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Simple GUI Skill Arena

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Sep 21st, 2022
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  1. simple_gui[playerid][0] = CreatePlayerTextDraw(playerid, 560.45532, 13.50222, "S");
  2. PlayerTextDrawLetterSize(playerid, simple_gui[playerid][0], 0.78044, 2.46346);
  3. PlayerTextDrawTextSize(playerid, simple_gui[playerid][0], 1280.00000, 1280.00000);
  4. PlayerTextDrawAlignment(playerid, simple_gui[playerid][0], 1);
  5. PlayerTextDrawColor(playerid, simple_gui[playerid][0], 0xFFFFFFFF);
  6. PlayerTextDrawSetShadow(playerid, simple_gui[playerid][0], 0);
  7. PlayerTextDrawBackgroundColor(playerid, simple_gui[playerid][0], 0x000000FF);
  8. PlayerTextDrawFont(playerid, simple_gui[playerid][0], 1);
  9. PlayerTextDrawSetProportional(playerid, simple_gui[playerid][0], 1);
  10. PlayerTextDrawSetOutline(playerid, simple_gui[playerid][0], 2);
  11. PlayerTextDrawShow(playerid, simple_gui[playerid][0]);
  12.  
  13. simple_gui[playerid][1] = CreatePlayerTextDraw(playerid, 563.33313, 0.84440, "]");
  14. PlayerTextDrawLetterSize(playerid, simple_gui[playerid][1], 1.21733, 4.48213);
  15. PlayerTextDrawTextSize(playerid, simple_gui[playerid][1], 1280.00000, 1280.00000);
  16. PlayerTextDrawAlignment(playerid, simple_gui[playerid][1], 1);
  17. PlayerTextDrawColor(playerid, simple_gui[playerid][1], 0x000000FF);
  18. PlayerTextDrawSetShadow(playerid, simple_gui[playerid][1], 0);
  19. PlayerTextDrawBackgroundColor(playerid, simple_gui[playerid][1], 0x000000FF);
  20. PlayerTextDrawFont(playerid, simple_gui[playerid][1], 2);
  21. PlayerTextDrawSetProportional(playerid, simple_gui[playerid][1], 1);
  22. PlayerTextDrawSetOutline(playerid, simple_gui[playerid][1], 0);
  23. PlayerTextDrawShow(playerid, simple_gui[playerid][1]);
  24.  
  25. simple_gui[playerid][2] = CreatePlayerTextDraw(playerid, 570.39972, 8.41555, "]");
  26. PlayerTextDrawLetterSize(playerid, simple_gui[playerid][2], 0.77156, 2.85938);
  27. PlayerTextDrawTextSize(playerid, simple_gui[playerid][2], 1280.00000, 1280.00000);
  28. PlayerTextDrawAlignment(playerid, simple_gui[playerid][2], 1);
  29. PlayerTextDrawColor(playerid, simple_gui[playerid][2], 0x000066FF);
  30. PlayerTextDrawSetShadow(playerid, simple_gui[playerid][2], 0);
  31. PlayerTextDrawBackgroundColor(playerid, simple_gui[playerid][2], 0x000000FF);
  32. PlayerTextDrawFont(playerid, simple_gui[playerid][2], 2);
  33. PlayerTextDrawSetProportional(playerid, simple_gui[playerid][2], 1);
  34. PlayerTextDrawSetOutline(playerid, simple_gui[playerid][2], 0);
  35. PlayerTextDrawShow(playerid, simple_gui[playerid][2]);
  36.  
  37. simple_gui[playerid][3] = CreatePlayerTextDraw(playerid, 577.70001, 15.60446, "]");
  38. PlayerTextDrawLetterSize(playerid, simple_gui[playerid][3], 0.32489, 1.36604);
  39. PlayerTextDrawTextSize(playerid, simple_gui[playerid][3], 1280.00000, 1280.00000);
  40. PlayerTextDrawAlignment(playerid, simple_gui[playerid][3], 1);
  41. PlayerTextDrawColor(playerid, simple_gui[playerid][3], 0x000000FF);
  42. PlayerTextDrawSetShadow(playerid, simple_gui[playerid][3], 0);
  43. PlayerTextDrawBackgroundColor(playerid, simple_gui[playerid][3], 0x000000FF);
  44. PlayerTextDrawFont(playerid, simple_gui[playerid][3], 2);
  45. PlayerTextDrawSetProportional(playerid, simple_gui[playerid][3], 1);
  46. PlayerTextDrawSetOutline(playerid, simple_gui[playerid][3], 0);
  47. PlayerTextDrawShow(playerid, simple_gui[playerid][3]);
  48.  
  49. simple_gui[playerid][4] = CreatePlayerTextDraw(playerid, 591.62183, 21.96444, "RENA");
  50. PlayerTextDrawLetterSize(playerid, simple_gui[playerid][4], 0.22089, 0.92302);
  51. PlayerTextDrawTextSize(playerid, simple_gui[playerid][4], 1280.00000, 1280.00000);
  52. PlayerTextDrawAlignment(playerid, simple_gui[playerid][4], 1);
  53. PlayerTextDrawColor(playerid, simple_gui[playerid][4], 0xFFFFFFFF);
  54. PlayerTextDrawSetShadow(playerid, simple_gui[playerid][4], 0);
  55. PlayerTextDrawBackgroundColor(playerid, simple_gui[playerid][4], 0x000000FF);
  56. PlayerTextDrawFont(playerid, simple_gui[playerid][4], 1);
  57. PlayerTextDrawSetProportional(playerid, simple_gui[playerid][4], 1);
  58. PlayerTextDrawSetOutline(playerid, simple_gui[playerid][4], 2);
  59. PlayerTextDrawShow(playerid, simple_gui[playerid][4]);
  60.  
  61. simple_gui[playerid][5] = CreatePlayerTextDraw(playerid, 1.04445, 431.97345, "LD_SPAC:white");
  62. PlayerTextDrawLetterSize(playerid, simple_gui[playerid][5], 0.48000, 1.12000);
  63. PlayerTextDrawTextSize(playerid, simple_gui[playerid][5], 637.47339, 15.00000);
  64. PlayerTextDrawAlignment(playerid, simple_gui[playerid][5], 1);
  65. PlayerTextDrawColor(playerid, simple_gui[playerid][5], 0x000001A9);
  66. PlayerTextDrawSetShadow(playerid, simple_gui[playerid][5], 0);
  67. PlayerTextDrawBackgroundColor(playerid, simple_gui[playerid][5], 0x000000FF);
  68. PlayerTextDrawFont(playerid, simple_gui[playerid][5], 4);
  69. PlayerTextDrawSetProportional(playerid, simple_gui[playerid][5], 0);
  70. PlayerTextDrawSetOutline(playerid, simple_gui[playerid][5], 0);
  71. PlayerTextDrawShow(playerid, simple_gui[playerid][5]);
  72.  
  73. simple_gui[playerid][6] = CreatePlayerTextDraw(playerid, 10.35553, 434.11127, "S");
  74. PlayerTextDrawLetterSize(playerid, simple_gui[playerid][6], 0.31867, 1.11715);
  75. PlayerTextDrawTextSize(playerid, simple_gui[playerid][6], 1280.00000, 1280.00000);
  76. PlayerTextDrawAlignment(playerid, simple_gui[playerid][6], 1);
  77. PlayerTextDrawColor(playerid, simple_gui[playerid][6], 0xFFFFFFFF);
  78. PlayerTextDrawSetShadow(playerid, simple_gui[playerid][6], 0);
  79. PlayerTextDrawBackgroundColor(playerid, simple_gui[playerid][6], 0x000000FF);
  80. PlayerTextDrawFont(playerid, simple_gui[playerid][6], 1);
  81. PlayerTextDrawSetProportional(playerid, simple_gui[playerid][6], 1);
  82. PlayerTextDrawSetOutline(playerid, simple_gui[playerid][6], 0);
  83. PlayerTextDrawShow(playerid, simple_gui[playerid][6]);
  84.  
  85. simple_gui[playerid][7] = CreatePlayerTextDraw(playerid, 12.13331, 430.83353, "]");
  86. PlayerTextDrawLetterSize(playerid, simple_gui[playerid][7], 0.41733, 1.57511);
  87. PlayerTextDrawTextSize(playerid, simple_gui[playerid][7], 1280.00000, 1280.00000);
  88. PlayerTextDrawAlignment(playerid, simple_gui[playerid][7], 1);
  89. PlayerTextDrawColor(playerid, simple_gui[playerid][7], 0x000066FF);
  90. PlayerTextDrawSetShadow(playerid, simple_gui[playerid][7], 0);
  91. PlayerTextDrawBackgroundColor(playerid, simple_gui[playerid][7], 0x000000FF);
  92. PlayerTextDrawFont(playerid, simple_gui[playerid][7], 2);
  93. PlayerTextDrawSetProportional(playerid, simple_gui[playerid][7], 1);
  94. PlayerTextDrawSetOutline(playerid, simple_gui[playerid][7], 0);
  95. PlayerTextDrawShow(playerid, simple_gui[playerid][7]);
  96.  
  97. simple_gui[playerid][8] = CreatePlayerTextDraw(playerid, 16.03332, 434.73376, "]");
  98. PlayerTextDrawLetterSize(playerid, simple_gui[playerid][8], 0.16578, 0.73387);
  99. PlayerTextDrawTextSize(playerid, simple_gui[playerid][8], 1280.00000, 1280.00000);
  100. PlayerTextDrawAlignment(playerid, simple_gui[playerid][8], 1);
  101. PlayerTextDrawColor(playerid, simple_gui[playerid][8], 0x000000FF);
  102. PlayerTextDrawSetShadow(playerid, simple_gui[playerid][8], 0);
  103. PlayerTextDrawBackgroundColor(playerid, simple_gui[playerid][8], 0x000000FF);
  104. PlayerTextDrawFont(playerid, simple_gui[playerid][8], 2);
  105. PlayerTextDrawSetProportional(playerid, simple_gui[playerid][8], 1);
  106. PlayerTextDrawSetOutline(playerid, simple_gui[playerid][8], 0);
  107. PlayerTextDrawShow(playerid, simple_gui[playerid][8]);
  108.  
  109. simple_gui[playerid][9] = CreatePlayerTextDraw(playerid, 21.91109, 436.79791, "RENA");
  110. PlayerTextDrawLetterSize(playerid, simple_gui[playerid][9], 0.14044, 0.60942);
  111. PlayerTextDrawTextSize(playerid, simple_gui[playerid][9], 1280.00000, 1280.00000);
  112. PlayerTextDrawAlignment(playerid, simple_gui[playerid][9], 1);
  113. PlayerTextDrawColor(playerid, simple_gui[playerid][9], 0xFFFFFFFF);
  114. PlayerTextDrawSetShadow(playerid, simple_gui[playerid][9], 0);
  115. PlayerTextDrawBackgroundColor(playerid, simple_gui[playerid][9], 0x000000FF);
  116. PlayerTextDrawFont(playerid, simple_gui[playerid][9], 1);
  117. PlayerTextDrawSetProportional(playerid, simple_gui[playerid][9], 1);
  118. PlayerTextDrawSetOutline(playerid, simple_gui[playerid][9], 0);
  119. PlayerTextDrawShow(playerid, simple_gui[playerid][9]);
  120.  
  121. simple_gui[playerid][10] = CreatePlayerTextDraw(playerid, 206.96709, 435.80438, "REKORD:_1000");
  122. PlayerTextDrawLetterSize(playerid, simple_gui[playerid][10], 0.09733, 0.67413);
  123. PlayerTextDrawTextSize(playerid, simple_gui[playerid][10], 1280.00000, 1280.00000);
  124. PlayerTextDrawAlignment(playerid, simple_gui[playerid][10], 3);
  125. PlayerTextDrawColor(playerid, simple_gui[playerid][10], 0xFFFFFFFF);
  126. PlayerTextDrawSetShadow(playerid, simple_gui[playerid][10], 0);
  127. PlayerTextDrawBackgroundColor(playerid, simple_gui[playerid][10], 0x000000FF);
  128. PlayerTextDrawFont(playerid, simple_gui[playerid][10], 2);
  129. PlayerTextDrawSetProportional(playerid, simple_gui[playerid][10], 1);
  130. PlayerTextDrawSetOutline(playerid, simple_gui[playerid][10], 0);
  131. PlayerTextDrawShow(playerid, simple_gui[playerid][10]);
  132.  
  133. simple_gui[playerid][11] = CreatePlayerTextDraw(playerid, 320.67029, 435.80438, "Sve_nepoznate_komande_mozete_pronaci_na_/komande!");
  134. PlayerTextDrawLetterSize(playerid, simple_gui[playerid][11], 0.09733, 0.67413);
  135. PlayerTextDrawTextSize(playerid, simple_gui[playerid][11], 0.00000, 222.00000);
  136. PlayerTextDrawAlignment(playerid, simple_gui[playerid][11], 2);
  137. PlayerTextDrawColor(playerid, simple_gui[playerid][11], 0xFFFFFFFF);
  138. PlayerTextDrawSetShadow(playerid, simple_gui[playerid][11], 0);
  139. PlayerTextDrawBackgroundColor(playerid, simple_gui[playerid][11], 0x000000FF);
  140. PlayerTextDrawFont(playerid, simple_gui[playerid][11], 2);
  141. PlayerTextDrawSetProportional(playerid, simple_gui[playerid][11], 1);
  142. PlayerTextDrawSetOutline(playerid, simple_gui[playerid][11], 0);
  143. PlayerTextDrawShow(playerid, simple_gui[playerid][11]);
  144.  
  145. simple_gui[playerid][12] = CreatePlayerTextDraw(playerid, 70.51099, 435.80441, "22:43");
  146. PlayerTextDrawLetterSize(playerid, simple_gui[playerid][12], 0.09733, 0.67413);
  147. PlayerTextDrawTextSize(playerid, simple_gui[playerid][12], 1280.00000, 1280.00000);
  148. PlayerTextDrawAlignment(playerid, simple_gui[playerid][12], 1);
  149. PlayerTextDrawColor(playerid, simple_gui[playerid][12], 0xFFFFFFFF);
  150. PlayerTextDrawSetShadow(playerid, simple_gui[playerid][12], 0);
  151. PlayerTextDrawBackgroundColor(playerid, simple_gui[playerid][12], 0x000000FF);
  152. PlayerTextDrawFont(playerid, simple_gui[playerid][12], 2);
  153. PlayerTextDrawSetProportional(playerid, simple_gui[playerid][12], 1);
  154. PlayerTextDrawSetOutline(playerid, simple_gui[playerid][12], 0);
  155. PlayerTextDrawShow(playerid, simple_gui[playerid][12]);
  156.  
  157. simple_gui[playerid][13] = CreatePlayerTextDraw(playerid, 120.15528, 435.80441, "21/09/2022");
  158. PlayerTextDrawLetterSize(playerid, simple_gui[playerid][13], 0.09733, 0.67413);
  159. PlayerTextDrawTextSize(playerid, simple_gui[playerid][13], 1280.00000, 1280.00000);
  160. PlayerTextDrawAlignment(playerid, simple_gui[playerid][13], 3);
  161. PlayerTextDrawColor(playerid, simple_gui[playerid][13], 0xFFFFFFFF);
  162. PlayerTextDrawSetShadow(playerid, simple_gui[playerid][13], 0);
  163. PlayerTextDrawBackgroundColor(playerid, simple_gui[playerid][13], 0x000000FF);
  164. PlayerTextDrawFont(playerid, simple_gui[playerid][13], 2);
  165. PlayerTextDrawSetProportional(playerid, simple_gui[playerid][13], 1);
  166. PlayerTextDrawSetOutline(playerid, simple_gui[playerid][13], 0);
  167. PlayerTextDrawShow(playerid, simple_gui[playerid][13]);
  168.  
  169. simple_gui[playerid][14] = CreatePlayerTextDraw(playerid, 146.18980, 435.80441, "ONLINE:_326");
  170. PlayerTextDrawLetterSize(playerid, simple_gui[playerid][14], 0.09733, 0.67413);
  171. PlayerTextDrawTextSize(playerid, simple_gui[playerid][14], 1280.00000, 1280.00000);
  172. PlayerTextDrawAlignment(playerid, simple_gui[playerid][14], 1);
  173. PlayerTextDrawColor(playerid, simple_gui[playerid][14], 0xFFFFFFFF);
  174. PlayerTextDrawSetShadow(playerid, simple_gui[playerid][14], 0);
  175. PlayerTextDrawBackgroundColor(playerid, simple_gui[playerid][14], 0x000000FF);
  176. PlayerTextDrawFont(playerid, simple_gui[playerid][14], 2);
  177. PlayerTextDrawSetProportional(playerid, simple_gui[playerid][14], 1);
  178. PlayerTextDrawSetOutline(playerid, simple_gui[playerid][14], 0);
  179. PlayerTextDrawShow(playerid, simple_gui[playerid][14]);
  180.  
  181. simple_gui[playerid][15] = CreatePlayerTextDraw(playerid, 546.37653, 435.80453, "$1757874");
  182. PlayerTextDrawLetterSize(playerid, simple_gui[playerid][15], 0.09733, 0.67413);
  183. PlayerTextDrawTextSize(playerid, simple_gui[playerid][15], 1280.00000, 1280.00000);
  184. PlayerTextDrawAlignment(playerid, simple_gui[playerid][15], 1);
  185. PlayerTextDrawColor(playerid, simple_gui[playerid][15], 0xFFFFFFFF);
  186. PlayerTextDrawSetShadow(playerid, simple_gui[playerid][15], 0);
  187. PlayerTextDrawBackgroundColor(playerid, simple_gui[playerid][15], 0x000000FF);
  188. PlayerTextDrawFont(playerid, simple_gui[playerid][15], 2);
  189. PlayerTextDrawSetProportional(playerid, simple_gui[playerid][15], 1);
  190. PlayerTextDrawSetOutline(playerid, simple_gui[playerid][15], 0);
  191. PlayerTextDrawShow(playerid, simple_gui[playerid][15]);
  192.  
  193. simple_gui[playerid][16] = CreatePlayerTextDraw(playerid, 609.02429, 435.80450, "1G");
  194. PlayerTextDrawLetterSize(playerid, simple_gui[playerid][16], 0.09733, 0.67413);
  195. PlayerTextDrawTextSize(playerid, simple_gui[playerid][16], 1280.00000, 1280.00000);
  196. PlayerTextDrawAlignment(playerid, simple_gui[playerid][16], 3);
  197. PlayerTextDrawColor(playerid, simple_gui[playerid][16], 0xFFFFFFFF);
  198. PlayerTextDrawSetShadow(playerid, simple_gui[playerid][16], 0);
  199. PlayerTextDrawBackgroundColor(playerid, simple_gui[playerid][16], 0x000000FF);
  200. PlayerTextDrawFont(playerid, simple_gui[playerid][16], 2);
  201. PlayerTextDrawSetProportional(playerid, simple_gui[playerid][16], 1);
  202. PlayerTextDrawSetOutline(playerid, simple_gui[playerid][16], 0);
  203. PlayerTextDrawShow(playerid, simple_gui[playerid][16]);
  204.  
  205. simple_gui[playerid][17] = CreatePlayerTextDraw(playerid, 436.71527, 435.80444, "Legija_Sa");
  206. PlayerTextDrawLetterSize(playerid, simple_gui[playerid][17], 0.09733, 0.67413);
  207. PlayerTextDrawTextSize(playerid, simple_gui[playerid][17], 1280.00000, 1280.00000);
  208. PlayerTextDrawAlignment(playerid, simple_gui[playerid][17], 1);
  209. PlayerTextDrawColor(playerid, simple_gui[playerid][17], 0xFFFFFFFF);
  210. PlayerTextDrawSetShadow(playerid, simple_gui[playerid][17], 0);
  211. PlayerTextDrawBackgroundColor(playerid, simple_gui[playerid][17], 0x000000FF);
  212. PlayerTextDrawFont(playerid, simple_gui[playerid][17], 2);
  213. PlayerTextDrawSetProportional(playerid, simple_gui[playerid][17], 1);
  214. PlayerTextDrawSetOutline(playerid, simple_gui[playerid][17], 0);
  215. PlayerTextDrawShow(playerid, simple_gui[playerid][17]);
  216.  
  217. simple_gui[playerid][18] = CreatePlayerTextDraw(playerid, 520.99066, 435.80219, "144");
  218. PlayerTextDrawLetterSize(playerid, simple_gui[playerid][18], 0.09733, 0.67413);
  219. PlayerTextDrawTextSize(playerid, simple_gui[playerid][18], 1280.00000, 1280.00000);
  220. PlayerTextDrawAlignment(playerid, simple_gui[playerid][18], 3);
  221. PlayerTextDrawColor(playerid, simple_gui[playerid][18], 0xFFFFFFFF);
  222. PlayerTextDrawSetShadow(playerid, simple_gui[playerid][18], 0);
  223. PlayerTextDrawBackgroundColor(playerid, simple_gui[playerid][18], 0x000000FF);
  224. PlayerTextDrawFont(playerid, simple_gui[playerid][18], 2);
  225. PlayerTextDrawSetProportional(playerid, simple_gui[playerid][18], 1);
  226. PlayerTextDrawSetOutline(playerid, simple_gui[playerid][18], 0);
  227. PlayerTextDrawShow(playerid, simple_gui[playerid][18]);
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