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- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
- local Window = Library.CreateLib("asnd's hub :)", "Ocean")
- --[[
- LightTheme
- DarkTheme
- GrapeTheme
- BloodTheme
- Ocean
- Midnight
- Sentinel
- Synapse
- ]]
- AFKTOGGLE=false
- local function loopthing()
- while true do
- if AFKTOGGLE then
- game:GetService("VirtualUser"):ClickButton2(Vector2.new())
- end
- wait(0.25) -- Check every 1 seconds
- end
- end
- coroutine.wrap(loopthing)()
- -- Main Tabs
- local GTab = Window:NewTab("Main")
- local PTab = Window:NewTab("Player")
- local STab = Window:NewTab("Settings")
- --Options Section
- local GSection = GTab:NewSection("Game options")
- GSection:NewToggle("Toggle Anti-AFK", "Toggle for Anti-AFK.", function(state)
- if state then
- AFKTOGGLE=true
- else
- AFKTOGGLE=false
- end
- end)
- GSection:NewToggle("Toggle Rendering", "Toggle for 3D Rendering.", function(state)
- if state then
- game:GetService("RunService"):Set3dRenderingEnabled(false)
- else
- game:GetService("RunService"):Set3dRenderingEnabled(true)
- end
- end)
- -- Player Section
- local PSection = PTab:NewSection("Player Options")
- PSection:NewSlider("WalkSpeed", "Alters walkspeed.", 500, 16, function(s) -- 500 (MaxValue) | 0 (MinValue)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = s
- end)
- PSection:NewSlider("JumpPower", "Alters jumppower.", 500, 50, function(s) -- 500 (MaxValue) | 0 (MinValue)
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = s
- end)
- PSection:NewButton("Reset ws+jp", "Resets the walkspeed and jumppower.", function()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end)
- PSection:NewButton("Esp", "Esp thing`", function()
- loadstring(game:HttpGet('https://raw.githubusercontent.com/ic3w0lf22/Unnamed-ESP/master/UnnamedESP.lua',true))()
- end)
- -- Settings Section
- local SSection = STab:NewSection("Settings")
- SSection:NewKeybind("Hud Toggle", "Click to change keybind.", Enum.KeyCode.F, function()
- Library:ToggleUI()
- end)
- SSection:NewButton("Enable alignment keys", "Enables Alignmentkeys `<` + `>`", function()
- loadstring(game:HttpGet("https://pastebin.com/raw/J9PyFuyF"))()
- end)
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.EmotesMenu, false)
- SSection:NewToggle("Toggle Emote Wheel", "Toggle for Emote wheel.", function(state)
- if state then
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.EmotesMenu, false)
- else
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.EmotesMenu, true)
- end
- end)
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