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- Let's make a game!
- name:Atomic Lab
- by:Incremental
- desc:You are a scientist, trying to scientifically create your own atoms. However, your laboratory is limited with the power to only create the existing atoms at the moment. You'll need to create all the atoms in order to scientifically create your own ones! By the way, this game updates almost everyday, so expect small and sometimes large updates and less features to start with!<//><b>version 1:</b><//><.>a button<.>a resource<.>a building<.>some upgrades and achievements<//><b>version 1.04 Merry Christmas!:</b><//><.>a new building<.>2 more click upgrades<.>more building upgrades<.>more achievements<//><b>version 1.08 Happy Boxing Day!:</b><//><.>a new building that helps treatment<.>1 more click upgrade<.>more building upgrades<.>made a couple achievements<//><b>version 1.11</b><//><.>more click upgrades<.>more achievements<.>focused a bit on lithium
- created:24/12/2019
- updated:8/2/2019
- version:1.11
- Settings
- background:https://opengameart.org/sites/default/files/prev-Space-Background-2.jpg
- building cost increase:115%
- building cost refund:50%
- stylesheet:stuff/bigBlue.css
- Layout
- use default
- Buttons
- *atomButton
- name:Make atoms!
- desc:This makes pure atoms.
- on click:anim icon wobble
- on click:yield 1 atoms
- icon:https://insmac.org/uploads/posts/2017-10/1507527932_sonicatom.png
- class:bigButton hasFlares
- icon class:shadowed
- tooltip origin:bottom
- tooltip class:red
- Resources
- *atoms
- name:atoms
- desc:You can spend these on different atoms.
- class:noBackground
- show earned
- Buildings
- *TEMPLATE
- on click:anim glow
- *hydrogen
- name:Hydrogen
- desc:The first atom!<//><b>Effect:</b><.>Produces 0.1 atoms per second.
- cost:15 atoms
- on tick:yield 0.1 atoms
- unlocked
- *helium
- name:Helium
- desc:It lightens up the party.<//><b>Effect:</b><.>Produces 2 atoms per second.
- cost:130 atoms
- on tick:yield 2 atoms
- unlocked
- *lithium
- name:Lithium
- desc:I won't go into detail, but this is very effective.<//><b>Effect:</b><.>Produces 9 atoms per second.
- cost:1600 atoms
- on tick:yield 9 atoms
- req:15 atoms:earned
- Upgrades
- *TEMPLATE
- on click:anim glow
- //click upgrades
- *clickUP1
- name:Dual Atoms
- desc:One atom alone all the time is rubbish, 2 can really match up!<//><b>Effect:</b><.>Clicking is twice as efficient
- cost:110 atoms
- passive:multiply yield of atomButton by 2
- req:1 atoms:earned
- *clickUP2
- name:Triple Atom
- desc:I'd hate to see one of the atoms being the odd one out...<//><b>Effect:</b><.>Clicking is twice as efficient
- cost:550 atoms
- passive:multiply yield of atomButton by 2
- req:1 atoms:earned
- *clickUP3
- name:Chain Reaction
- desc:Gives the satisfaction of combination.<//><b>Effect:</b><.>Clicking is twice as efficient
- cost:15500 atoms
- passive:multiply yield of atomButton by 2
- req:1400 atoms:earned
- *clickUP4
- name:Components
- desc:Even a person in primary should know what they are. Electrons, Protons and Neutrons!<//><b>Effect:</b><.>Clicking is +0.1 more efficient per building owned
- cost:155000 atoms
- passive:increase atoms yield of atomButton by 0.1*(hydrogen)
- passive:increase atoms yield of atomButton by 0.1*(helium)
- passive:increase atoms yield of atomButton by 0.1*(lithium)
- req:14000 atoms:earned
- *clickUP5
- name:The Nucleus
- desc:The central core of an atom.<//><b>Effect:</b><.>Clicking is +0.5 more efficient per building owned
- cost:15500000 atoms
- passive:increase atoms yield of atomButton by 0.5*(hydrogen)
- passive:increase atoms yield of atomButton by 0.5*(helium)
- passive:increase atoms yield of atomButton by 0.5*(lithium)
- req:1400000 atoms:earned
- *clickUP6
- name:Electrons
- desc:They are subatomic particles that orbit the nucleus of an atom. They are generally negative, but this upgrade gives you a positive boost!<//><b>Effect:</b><.>Clicking is +5 more efficient per building owned
- cost:155000000 atoms
- passive:increase atoms yield of atomButton by 5*(hydrogen)
- passive:increase atoms yield of atomButton by 5*(helium)
- passive:increase atoms yield of atomButton by 5*(lithium)
- req:14000000 atoms:earned
- *clickUP7
- name:Protons
- desc:A generally positive subatomic particle with a generally positive upgrade boost.<//><b>Effect:</b><.>Clicking is +50 more efficient per building owned
- cost:1550000000 atoms
- passive:increase atoms yield of atomButton by 50*(hydrogen)
- passive:increase atoms yield of atomButton by 50*(helium)
- passive:increase atoms yield of atomButton by 50*(lithium)
- req:140000000 atoms:earned
- *clickUP8
- name:The Power of Atoms
- desc:In a click of an atom.<//><b>Effect:</b><.>Clicking is +500 more efficient per building owned
- cost:15500000000 atoms
- passive:increase atoms yield of atomButton by 500*(hydrogen)
- passive:increase atoms yield of atomButton by 500*(helium)
- passive:increase atoms yield of atomButton by 500*(lithium)
- req:1400000000 atoms:earned
- *clickUP9
- name:Click of the ancients
- desc:It's priceless, apart for this upgrade.<//><b>Effect:</b><.>Clicking is +5K more efficient per building owned
- cost:15500000000000 atoms
- passive:increase atoms yield of atomButton by 5000*(hydrogen)
- passive:increase atoms yield of atomButton by 5000*(helium)
- passive:increase atoms yield of atomButton by 5000*(lithium)
- req:1400000000000 atoms:earned
- *clickUP10
- name:Clickception
- desc:Haha, click to the power of 2.<//><b>Effect:</b><.>Clicking is +50K more efficient per building owned
- cost:15500000000000000 atoms
- passive:increase atoms yield of atomButton by 50000*(hydrogen)
- passive:increase atoms yield of atomButton by 50000*(helium)
- passive:increase atoms yield of atomButton by 50000*(lithium)
- req:1400000000000000 atoms:earned
- *clickUP11
- name:Clash of Clicks
- desc:The battle of cursors fighting for glory.<//><b>Effect:</b><.>Clicking is +500K more efficient per building owned
- cost:1.55e22 atoms
- passive:increase atoms yield of atomButton by 500000*(hydrogen)
- passive:increase atoms yield of atomButton by 500000*(helium)
- passive:increase atoms yield of atomButton by 500000*(lithium)
- req:1400000000000000000 atoms:earned
- *clickUP12
- name:Clickemon
- desc:Gotta catch em' clicks!<//><b>Effect:</b><.>Clicking is +5M more efficient per building owned
- cost:1.55e25 atoms
- passive:increase atoms yield of atomButton by 5000000*(hydrogen)
- passive:increase atoms yield of atomButton by 5000000*(helium)
- passive:increase atoms yield of atomButton by 5000000*(lithium)
- req:1400000000000000000000 atoms:earned
- *clickUP13
- name:Game of Clicks
- desc:Hey, is season 9 coming any time soon?<//><b>Effect:</b><.>Clicking is +50M more efficient per building owned
- cost:1.55e28 atoms
- passive:increase atoms yield of atomButton by 50000000*(hydrogen)
- passive:increase atoms yield of atomButton by 50000000*(helium)
- passive:increase atoms yield of atomButton by 50000000*(lithium)
- req:1.4e24 atoms:earned
- *clickUP14
- name:Clickonauts
- desc:We send them to go to planet Cursor to collect different atom species.<//><b>Effect:</b><.>Clicking is +500M more efficient per building owned
- cost:1.55e31 atoms
- passive:increase atoms yield of atomButton by 500000000*(hydrogen)
- passive:increase atoms yield of atomButton by 500000000*(helium)
- passive:increase atoms yield of atomButton by 500000000*(lithium)
- req:1.4e27 atoms:earned
- //building upgrades
- *hydrogenUP1
- name:Sun
- desc:It's not made of just heat and energy, non-science geek<//><b>Effect:</b><.>Hydrogen is twice as efficient
- cost:150 atoms
- passive:multiply yield of hydrogen by 2
- req:1 hydrogen
- *hydrogenUP2
- name:Space Shuttles
- desc:If hydrogen ceased to exist, NASA would've never launched it!<//><b>Effect:</b><.>Hydrogen is twice as efficient
- cost:1500 atoms
- passive:multiply yield of hydrogen by 2
- req:5 hydrogen
- *hydrogenUP3
- name:Fertilizer
- desc:I bet Cookie Clicker didn't think of this...<//><b>Effect:</b><.>Hydrogen is twice as efficient
- cost:15000 atoms
- passive:multiply yield of hydrogen by 2
- req:25 hydrogen
- *hydrogenUP4
- name:Manufacturing
- desc:The reason why we have food and electronic stuff to this day!<//><b>Effect:</b><.>Hydrogen is twice as efficient
- cost:1500000 atoms
- passive:multiply yield of hydrogen by 2
- req:50 hydrogen
- *hydrogenUP5
- name:Hydrogen powered buses
- desc:Finally, we are taking much better are of the ecosystem because those old buses used to stink.<//><b>Effect:<//><.>Hydrogen is twice as efficient
- cost:150000000 atoms
- passive:multiply yield of hydrogen by 2
- req:100 hydrogen
- *heliumUP1
- name:Balloons
- desc:Don't go deflating my heart.<//><b>Effect:</b><.>Helium is twice as efficient
- cost:1300 atoms
- passive:multiply yield of helium by 2
- req:1 helium
- *heliumUP2
- name:Supersonic wind tunnels
- desc:Widely useful on learning about how an aircraft will fly.<//><b>Effect:</b><.>Helium is twice as efficient
- cost:6500 atoms
- passive:multiply yield of helium by 2
- req:5 helium
- *heliumUP3
- name:Deep-sea diving
- desc:Thank goodness we can breathe underwater now, I can finally blend in with the sea creatures..<//><b>Effect:</b><.>Helium is twice as efficient
- cost:65000 atoms
- passive:multiply yield of helium by 2
- req:25 helium
- *heliumUP4
- name:Internet
- desc:Never knew? Well, the cables that deliver internet access and whatnot are created inside of a pure helium atmosphere so that air bubbles don't sneak and get trapped inside the cable.<//><b>Effect:</b><.>Helium is twice as efficient
- cost:6500000 atoms
- passive:multiply yield of helium by 2
- req:50 helium
- *heliumUP5
- name:Scuba
- desc:We didn't lie to you. The oxygen tank is still full of oxygen, but only 20% of it, the rest is... you guessed it.<//><b>Effect:</b><.>Helium is twice as efficient
- cost:650000000 atoms
- passive:multiply yield of helium by 2
- req:100 helium
- *lithiumUP1
- name:Relieve the anger
- desc:Lithuim is useful for treating aggression and depression, it's a very good medication, after why not enjoy a relaxing meditation, a very peaceful sensation.<//><b>Effect:</b><.>Lithium is twice as efficient
- cost:16000 atoms
- passive:multiply yield of lithium by 2
- req:1 lithium
- *lithiumUP2
- name:Batteries
- desc:Charging up electronics. Decreasing productivity..<//><b>Effect:</b><.>Lithium is twice as efficient
- cost:80000 atoms
- passive:multiply yield of lithium by 2
- req:5 lithium
- *lithiumUP3
- name:Airplanes
- desc:The Boeing Airplane used lithium -ion batteries to power up their jet engines.<//><b>Effect:</b><.>Lithium is twice as efficient
- cost:800000 atoms
- passive:multiply yield of lithium by 2
- req:25 lithium
- *lithiumUP4
- name:Grease
- desc:Yes, grease has lithium in it, can be used to minimize friction!<//><b>Effect:</b><.>Lithium is twice as efficient
- cost:80000000 atoms
- passive:multiply yield of lithium by 2
- req:50 lithium
- *lithiumUP5
- name:Space vehicles
- desc:International space agencies have been using solid form of LiOH for years on spacecraft to take in carbon dioxide produced by the living environment.<//><b>Effect:</b><.>Lithium is twice as efficient
- cost:8000000000 atoms
- passive:multiply yield of lithium by 2
- req:100 lithium
- //boost upgrades
- *boostUP1
- name:What a milestone
- desc:Yes, indeed.<//><b>Effect:</b><.>atom production 100%
- cost:1000000 atoms
- passive:multiply yield of atoms by 2
- req:10000 atoms
- *boostUP2
- name:In the Zen
- desc:Relax when these get more useful<//><b>Effect:</b><.>atom production 100%
- cost:1000000000 atoms
- passive:multiply yield of atoms by 2
- req:10000000 atoms
- *boostUP3
- name:Legend of a trillion
- desc:Congrats, you win an atom, in fact, scrap that, you have them all anyways.<//><b>Effect:</b><.>atom production 100%
- cost:1000000000000 atoms
- passive:multiply yield of atoms by 2
- req:10000000000 atoms
- *boostUP4
- name:Quadgod
- desc:That's not my middle name. It's my Xtreme dream name.<//><b>Effect:</b><.>atom production 100%
- cost:1000000000000000 atoms
- passive:multiply yield of atoms by 2
- req:10000000000000 atoms
- *boostUP5
- name:Quintflint
- desc:Bring on the steel.<//><b>Effect:</b><.>atom production 100%
- cost:1000000000000000000 atoms
- passive:multiply yield of atoms by 2
- req:10000000000000000 atoms
- *boostUP6
- name:Sextrekt
- desc:And we move on to sept!<//><b>Effect:</b><.>atom production 100%
- cost:1000000000000000000000 atoms
- passive:multiply yield of atoms by 2
- req:10000000000000000000 atoms
- *boostUP7
- name:Septkept
- desc:OK, these don't make sense anymore.<//><b>Effect:</b><.>atom production 100%
- cost:1000000000000000000000000 atoms
- passive:multiply yield of atoms by 2
- req:10000000000000000000000 atoms
- *boostUP8
- name:Octstockt
- desc:The people with 27 zeroes are the bosses.<//><b>Effect:</b><.>atom production 100%
- cost:1000000000000000000000000000 atoms
- passive:multiply yield of atoms by 2
- req:10000000000000000000000000 atoms
- *boostUP9
- name:Nonexplosion
- desc:Just a poof and no boom'f.<//><b>Effect:</b><.>atom production 300%
- cost:1000000000000000000000000000000 atoms
- passive:multiply yield of atoms by 4
- req:10000000000000000000000000000 atoms
- *boostUP10
- name:Deception
- desc:DecDecDecDecDecDecDecDecDecDecDec within a Dec<//><b>Effect:</b><.>atom production 100%
- cost:1e33 atoms
- passive:multiply yield of atoms by 2
- req:1e31 atoms
- Achievements
- *TEMPLATE
- on click:anim glow
- *atomCheevo1
- name:The universe begins
- desc:Have <b>1</b> atom.
- req:1 atoms
- *atomCheevo2
- name:Periodic table
- desc:Have <b>1 thousand</b> atoms.
- req:1000 atoms
- *atomCheevo3
- name:Reaction time
- desc:Have <b>100 thousand</b> atoms.
- req:100000 atoms
- *atomCheevo4
- name:Expanding universe
- desc:Have <b>1 million</b> atoms.
- req:1000000 atoms
- *atomCheevo5
- name:Fantastical universe
- desc:Have <b>100 million/b> atoms.
- req:10000000 atoms
- *atomCheevo6
- name:Universal universe
- desc:Have <b>1 billion</b> atoms.
- req:1000000000 atoms
- *atomCheevo7
- name:Evermore universe
- desc:Have <b>100 billion</b> atoms.
- req:100000000000 atoms
- *atomCheevo8
- name:Immortal universe
- desc:Have <b>1 trillion</b> atoms.
- req:1000000000000 atoms
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