Hugo1234cool

Untitled

Feb 19th, 2019
102
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 17.84 KB | None | 0 0
  1. --[[
  2. Jump in the CAAC
  3. by EthanHong0407
  4.  
  5. why the hell did i make this
  6. i dont even know anymore
  7. ]]--https://github.com/Mokiros/roblox-FE-compatibility
  8. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  9. local Player,game,owner = owner,game
  10. local RealPlayer = Player
  11. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  12.  
  13. local plr =owner
  14. local char = plr.Character
  15. local hum = char:FindFirstChildOfClass("Humanoid")
  16. local t = tick()
  17. local action = ""
  18. local torsorot = 0
  19. if hum:FindFirstChild("Animator") then
  20. hum.Animator:Destroy()
  21. end
  22.  
  23. hum.WalkSpeed = 0
  24.  
  25.  
  26. local song = Instance.new("Sound", char)
  27. song.SoundId = "rbxassetid://1883633498"
  28. song.Volume = 1
  29. song.TimePosition = 3
  30. song:Play()
  31. function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name)
  32. local joint = Instance.new("Motor6D", wp0)
  33. joint.Part0 = wp0
  34. joint.Part1 = wp1
  35. joint.C0 = CFrame.new(wc0x, wc0y, wc0z)
  36. joint.C1 = CFrame.new(wc1x, wc1y, wc1z)
  37. joint.Name = name
  38. return joint
  39. end
  40.  
  41. local RS = createJoint(char.Torso, char["Right Arm"], 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder")
  42. local TS = createJoint(char.HumanoidRootPart, char.Torso, 0, 0, 0, 0, 0, 0, "RootJoint")
  43. local LS = createJoint(char.Torso, char["Left Arm"], -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder")
  44. local RH = createJoint(char.Torso, char["Right Leg"], 0.5, -1, 0, 0, 1, 0, "Right Hip")
  45. local LH = createJoint(char.Torso, char["Left Leg"], -0.5, -1, 0, 0, 1, 0, "Left Hip")
  46. local NK = createJoint(char.Torso, char.Head, 0, 1, 0, 0, -1/2, 0, "Neck")
  47.  
  48. local rsc0 = RS.C0
  49. local lsc0 = LS.C0
  50. local tsc0 = TS.C0
  51. local rhc0 = RH.C0
  52. local lhc0 = LH.C0
  53. local nkc0 = NK.C0
  54.  
  55. local gun = Instance.new("Part", char)
  56. gun.Size = Vector3.new(1, 1, 1)
  57. gun.Anchored = false
  58. gun.CFrame = CFrame.new(0, 10, 0)
  59. gun.BrickColor = BrickColor.new("Black")
  60. gun:BreakJoints()
  61. local gunMesh = Instance.new("SpecialMesh", gun)
  62. gunMesh.MeshId = "rbxassetid://430697201"
  63. gunMesh.Scale = Vector3.new(1, 1, 1)
  64.  
  65. local gunWeld = Instance.new("Weld", gun)
  66. gunWeld.Part0 = char["Right Arm"]
  67. gunWeld.Part1 = gun
  68. gunWeld.C0 = CFrame.new(0, -1.2, -0.3) * CFrame.Angles(0, 0, math.rad(90))
  69. * CFrame.Angles(math.rad(-90), 0, 0)
  70. * CFrame.Angles(0, math.rad(180), 0)
  71.  
  72.  
  73. TS.C0 = CFrame.new(0, 10000, 0)
  74. game:GetService("RunService").RenderStepped:connect(function()
  75. t = t + 0.5
  76. if action == "IGotAGun" then
  77. local speed = 0.3
  78. torsorot = torsorot + 45
  79. NK.C0 = NK.C0:lerp(nkc0, speed)
  80. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.rad(torsorot), 0, 0)
  81. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  82. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  83. * CFrame.Angles(math.rad(90), 0, 0), speed)
  84. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  85. * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
  86. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  87. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  88. elseif action == "IGotAGun2" then
  89. local speed = 0.3
  90.  
  91. NK.C0 = NK.C0:lerp(nkc0, speed)
  92. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
  93. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  94. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  95. * CFrame.Angles(math.rad(90), 0, 0), speed)
  96. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  97. * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
  98. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  99. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  100. elseif action == "CoufCouf" then
  101. local speed = 1
  102. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  103. math.rad(math.random(-360, 360)),
  104. math.rad(math.random(-360, 360))), speed)
  105. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  106. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  107. math.rad(math.random(-360, 360)),
  108. math.rad(math.random(-360, 360))), speed)
  109. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  110. math.rad(math.random(-360, 360)),
  111. math.rad(math.random(-360, 360))), speed)
  112. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  113. math.rad(math.random(-360, 360)),
  114. math.rad(math.random(-360, 360))), speed)
  115. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  116. math.rad(math.random(-360, 360)),
  117. math.rad(math.random(-360, 360))), speed)
  118. elseif action == "Sleep" then
  119. local speed = 1
  120. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(10), 0), speed)
  121. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -0.5, 1)
  122. * CFrame.Angles(math.rad(90), 0, 0), speed)
  123. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(60)), speed)
  124. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(-45)), speed)
  125. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
  126. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-40)), speed)
  127. elseif action == "WakeUp" then
  128. local speed = 0.3
  129. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-10), 0, 0), speed)
  130. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
  131. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(-20)), speed)
  132. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
  133. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  134. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
  135. elseif action == "Whehw" then
  136. local speed = 1
  137. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  138. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
  139. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  140. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  141. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  142. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
  143. elseif action == "Julioliolio" then
  144. local speed = 1
  145. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  146. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  147. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  148. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  149. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  150. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  151. elseif action == "ICan" then
  152. local speed = 1
  153. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  154. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  155. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  156. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  157. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  158. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  159. * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
  160. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  161. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  162. elseif action == "ICan2" then
  163. local speed = 0.4
  164. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  165. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  166. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  167. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  168. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  169. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  170. * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
  171. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  172. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  173. elseif action == "ICant" then
  174. local speed = 0.4
  175. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  176. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  177. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  178. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  179. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  180. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  181. * CFrame.Angles(math.rad(90), 0, math.rad(-70)), speed)
  182. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  183. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  184. elseif action == "BabyJeans" then
  185. NK.C0 = nkc0
  186. TS.C0 = tsc0 * CFrame.new(0, 8, 0)
  187. LS.C0 = lsc0
  188. RS.C0 = rsc0
  189. LH.C0 = lhc0
  190. RH.C0 = rhc0
  191. elseif action == "YouAndYour" then
  192. local speed = 1
  193. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, -math.rad(20), 0), speed)
  194. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(20), 0)
  195. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  196. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  197. * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  198. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0), speed)
  199. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  200. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  201. elseif action == "Painis" then
  202. local speed = 0.4
  203. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-20), 0, 0), speed)
  204. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
  205. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  206. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, -0.1, 0)
  207. * CFrame.Angles(math.rad(10), 0, math.rad(-45)), speed)
  208. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, -0.1, 0)
  209. * CFrame.Angles(math.rad(10), 0, math.rad(45)), speed)
  210. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  211. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  212. elseif action == "Impoopments" then
  213. local speed = 1
  214. NK.C0 = NK.C0:lerp(nkc0, speed)
  215. TS.C0 = TS.C0:lerp(tsc0, speed)
  216. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  217. math.rad(math.random(-360, 360)),
  218. math.rad(math.random(-360, 360))), speed)
  219. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  220. math.rad(math.random(-360, 360)),
  221. math.rad(math.random(-360, 360))), speed)
  222. RH.C0 = RH.C0:lerp(rhc0, speed)
  223. LH.C0 = LH.C0:lerp(lhc0, speed)
  224. elseif action == "Normal" then
  225. local speed = 1
  226. NK.C0 = nkc0
  227. TS.C0 = tsc0
  228. LS.C0 = lsc0
  229. RS.C0 = rsc0
  230. LH.C0 = lhc0
  231. RH.C0 = rhc0
  232. elseif action == "Jooj" then
  233. NK.C0 = nkc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  234. TS.C0 = tsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  235. LS.C0 = lsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  236. LH.C0 = lhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  237. RS.C0 = rsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  238. RH.C0 = rhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  239. elseif action == "Upsidedown" then
  240. local speed = 1
  241. NK.C0 = nkc0
  242. TS.C0 = tsc0 * CFrame.Angles(0, 0, math.rad(180))
  243. LS.C0 = lsc0
  244. RS.C0 = rsc0
  245. LH.C0 = lhc0
  246. RH.C0 = rhc0
  247. elseif action == "CAAC" then
  248. local speed = 0.1
  249. NK.C0 = nkc0
  250. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 4, 0), speed)
  251. LS.C0 = lsc0
  252. RS.C0 = rsc0
  253. LH.C0 = lhc0
  254. RH.C0 = rhc0
  255. end
  256. end)
  257.  
  258.  
  259. action = "IGotAGun"
  260. wait(0.5)
  261. action = "IGotAGun2"
  262. wait(2.9)
  263. action = "CoufCouf"
  264. local part = Instance.new("Part", char)
  265. part.Anchored = true
  266. part.Material = "Neon"
  267. part.BrickColor = BrickColor.new("New Yeller")
  268. part.CanCollide = false
  269. part.Size = Vector3.new(0.1, 0.1, 10000)
  270. for i = 1, 16 do
  271.  
  272.  
  273. part.CFrame = CFrame.new(char.HumanoidRootPart.Position, Vector3.new(math.random(-100, 100), math.random(-100, 100),math.random(-100, 100)))
  274. wait(0.5/16)
  275.  
  276. end
  277. part:Destroy()
  278. gun:Destroy()
  279. local bed = Instance.new("Part", char)
  280. bed.Anchored = false
  281. bed.CanCollide = false
  282. bed.Size = Vector3.new(4, 8, 2)
  283. bed:BreakJoints()
  284. local bedmesh = Instance.new("SpecialMesh", bed)
  285. bedmesh.Scale = Vector3.new(0.4, 0.5, 0.4)
  286. bedmesh.MeshId = "rbxassetid://473508427"
  287. bedmesh.TextureId = "rbxassetid://473508936"
  288. local bedweld = Instance.new("Weld", bed)
  289. bedweld.Part0 = char.HumanoidRootPart
  290. bedweld.Part1 = bed
  291. bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
  292. * CFrame.Angles(math.rad(-90), 0, 0)
  293. action = "Sleep"
  294. wait(0.25)
  295. action = "WakeUp"
  296. wait(0.5)
  297. action = "Whehw"
  298. wait(0.7)
  299. action = "Julioliolio"
  300. for i = 1, 16 do
  301. bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
  302. * CFrame.Angles(math.rad(-90) + math.random(-360, 360), math.random(-360, 360), math.random(-360, 360))
  303. wait(1/16)
  304. end
  305. bed:Destroy()
  306. action = "ICan"
  307. wait(0.2)
  308. action = "ICant"
  309. wait(0.25)
  310. action = "ICan2"
  311. wait(0.2)
  312. action = "ICant"
  313. wait(0.35)
  314. action = "BabyJeans"
  315. local baby = Instance.new("Part", char)
  316. baby.Size = Vector3.new(2, 2, 1)
  317. baby.Anchored = false
  318. baby.CanCollide = false
  319. baby:BreakJoints()
  320.  
  321. local baby2 = Instance.new("SpecialMesh", baby)
  322. baby2.MeshId = "rbxassetid://430300723"
  323. baby2.Scale = Vector3.new(5, 5, 5)
  324. baby2.TextureId = "rbxassetid://430300725"
  325.  
  326. local babyweld = Instance.new("Weld", baby)
  327. babyweld.Part0 = char.Torso
  328. babyweld.Part1 = baby
  329. babyweld.C0 = CFrame.new(0, -1, 0)
  330. * CFrame.Angles(0, math.rad(180), 0)
  331. wait(0.5)
  332. baby2.TextureId = "rbxassetid://140688857"
  333. wait(1.1)
  334. baby:Destroy()
  335. action = "YouAndYour"
  336. wait(0.5)
  337. action = "Painis"
  338. wait(0.4)
  339. action = "Impoopments"
  340. wait(1)
  341.  
  342. local pp = Instance.new("Part", char)
  343. pp.Size = Vector3.new(1, 1, 1)
  344. pp.Anchored = true
  345. pp.CanCollide = false
  346. pp.BrickColor = char.Torso.BrickColor
  347. pp:BreakJoints()
  348. pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
  349.  
  350. for i = 1, 20 do
  351. pp.Size = pp.Size + Vector3.new(0, 0, 2)
  352. pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, -i)
  353. wait(0.5/20)
  354. end
  355. pp:Destroy()
  356. action = "Jooj"
  357. wait(1.7)
  358. action = "Normal"
  359. wait(0.5)
  360. action = "Upsidedown"
  361. wait(0.5)
  362. action = "Normal"
  363. TS.C0 = tsc0 * CFrame.new(0, 10, 0)
  364. local caac = Instance.new("Part", char)
  365. caac.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
  366. caac.Anchored = true
  367. caac.CanCollide = true
  368. caac.Size = Vector3.new(8, 4, 1)
  369. caac:BreakJoints()
  370. local caactext = Instance.new("SurfaceGui", caac)
  371. caactext.Adornee = caac
  372. local caactext2 = Instance.new("TextLabel", caactext)
  373. caactext2.Size = UDim2.new(1, 0, 1, 0)
  374. caactext2.TextScaled = true
  375. caactext2.Text = "CAAC"
  376. caactext2.Font = "Legacy"
  377. action = "CAAC"
  378. wait(1.7)
  379. coroutine.resume(coroutine.create(function()
  380. for i = 1, 100 do
  381. if char.Head ~= nil then
  382. char.Head.Mesh.Scale = char.Head.Mesh.Scale + Vector3.new(1, 1, 1)
  383. end
  384. wait(0.5/100)
  385. end
  386. end))
  387. wait(1)
  388. caac.Anchored = false
  389. char.Head:Destroy()
  390. local sound = Instance.new("Sound", char.Torso)
  391. sound.SoundId = "rbxassetid://440431180"
  392. sound.Volume = 1
  393. sound:Play()
  394.  
  395. local explosion = Instance.new("Explosion", char)
  396. explosion.BlastRadius = 1
  397. explosion.BlastPressure = 9000
  398. explosion.Position = char.Torso.Position
Advertisement
Add Comment
Please, Sign In to add comment