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0rthus Feb 27th, 2014 1,969 Never
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  1. # Configuration file
  2.  
  3. ####################
  4. # additional
  5. ####################
  6.  
  7. additional {
  8.     # List any mob names you want disabled on the server
  9.     S:disableMobNames <
  10.      >
  11. }
  12.  
  13.  
  14. ####################
  15. # block
  16. ####################
  17.  
  18. block {
  19.     # The id of the auto anvil
  20.     I:blockAutoAnvilId=2560
  21.  
  22.     # The id of the auto enchantment table
  23.     I:blockAutoEnchantmentTableId=2561
  24.  
  25.     # The id of the bear trap
  26.     I:blockBearTrapId=2550
  27.  
  28.     # The id of the big button block
  29.     I:blockBigButton=2555
  30.  
  31.     # The id of the block-breaker block
  32.     I:blockBlockBreakerId=2563
  33.  
  34.     # The id of the block-placer block
  35.     I:blockBlockPlacerId=2564
  36.  
  37.     # The id of the cannon block
  38.     I:blockCannonId=2552
  39.  
  40.     # The id of the glass canvas block
  41.     I:blockCanvasGlassId=2572
  42.  
  43.     # The id of the canvas block
  44.     I:blockCanvasId=2569
  45.  
  46.     # The id of the donation station block
  47.     I:blockDonationStationId=2567
  48.  
  49.     # The id of the drawing table
  50.     I:blockDrawingTable=2574
  51.  
  52.     # The id of the elevator block
  53.     I:blockElevatorId=2542
  54.  
  55.     # The id of the fan block
  56.     I:blockFanId=2575
  57.  
  58.     # The id of the flag block
  59.     I:blockFlagId=2547
  60.  
  61.     # The id of the grave block
  62.     I:blockGraveId=2546
  63.  
  64.     # The id of the guide
  65.     I:blockGuideId=2541
  66.  
  67.     # The id of the heal block
  68.     I:blockHealId=2543
  69.  
  70.     # The id of the imaginary block
  71.     I:blockImaginaryId=2556
  72.  
  73.     # The id of the item-dropper block
  74.     I:blockItemDropperId=2565
  75.  
  76.     # The id of the ladder
  77.     I:blockLadderId=2576
  78.     I:blockLightboxId=2544
  79.  
  80.     # The id of the Ore Crusher
  81.     I:blockMachineOreCrusherId=2570
  82.  
  83.     # The id of the paint tin
  84.     I:blockPaintCanId=2571
  85.  
  86.     # The id of the clay stainer block
  87.     I:blockPaintMixer=2568
  88.  
  89.     # The id of the path block
  90.     I:blockPathId=2559
  91.  
  92.     # The id of the map projector block
  93.     I:blockProjectorId=2573
  94.  
  95.     # The id of the radio block
  96.     I:blockRadioId=2577
  97.  
  98.     # The id of the rope ladder block
  99.     I:blockRopeLadderId=2566
  100.  
  101.     # The id of the sponge block
  102.     I:blockSpongeId=2554
  103.  
  104.     # The id of the sprinkler block
  105.     I:blockSprinklerId=2551
  106.  
  107.     # The id of the tank block
  108.     I:blockTankId=2548
  109.  
  110.     # The id of the target block
  111.     I:blockTargetId=2545
  112.  
  113.     # The id of the trophy block
  114.     I:blockTrophyId=2549
  115.  
  116.     # The id of the vacuum hopper block
  117.     I:blockVacuumHopperId=2553
  118.  
  119.     # The id of the village highlighter block
  120.     I:blockVillageHighlighterId=2558
  121.  
  122.     # The id of the xp bottler block
  123.     I:blockXPBottlerId=2557
  124.  
  125.     # The id of the xp drain block
  126.     I:blockXPDrainId=2562
  127. }
  128.  
  129.  
  130. ####################
  131. # cartographer
  132. ####################
  133.  
  134. cartographer {
  135.     # List of blocks that should be invisible to cartographer. Example: id:3,  OpenBlocks:openblocks_radio (case sensitive)
  136.     S:blockBlacklist <
  137.      >
  138. }
  139.  
  140.  
  141. ####################
  142. # crane
  143. ####################
  144.  
  145. crane {
  146.     # Enable magnet turtles in creative list
  147.     B:addTurtles=true
  148.  
  149.     # Use shift to control crane direction (otherwise, toggle every time)
  150.     B:boringMode=true
  151.  
  152.     # Enable collision checking of crane arm
  153.     B:doCraneCollisionCheck=false
  154.  
  155.     # Range of magnet CC peripheral
  156.     D:turtleMagnetRange=4.0
  157. }
  158.  
  159.  
  160. ####################
  161. # cursor
  162. ####################
  163.  
  164. cursor {
  165.     # Amount of damage a cursor can take
  166.     I:cursorMaxDamage=128
  167. }
  168.  
  169.  
  170. ####################
  171. # debug
  172. ####################
  173.  
  174. debug {
  175.     # Show structures found by golden eye
  176.     B:goldenEyeDebug=false
  177.  
  178.     # Dump extra amount of data, every time grave is created
  179.     B:gravesDebug=false
  180. }
  181.  
  182.  
  183. ####################
  184. # dropblock
  185. ####################
  186.  
  187. dropblock {
  188.     # Does the elevator drain player XP when used?
  189.     B:elevatorDrainsXP=false
  190.  
  191.     # The elevator will ignore half blocks when counting the blocks it can pass through
  192.     B:ignoreHalfBlocks=false
  193.  
  194.     # The elevator will try to pass through blocks that have custom collision boxes
  195.     B:irregularBlocksArePassable=false
  196.  
  197.     # The maximum amount of blocks the elevator can pass through before the teleport fails. -1 disables this
  198.     I:maxPassThrough=4
  199.     B:mustFaceDirection=false
  200.  
  201.     # The range of the drop block
  202.     I:searchDistance=20
  203.  
  204.     # Defines blocks that are handled specially by elevators. Entries are in form <modId>:<blockName>:<action> or id:<blockId>:<action>. Possible actions: abort (elevator can't pass block), increment (counts for elevatorMaxBlockPassCount limit) and ignore
  205.     S:specialBlockRules <
  206.      >
  207. }
  208.  
  209.  
  210. ####################
  211. # features
  212. ####################
  213.  
  214. features {
  215.     # Explosive enchant can break blocks at level 3
  216.     B:explosiveEnchantGrief=true
  217.  
  218.     # Id of explosive enchantment
  219.     I:explosiveEnchantmentId=211
  220. }
  221.  
  222.  
  223. ####################
  224. # glasses
  225. ####################
  226.  
  227. glasses {
  228.     # 0.0 - no visible change to world, 1.0 - world fully obscured
  229.     D:opacity=0.95
  230.  
  231.     # Use texture for obscuring world
  232.     B:useTexture=true
  233. }
  234.  
  235.  
  236. ####################
  237. # grave
  238. ####################
  239.  
  240. grave {
  241.     B:enableGraves=false
  242.     I:ghostProbability=0
  243. }
  244.  
  245.  
  246. ####################
  247. # hacks
  248. ####################
  249.  
  250. hacks {
  251.     # Enable experimental features that may be buggy or broken entirely
  252.     B:enableExperimentalFeatures=false
  253.  
  254.     # Allow OpenBlocks to hook the player renderer to apply special effects
  255.     B:tryHookPlayerRenderer=true
  256. }
  257.  
  258.  
  259. ####################
  260. # imaginary
  261. ####################
  262.  
  263. imaginary {
  264.     # Speed of imaginary blocks fading/appearing
  265.     D:fadingSpeed=0.007499999832361937
  266.  
  267.     # Number of newly created crayon/pencil uses
  268.     D:numberOfUses=10.0
  269. }
  270.  
  271.  
  272. ####################
  273. # item
  274. ####################
  275.  
  276. item {
  277.     # The id of the cartographer spawner item
  278.     I:itemCartographerId=14993
  279.  
  280.     # The id of the crane controller item
  281.     I:itemCraneControl=14983
  282.  
  283.     # The id of the crane backpack item
  284.     I:itemCraneId=14984
  285.  
  286.     # The id of the cursor item
  287.     I:itemCursorId=14997
  288.  
  289.     # The id of the empty height map item
  290.     I:itemEmptyMap=14992
  291.  
  292.     # The id of the filled bucket
  293.     I:itemFilledBucketId=14986
  294.  
  295.     # The id of the generic item
  296.     I:itemGenericId=14976
  297.  
  298.     # The id of the unstackable generic item
  299.     I:itemGenericUnstackableId=14996
  300.  
  301.     # The id of the imaginary crayon glasses item
  302.     I:itemGlassesCrayon=14980
  303.  
  304.     # The id of the imaginary pencil glasses item
  305.     I:itemGlassesPencil=14979
  306.  
  307.     # The id of the serious admin glasses item
  308.     I:itemGlassesSerious=14982
  309.  
  310.     # The id of the amazing technicolor glasses item
  311.     I:itemGlassesTechnicolor=14981
  312.  
  313.     # The id of the golden eye item
  314.     I:itemGoldenEyeId=14995
  315.  
  316.     # The id of the hang glider
  317.     I:itemHangGliderId=14975
  318.  
  319.     # The id of the height map item
  320.     I:itemHeightMap=14991
  321.  
  322.     # The id of info book
  323.     I:itemInfoBookId=14999
  324.  
  325.     # The id of the luggage item
  326.     I:itemLuggageId=14977
  327.  
  328.     # The id of the paint brush
  329.     I:itemPaintBrushId=14988
  330.  
  331.     # The id of the sleeping bag
  332.     I:itemSleepingBagId=14987
  333.  
  334.     # The id of slimalyzer item
  335.     I:itemSlimalyzerId=14985
  336.  
  337.     # The id of the sonic glasses item
  338.     I:itemSonicGlassesId=14978
  339.  
  340.     # The id of the Squeegee
  341.     I:itemSqueegeeId=14990
  342.  
  343.     # The id of the stencil
  344.     I:itemStencilId=14989
  345.  
  346.     # The id of the tasty clay item!
  347.     I:itemTastyClay=14994
  348.  
  349.     # The id of tuned crystal item
  350.     I:itemTunedCrystalId=14998
  351. }
  352.  
  353.  
  354. ####################
  355. # openblocks
  356. ####################
  357.  
  358. openblocks {
  359.     B:failIdsQuietly=true
  360. }
  361.  
  362.  
  363. ####################
  364. # radio
  365. ####################
  366.  
  367. radio {
  368.     # Add tuned crystals as loot in chests
  369.     B:enableChestLoot=true
  370.  
  371.     # Maximum number of sources playing at one time
  372.     I:maxSources=3
  373.  
  374.     # List any radio stations you want
  375.     S:radioStations <
  376. "http://http://ocrstream.rainwave.cc:8000/ocremix.mp3;OC Remix;Red"
  377.      >
  378.  
  379.     # Tuned crystals merchant id (-1 to disable)
  380.     I:radioVillagerId=6156
  381.  
  382.     # Should tuned crystals sell records too
  383.     B:radioVillagerSellsRecords=true
  384. }
  385.  
  386.  
  387. ####################
  388. # sprinkler
  389. ####################
  390.  
  391. sprinkler {
  392.     # 1/chance that crops will be fertilized with bonemeal
  393.     I:bonemealFertilizeChance=200
  394.  
  395.     # The range in each cardinal direction that crops will be affected.
  396.     I:effectiveRange=4
  397.  
  398.     # 1/chance that crops will be fertilized without bonemeal
  399.     I:fertilizeChance=500
  400. }
  401.  
  402.  
  403. ####################
  404. # tanks
  405. ####################
  406.  
  407. tanks {
  408.     # The amount of buckets each tank can hold
  409.     I:bucketsPerTank=16
  410.  
  411.     # Tanks will emit light when they contain a liquid that glows (eg. lava)
  412.     B:emitLight=true
  413. }
  414.  
  415.  
  416. ####################
  417. # tomfoolery
  418. ####################
  419.  
  420. tomfoolery {
  421.     # You know, THAT thing! That you shouldn't do in public!
  422.     B:doItWhileTyping=false
  423.  
  424.     # Are you serious too?
  425.     B:weAreSeriousPeople=true
  426. }
  427.  
  428.  
  429. ####################
  430. # trophy
  431. ####################
  432.  
  433. trophy {
  434.     # The chance (from 0 to 1) of a trophy drop. for example, 0.001 for 1/1000
  435.     D:trophyDropChance=0.001
  436. }
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