
  428. LogUObjectGlobals:Warning: Failed to find object 'Class None.'
  429. LogLoad: Full Startup: 36.21 seconds (BP compile: 0.19 seconds)
  430. LogRenderer:Warning: Reallocating scene render targets to support 808x360 (Frame:2).
  431. LogAssetRegistry: Asset discovery search completed in 16.5224 seconds
  432. LogSlate:Warning: Prevented a slow task dialog from being summoned while a context menu was open
  433. LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 9461
  434. MainFrameActions: Cooking (Linux): Running AutomationTool...
  435. MainFrameActions: Cooking (Linux): Start UAT: mono AutomationTool.exe BuildCookRun -nocompileeditor -nop4 -project=/home/user/Development/UnrealEngine/psunreal/MyProject2.uproject -cook -allmaps -ue4exe=UE4Editor -targetplatform=Linux
  436. MainFrameActions: Cooking (Linux): Program.Main: Running on LinuxHostPlatform
  437. MainFrameActions: Cooking (Linux): Program.Main: CWD=/home/user/Development/UnrealEngine/Engine/Binaries/DotNET
  438. MainFrameActions: Cooking (Linux): Automation.ParseCommandLine: Parsing command line: BuildCookRun -nocompileeditor -nop4 -project=/home/user/Development/UnrealEngine/psunreal/MyProject2.uproject -cook -allmaps -ue4exe=UE4Editor -targetplatform=Linux -NoCompile
  439. MainFrameActions: Cooking (Linux): Automation.Process: IsBuildMachine=False
  440. MainFrameActions: Cooking (Linux): Automation.Process: ShouldKillProcesses=True
  441. MainFrameActions: Cooking (Linux): Automation.Process: Setting up command environment.
  442. MainFrameActions: Cooking (Linux): InternalUtils.SafeFileExists: SafeFileExists /home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationTool.exe=True
  443. MainFrameActions: Cooking (Linux): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=
  444. MainFrameActions: Cooking (Linux): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=/home/user/Development/UnrealEngine
  445. MainFrameActions: Cooking (Linux): CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=/home/user/Development/UnrealEngine/Engine/Programs/AutomationTool/Saved
  446. MainFrameActions: Cooking (Linux): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=/home/user/Library/Logs/Unreal Engine/LocalBuildLogs
  447. MainFrameActions: Cooking (Linux): InternalUtils.SafeFileExists: SafeFileExists /home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationTool.exe=True
  448. MainFrameActions: Cooking (Linux): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=/home/user/Development/UnrealEngine
  449. MainFrameActions: Cooking (Linux): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=/home/user/Development/UnrealEngine/Engine/Programs/AutomationTool/Saved
  450. MainFrameActions: Cooking (Linux): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=/home/user/Development/UnrealEngine/Engine/Programs/AutomationTool/Saved
  451. MainFrameActions: Cooking (Linux): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=/home/user/Library/Logs/Unreal Engine/LocalBuildLogs
  452. MainFrameActions: Cooking (Linux): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=True
  453. MainFrameActions: Cooking (Linux): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe=xbuild
  454. MainFrameActions: Cooking (Linux): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe=
  455. MainFrameActions: Cooking (Linux): CommandEnvironment.LogSettings: Command Environment settings:
  456. MainFrameActions: Cooking (Linux): CommandEnvironment.LogSettings: CmdExe=/bin/sh
  457. MainFrameActions: Cooking (Linux): CommandEnvironment.LogSettings: EngineSavedFolder=/home/user/Development/UnrealEngine/Engine/Programs/AutomationTool/Saved
  458. MainFrameActions: Cooking (Linux): CommandEnvironment.LogSettings: HasCapabilityToCompile=True
  459. MainFrameActions: Cooking (Linux): CommandEnvironment.LogSettings: LocalRoot=/home/user/Development/UnrealEngine
  460. MainFrameActions: Cooking (Linux): CommandEnvironment.LogSettings: LogFolder=/home/user/Library/Logs/Unreal Engine/LocalBuildLogs
  461. MainFrameActions: Cooking (Linux): CommandEnvironment.LogSettings: MountExe=mount.exe
  462. MainFrameActions: Cooking (Linux): CommandEnvironment.LogSettings: MsBuildExe=xbuild
  463. MainFrameActions: Cooking (Linux): CommandEnvironment.LogSettings: MsDevExe=
  464. MainFrameActions: Cooking (Linux): CommandEnvironment.LogSettings: RobocopyExe=robocopy.exe
  465. MainFrameActions: Cooking (Linux): CommandEnvironment.LogSettings: TimestampAsString=2015-04-28_23.42.12
  466. MainFrameActions: Cooking (Linux): CommandEnvironment.LogSettings: UATExe=/home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationTool.exe
  467. MainFrameActions: Cooking (Linux): ProjectUtils.CleanupFolders: Cleaning up project rules folder
  468. MainFrameActions: Cooking (Linux): CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(/home/user/Development/UnrealEngine/Engine/Programs/AutomationTool/Saved/Rules)
  469. MainFrameActions: Cooking (Linux): InternalUtils.SafeDeleteFile: SafeDeleteFile /home/user/Development/UnrealEngine/Engine/Programs/AutomationTool/Saved/Rules/UATRules-1595408425.dll
  470. MainFrameActions: Cooking (Linux): InternalUtils.SafeDeleteFile: SafeDeleteFile /home/user/Development/UnrealEngine/Engine/Programs/AutomationTool/Saved/Rules/UATRules-1595408425.dll.mdb
  471. MainFrameActions: Cooking (Linux): InternalUtils.SafeDeleteFile: SafeDeleteFile /home/user/Development/UnrealEngine/Engine/Programs/AutomationTool/Saved/Rules/UATRules-1595408425SourceFiles.txt
  472. MainFrameActions: Cooking (Linux): Automation.Process: Compiling scripts.
  473. MainFrameActions: Cooking (Linux): Using clang version '3.5.0' (string), 3 (major), 5 (minor), 0 (patch)
  474. MainFrameActions: Cooking (Linux): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs
  475. MainFrameActions: Cooking (Linux): ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 6 script DLL(s).
  476. MainFrameActions: Cooking (Linux): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/AutomationScripts.Automation.dll
  477. MainFrameActions: Cooking (Linux): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Win.Automation.dll
  478. MainFrameActions: Cooking (Linux): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Android/Android.Automation.dll
  479. MainFrameActions: Cooking (Linux): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/HTML5/HTML5.Automation.dll
  480. MainFrameActions: Cooking (Linux): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/IOS/IOS.Automation.dll
  481. MainFrameActions: Cooking (Linux): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Linux/Linux.Automation.dll
  482. MainFrameActions: Cooking (Linux): Platform.CreatePlatformsFromAssembly: Looking for platforms in /home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/AutomationScripts.Automation.dll
  483. MainFrameActions: Cooking (Linux): Platform.CreatePlatformsFromAssembly: Looking for platforms in /home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Win.Automation.dll
  484. MainFrameActions: Cooking (Linux): Platform.CreatePlatformsFromAssembly: Creating platform Win64Platform from /home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Win.Automation.dll.
  485. MainFrameActions: Cooking (Linux): Platform.CreatePlatformsFromAssembly: Creating platform Win32Platform from /home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Win.Automation.dll.
  486. MainFrameActions: Cooking (Linux): Platform.CreatePlatformsFromAssembly: Looking for platforms in /home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Android/Android.Automation.dll
  487. MainFrameActions: Cooking (Linux): Platform.CreatePlatformsFromAssembly: Creating platform AndroidPlatform from /home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Android/Android.Automation.dll.
  488. MainFrameActions: Cooking (Linux): Platform.CreatePlatformsFromAssembly: Looking for platforms in /home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/HTML5/HTML5.Automation.dll
  489. MainFrameActions: Cooking (Linux): Platform.CreatePlatformsFromAssembly: Creating platform HTML5Platform from /home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/HTML5/HTML5.Automation.dll.
  490. MainFrameActions: Cooking (Linux): Platform.CreatePlatformsFromAssembly: Looking for platforms in /home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/IOS/IOS.Automation.dll
  491. MainFrameActions: Cooking (Linux): Platform.CreatePlatformsFromAssembly: Creating platform IOSPlatform from /home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/IOS/IOS.Automation.dll.
  492. MainFrameActions: Cooking (Linux): Platform.CreatePlatformsFromAssembly: Looking for platforms in /home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Linux/Linux.Automation.dll
  493. MainFrameActions: Cooking (Linux): Platform.CreatePlatformsFromAssembly: Creating platform GenericLinuxPlatform from /home/user/Development/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Linux/Linux.Automation.dll.
  494. MainFrameActions: Cooking (Linux): Platform.InitializePlatforms: Creating placeholder platform for target: Unknown
  495. MainFrameActions: Cooking (Linux): Platform.InitializePlatforms: Creating placeholder platform for target: Mac
  496. MainFrameActions: Cooking (Linux): Platform.InitializePlatforms: Creating placeholder platform for target: XboxOne
  497. MainFrameActions: Cooking (Linux): Platform.InitializePlatforms: Creating placeholder platform for target: PS4
  498. MainFrameActions: Cooking (Linux): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT
  499. MainFrameActions: Cooking (Linux): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT_ARM
  500. MainFrameActions: Cooking (Linux): CommandUtils.InitP4Support: Initializing AllowSubmit.
  501. MainFrameActions: Cooking (Linux): CommandUtils.InitP4Support: AllowSubmit=False
  502. MainFrameActions: Cooking (Linux): CommandUtils.InitP4Support: Initializing P4Enabled.
  503. MainFrameActions: Cooking (Linux): CommandUtils.InitP4Support: P4Enabled=False
  504. MainFrameActions: Cooking (Linux): CommandUtils.InitP4Support: P4CLRequired=False
  505. MainFrameActions: Cooking (Linux): InternalUtils.SafeFileExists: SafeFileExists /home/user/Development/UnrealEngine/psunreal/MyProject2.uproject=True
  506. MainFrameActions: Cooking (Linux): InternalUtils.SafeFileExists: SafeFileExists /home/user/Development/UnrealEngine/psunreal/MyProject2.uproject=True
  507. MainFrameActions: Cooking (Linux): InternalUtils.SafeFileExists: SafeFileExists /home/user/Development/UnrealEngine/psunreal/MyProject2.uproject=True
  508. MainFrameActions: Cooking (Linux): BuildCookRun.SetupParams: Setting up ProjectParams for /home/user/Development/UnrealEngine/psunreal/MyProject2.uproject
  509. MainFrameActions: Cooking (Linux): ProjectUtils.DetectTargetsForProject: Looking for targets for project /home/user/Development/UnrealEngine/psunreal/MyProject2.uproject
  510. MainFrameActions: Cooking (Linux): ProjectUtils.DetectTargetsForProject: Searching for target rule files in /home/user/Development/UnrealEngine/psunreal
  511. MainFrameActions: Cooking (Linux): InternalUtils.SafeFileExists: SafeFileExists /home/user/Development/UnrealEngine/Engine/Programs/AutomationTool/Saved/Rules/UATRules-1595408425.dll=False
  512. MainFrameActions: Cooking (Linux): ProjectUtils.CompileAndLoadTargetsAssembly: Compiling targets DLL: /home/user/Development/UnrealEngine/Engine/Programs/AutomationTool/Saved/Rules/UATRules-1595408425.dll
  513. MainFrameActions: Cooking (Linux): ProjectUtils.DetectProjectProperties: Loading ini files for /home/user/Development/UnrealEngine/psunreal/MyProject2.uproject
  514. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: Project Params **************
  515. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: AdditionalServerMapParams=
  516. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: Archive=False
  517. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: ArchiveMetaData=False
  518. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: BaseArchiveDirectory=/home/user/Development/UnrealEngine/psunreal/ArchivedBuilds
  519. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: BaseStageDirectory=/home/user/Development/UnrealEngine/psunreal/Saved/StagedBuilds
  520. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: Build=False
  521. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: Cook=True
  522. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: Clean=
  523. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: Client=False
  524. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development
  525. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: ClientCookedTargets=MyProject2
  526. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: ClientTargetPlatform=Linux
  527. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: Compressed=False
  528. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False
  529. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: CookFlavor=
  530. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: CookOnTheFly=False
  531. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False
  532. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: CreateReleaseVersion=
  533. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: BasedOnReleaseVersion=
  534. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: DLCName=
  535. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: AdditionalCookerOptions=
  536. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: DedicatedServer=False
  537. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: DirectoriesToCook=
  538. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: CulturesToCook=
  539. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: EditorTargets=
  540. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: Foreign=False
  541. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: IsCodeBasedProject=True
  542. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: IsProgramTarget=False
  543. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: IterativeCooking=False
  544. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: Deploy=False
  545. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: IterativeDeploy=False
  546. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: LogWindow=False
  547. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: Manifests=False
  548. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: MapToRun=
  549. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: NoClient=False
  550. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: NumClients=0
  551. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: NoDebugInfo=False
  552. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: NoCleanStage=False
  553. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: NoXGE=False
  554. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: MapsToCook=
  555. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: Pak=False
  556. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: Package=False
  557. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: NullRHI=False
  558. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: FakeClient=False
  559. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: EditorTest=False
  560. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: RunAutomationTests=False
  561. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: RunAutomationTest=
  562. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: RunTimeoutSeconds=0
  563. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: CrashIndex=0
  564. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: ProgramTargets=
  565. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: ProjectBinariesFolder=/home/user/Development/UnrealEngine/psunreal/Binaries/Linux
  566. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: ProjectBinariesPath=/home/user/Development/UnrealEngine/psunreal/Binaries/Linux
  567. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: ProjectGameExeFilename=/home/user/Development/UnrealEngine/psunreal/Binaries/Linux/MyProject2
  568. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: ProjectGameExePath=/home/user/Development/UnrealEngine/psunreal/Binaries/Linux/MyProject2
  569. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: Distribution=False
  570. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: Prebuilt=False
  571. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: Prereqs=False
  572. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: NoBootstrapExe=False
  573. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: RawProjectPath=/home/user/Development/UnrealEngine/psunreal/MyProject2.uproject
  574. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: Rocket=False
  575. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: Run=False
  576. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development
  577. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: ServerCookedTargets=
  578. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: ServerTargetPlatform=Linux
  579. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: ShortProjectName=MyProject2
  580. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: SignedPak=False
  581. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: SignPak=
  582. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: SkipCook=False
  583. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: SkipCookOnTheFly=False
  584. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: SkipPak=False
  585. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: SkipStage=False
  586. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: Stage=False
  587. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: bUsesSteam=False
  588. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: bUsesCEF3=False
  589. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: bUsesSlate=True
  590. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False
  591. MainFrameActions: Cooking (Linux): ProjectParams.ValidateAndLog: Project Params **************
  592. MainFrameActions: Cooking (Linux): InternalUtils.SafeFileExists: SafeFileExists /home/user/Development/UnrealEngine/psunreal/MyProject2.uproject=True
  593. MainFrameActions: Cooking (Linux): BuildCookRun.GetDefaultMap: Trying to find DefaultMap in ini files
  594. MainFrameActions: Cooking (Linux): InternalUtils.SafeFileExists: SafeFileExists /home/user/Development/UnrealEngine/psunreal/Config/DefaultEngine.ini=True
  595. MainFrameActions: Cooking (Linux): BuildCookRun.GetDefaultMap: Looking for DefaultMap in /home/user/Development/UnrealEngine/psunreal/Config/DefaultEngine.ini
  596. MainFrameActions: Cooking (Linux): InternalUtils.SafeReadAllLines: SafeReadAllLines /home/user/Development/UnrealEngine/psunreal/Config/DefaultEngine.ini
  597. MainFrameActions: Cooking (Linux): BuildCookRun.GetDefaultMap: Found DefaultMap=/Engine/Maps/Entry
  598. MainFrameActions: Cooking (Linux): BuildCookRun.SetupParams: Cooking all maps
  599. MainFrameActions: Cooking (Linux): InternalUtils.SafeFileExists: SafeFileExists /home/user/Development/UnrealEngine/psunreal/MyProject2.uproject=True
  600. MainFrameActions: Cooking (Linux): InternalUtils.SafeFileExists: SafeFileExists /home/user/Development/UnrealEngine/psunreal/MyProject2.uproject=True
  601. MainFrameActions: Cooking (Linux): InternalUtils.SafeFileExists: SafeFileExists /home/user/Development/UnrealEngine/psunreal/MyProject2.uproject=True
  602. MainFrameActions: Cooking (Linux): Project.Cook: ********** COOK COMMAND STARTED **********
  603. MainFrameActions: Cooking (Linux): InternalUtils.SafeFileExists: SafeFileExists /home/user/Development/UnrealEngine/Engine/Binaries/Linux/UE4Editor=True
  604. MainFrameActions: Cooking (Linux): CommandUtils.RunCommandlet: Running UE4Editor Cook for project /home/user/Development/UnrealEngine/psunreal/MyProject2.uproject
  605. MainFrameActions: Cooking (Linux): CommandUtils.RunCommandlet: Commandlet log file is /home/user/Library/Logs/Unreal Engine/LocalBuildLogs/Cook.txt
  606. MainFrameActions: Cooking (Linux): InternalUtils.SafeFileExists: SafeFileExists /home/user/Development/UnrealEngine/Engine/Binaries/Linux/UE4Editor=True
  607. MainFrameActions: Cooking (Linux): CommandUtils.Run: Run: /home/user/Development/UnrealEngine/Engine/Binaries/Linux/UE4Editor /home/user/Development/UnrealEngine/psunreal/MyProject2.uproject -run=Cook -MapIniSection=AllMaps -I18NPreset= -TargetPlatform=LinuxNoEditor -buildmachine -Unversioned -fileopenlog -abslog="/home/user/Library/Logs/Unreal Engine/LocalBuildLogs/Cook.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity
  608. MainFrameActions: Cooking (Linux): UE4Editor: Signal 11 caught.
  609. MainFrameActions: Cooking (Linux): UE4Editor: [Callstack] 02 0x00007f4c6f5a86b1 ReportCrash(FLinuxCrashContext const&)
  610. MainFrameActions: Cooking (Linux): UE4Editor: [Callstack] 03 0x0000000000429c1b EngineCrashHandler(FGenericCrashContext const&)
  611. MainFrameActions: Cooking (Linux): UE4Editor: [Callstack] 04 0x00007f4c6f5ab9e5 PlatformCrashHandler(int, siginfo_t*, void*)
  612. MainFrameActions: Cooking (Linux): UE4Editor: [Callstack] 05 0x00007f4c6ffe9c90 /lib/x86_64-linux-gnu/libpthread.so.0(+0xfc90) [0x7f4c6ffe9c90]
  613. MainFrameActions: Cooking (Linux): UE4Editor: [Callstack] 06 0x00007f4c6f559a98 FPlatformFileOpenLog::OpenRead(wchar_t const*)
  614. MainFrameActions: Cooking (Linux): UE4Editor: [Callstack] 07 0x00007f4c6f514a68 FFileManagerGeneric::CreateFileReader(wchar_t const*, unsigned int)
  615. MainFrameActions: Cooking (Linux): UE4Editor: [Callstack] 08 0x00007f4c6f607bbf FFileHelper::LoadFileToString(FString&, wchar_t const*, unsigned int)
  616. MainFrameActions: Cooking (Linux): UE4Editor: [Callstack] 09 0x00007f4c6a885bb2 FProjectDescriptor::Load(FString const&, FText&)
  617. MainFrameActions: Cooking (Linux): UE4Editor: [Callstack] 10 0x00007f4c6a8876e8 FProjectManager::LoadProjectFile(FString const&)
  618. MainFrameActions: Cooking (Linux): UE4Editor: [Callstack] 11 0x000000000041340d FEngineLoop::PreInit(wchar_t const*)
  619. MainFrameActions: Cooking (Linux): UE4Editor: [Callstack] 12 0x000000000041f4cd GuardedMain(wchar_t const*)
  620. MainFrameActions: Cooking (Linux): UE4Editor: [Callstack] 13 0x000000000042a48f /home/user/Development/UnrealEngine/Engine/Binaries/Linux/UE4Editor(main+0x81f) [0x42a48f]
  621. MainFrameActions: Cooking (Linux): UE4Editor: [Callstack] 14 0x00007f4c64cccec5 /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf5) [0x7f4c64cccec5]
  622. MainFrameActions: Cooking (Linux): UE4Editor: [Callstack] 15 0x000000000041124e /home/user/Development/UnrealEngine/Engine/Binaries/Linux/UE4Editor() [0x41124e]
  623. MainFrameActions: Cooking (Linux): UE4Editor: Using binned.
  624. MainFrameActions: Cooking (Linux): UE4Editor: Trying to load: libLND-qt5.so
  625. MainFrameActions: Cooking (Linux): UE4Editor: LND loaded backend: qt5
  626. MainFrameActions: Cooking (Linux): UE4Editor: Increasing per-process limit of core file size to infinity.
  627. MainFrameActions: Cooking (Linux): UE4Editor: - Existing per-process limit (soft=18446744073709551615, hard=18446744073709551615) is enough for us (need only 18446744073709551615)
  628. MainFrameActions: Cooking (Linux): UE4Editor: EngineCrashHandler: Signal=11
  629. MainFrameActions: Cooking (Linux): UE4Editor:
  630. MainFrameActions: Cooking (Linux): UE4Editor: LogInit:Display: Running engine for game: MyProject2Starting ../../../Engine/Binaries/Linux/CrashReportClient
  631. MainFrameActions: Cooking (Linux): UE4Editor:
  632. MainFrameActions: Cooking (Linux): UE4Editor: LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 9550Using binned.
  633. MainFrameActions: Cooking (Linux): UE4Editor: LogModuleManager:Warning: ModuleManager: Module 'PakFile' not found - its StaticallyLinkedModuleInitializers function is null.
  634. MainFrameActions: Cooking (Linux): UE4Editor: LogModuleManager:Warning: ModuleManager: Module 'SandboxFile' not found - its StaticallyLinkedModuleInitializers function is null.
  635. MainFrameActions: Cooking (Linux): UE4Editor: LogModuleManager:Warning: ModuleManager: Module 'StreamingFile' not found - its StaticallyLinkedModuleInitializers function is null.
  636. MainFrameActions: Cooking (Linux): UE4Editor: LogModuleManager:Warning: ModuleManager: Module 'NetworkFile' not found - its StaticallyLinkedModuleInitializers function is null.
  637. MainFrameActions: Cooking (Linux): UE4Editor: LogInit: Version: 4.7.6-0+++depot+UE4-Releases+4.7
  638. MainFrameActions: Cooking (Linux): UE4Editor: LogInit: API Version: 0
  639. MainFrameActions: Cooking (Linux): UE4Editor: LogInit: Compiled (64-bit): Apr 28 2015 21:10:46
  640. MainFrameActions: Cooking (Linux): UE4Editor: LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final)
  641. MainFrameActions: Cooking (Linux): UE4Editor: LogInit: Build Configuration: Development
  642. MainFrameActions: Cooking (Linux): UE4Editor: LogInit: Branch Name: ++depot+UE4-Releases+4.7
  643. MainFrameActions: Cooking (Linux): UE4Editor: LogInit: Command line: /home/user/Development/UnrealEngine/Engine/Binaries/Linux/crashinfo-MyProject2-pid-9546-2015.04.28-23.42.15-0002885A0F04171C002A031D8DAE50CF/
  644. MainFrameActions: Cooking (Linux): UE4Editor: LogInit: Base directory: /home/user/Development/UnrealEngine/Engine/Binaries/Linux/
  645. MainFrameActions: Cooking (Linux): UE4Editor: LogInit: Rocket: 0
  646. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:961][ 0]LogTaskGraph: Started task graph with 2 named threads and 5 total threads.
  647. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:962][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  648. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:962][ 0]LogInit: Object subsystem initialized
  649. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:962][ 0]LogInit: Linux hardware info:
  650. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:962][ 0]LogInit: - this process' id (pid) is 9550, parent process' id (ppid) is 9546
  651. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:962][ 0]LogInit: - we are not running under debugger
  652. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:962][ 0]LogInit: - machine network name is 'u13'
  653. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:962][ 0]LogInit: - we're logged in locally
  654. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:962][ 0]LogInit: - Number of physical cores available for the process: 4
  655. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:962][ 0]LogInit: - Number of logical cores available for the process: 4
  656. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:962][ 0]LogInit: - Memory allocator used: binned
  657. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:962][ 0]LogInit: Linux-specific commandline switches:
  658. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:962][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
  659. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:962][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
  660. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:962][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
  661. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:962][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
  662. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:962][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
  663. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:962][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
  664. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:962][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
  665. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:962][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7854 MB, 8042540 KB, 8235560960 bytes)
  666. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:962][ 0]LogTextLocalizationManager: The requested culture ('') has no localization data; falling back to 'en' for localization and internationalization data.
  667. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:983][ 0]LogInit: Using libcurl 7.38.0
  668. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:983][ 0]LogInit: - built for x86_64-unknown-linux-gnu
  669. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:983][ 0]LogInit: - supports SSL with OpenSSL/1.0.1i
  670. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:983][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.2.5
  671. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:983][ 0]LogInit: - other features:
  672. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:983][ 0]LogInit: CURL_VERSION_SSL
  673. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:983][ 0]LogInit: CURL_VERSION_LIBZ
  674. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:983][ 0]LogInit: CURL_VERSION_IPV6
  675. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:983][ 0]LogInit: CURL_VERSION_ASYNCHDNS
  676. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:983][ 0]LogInit: CURL_VERSION_LARGEFILE
  677. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:983][ 0]LogInit: CURL_VERSION_TLSAUTH_SRP
  678. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:983][ 0]LogInit: Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
  679. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:983][ 0]LogInit: Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
  680. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:983][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
  681. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:983][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  682. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:983][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  683. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:983][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  684. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:983][ 0]LogInit: - CertBundlePath = /etc/ssl/certs/ca-certificates.crt - Libcurl will set CURLOPT_CAINFO to it
  685. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:984][ 0]CrashReportClientLog: Initial state = Unknown UploadState value
  686. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:984][ 0]CrashReportClientLog: Sending HTTP request (pinging server)
  687. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.15:984][ 0]CrashReportClientLog: Got 3 pending files to upload from 'crashinfo-MyProject2-pid-9546-2015.04.28-23.42.15-0002885A0F04171C002A031D8DAE50CF'
  688. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:214][ 0]CrashReportClientLog: OnProcessRequestComplete(), State=PingingServer bSucceeded=1
  689. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:215][ 0]CrashReportClientLog: Proceeding to upload 3 pending files from 'crashinfo-MyProject2-pid-9546-2015.04.28-23.42.15-0002885A0F04171C002A031D8DAE50CF'
  690. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:215][ 0]CrashReportClientLog: State change from PingingServer to CheckingReport
  691. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:215][ 0]CrashReportClientLog: Sending HTTP request (checking report)
  692. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:215][ 0]CrashReportClientLog: PostData Num: 82
  693. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:315][ 0]CrashReportClientLog: OnProcessRequestComplete(), State=CheckingReport bSucceeded=1
  694. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:315][ 0]CrashReportClientLog: Response->GetContentAsString(): '<CrashReporterResult bSuccess="true" ID="0" Message="" />'
  695. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:315][ 0]CrashReportClientLog: ResultNode->GetAttribute(TEXT("bSuccess")) = true
  696. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:315][ 0]CrashReportClientLog: State change from CheckingReport to CheckingReportDetail
  697. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:315][ 0]CrashReportClientLog: Sending HTTP request (checking report)
  698. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:315][ 0]CrashReportClientLog: PostData Num: 2066
  699. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:415][ 0]CrashReportClientLog: OnProcessRequestComplete(), State=CheckingReportDetail bSucceeded=1
  700. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:415][ 0]CrashReportClientLog: Response->GetContentAsString(): '<CrashReporterResult bSuccess="true" ID="0" Message="" />'
  701. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:415][ 0]CrashReportClientLog: ResultNode->GetAttribute(TEXT("bSuccess")) = true
  702. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:415][ 0]CrashReportClientLog: State change from CheckingReportDetail to SendingFiles
  703. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:415][ 0]CrashReportClientLog: CompressAndSendData have 3 pending files
  704. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:415][ 0]CrashReportClientLog: CompressAndSendData compressing 2066 bytes ('/home/user/Development/UnrealEngine/Engine/Binaries/Linux/crashinfo-MyProject2-pid-9546-2015.04.28-23.42.15-0002885A0F04171C002A031D8DAE50CF/wermeta.xml')
  705. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:415][ 0]CrashReportClientLog: CompressAndSendData compressing 1483 bytes ('/home/user/Development/UnrealEngine/Engine/Binaries/Linux/crashinfo-MyProject2-pid-9546-2015.04.28-23.42.15-0002885A0F04171C002A031D8DAE50CF/diagnostics.txt')
  706. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:415][ 0]CrashReportClientLog: CompressAndSendData compressing 4 bytes ('/home/user/Development/UnrealEngine/Engine/Binaries/Linux/crashinfo-MyProject2-pid-9546-2015.04.28-23.42.15-0002885A0F04171C002A031D8DAE50CF/minidump.dmp')
  707. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:416][ 0]CrashReportClientLog: Sending HTTP request (posting file)
  708. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:916][ 0]CrashReportClientLog: OnProcessRequestComplete(), State=SendingFiles bSucceeded=1
  709. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:916][ 0]CrashReportClientLog: Sending HTTP request (posting "Upload complete")
  710. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.16:916][ 0]CrashReportClientLog: State change from SendingFiles to PostingReportComplete
  711. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.19:187][ 0]CrashReportClientLog: OnProcessRequestComplete(), State=PostingReportComplete bSucceeded=1
  712. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.19:187][ 0]CrashReportClientLog: State change from PostingReportComplete to CheckingReport
  713. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.19:187][ 0]CrashReportClientLog: All uploads done
  714. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.19:187][ 0]CrashReportClientLog: State change from CheckingReport to Finished
  715. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.19:988][ 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
  716. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.20:021][ 0]CrashReportClientLog: Final state = Finished
  717. MainFrameActions: Cooking (Linux): UE4Editor: [2015.04.29-03.42.20:021][ 0]LogExit: Exiting.
  718. MainFrameActions: Cooking (Linux): UE4Editor:
  719. MainFrameActions: Cooking (Linux): UE4Editor: LogHAL: Child 9550 is no more running (zombie), Wait()ing immediately.
  720. MainFrameActions: Cooking (Linux): UE4Editor: LogGenericPlatformMisc: FPlatformMisc::RequestExit(1)
  721. MainFrameActions: Cooking (Linux): CommandUtils.Run: Run: Took 6.680873s to run UE4Editor, ExitCode=134
  722. MainFrameActions: Cooking (Linux): Project.Cook: Cook failed. Deleting cooked data.
  723. MainFrameActions: Cooking (Linux): ErrorReporter.Error: ERROR: AutomationTool error: Cook failed.
  724. MainFrameActions: Cooking (Linux): BuildCommand.Execute: ERROR: BUILD FAILED
  725. MainFrameActions: Cooking (Linux): Program.Main: ERROR: AutomationTool terminated with exception:
  726. MainFrameActions: Cooking (Linux): Program.Main: ERROR: Exception in AutomationTool: BUILD FAILED: Failed while running Cook for /home/user/Development/UnrealEngine/psunreal/MyProject2.uproject; see log /home/user/Library/Logs/Unreal Engine/LocalBuildLogs/Cook.txt
  727. MainFrameActions: Cooking (Linux): Stacktrace: at AutomationTool.CommandUtils.RunCommandlet (System.String ProjectName, System.String UE4Exe, System.String Commandlet, System.String Parameters) [0x00000] in <filename unknown>:0
  728. MainFrameActions: Cooking (Linux): at AutomationTool.CommandUtils.CookCommandlet (System.String ProjectName, System.String UE4Exe, System.String[] Maps, System.String[] Dirs, System.String InternationalizationPreset, System.String[] Cultures, System.String TargetPlatform, System.String Parameters) [0x00000] in <filename unknown>:0
  729. MainFrameActions: Cooking (Linux): at Project.Cook (AutomationTool.ProjectParams Params) [0x00000] in <filename unknown>:0
  730. MainFrameActions: Cooking (Linux): Program.Main: ERROR: BUILD FAILED: Failed while running Cook for /home/user/Development/UnrealEngine/psunreal/MyProject2.uproject; see log /home/user/Library/Logs/Unreal Engine/LocalBuildLogs/Cook.txt
  731. MainFrameActions: Cooking (Linux): ProcessManager.KillAll: Trying to kill 0 spawned processes.
  732. MainFrameActions: Cooking (Linux): Program.Main: AutomationTool exiting with ExitCode=25
  733. MainFrameActions: Cooking (Linux): Domain_ProcessExit
  734. MainFrameActions: Cooking (Linux): ProcessManager.KillAll: Trying to kill 0 spawned processes.
  735. MainFrameActions: Cooking (Linux): RunUAT ERROR: AutomationTool was unable to run successfully.
  736. LogHAL: Child 9461 is no more running (zombie), Wait()ing immediately.
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