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- Hookshot Skip Timing Attempt (not perfect, but will be decent approximation)
- Hookshot:
- * Note: hookshot route does faster equips in these timings than in reality; hookshot skip route saves time on equips by skipping ocarina equip after catching zora egg
- Zora Mask -> HESS + Superswim to PF -> fast 3 bomb -> HESS -> Egg -> Hookshot = 30.5 + 55.6 + 80.7 = 166.8
- Zora Mask -> HESS + Superswim to PF = ???
- Zora Mask -> equip: Zora, Deku -> HESS + Superswim to PF = 30.5 (https://www.twitch.tv/videos/164711811?t=1h56m)
- Enter PF -> fast 3 bomb -> Enter inner PF = 55.6 (ennopp 1:21:36; https://www.youtube.com/watch?v=KJDlIPShO5Q)
- Enter inner PF -> enter Hookshot -> equip: bottle -> Hookshot = 80.7 (sausage https://www.twitch.tv/videos/164711811?t=1h57m)
- Exit Zora Hall as Zora -> 1 Pause Fairy Pirate CS Skip -> Hookshot Turtle = 31.2 + 23.5 = 54.7
- Exit as Zora -> Sidehop for PCS = 31.24 (https://www.youtube.com/watch?v=ips9SFbo2HE&feature=youtu.be)
- Sidehop for PCS -> Hookshot Turtle -> stop walking in GBT = 23.51 (https://www.twitch.tv/videos/169210682?t=4h38m55s)
- * Is Woodfall hover slight different because of chu for turtle hover? Actually Woodfall hover is the same. Hookshot Skip loses 1.5s during swamp gossips. (Sausage timed this)
- Note: Start/Stop Timing when each door is about "1 foot" above the ground when it's closing
- Enter Woodfall -> hookshot to main room -> hookshot torch -> enter door = 11.8 + 6.18 = 17.98
- Control after Enter Woodfall -> hookshot -> enter door = 14.20 - 2.4 = 11.8 (https://www.twitch.tv/videos/169210682?t=52h38m30s)
- Enter door -> hookshot -> enter door = 10.4 (https://www.twitch.tv/videos/169210682?t=5h38m50s)
- Enter door -> hookshot -> damage from torch = 6.18 (https://www.twitch.tv/videos/169210682?t=5h38m50s) * Use this
- * Is FFAE slightly different?
- *Note: Scarecrow skip segment is kind of rough, the hookshot is probably much faster than most people can reliably do; I would like to have someone retime this segment because I do not like this timing
- Enter Snowhead -> Actionswap -> Scarecrow Skip -> Enter Wizrobe = 16.3 + 19.57 = 35.87
- Enter Snowhead -> Bomb + Arrow Drop -> Melt Ice -> Enter Door = 16.3 (https://www.youtube.com/watch?v=NC17Zdg_m1g)
- Enter Door -> Scarecrow Skip -> Arrow drop + Enter Wizrobe = 37.87 - 5.6 - 12.7 = 19.57 (https://www.youtube.com/watch?v=7yFIrrJcz08)
- Exit Wizrobe -> hookshot torch -> bridge hover -> Control After Upstairs = 26.05 - 2.05 = 24 (https://www.youtube.com/watch?v=NC17Zdg_m1g)
- Control after Upstairs -> Store SoT -> gain control = 18.6 (stopped timing when he started moving; https://www.youtube.com/watch?v=FbO9Cxcr1UQ&t=1h04m40s)
- New Cycle -> SoS Stone Tower = ??? (23? Make sure you are consistent with this part...)
- Enter Mirror Room -> Weirdshot -> Enter Air Draft Room = 16.6 (https://www.youtube.com/watch?v=7yFIrrJcz08)
- Enter Air Draft Room -> Weirdshot -> Enter Garo = 15.64 - 3.45 = 12.19 (https://www.youtube.com/watch?v=kLhDKcX9pQg)
- Enter ISTT -> Sun Block Clip + Recoil -> Eyegore -> Beamos -> Bomb + magic drop -> Enter twinmold = ???
- Enter ISTT -> Sunblock Clip + Recoil -> Eyegore -> Enter Door = 69.18 - 3.7 - 1 = 64.48 (https://www.youtube.com/watch?v=KJDlIPShO5Q)
- Enter Door -> Weirdshot beamos unbuffered -> bomb + magic drop -> Enter twinmold = ???
- Hookshot Skip:
- * Note: In reality, you don't have bomb already, but the corresponding timing above did have bomb already
- Zora Mask -> Hess + Superswim to PR -> PR egg = ???
- Zora Mask -> equip: Zora + Deku, have bomb already -> HESS + Superswim to PR = ???
- Enter PR -> equip: bottle -> egg = ???
- Exit Zora Hall as Zora -> Turtle Hover -> turn human if zora ledge grab -> watch Pirate CS = 13 + 67 = 80
- Control After Exiting Zora Hall as Zora -> Start CS = 16.01 - (1.5 + .5 + 1) = 13 (https://www.youtube.com/watch?v=TfjtynHx0zg)
- Pirate Cutscene Start -> Link Stops walking in GBT = 67 (https://www.twitch.tv/videos/168984354?t=8h30m)
- * Is Woodfall hover slight different because of chu for turtle hover? Actually Woodfall hover is the same, but we just wait to hover off of the swamp gossips root. This wastes 1.5s.
- Enter Woodfall -> mega to main room -> torch mega -> enter door = ??? (https://www.youtube.com/watch?v=yWnKMzmtexY&t=8m15s)
- (https://www.youtube.com/watch?v=L1RrLvJ4qsA&t=37m55s)
- Worst case, bomb + mega can make it
- Enter Woodfall -> mega to main room = ???
- Enter main room -> torch mega -> damage from torch = 12.0 (https://www.youtube.com/watch?v=eKFjOGm3aEo)
- * Is FFAE slightly different?
- Enter Snowhead -> Bridge Long Jump -> Elevator Hover -> Enter Wizrobe = ???
- Enter Snowhead, turn zora -> Bomb Drop w/ barrier -> Open Door, go upstairs = ???
- go upstairs -> elevator hover -> door -> long jumps -> enter wizrobe = ???
- * Note: Do we melt ice, then pull bomb asap for long jump OR can we do the actual long jump during the ice melting CS if we pull bomb, then shoot the arrow?
- Exit Wizrobe -> Store SoT -> Long Jump -> Melt Ice (JP) -> Upstairs -> Bridge Hover w/ mega = ???
- Exit Wizrobe -> Store SoT -> gain control = ???
- Control after SoT Stored -> Long Jump -> Melt Ice -> Upstairs = ???
- Upstairs -> Bridge Hover w/ mega -> Upstairs + gain control = ???
- New Cycle -> turn Zora -> ECT Chest -> 10 bombs + 20 Chus -> SoS Stone Tower = ???
- Enter Mirror Room -> Sun Block Hover -> Enter Air Draft Room = ???
- Enter Air Draft Room -> Recoils -> Enter Garo = ??? (pull bomb during last recoil for damage? maybe use extra chu for damage?)
- Enter ISTT -> magic drop + Long Jump -> hover BK Skip -> Enter Twinmold = ???
- Enter ISTT -> magic drop + Long Jump -> Enter door = ???
- Enter door -> hover BK Skip -> Enter Twinmold = ???
- ---
- (now if we include fast cycle 5...)
- Hookshot:
- Time for 2nd nejiron bomb drop = ???
- Drop Bugs after bomb drop in room before twinmold = ???
- New Cycle -> Dog Hover into Clock Tower = ???
- Enter Moon -> Superslide to Majora = ???
- Hookshot Skip:
- New Cycle -> Chu Hover into Clock Tower = ??? (you can do 3 chus, turn 180, 1 chu, backflip into lz. This avoids chu sticking to wall)
- Enter Moon -> Chu HESS to Majora = ??? (backwalk, wait for chu to explode if can't roll into it to blow it up for hess)
- =============================================
- Equips:
- Hookshot:
- Cycle 2
- Ocarina Bomb Chu
- Swamp Gossips
- Ocarina Bomb Deku
- Goron Village on Map
- Ocarina Bottle Deku
- Pause for Woodfall CS Skip
- Ocarina Bomb Deku
- Push Mikau
- Ocarina Bottle Bremen
- Zora Mask
- Zora Bomb Deku
- Shoot Beehive
- Ocarina Bottle.B Zora
- (dupes)
- NWBN CS Skip
- Zora Bottle.B Ocarina
- TCS Buffer
- Zora Bottle.B Hook
- (PCS Buffer leaves you with Zora Bomb Hook)
- Gyorg
- Ocarina Bomb Chu
- Enter Woodfall
- Ocarina Zora Hook
- Store SoT
- Bomb Zora Chu
- Enter Odolwa
- Bomb Bow Ocarina
- Last Hit on Odolwa
- Ocarina Zora Bomb
- Deku Stick
- Bomb Zora Chu
- Enter Snowhead
- Bomb Hook Stick
- Exit Wizrobe
- Bomb Hook Chu
- Store SoT
- Bomb Fire Chu
- Melt Goht
- Ocarina Bow Bottle
- Pause for SoT
- Ocarina Zora Bottle
- Enter STT
- Bomb Zora Hook
- Enter Garo
- Bomb Fire Hook
- Deathwarp
- Bomb Light Ocarina =================================== Slow Cycle 5
- Store SoT
- Bomb Hook Fire
- Blue
- Bomb Zora Light + SoT
- ===
- Deathwarp
- Bomb Light Bottle =================================== Fast Cycle 5
- Pick up Rock, drop 3 bombs, catch bugs
- Bomb Bugs Bomb(light slot)
- Dupe Bombs
- Ocarina Hook Bomb(light slot)
- Weirdshot Beamos, bomb drop
- Bugs Fire Bomb(light slot)
- Drop Bugs
- Hook Fire Bomb(light slot)
- Blue
- Light Ocarina Bomb(light slot) + SoT
- Superslide
- Light Zora Bomb(light slot)
- Hookshot Skip:
- Cycle 2
- Ocarina Bomb Chu
- Swamp Gossips
- Ocarina Bomb Deku
- Goron Village on Map
- Ocarina Bottle Deku
- Pause for Woodfall CS Skip
- Ocarina Bomb Deku
- Push Mikau
- Ocarina Bottle Bremen
- Zora Mask
- Zora Bomb Deku
- PR Egg
- Zora Bottle.B Deku
- (dupes)
- NWBN CS Skip
- Zora Bottle.B Ocarina
- TCS buffer
- Zora Bomb Chu
- Gyorg
- Ocarina Bomb Chu
- Enter Woodfall
- Ocarina Bomb Zora
- Store SoT
- Bomb Zora Chu
- Enter Odolwa
- Bomb Bow Ocarina
- Last Hit on Odolwa
- Ocarina Zora Bomb
- Deku Stick
- Bomb Zora Chu
- Enter Wizrobe
- Bomb Stick Chu
- Store SoT
- Bomb Fire Chu
- Melt Goht
- Ocarina Bow Chu
- Pause for SoT
- Ocarina Zora Bottle
- Enter STT
- Bomb Zora Chu
- Enter Garo
- Bomb Fire Chu
- Deathwarp
- Bomb Light Ocarina ======================== Slow Cycle 5
- Store SoT
- Bomb Fire Chu
- Blue
- Bomb Zora Light + SoT
- ===
- Deathwarp
- Bomb Light Bottle =================================== Fast Cycle 5
- Pick up Rock, drop 3 bombs, catch bugs
- Chu Bugs Chu(light slot)
- Dupe Chus
- Ocarina Bomb Chu(light slot)
- Store SoT
- Fire Bomb Chu(light slot)
- Blue
- Light Ocarina Chu(light slot) + SoT
- Chu HESS
- Light Zora Chu (light slot)
- --------
- With Fast Cycle 5, Hookshot Skip saves an additional equip over Hookshot Route
- Hookshot has 22 up to garo, not including PCS buffer equip
- Hookshot Skip has 21 up to garo
- Overall, with optimal route, Hookshot Skip Saves 2 pauses for equips (not including PCS equip in hookshot route)
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