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- execute @a ~ ~ ~ execute @e[type=evocation_fang,r=6] ~ ~ ~ detect ~2 ~ ~1 leaves -1 execute @s ~ ~ ~ detect ~2 ~1 ~2 leaves -1 execute @s ~ ~ ~ detect ~1 ~ ~2 leaves -1 execute @s ~ ~ ~ detect ~-2 ~ ~1 leaves -1 execute @s ~ ~ ~ detect ~-2 ~1 ~2 leaves -1 execute @s ~ ~ ~ detect ~-1 ~ ~2 leaves -1 execute @s ~ ~ ~ detect ~2 ~ ~-1 leaves -1 execute @s ~ ~ ~ detect ~2 ~1 ~-2 leaves -1 execute @s ~ ~ ~ detect ~1 ~ ~-2 leaves -1 execute @s ~ ~ ~ detect ~-2 ~ ~-1 leaves -1 execute @s ~ ~ ~ detect ~-2 ~1 ~-2 leaves -1 execute @s ~ ~ ~ detect ~-1 ~ ~-2 leaves -1 say BOOOO
- execute @a ~ ~ ~ execute @e[type=evocation_fang,r=6] ~ ~ ~ detect ~1 ~1 ~1 planks 3 execute @s ~ ~ ~ detect ~1 ~1 ~-1 planks 2 execute @s ~ ~ ~ detect ~-1 ~1 ~1 planks 5 execute @s ~ ~ ~ detect ~-1 ~1 ~-1 planks 4 setblock 13 3 0 glass
- execute @a ~ ~ ~ execute @e[type=evocation_fang,r=6] ~ ~ ~ detect ~2 ~1 ~ web -1 execute @s ~ ~ ~ detect ~-2 ~1 ~ web -1 execute @s ~ ~ ~ detect ~ ~1 ~2 web -1 execute @s ~ ~ ~ detect ~ ~1 ~-2 web -1 say boo
- execute @a ~ ~ ~ execute @e[type=evocation_fang,r=6] ~ ~ ~ testforblocks ~-1 ~1 ~ ~-1 ~1 ~ 11 6 2 say BOO
- execute @a ~ ~ ~ execute @e[type=evocation_fang,r=6] ~ ~ ~ fill ~-2 ~-2 ~-2 ~2 ~2 ~2 stonebrick 0 replace bedrock
- execute @a ~ ~ ~ execute @e[type=evocation_fang,r=6] ~ ~ ~ fill ~-2 ~-2 ~-2 ~2 ~2 ~2 stonebrick 0 replace command_block
- execute @a ~ ~ ~ execute @e[type=evocation_fang,r=6] ~ ~ ~ fill ~-2 ~-2 ~-2 ~2 ~2 ~2 stonebrick 0 replace chain_command_block
- execute @a ~ ~ ~ execute @e[type=evocation_fang,r=6] ~ ~ ~ detect ~1 ~1 ~1 planks 3 execute @s ~ ~ ~ detect ~1 ~1 ~-1 planks 2 execute @s ~ ~ ~ detect ~-1 ~1 ~1 planks 5 execute @s ~ ~ ~ detect ~-1 ~1 ~-1 planks 4 fill ~-2 ~-2 ~-2 ~2 ~2 ~2 grass 0 replace bedrock
- execute @a ~ ~ ~ execute @e[type=evocation_fang,r=6] ~ ~ ~ detect ~1 ~1 ~1 planks 3 execute @s ~ ~ ~ detect ~1 ~1 ~-1 planks 2 execute @s ~ ~ ~ detect ~-1 ~1 ~1 planks 5 execute @s ~ ~ ~ detect ~-1 ~1 ~-1 planks 4 fill ~-2 ~-2 ~-2 ~2 ~2 ~2 dirt 0 replace command_block
- execute @a ~ ~ ~ execute @e[type=evocation_fang,r=6] ~ ~ ~ detect ~1 ~1 ~1 planks 3 execute @s ~ ~ ~ detect ~1 ~1 ~-1 planks 2 execute @s ~ ~ ~ detect ~-1 ~1 ~1 planks 5 execute @s ~ ~ ~ detect ~-1 ~1 ~-1 planks 4 fill ~-2 ~-2 ~-2 ~2 ~2 ~2 dirt 0 replace chain_command_block
- execute @a ~ ~ ~ execute @e[type=evocation_fang,r=6] ~ ~ ~ detect ~2 ~2 ~2 lapis_block -1 execute @s ~ ~ ~ detect ~-2 ~2 ~2 emerald_block -1 execute @s ~ ~ ~ detect ~-2 ~2 ~-2 gold_block -1 execute @s ~ ~ ~ detect ~2 ~2 ~-2 iron_block -1 say boo
- execute @a ~ ~ ~ execute @e[type=evocation_fang,r=6] ~ ~ ~ detect ~2 ~2 ~2 lapis_block -1 execute @s ~ ~ ~ detect ~-2 ~2 ~2 emerald_block -1 execute @s ~ ~ ~ detect ~-2 ~2 ~-2 gold_block -1 execute @s ~ ~ ~ detect ~2 ~2 ~-2 iron_block -1 setblock 13 3 3 glass
- execute @a ~ ~ ~ execute @e[type=evocation_fang,r=6] ~ ~ ~ detect ~2 ~2 ~2 lapis_block -1 execute @s ~ ~ ~ detect ~-2 ~2 ~2 emerald_block -1 execute @s ~ ~ ~ detect ~-2 ~2 ~-2 gold_block -1 execute @s ~ ~ ~ detect ~2 ~2 ~-2 iron_block -1 fill ~-2 ~-2 ~-2 ~2 ~2 ~2 stonebrick 0 replace bedrock
- execute @a ~ ~ ~ execute @e[type=evocation_fang,r=6] ~ ~ ~ detect ~2 ~2 ~2 lapis_block -1 execute @s ~ ~ ~ detect ~-2 ~2 ~2 emerald_block -1 execute @s ~ ~ ~ detect ~-2 ~2 ~-2 gold_block -1 execute @s ~ ~ ~ detect ~2 ~2 ~-2 iron_block -1 fill ~-2 ~-2 ~-2 ~2 ~2 ~2 stonebrick 0 replace command_block
- execute @a ~ ~ ~ execute @e[type=evocation_fang,r=6] ~ ~ ~ detect ~2 ~2 ~2 lapis_block -1 execute @s ~ ~ ~ detect ~-2 ~2 ~2 emerald_block -1 execute @s ~ ~ ~ detect ~-2 ~2 ~-2 gold_block -1 execute @s ~ ~ ~ detect ~2 ~2 ~-2 iron_block -1 fill ~-2 ~-2 ~-2 ~2 ~2 ~2 stonebrick 0 replace chain_command_block
- execute @e[type=leash_knot] ~ ~-5 ~ tp @e[type=bat,r=3] ~ 100 ~
- /execute @a ~ ~ ~ detect ~ ~-1 ~ air -1 execute @s ~ ~ ~ summon endermite ~ -2 ~
- ~ ~ ~ detect ~ ~-2 ~ air -1 execute @s ~ ~ ~ detect ~ ~-3 ~ air -1 effect @s levitation 1 1
- /tickingarea add 10007 98 10039 10007 98 10039 red
- /tickingarea add
- /tickingarea add
- /tickingarea add
- Red
- /execute @e[type=ender_crystal,x=10007,y=98,z=-10039,r=1] ~ ~ ~ say 1
- /execute @e[type=ender_crystal,x=10007,y=98,z=-10039,r=1] ~ ~ ~ title @a subtitle §4RED §dWINS
- green
- /testfor @e[type=ender_crystal,x=10046,y=100,z=-9990,r=1]
- /execute @e[type=ender_crystal,x=10046,y=100,z=-9990,r=1] ~ ~ ~ title @a subtitle §aGREEN §dWINS
- Blue
- /testfor @e[type=ender_crystal,x=9997,y=104,z=-9952,r=1]
- /execute @e[type=ender_crystal,x=9997,y=104,z=-9952,r=1] ~ ~ ~ title @a subtitle §bBLUE §dWINS
- yellow
- /testfor @e[type=ender_crystal,x=9959,y=101,z=-9995,r=1]
- /execute @e[type=ender_crystal,x=9959,y=101,z=-9995,r=1] ~ ~ ~ title @a subtitle §eYELLOW §dWINS
- 1. turn off floating
- blue
- /xp 100l @a[x=9997,y=105,z=-9948,r=1,l=0]
- red
- /xp 200l @a[x=10007,y=99,z=-10045,r=1,l=0]
- green
- /xp 300l @a[x=10051,y=101,z=-9991,r=1,l=0]
- yellow
- /xp 400l @a[x=9954,y=102,y=-9996,r=1,l=0]
- execute @a ~ ~ ~ effect @s[z=-5,r=1] nausea 30 5
- red
- /tp 10007 93 -10046
- green
- /tp 10052 95 -9991
- Blue
- /tp 9997 99 -9947
- Yellow
- /tp 9953 96 -9996
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