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daipon0512

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Nov 4th, 2017
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  1. VSS:
  2. Item_Information:
  3. Item_Name: "&5VSS"
  4. Item_Type: 273
  5. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7反動が少なく扱いやすい。"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 3
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 90
  25. Projectile_Damage: 8
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 3
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: false
  36. Bullet_Spread: 0.8
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eBullet"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 200
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0.1
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 3
  74. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  75. Abilities:
  76. Reset_Hit_Cooldown: true
  77. No_Vertical_Recoil: true
  78. Knockback: 2
  79. Hit_Events:
  80. Enable: true
  81. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  82. Extras:
  83. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  84.  
  85. KNIFE:
  86. Item_Information:
  87. Item_Name: "&8Survival Knife"
  88. Item_Type: 267
  89. Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■□□"
  90. Melee_Mode: false
  91. Skip_Name_Check: false
  92. Remove_Unused_Tag: false
  93. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  94. Hidden_From_List: false
  95. Shooting:
  96. Disable: false
  97. Dual_Wield: false
  98. Right_Click_To_Shoot: false
  99. Cancel_Left_Click_Block_Damage: true
  100. Cancel_Right_Click_Interactions: true
  101. Delay_Between_Shots: 30
  102. Recoil_Amount: 0
  103. Projectile_Amount: 1
  104. Projectile_Type: snowball
  105. Remove_Arrows_On_Impact: false
  106. Remove_Bullet_Drop: false
  107. Removal_Or_Drag_Delay: 2-true
  108. Projectile_Speed: 30
  109. Projectile_Damage: 5
  110. Projectile_Flames: false
  111. Projectile_Incendiary:
  112. Enable: false
  113. Duration: 0
  114. Bullet_Spread: 0
  115. Reset_Fall_Distance: true
  116. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  117. Sneak:
  118. Enable: true
  119. No_Recoil: true
  120. Bullet_Spread: 0
  121. Sneak_Before_Shooting: false
  122. Burstfire:
  123. Enable: false
  124. Shots_Per_Burst: 1
  125. Delay_Between_Shots_In_Burst: 10
  126. Ammo:
  127. Enable: false
  128. Ammo_Item_ID: 371
  129. Take_Ammo_Per_Shot: true
  130. Ammo_Name_Check: "&eBullet"
  131. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  132. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  133. Reload:
  134. Enable: true
  135. Reload_Amount: 1
  136. Reload_With_Mouse: false
  137. Starting_Amount: 1
  138. Reload_Bullets_Individually: false
  139. Take_Ammo_On_Reload: false
  140. Take_Ammo_As_Magazine: false
  141. Reload_Duration: 20
  142. Reload_Shoot_Delay: 0
  143. Destroy_When_Empty: false
  144. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  145. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  146. Scope:
  147. Enable: false
  148. Night_Vision: true
  149. Zoom_Amount: 8
  150. Zoom_Bullet_Spread: 0
  151. Zoom_Before_Shooting: false
  152. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  153. Custom_Death_Message:
  154. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  155. Headshot:
  156. Enable: false
  157. Bonus_Damage: 2
  158. Message_Shooter: "&3HeadShot!"
  159. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  160. Extras:
  161. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  162.  
  163. BARRET:
  164. Item_Information:
  165. Item_Name: "&7Barret-M82A1"
  166. Item_Type: 278
  167. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□|&7HeadShot(+5)"
  168. Melee_Mode: false
  169. Skip_Name_Check: false
  170. Remove_Unused_Tag: false
  171. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  172. Hidden_From_List: false
  173. Shooting:
  174. Disable: false
  175. Dual_Wield: false
  176. Right_Click_To_Shoot: true
  177. Cancel_Left_Click_Block_Damage: true
  178. Cancel_Right_Click_Interactions: true
  179. Delay_Between_Shots: 50
  180. Recoil_Amount: 5
  181. Projectile_Amount: 1
  182. Projectile_Type: snowball
  183. Remove_Arrows_On_Impact: false
  184. Remove_Bullet_Drop: false
  185. Removal_Or_Drag_Delay: false
  186. Projectile_Speed: 80
  187. Projectile_Damage: 12
  188. Projectile_Flames: false
  189. Projectile_Incendiary:
  190. Enable: false
  191. Duration: 0
  192. Bullet_Spread: 3
  193. Reset_Fall_Distance: true
  194. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  195. Sneak:
  196. Enable: true
  197. No_Recoil: false
  198. Bullet_Spread: 2
  199. Sneak_Before_Shooting: false
  200. Burstfire:
  201. Enable: false
  202. Shots_Per_Burst: 1
  203. Delay_Between_Shots_In_Burst: 10
  204. Ammo:
  205. Enable: true
  206. Ammo_Item_ID: 371
  207. Take_Ammo_Per_Shot: true
  208. Ammo_Name_Check: "&eBullet"
  209. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  210. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  211. Reload:
  212. Enable: true
  213. Reload_Amount: 5
  214. Reload_With_Mouse: false
  215. Starting_Amount: 5
  216. Reload_Bullets_Individually: false
  217. Take_Ammo_On_Reload: false
  218. Take_Ammo_As_Magazine: false
  219. Reload_Duration: 240
  220. Reload_Shoot_Delay: 30
  221. Destroy_When_Empty: false
  222. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  223. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  224. Scope:
  225. Enable: true
  226. Night_Vision: true
  227. Zoom_Amount: 8
  228. Zoom_Bullet_Spread: 0.5
  229. Zoom_Before_Shooting: false
  230. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  231. Custom_Death_Message:
  232. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  233. Headshot:
  234. Enable: true
  235. Bonus_Damage: 4
  236. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  237. Abilities:
  238. Reset_Hit_Cooldown: true
  239. No_Vertical_Recoil: true
  240. Knockback: 4
  241. Hit_Events:
  242. Enable: true
  243. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  244. Extras:
  245. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  246.  
  247.  
  248. M1911:
  249. Item_Information:
  250. Item_Name: "&6M1911"
  251. Item_Type: 292
  252. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■■■□□"
  253. Melee_Mode: false
  254. Skip_Name_Check: false
  255. Remove_Unused_Tag: false
  256. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  257. Hidden_From_List: false
  258. Shooting:
  259. Disable: false
  260. Dual_Wield: false
  261. Right_Click_To_Shoot: true
  262. Cancel_Left_Click_Block_Damage: true
  263. Cancel_Right_Click_Interactions: true
  264. Delay_Between_Shots: 7
  265. Recoil_Amount: 0
  266. Projectile_Amount: 1
  267. Projectile_Type: snowball
  268. Remove_Arrows_On_Impact: false
  269. Remove_Bullet_Drop: false
  270. Removal_Or_Drag_Delay: false
  271. Projectile_Speed: 40
  272. Projectile_Damage: 3
  273. Projectile_Flames: false
  274. Projectile_Incendiary:
  275. Enable: false
  276. Duration: 0
  277. Bullet_Spread: 0.4
  278. Reset_Fall_Distance: true
  279. Sounds_Shoot: ENTITY_FIREWORK_BLAST-1-2-0,ENTITY_FIREWORK_BLAST_FAR-2-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  280. Sneak:
  281. Enable: true
  282. No_Recoil: true
  283. Bullet_Spread: 0.1
  284. Sneak_Before_Shooting: false
  285. Burstfire:
  286. Enable:
  287. Shots_Per_Burst: 1
  288. Delay_Between_Shots_In_Burst: 10
  289. Ammo:
  290. Enable: true
  291. Ammo_Item_ID: 371
  292. Take_Ammo_Per_Shot: true
  293. Ammo_Name_Check: "&eBullet"
  294. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  295. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  296. Firearm_Action:
  297. Type: slide
  298. Reload:
  299. Enable: true
  300. Reload_Amount: 8
  301. Reload_With_Mouse: false
  302. Starting_Amount: 8
  303. Reload_Bullets_Individually: false
  304. Take_Ammo_On_Reload: false
  305. Take_Ammo_As_Magazine: false
  306. Reload_Duration: 60
  307. Reload_Shoot_Delay: 10
  308. Destroy_When_Empty: false
  309. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  310. Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  311. Scope:
  312. Enable: false
  313. Night_Vision: true
  314. Zoom_Amount: 8
  315. Zoom_Bullet_Spread: 0
  316. Zoom_Before_Shooting: false
  317. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  318. Custom_Death_Message:
  319. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  320. Headshot:
  321. Enable: false
  322. Bonus_Damage: 1
  323. Message_Shooter: "&3HeadShot!"
  324. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  325. Abilities:
  326. Reset_Hit_Cooldown: true
  327. No_Vertical_Recoil: true
  328. Knockback: 0
  329. Hit_Events:
  330. Enable: true
  331. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  332. Extras:
  333. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  334.  
  335. MAC:
  336. Item_Information:
  337. Item_Name: "&3MAC-10"
  338. Item_Type: 284
  339. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■□□□□"
  340. Melee_Mode: false
  341. Skip_Name_Check: false
  342. Remove_Unused_Tag: false
  343. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  344. Hidden_From_List: false
  345. Shooting:
  346. Disable: false
  347. Dual_Wield: false
  348. Right_Click_To_Shoot: true
  349. Cancel_Left_Click_Block_Damage: true
  350. Cancel_Right_Click_Interactions: true
  351. Recoil_Amount: 1
  352. Projectile_Amount: 1
  353. Projectile_Type: snowball
  354. Remove_Arrows_On_Impact: false
  355. Remove_Bullet_Drop: false
  356. Removal_Or_Drag_Delay: false
  357. Projectile_Speed: 70
  358. Projectile_Damage: 3
  359. Projectile_Flames: false
  360. Projectile_Incendiary:
  361. Enable: false
  362. Duration: 0
  363. Bullet_Spread: 1.2
  364. Reset_Fall_Distance: true
  365. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  366. Fully_Automatic:
  367. Enable: true
  368. Fire_Rate: 6
  369. Sneak:
  370. Enable: true
  371. No_Recoil: true
  372. Bullet_Spread: 0.55
  373. Sneak_Before_Shooting: false
  374. Burstfire:
  375. Enable: false
  376. Shots_Per_Burst: 1
  377. Delay_Between_Shots_In_Burst: 10
  378. Ammo:
  379. Enable: true
  380. Ammo_Item_ID: 371
  381. Take_Ammo_Per_Shot: true
  382. Ammo_Name_Check: "&eBullet"
  383. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  384. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  385. Reload:
  386. Enable: true
  387. Reload_Amount: 32
  388. Reload_With_Mouse: false
  389. Starting_Amount: 32
  390. Reload_Bullets_Individually: false
  391. Take_Ammo_On_Reload: false
  392. Take_Ammo_As_Magazine: false
  393. Reload_Duration: 100
  394. Reload_Shoot_Delay: 10
  395. Destroy_When_Empty: false
  396. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  397. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  398. Scope:
  399. Enable: false
  400. Night_Vision: true
  401. Zoom_Amount: 8
  402. Zoom_Bullet_Spread: 0
  403. Zoom_Before_Shooting: false
  404. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  405. Custom_Death_Message:
  406. Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> "
  407. Headshot:
  408. Enable: true
  409. Bonus_Damage: 1
  410. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  411. Abilities:
  412. Reset_Hit_Cooldown: true
  413. No_Vertical_Recoil: true
  414. Knockback: 0
  415. Hit_Events:
  416. Enable: true
  417. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  418. Extras:
  419. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  420.  
  421. M16:
  422. Item_Information:
  423. Item_Name: "&9M16"
  424. Item_Type: 270
  425. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  426. Melee_Mode: false
  427. Skip_Name_Check: false
  428. Remove_Unused_Tag: false
  429. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  430. Hidden_From_List: false
  431. Shooting:
  432. Disable: false
  433. Dual_Wield: false
  434. Right_Click_To_Shoot: true
  435. Cancel_Left_Click_Block_Damage: true
  436. Cancel_Right_Click_Interactions: true
  437. Delay_Between_Shots: 20
  438. Recoil_Amount: 1
  439. Projectile_Amount: 1
  440. Projectile_Type: snowball
  441. Remove_Arrows_On_Impact: false
  442. Remove_Bullet_Drop: false
  443. Removal_Or_Drag_Delay: false
  444. Projectile_Speed: 47
  445. Projectile_Damage: 3
  446. Projectile_Flames: false
  447. Projectile_Incendiary:
  448. Enable: false
  449. Duration: 0
  450. Bullet_Spread: 0.7
  451. Reset_Fall_Distance: true
  452. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  453. Fully_Automatic:
  454. Enable: false
  455. Fire_Rate: 6
  456. Sneak:
  457. Enable: true
  458. No_Recoil: true
  459. Bullet_Spread: 0.2
  460. Sneak_Before_Shooting: false
  461. Burstfire:
  462. Enable: true
  463. Shots_Per_Burst: 3
  464. Delay_Between_Shots_In_Burst: 2
  465. Ammo:
  466. Enable: true
  467. Ammo_Item_ID: 371
  468. Take_Ammo_Per_Shot: true
  469. Ammo_Name_Check: "&eBullet"
  470. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  471. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  472. Reload:
  473. Enable: true
  474. Reload_Amount: 30
  475. Reload_With_Mouse: false
  476. Starting_Amount: 30
  477. Reload_Bullets_Individually: false
  478. Take_Ammo_On_Reload: false
  479. Take_Ammo_As_Magazine: false
  480. Reload_Duration: 120
  481. Reload_Shoot_Delay: 10
  482. Destroy_When_Empty: false
  483. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  484. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  485. Scope:
  486. Enable: false
  487. Night_Vision: true
  488. Zoom_Amount: 8
  489. Zoom_Bullet_Spread: 0
  490. Zoom_Before_Shooting: false
  491. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  492. Custom_Death_Message:
  493. Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> "
  494. Headshot:
  495. Enable: false
  496. Bonus_Damage: 2
  497. Message_Shooter: "&3HeadShot!"
  498. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  499. Abilities:
  500. Reset_Hit_Cooldown: true
  501. No_Vertical_Recoil: true
  502. Knockback: 0
  503. Hit_Events:
  504. Enable: true
  505. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  506. Extras:
  507. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  508.  
  509. MP5:
  510. Item_Information:
  511. Item_Name: "&3MP5"
  512. Item_Type: 277
  513. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  514. Melee_Mode: false
  515. Skip_Name_Check: false
  516. Remove_Unused_Tag: false
  517. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  518. Hidden_From_List: false
  519. Shooting:
  520. Disable: false
  521. Dual_Wield: false
  522. Right_Click_To_Shoot: true
  523. Cancel_Left_Click_Block_Damage: true
  524. Cancel_Right_Click_Interactions: true
  525. Recoil_Amount: 1
  526. Projectile_Amount: 1
  527. Projectile_Type: snowball
  528. Remove_Arrows_On_Impact: false
  529. Remove_Bullet_Drop: false
  530. Removal_Or_Drag_Delay: false
  531. Projectile_Speed: 60
  532. Projectile_Damage: 3
  533. Projectile_Flames: false
  534. Projectile_Incendiary:
  535. Enable: false
  536. Duration: 0
  537. Bullet_Spread: 0.8
  538. Reset_Fall_Distance: true
  539. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  540. Fully_Automatic:
  541. Enable: true
  542. Fire_Rate: 4
  543. Sneak:
  544. Enable: true
  545. No_Recoil: true
  546. Bullet_Spread: 0.35
  547. Sneak_Before_Shooting: false
  548. Burstfire:
  549. Enable: false
  550. Shots_Per_Burst: 1
  551. Delay_Between_Shots_In_Burst: 10
  552. Ammo:
  553. Enable: true
  554. Ammo_Item_ID: 371
  555. Take_Ammo_Per_Shot: true
  556. Ammo_Name_Check: "&eBullet"
  557. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  558. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  559. Reload:
  560. Enable: true
  561. Reload_Amount: 30
  562. Reload_With_Mouse: false
  563. Starting_Amount: 30
  564. Reload_Bullets_Individually: false
  565. Take_Ammo_On_Reload: false
  566. Take_Ammo_As_Magazine: false
  567. Reload_Duration: 100
  568. Reload_Shoot_Delay: 10
  569. Destroy_When_Empty: false
  570. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  571. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  572. Scope:
  573. Enable: false
  574. Night_Vision: true
  575. Zoom_Amount: 8
  576. Zoom_Bullet_Spread: 0
  577. Zoom_Before_Shooting: false
  578. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  579. Custom_Death_Message:
  580. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  581. Headshot:
  582. Enable: false
  583. Bonus_Damage: 2
  584. Message_Shooter: "&3HeadShot!"
  585. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  586. Abilities:
  587. Reset_Hit_Cooldown: true
  588. No_Vertical_Recoil: true
  589. Knockback: 0
  590. Hit_Events:
  591. Enable: true
  592. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  593. Extras:
  594. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  595.  
  596. DESERT:
  597. Item_Information:
  598. Item_Name: "&6Desert Eagle"
  599. Item_Type: 294
  600. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  601. Melee_Mode: false
  602. Skip_Name_Check: false
  603. Remove_Unused_Tag: false
  604. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  605. Hidden_From_List: false
  606. Shooting:
  607. Disable: false
  608. Dual_Wield: false
  609. Right_Click_To_Shoot: true
  610. Cancel_Left_Click_Block_Damage: true
  611. Cancel_Right_Click_Interactions: true
  612. Delay_Between_Shots: 8
  613. Recoil_Amount: 2
  614. Projectile_Amount: 1
  615. Projectile_Type: snowball
  616. Remove_Arrows_On_Impact: false
  617. Remove_Bullet_Drop: false
  618. Removal_Or_Drag_Delay: false
  619. Projectile_Speed: 30
  620. Projectile_Damage: 5
  621. Projectile_Flames: false
  622. Projectile_Incendiary:
  623. Enable: false
  624. Duration: 0
  625. Bullet_Spread: 1.0
  626. Reset_Fall_Distance: true
  627. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  628. Sneak:
  629. Enable: true
  630. No_Recoil: false
  631. Bullet_Spread: 0.45
  632. Sneak_Before_Shooting: false
  633. Burstfire:
  634. Enable: false
  635. Shots_Per_Burst: 1
  636. Delay_Between_Shots_In_Burst: 10
  637. Ammo:
  638. Enable: true
  639. Ammo_Item_ID: 371
  640. Take_Ammo_Per_Shot: true
  641. Ammo_Name_Check: "&eBullet"
  642. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  643. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  644. Firearm_Action:
  645. Type: slide
  646. Reload:
  647. Enable: true
  648. Reload_Amount: 7
  649. Reload_With_Mouse: false
  650. Starting_Amount: 7
  651. Reload_Bullets_Individually: false
  652. Take_Ammo_On_Reload: false
  653. Take_Ammo_As_Magazine: false
  654. Reload_Duration: 80
  655. Reload_Shoot_Delay: 10
  656. Destroy_When_Empty: false
  657. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  658. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  659. Scope:
  660. Enable: false
  661. Night_Vision: true
  662. Zoom_Amount: 8
  663. Zoom_Bullet_Spread: 0
  664. Zoom_Before_Shooting: false
  665. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  666. Custom_Death_Message:
  667. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  668. Headshot:
  669. Enable: false
  670. Bonus_Damage: 1
  671. Message_Shooter: "&3HeadShot!"
  672. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  673. Abilities:
  674. Reset_Hit_Cooldown: true
  675. No_Vertical_Recoil: true
  676. Knockback: 1
  677. Hit_Events:
  678. Enable: true
  679. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  680. Extras:
  681. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  682.  
  683. SPAS:
  684. Item_Information:
  685. Item_Name: "&cSPAS-15"
  686. Item_Type: 274
  687. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  688. Melee_Mode: false
  689. Skip_Name_Check: false
  690. Remove_Unused_Tag: false
  691. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  692. Hidden_From_List: false
  693. Shooting:
  694. Disable: false
  695. Dual_Wield: false
  696. Right_Click_To_Shoot: true
  697. Cancel_Left_Click_Block_Damage: true
  698. Cancel_Right_Click_Interactions: true
  699. Delay_Between_Shots: 10
  700. Recoil_Amount: 2
  701. Projectile_Amount: 6
  702. Projectile_Type: snowball
  703. Remove_Arrows_On_Impact: false
  704. Remove_Bullet_Drop: false
  705. Removal_Or_Drag_Delay: 7-true
  706. Projectile_Speed: 35
  707. Projectile_Damage: 3
  708. Projectile_Flames: false
  709. Projectile_Incendiary:
  710. Enable: false
  711. Duration: 0
  712. Bullet_Spread: 1.6
  713. Reset_Fall_Distance: true
  714. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  715. Sneak:
  716. Enable: true
  717. No_Recoil: false
  718. Bullet_Spread: 1.2
  719. Sneak_Before_Shooting: false
  720. Burstfire:
  721. Enable: false
  722. Shots_Per_Burst: 1
  723. Delay_Between_Shots_In_Burst: 10
  724. Ammo:
  725. Enable: true
  726. Ammo_Item_ID: 371
  727. Take_Ammo_Per_Shot: true
  728. Ammo_Name_Check: "&eBullet"
  729. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  730. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  731. Firearm_Action:
  732. Type: slide
  733. Reload:
  734. Enable: true
  735. Reload_Amount: 6
  736. Reload_With_Mouse: false
  737. Starting_Amount: 6
  738. Reload_Bullets_Individually: false
  739. Take_Ammo_On_Reload: false
  740. Take_Ammo_As_Magazine: false
  741. Reload_Duration: 120
  742. Reload_Shoot_Delay: 10
  743. Destroy_When_Empty: false
  744. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  745. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  746. Scope:
  747. Enable: false
  748. Night_Vision: true
  749. Zoom_Amount: 8
  750. Zoom_Bullet_Spread: 0
  751. Zoom_Before_Shooting: false
  752. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  753. Custom_Death_Message:
  754. Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>"
  755. Headshot:
  756. Enable: false
  757. Bonus_Damage: 1
  758. Message_Shooter: "&3HeadShot!"
  759. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  760. Abilities:
  761. Reset_Hit_Cooldown: true
  762. No_Vertical_Recoil: true
  763. Knockback: 0
  764. Hit_Events:
  765. Enable: true
  766. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  767. Extras:
  768. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  769.  
  770. STRIKER:
  771. Item_Information:
  772. Item_Name: "&cStriker-12"
  773. Item_Type: 256
  774. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
  775. Melee_Mode: false
  776. Skip_Name_Check: false
  777. Remove_Unused_Tag: false
  778. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  779. Hidden_From_List: false
  780. Shooting:
  781. Disable: false
  782. Dual_Wield: false
  783. Right_Click_To_Shoot: true
  784. Cancel_Left_Click_Block_Damage: true
  785. Cancel_Right_Click_Interactions: true
  786. Delay_Between_Shots: 5
  787. Recoil_Amount: 1
  788. Projectile_Amount: 6
  789. Projectile_Type: snowball
  790. Remove_Arrows_On_Impact: false
  791. Remove_Bullet_Drop: false
  792. Removal_Or_Drag_Delay: 6-true
  793. Projectile_Speed: 30
  794. Projectile_Damage: 2
  795. Projectile_Flames: false
  796. Projectile_Incendiary:
  797. Enable: false
  798. Duration: 0
  799. Bullet_Spread: 1.6
  800. Reset_Fall_Distance: true
  801. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  802. Sneak:
  803. Enable: true
  804. No_Recoil: false
  805. Bullet_Spread: 1.4
  806. Sneak_Before_Shooting: false
  807. Burstfire:
  808. Enable: false
  809. Shots_Per_Burst: 1
  810. Delay_Between_Shots_In_Burst: 10
  811. Ammo:
  812. Enable: true
  813. Ammo_Item_ID: 371
  814. Take_Ammo_Per_Shot: true
  815. Ammo_Name_Check: "&eBullet"
  816. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  817. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  818. Firearm_Action:
  819. Type: slide
  820. Reload:
  821. Enable: true
  822. Reload_Amount: 12
  823. Reload_With_Mouse: false
  824. Starting_Amount: 12
  825. Reload_Bullets_Individually: true
  826. Take_Ammo_On_Reload: false
  827. Take_Ammo_As_Magazine: false
  828. Reload_Duration: 15
  829. Reload_Shoot_Delay: 10
  830. Destroy_When_Empty: false
  831. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  832. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  833. Scope:
  834. Enable: false
  835. Night_Vision: true
  836. Zoom_Amount: 8
  837. Zoom_Bullet_Spread: 0
  838. Zoom_Before_Shooting: false
  839. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  840. Custom_Death_Message:
  841. Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>"
  842. Headshot:
  843. Enable: false
  844. Bonus_Damage: 1
  845. Message_Shooter: "&3HeadShot!"
  846. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  847. Abilities:
  848. Reset_Hit_Cooldown: true
  849. No_Vertical_Recoil: true
  850. Knockback: 0
  851. Hit_Events:
  852. Enable: true
  853. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  854. Extras:
  855. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  856.  
  857. MG3:
  858. Item_Information:
  859. Item_Name: "&aMG3"
  860. Item_Type: 293
  861. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■□□□"
  862. Melee_Mode: false
  863. Skip_Name_Check: false
  864. Remove_Unused_Tag: false
  865. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  866. Hidden_From_List: false
  867. Shooting:
  868. Disable: false
  869. Dual_Wield: false
  870. Right_Click_To_Shoot: true
  871. Cancel_Left_Click_Block_Damage: true
  872. Cancel_Right_Click_Interactions: true
  873. Recoil_Amount: 1
  874. Projectile_Amount: 1
  875. Projectile_Type: snowball
  876. Remove_Arrows_On_Impact: false
  877. Remove_Bullet_Drop: false
  878. Removal_Or_Drag_Delay: false
  879. Projectile_Speed: 40
  880. Projectile_Damage: 3
  881. Projectile_Flames: false
  882. Projectile_Incendiary:
  883. Enable: false
  884. Duration: 0
  885. Bullet_Spread: 1.2
  886. Reset_Fall_Distance: true
  887. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  888. Sneak:
  889. Enable: true
  890. No_Recoil: false
  891. Bullet_Spread: 0.4
  892. Sneak_Before_Shooting: false
  893. Fully_Automatic:
  894. Enable: true
  895. Fire_Rate: 1
  896. Burstfire:
  897. Enable: false
  898. Shots_Per_Burst: 1
  899. Delay_Between_Shots_In_Burst: 10
  900. Ammo:
  901. Enable: true
  902. Ammo_Item_ID: 371
  903. Take_Ammo_Per_Shot: true
  904. Ammo_Name_Check: "&eBullet"
  905. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  906. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  907. Firearm_Action:
  908. Type: slide
  909. Reload:
  910. Enable: true
  911. Reload_Amount: 120
  912. Reload_With_Mouse: false
  913. Starting_Amount: 120
  914. Reload_Bullets_Individually: true
  915. Take_Ammo_On_Reload: false
  916. Take_Ammo_As_Magazine: false
  917. Reload_Duration: 300
  918. Reload_Shoot_Delay: 10
  919. Destroy_When_Empty: false
  920. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  921. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  922. Scope:
  923. Enable: false
  924. Night_Vision: true
  925. Zoom_Amount: 8
  926. Zoom_Bullet_Spread: 0
  927. Zoom_Before_Shooting: false
  928. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  929. Custom_Death_Message:
  930. Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>"
  931. Headshot:
  932. Enable: false
  933. Bonus_Damage: 1
  934. Message_Shooter: "&3HeadShot!"
  935. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  936. Abilities:
  937. Reset_Hit_Cooldown: true
  938. No_Vertical_Recoil: true
  939. Knockback: 0
  940. Hit_Events:
  941. Enable: true
  942. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  943. Extras:
  944. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  945.  
  946. WA2000:
  947. Item_Information:
  948. Item_Name: "&6WA2000"
  949. Item_Type: 285
  950. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□|&7HeadShot(+5)"
  951. Melee_Mode: false
  952. Skip_Name_Check: false
  953. Remove_Unused_Tag: false
  954. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  955. Hidden_From_List: false
  956. Shooting:
  957. Disable: false
  958. Dual_Wield: false
  959. Right_Click_To_Shoot: true
  960. Cancel_Left_Click_Block_Damage: true
  961. Cancel_Right_Click_Interactions: true
  962. Delay_Between_Shots: 40
  963. Recoil_Amount: 4
  964. Projectile_Amount: 1
  965. Projectile_Type: snowball
  966. Remove_Arrows_On_Impact: false
  967. Remove_Bullet_Drop: false
  968. Removal_Or_Drag_Delay: false
  969. Projectile_Speed: 80
  970. Projectile_Damage: 10
  971. Projectile_Flames: false
  972. Projectile_Incendiary:
  973. Enable: false
  974. Duration: 0
  975. Bullet_Spread: 3
  976. Reset_Fall_Distance: true
  977. Sounds_Shoot: EENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  978. Sneak:
  979. Enable: true
  980. No_Recoil: false
  981. Bullet_Spread: 2
  982. Sneak_Before_Shooting: false
  983. Burstfire:
  984. Enable: false
  985. Shots_Per_Burst: 1
  986. Delay_Between_Shots_In_Burst: 10
  987. Ammo:
  988. Enable: true
  989. Ammo_Item_ID: 371
  990. Take_Ammo_Per_Shot: true
  991. Ammo_Name_Check: "&eBullet"
  992. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  993. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  994. Reload:
  995. Enable: true
  996. Reload_Amount: 6
  997. Reload_With_Mouse: false
  998. Starting_Amount: 6
  999. Reload_Bullets_Individually: false
  1000. Take_Ammo_On_Reload: false
  1001. Take_Ammo_As_Magazine: false
  1002. Reload_Duration: 200
  1003. Reload_Shoot_Delay: 30
  1004. Destroy_When_Empty: false
  1005. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1006. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1007. Scope:
  1008. Enable: true
  1009. Night_Vision: true
  1010. Zoom_Amount: 10
  1011. Zoom_Bullet_Spread: 0.2
  1012. Zoom_Before_Shooting: false
  1013. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1014. Custom_Death_Message:
  1015. Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>"
  1016. Headshot:
  1017. Enable: true
  1018. Bonus_Damage: 3
  1019. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1020. Abilities:
  1021. Reset_Hit_Cooldown: true
  1022. No_Vertical_Recoil: true
  1023. Knockback: 4
  1024. Hit_Events:
  1025. Enable: true
  1026. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1027. Extras:
  1028. Run_Console_Command: "scoreboard players add <shooter> hoge 10"
  1029.  
  1030. MK5:
  1031. Item_Information:
  1032. Item_Name: "&9MK5"
  1033. Item_Type: 291
  1034. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1035. Melee_Mode: false
  1036. Skip_Name_Check: false
  1037. Remove_Unused_Tag: false
  1038. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1039. Hidden_From_List: false
  1040. Shooting:
  1041. Disable: false
  1042. Dual_Wield: false
  1043. Right_Click_To_Shoot: true
  1044. Cancel_Left_Click_Block_Damage: true
  1045. Cancel_Right_Click_Interactions: true
  1046. Delay_Between_Shots: 10
  1047. Recoil_Amount: 1
  1048. Projectile_Amount: 1
  1049. Projectile_Type: snowball
  1050. Remove_Arrows_On_Impact: false
  1051. Remove_Bullet_Drop: false
  1052. Removal_Or_Drag_Delay: false
  1053. Projectile_Speed: 40
  1054. Projectile_Damage: 2
  1055. Projectile_Flames: false
  1056. Projectile_Incendiary:
  1057. Enable: false
  1058. Duration: 0
  1059. Bullet_Spread: 0.8
  1060. Reset_Fall_Distance: true
  1061. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1062. Fully_Automatic:
  1063. Enable: false
  1064. Fire_Rate: 6
  1065. Sneak:
  1066. Enable: true
  1067. No_Recoil: false
  1068. Bullet_Spread: 0.2
  1069. Sneak_Before_Shooting: false
  1070. Burstfire:
  1071. Enable: true
  1072. Shots_Per_Burst: 3
  1073. Delay_Between_Shots_In_Burst: 2
  1074. Ammo:
  1075. Enable: true
  1076. Ammo_Item_ID: 371
  1077. Take_Ammo_Per_Shot: true
  1078. Ammo_Name_Check: "&eBullet"
  1079. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1080. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1081. Reload:
  1082. Enable: true
  1083. Reload_Amount: 15
  1084. Reload_With_Mouse: false
  1085. Starting_Amount: 15
  1086. Reload_Bullets_Individually: false
  1087. Take_Ammo_On_Reload: false
  1088. Take_Ammo_As_Magazine: false
  1089. Reload_Duration: 80
  1090. Reload_Shoot_Delay: 10
  1091. Destroy_When_Empty: false
  1092. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1093. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1094. Scope:
  1095. Enable: false
  1096. Night_Vision: true
  1097. Zoom_Amount: 8
  1098. Zoom_Bullet_Spread: 0
  1099. Zoom_Before_Shooting: false
  1100. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1101. Custom_Death_Message:
  1102. Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> "
  1103. Headshot:
  1104. Enable: false
  1105. Bonus_Damage: 2
  1106. Message_Shooter: "&3HeadShot!"
  1107. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1108. Abilities:
  1109. Reset_Hit_Cooldown: true
  1110. No_Vertical_Recoil: true
  1111. Knockback: 0
  1112. Hit_Events:
  1113. Enable: true
  1114. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1115. Extras:
  1116. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1117.  
  1118. AK:
  1119. Item_Information:
  1120. Item_Name: "&6AK-47"
  1121. Item_Type: 284
  1122. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  1123. Melee_Mode: false
  1124. Skip_Name_Check: false
  1125. Remove_Unused_Tag: false
  1126. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1127. Hidden_From_List: false
  1128. Shooting:
  1129. Disable: false
  1130. Dual_Wield: false
  1131. Right_Click_To_Shoot: true
  1132. Cancel_Left_Click_Block_Damage: true
  1133. Cancel_Right_Click_Interactions: true
  1134. Recoil_Amount: 1
  1135. Projectile_Amount: 1
  1136. Projectile_Type: snowball
  1137. Remove_Arrows_On_Impact: false
  1138. Remove_Bullet_Drop: false
  1139. Removal_Or_Drag_Delay: false
  1140. Projectile_Speed: 48
  1141. Projectile_Damage: 2
  1142. Projectile_Flames: false
  1143. Projectile_Incendiary:
  1144. Enable: false
  1145. Duration: 0
  1146. Bullet_Spread: 0.85
  1147. Reset_Fall_Distance: true
  1148. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1149. Fully_Automatic:
  1150. Enable: true
  1151. Fire_Rate: 2
  1152. Sneak:
  1153. Enable: true
  1154. No_Recoil: true
  1155. Bullet_Spread: 0.45
  1156. Sneak_Before_Shooting: false
  1157. Burstfire:
  1158. Enable: false
  1159. Shots_Per_Burst: 1
  1160. Delay_Between_Shots_In_Burst: 10
  1161. Ammo:
  1162. Enable: true
  1163. Ammo_Item_ID: 371
  1164. Take_Ammo_Per_Shot: true
  1165. Ammo_Name_Check: "&eBullet"
  1166. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1167. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1168. Reload:
  1169. Enable: true
  1170. Reload_Amount: 30
  1171. Reload_With_Mouse: false
  1172. Starting_Amount: 30
  1173. Reload_Bullets_Individually: false
  1174. Take_Ammo_On_Reload: false
  1175. Take_Ammo_As_Magazine: false
  1176. Reload_Duration: 90
  1177. Reload_Shoot_Delay: 10
  1178. Destroy_When_Empty: false
  1179. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1180. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1181. Scope:
  1182. Enable: false
  1183. Night_Vision: true
  1184. Zoom_Amount: 8
  1185. Zoom_Bullet_Spread: 0
  1186. Zoom_Before_Shooting: false
  1187. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1188. Custom_Death_Message:
  1189. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  1190. Headshot:
  1191. Enable: false
  1192. Bonus_Damage: 2
  1193. Message_Shooter: "&3HeadShot!"
  1194. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1195. Abilities:
  1196. Reset_Hit_Cooldown: true
  1197. No_Vertical_Recoil: true
  1198. Knockback: 0
  1199. Extras:
  1200. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1201. Hit_Events:
  1202. Enable: true
  1203. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1204.  
  1205. STRIKER2:
  1206. Item_Information:
  1207. Item_Name: "&cStriker-12 Dual"
  1208. Item_Type: 256
  1209. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
  1210. Melee_Mode: false
  1211. Skip_Name_Check: false
  1212. Remove_Unused_Tag: false
  1213. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1214. Hidden_From_List: false
  1215. Shooting:
  1216. Disable: false
  1217. Dual_Wield: true
  1218. Right_Click_To_Shoot: true
  1219. Cancel_Left_Click_Block_Damage: true
  1220. Cancel_Right_Click_Interactions: true
  1221. Delay_Between_Shots: 5
  1222. Recoil_Amount: 1
  1223. Projectile_Amount: 6
  1224. Projectile_Type: snowball
  1225. Remove_Arrows_On_Impact: false
  1226. Remove_Bullet_Drop: false
  1227. Removal_Or_Drag_Delay: 5-true
  1228. Projectile_Speed: 30
  1229. Projectile_Damage: 2
  1230. Projectile_Flames: false
  1231. Projectile_Incendiary:
  1232. Enable: false
  1233. Duration: 0
  1234. Bullet_Spread: 1.8
  1235. Reset_Fall_Distance: true
  1236. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1237. Sneak:
  1238. Enable: true
  1239. No_Recoil: false
  1240. Bullet_Spread: 1.6
  1241. Sneak_Before_Shooting: false
  1242. Burstfire:
  1243. Enable: false
  1244. Shots_Per_Burst: 1
  1245. Delay_Between_Shots_In_Burst: 10
  1246. Ammo:
  1247. Enable: true
  1248. Ammo_Item_ID: 371
  1249. Take_Ammo_Per_Shot: true
  1250. Ammo_Name_Check: "&eBullet"
  1251. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1252. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1253. Firearm_Action:
  1254. Type: slide
  1255. Reload:
  1256. Enable: true
  1257. Reload_Amount: 12
  1258. Reload_With_Mouse: false
  1259. Starting_Amount: 12
  1260. Reload_Bullets_Individually: true
  1261. Take_Ammo_On_Reload: false
  1262. Take_Ammo_As_Magazine: false
  1263. Reload_Duration: 15
  1264. Reload_Shoot_Delay: 10
  1265. Destroy_When_Empty: false
  1266. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1267. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1268. Scope:
  1269. Enable: false
  1270. Night_Vision: true
  1271. Zoom_Amount: 8
  1272. Zoom_Bullet_Spread: 0
  1273. Zoom_Before_Shooting: false
  1274. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1275. Custom_Death_Message:
  1276. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  1277. Headshot:
  1278. Enable: false
  1279. Bonus_Damage: 1
  1280. Message_Shooter: "&3HeadShot!"
  1281. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1282. Abilities:
  1283. Reset_Hit_Cooldown: true
  1284. No_Vertical_Recoil: true
  1285. Knockback: 0
  1286. Hit_Events:
  1287. Enable: true
  1288. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1289. Extras:
  1290. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1291.  
  1292. GALIL:
  1293. Item_Information:
  1294. Item_Name: "&9Galil"
  1295. Item_Type: 277
  1296. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  1297. Melee_Mode: false
  1298. Skip_Name_Check: false
  1299. Remove_Unused_Tag: false
  1300. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1301. Hidden_From_List: false
  1302. Shooting:
  1303. Disable: false
  1304. Dual_Wield: false
  1305. Right_Click_To_Shoot: true
  1306. Cancel_Left_Click_Block_Damage: true
  1307. Cancel_Right_Click_Interactions: true
  1308. Recoil_Amount: 1
  1309. Projectile_Amount: 1
  1310. Projectile_Type: snowball
  1311. Remove_Arrows_On_Impact: false
  1312. Remove_Bullet_Drop: false
  1313. Removal_Or_Drag_Delay: false
  1314. Projectile_Speed: 50
  1315. Projectile_Damage: 4
  1316. Projectile_Flames: false
  1317. Projectile_Incendiary:
  1318. Enable: false
  1319. Duration: 0
  1320. Bullet_Spread: 2
  1321. Reset_Fall_Distance: true
  1322. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1323. Fully_Automatic:
  1324. Enable: true
  1325. Fire_Rate: 3
  1326. Sneak:
  1327. Enable: true
  1328. No_Recoil: false
  1329. Bullet_Spread: 1.0
  1330. Sneak_Before_Shooting: false
  1331. Burstfire:
  1332. Enable: false
  1333. Shots_Per_Burst: 1
  1334. Delay_Between_Shots_In_Burst: 10
  1335. Ammo:
  1336. Enable: true
  1337. Ammo_Item_ID: 371
  1338. Take_Ammo_Per_Shot: true
  1339. Ammo_Name_Check: "&eBullet"
  1340. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1341. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1342. Reload:
  1343. Enable: true
  1344. Reload_Amount: 30
  1345. Reload_With_Mouse: false
  1346. Starting_Amount: 30
  1347. Reload_Bullets_Individually: false
  1348. Take_Ammo_On_Reload: false
  1349. Take_Ammo_As_Magazine: false
  1350. Reload_Duration: 120
  1351. Reload_Shoot_Delay: 10
  1352. Destroy_When_Empty: false
  1353. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1354. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1355. Scope:
  1356. Enable: false
  1357. Night_Vision: true
  1358. Zoom_Amount: 8
  1359. Zoom_Bullet_Spread: 0
  1360. Zoom_Before_Shooting: false
  1361. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1362. Custom_Death_Message:
  1363. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1364. Headshot:
  1365. Enable: false
  1366. Bonus_Damage: 2
  1367. Message_Shooter: "&3HeadShot!"
  1368. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1369. Abilities:
  1370. Reset_Hit_Cooldown: true
  1371. No_Vertical_Recoil: true
  1372. Knockback: 0
  1373. Hit_Events:
  1374. Enable: true
  1375. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1376. Extras:
  1377. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1378.  
  1379. OTS:
  1380. Item_Information:
  1381. Item_Name: "&9OTs-14"
  1382. Item_Type: 284
  1383. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■■"
  1384. Melee_Mode: false
  1385. Skip_Name_Check: false
  1386. Remove_Unused_Tag: false
  1387. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1388. Hidden_From_List: false
  1389. Shooting:
  1390. Disable: false
  1391. Dual_Wield: false
  1392. Right_Click_To_Shoot: true
  1393. Cancel_Left_Click_Block_Damage: true
  1394. Cancel_Right_Click_Interactions: true
  1395. Recoil_Amount: 1
  1396. Projectile_Amount: 1
  1397. Projectile_Type: snowball
  1398. Remove_Arrows_On_Impact: false
  1399. Remove_Bullet_Drop: false
  1400. Removal_Or_Drag_Delay: false
  1401. Projectile_Speed: 43
  1402. Projectile_Damage: 3
  1403. Projectile_Flames: false
  1404. Projectile_Incendiary:
  1405. Enable: false
  1406. Duration: 0
  1407. Bullet_Spread: 0.25
  1408. Reset_Fall_Distance: true
  1409. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1410. Fully_Automatic:
  1411. Enable: true
  1412. Fire_Rate: 1
  1413. Sneak:
  1414. Enable: false
  1415. No_Recoil: true
  1416. Bullet_Spread: 0.05
  1417. Sneak_Before_Shooting: false
  1418. Burstfire:
  1419. Enable: false
  1420. Shots_Per_Burst: 1
  1421. Delay_Between_Shots_In_Burst: 10
  1422. Ammo:
  1423. Enable: true
  1424. Ammo_Item_ID: 371
  1425. Take_Ammo_Per_Shot: true
  1426. Ammo_Name_Check: "&eBullet"
  1427. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1428. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1429. Reload:
  1430. Enable: true
  1431. Reload_Amount: 20
  1432. Reload_With_Mouse: false
  1433. Starting_Amount: 20
  1434. Reload_Bullets_Individually: false
  1435. Take_Ammo_On_Reload: false
  1436. Take_Ammo_As_Magazine: false
  1437. Reload_Duration: 110
  1438. Reload_Shoot_Delay: 10
  1439. Destroy_When_Empty: false
  1440. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1441. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1442. Scope:
  1443. Enable: false
  1444. Night_Vision: true
  1445. Zoom_Amount: 8
  1446. Zoom_Bullet_Spread: 0
  1447. Zoom_Before_Shooting: false
  1448. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1449. Custom_Death_Message:
  1450. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  1451. Headshot:
  1452. Enable: false
  1453. Bonus_Damage: 2
  1454. Message_Shooter: "&3HeadShot!"
  1455. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1456. Abilities:
  1457. Reset_Hit_Cooldown: true
  1458. No_Vertical_Recoil: true
  1459. Knockback: 0
  1460. Hit_Events:
  1461. Enable: true
  1462. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1463. Extras:
  1464. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  1465.  
  1466. M870:
  1467. Item_Information:
  1468. Item_Name: "&eM870"
  1469. Item_Type: 2256
  1470. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■□□□□□|&7*命中率 ■■■■■■□□"
  1471. Melee_Mode: false
  1472. Skip_Name_Check: false
  1473. Remove_Unused_Tag: false
  1474. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1475. Hidden_From_List: false
  1476. Shooting:
  1477. Disable: false
  1478. Dual_Wield: false
  1479. Right_Click_To_Shoot: true
  1480. Cancel_Left_Click_Block_Damage: true
  1481. Cancel_Right_Click_Interactions: true
  1482. Delay_Between_Shots: 30
  1483. Recoil_Amount: 2
  1484. Projectile_Amount: 7
  1485. Projectile_Type: snowball
  1486. Remove_Arrows_On_Impact: false
  1487. Remove_Bullet_Drop: false
  1488. Removal_Or_Drag_Delay: 5-true
  1489. Projectile_Speed: 50
  1490. Projectile_Damage: 3
  1491. Projectile_Flames: false
  1492. Projectile_Incendiary:
  1493. Enable: false
  1494. Duration: 0
  1495. Bullet_Spread: 1.8
  1496. Reset_Fall_Distance: true
  1497. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1498. Sneak:
  1499. Enable: true
  1500. No_Recoil: false
  1501. Bullet_Spread: 1.2
  1502. Sneak_Before_Shooting: false
  1503. Burstfire:
  1504. Enable:
  1505. Shots_Per_Burst: 1
  1506. Delay_Between_Shots_In_Burst: 10
  1507. Ammo:
  1508. Enable: true
  1509. Ammo_Item_ID: 371
  1510. Take_Ammo_Per_Shot: true
  1511. Ammo_Name_Check: "&eBullet"
  1512. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1513. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1514. Firearm_Action:
  1515. Type: slide
  1516. Reload:
  1517. Enable: true
  1518. Reload_Amount: 8
  1519. Reload_With_Mouse: false
  1520. Starting_Amount: 8
  1521. Reload_Bullets_Individually: true
  1522. Take_Ammo_On_Reload: false
  1523. Take_Ammo_As_Magazine: false
  1524. Reload_Duration: 25
  1525. Reload_Shoot_Delay: 10
  1526. Destroy_When_Empty: false
  1527. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1528. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1529. Scope:
  1530. Enable: false
  1531. Night_Vision: true
  1532. Zoom_Amount: 8
  1533. Zoom_Bullet_Spread: 0
  1534. Zoom_Before_Shooting: false
  1535. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1536. Custom_Death_Message:
  1537. Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>"
  1538. Headshot:
  1539. Enable: false
  1540. Bonus_Damage: 1
  1541. Message_Shooter: "&3HeadShot!"
  1542. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1543. Abilities:
  1544. Reset_Hit_Cooldown: true
  1545. No_Vertical_Recoil: true
  1546. Knockback: 0
  1547. Extras:
  1548. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1549.  
  1550. APS:
  1551. Item_Information:
  1552. Item_Name: "&6StechkinAPS"
  1553. Item_Type: 290
  1554. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■■■□|&7*命中率 ■■■■□□□□"
  1555. Melee_Mode: false
  1556. Skip_Name_Check: false
  1557. Remove_Unused_Tag: false
  1558. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1559. Hidden_From_List: false
  1560. Shooting:
  1561. Disable: false
  1562. Dual_Wield: false
  1563. Right_Click_To_Shoot: true
  1564. Cancel_Left_Click_Block_Damage: true
  1565. Cancel_Right_Click_Interactions: true
  1566. Recoil_Amount: 1
  1567. Projectile_Amount: 1
  1568. Projectile_Type: snowball
  1569. Remove_Arrows_On_Impact: false
  1570. Remove_Bullet_Drop: false
  1571. Removal_Or_Drag_Delay: false
  1572. Projectile_Speed: 55
  1573. Projectile_Damage: 3
  1574. Projectile_Flames: false
  1575. Projectile_Incendiary:
  1576. Enable: false
  1577. Duration: 0
  1578. Bullet_Spread: 0.85
  1579. Reset_Fall_Distance: true
  1580. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1581. Fully_Automatic:
  1582. Enable: true
  1583. Fire_Rate: 9
  1584. Sneak:
  1585. Enable: true
  1586. No_Recoil: false
  1587. Bullet_Spread: 0.75
  1588. Sneak_Before_Shooting: false
  1589. Burstfire:
  1590. Enable: false
  1591. Shots_Per_Burst: 0
  1592. Delay_Between_Shots_In_Burst: 10
  1593. Ammo:
  1594. Enable: true
  1595. Ammo_Item_ID: 371
  1596. Take_Ammo_Per_Shot: true
  1597. Ammo_Name_Check: "&eBullet"
  1598. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1599. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1600. Firearm_Action:
  1601. Type: slide
  1602. Reload:
  1603. Enable: true
  1604. Reload_Amount: 22
  1605. Reload_With_Mouse: false
  1606. Starting_Amount: 22
  1607. Reload_Bullets_Individually: false
  1608. Take_Ammo_On_Reload: false
  1609. Take_Ammo_As_Magazine: false
  1610. Reload_Duration: 70
  1611. Reload_Shoot_Delay: 10
  1612. Destroy_When_Empty: false
  1613. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1614. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1615. Scope:
  1616. Enable: false
  1617. Night_Vision: true
  1618. Zoom_Amount: 8
  1619. Zoom_Bullet_Spread: 0
  1620. Zoom_Before_Shooting: false
  1621. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1622. Custom_Death_Message:
  1623. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  1624. Headshot:
  1625. Enable: false
  1626. Bonus_Damage: 1
  1627. Message_Shooter: "&3HeadShot!"
  1628. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1629. Abilities:
  1630. Reset_Hit_Cooldown: true
  1631. No_Vertical_Recoil: true
  1632. Knockback: 1
  1633. Hit_Events:
  1634. Enable: true
  1635. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1636. Extras:
  1637. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1638.  
  1639. M40A3:
  1640. Item_Information:
  1641. Item_Name: "&7M40A3"
  1642. Item_Type: 269
  1643. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□|&7HeadShot(+3)"
  1644. Melee_Mode: false
  1645. Skip_Name_Check: false
  1646. Remove_Unused_Tag: false
  1647. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1648. Hidden_From_List: false
  1649. Shooting:
  1650. Disable: false
  1651. Dual_Wield: false
  1652. Right_Click_To_Shoot: true
  1653. Cancel_Left_Click_Block_Damage: true
  1654. Cancel_Right_Click_Interactions: true
  1655. Delay_Between_Shots: 40
  1656. Recoil_Amount: 4
  1657. Projectile_Amount: 1
  1658. Projectile_Type: snowball
  1659. Remove_Arrows_On_Impact: false
  1660. Remove_Bullet_Drop: false
  1661. Removal_Or_Drag_Delay: false
  1662. Projectile_Speed: 85
  1663. Projectile_Damage: 8
  1664. Projectile_Flames: false
  1665. Projectile_Incendiary:
  1666. Enable: false
  1667. Duration: 0
  1668. Bullet_Spread: 3
  1669. Reset_Fall_Distance: true
  1670. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1671. Fully_Automatic:
  1672. Enable: false
  1673. Fire_Rate: 8
  1674. Sneak:
  1675. Enable: true
  1676. No_Recoil: false
  1677. Bullet_Spread: 2
  1678. Sneak_Before_Shooting: false
  1679. Burstfire:
  1680. Enable: false
  1681. Shots_Per_Burst: 0
  1682. Delay_Between_Shots_In_Burst: 10
  1683. Ammo:
  1684. Enable: true
  1685. Ammo_Item_ID: 371
  1686. Take_Ammo_Per_Shot: true
  1687. Ammo_Name_Check: "&eBullet"
  1688. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1689. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1690. Firearm_Action:
  1691. Type: slide
  1692. Reload:
  1693. Enable: true
  1694. Reload_Amount: 8
  1695. Reload_With_Mouse: false
  1696. Starting_Amount: 8
  1697. Reload_Bullets_Individually: false
  1698. Take_Ammo_On_Reload: false
  1699. Take_Ammo_As_Magazine: false
  1700. Reload_Duration: 200
  1701. Reload_Shoot_Delay: 20
  1702. Destroy_When_Empty: false
  1703. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1704. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1705. Scope:
  1706. Enable: true
  1707. Night_Vision: true
  1708. Zoom_Amount: 8
  1709. Zoom_Bullet_Spread: 0.3
  1710. Zoom_Before_Shooting: false
  1711. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1712. Custom_Death_Message:
  1713. Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>"
  1714. Headshot:
  1715. Enable: true
  1716. Bonus_Damage: 3
  1717. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1718. Abilities:
  1719. Reset_Hit_Cooldown: true
  1720. No_Vertical_Recoil: true
  1721. Knockback: 4
  1722. Hit_Events:
  1723. Enable: true
  1724. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1725. Run_Console_Command:
  1726. -"scoreboard players add <shooter> hoge <damage>"
  1727.  
  1728. PYTHON:
  1729. Item_Information:
  1730. Item_Name: "&5Python"
  1731. Item_Type: 2257
  1732. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□|&7HeadShot(+2)"
  1733. Melee_Mode: false
  1734. Skip_Name_Check: false
  1735. Remove_Unused_Tag: false
  1736. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1737. Hidden_From_List: false
  1738. Shooting:
  1739. Disable: false
  1740. Dual_Wield: false
  1741. Right_Click_To_Shoot: true
  1742. Cancel_Left_Click_Block_Damage: true
  1743. Cancel_Right_Click_Interactions: true
  1744. Delay_Between_Shots: 25
  1745. Recoil_Amount: 3
  1746. Projectile_Amount: 1
  1747. Projectile_Type: snowball
  1748. Remove_Arrows_On_Impact: false
  1749. Remove_Bullet_Drop: false
  1750. Removal_Or_Drag_Delay: false
  1751. Projectile_Speed: 35
  1752. Projectile_Damage: 6
  1753. Projectile_Flames: false
  1754. Projectile_Incendiary:
  1755. Enable: false
  1756. Duration: 0
  1757. Bullet_Spread: 1.2
  1758. Reset_Fall_Distance: true
  1759. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1760. Sneak:
  1761. Enable: true
  1762. No_Recoil: true
  1763. Bullet_Spread: 0.65
  1764. Sneak_Before_Shooting: false
  1765. Burstfire:
  1766. Enable:
  1767. Shots_Per_Burst: 1
  1768. Delay_Between_Shots_In_Burst: 10
  1769. Ammo:
  1770. Enable: true
  1771. Ammo_Item_ID: 371
  1772. Take_Ammo_Per_Shot: true
  1773. Ammo_Name_Check: "&eBullet"
  1774. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1775. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1776. Firearm_Action:
  1777. Type: slide
  1778. Reload:
  1779. Enable: true
  1780. Reload_Amount: 6
  1781. Reload_With_Mouse: false
  1782. Starting_Amount: 6
  1783. Reload_Bullets_Individually: true
  1784. Take_Ammo_On_Reload: false
  1785. Take_Ammo_As_Magazine: false
  1786. Reload_Duration: 30
  1787. Reload_Shoot_Delay: 10
  1788. Destroy_When_Empty: false
  1789. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1790. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1791. Scope:
  1792. Enable: false
  1793. Night_Vision: true
  1794. Zoom_Amount: 8
  1795. Zoom_Bullet_Spread: 0
  1796. Zoom_Before_Shooting: false
  1797. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1798. Custom_Death_Message:
  1799. Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>"
  1800. Headshot:
  1801. Enable: true
  1802. Bonus_Damage: 2
  1803. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1804. Abilities:
  1805. Reset_Hit_Cooldown: true
  1806. No_Vertical_Recoil: true
  1807. Knockback: 2
  1808. Hit_Events:
  1809. Enable: true
  1810. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1811. Extras:
  1812. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  1813.  
  1814. DSR:
  1815. Item_Information:
  1816. Item_Name: "&aDSR-1"
  1817. Item_Type: 2258
  1818. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■□□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□|&7HeadShot(+4)"
  1819. Melee_Mode: false
  1820. Skip_Name_Check: false
  1821. Remove_Unused_Tag: false
  1822. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1823. Hidden_From_List: false
  1824. Shooting:
  1825. Disable: false
  1826. Dual_Wield: false
  1827. Right_Click_To_Shoot: true
  1828. Cancel_Left_Click_Block_Damage: true
  1829. Cancel_Right_Click_Interactions: true
  1830. Delay_Between_Shots: 60
  1831. Recoil_Amount: 6
  1832. Projectile_Amount: 1
  1833. Projectile_Type: snowball
  1834. Remove_Arrows_On_Impact: false
  1835. Remove_Bullet_Drop: false
  1836. Removal_Or_Drag_Delay: false
  1837. Projectile_Speed: 70
  1838. Projectile_Damage: 15
  1839. Projectile_Flames: false
  1840. Projectile_Incendiary:
  1841. Enable: false
  1842. Duration: 0
  1843. Bullet_Spread: 3
  1844. Reset_Fall_Distance: true
  1845. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1846. Fully_Automatic:
  1847. Enable: false
  1848. Fire_Rate: 8
  1849. Sneak:
  1850. Enable: true
  1851. No_Recoil: false
  1852. Bullet_Spread: 2
  1853. Sneak_Before_Shooting: false
  1854. Burstfire:
  1855. Enable: false
  1856. Shots_Per_Burst: 0
  1857. Delay_Between_Shots_In_Burst: 10
  1858. Ammo:
  1859. Enable: true
  1860. Ammo_Item_ID: 371
  1861. Take_Ammo_Per_Shot: true
  1862. Ammo_Name_Check: "&eBullet"
  1863. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1864. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1865. Firearm_Action:
  1866. Type: slide
  1867. Reload:
  1868. Enable: true
  1869. Reload_Amount: 4
  1870. Reload_With_Mouse: false
  1871. Starting_Amount: 4
  1872. Reload_Bullets_Individually: false
  1873. Take_Ammo_On_Reload: false
  1874. Take_Ammo_As_Magazine: false
  1875. Reload_Duration: 240
  1876. Reload_Shoot_Delay: 20
  1877. Destroy_When_Empty: false
  1878. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1879. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1880. Scope:
  1881. Enable: true
  1882. Night_Vision: true
  1883. Zoom_Amount: 10
  1884. Zoom_Bullet_Spread: 0.25
  1885. Zoom_Before_Shooting: false
  1886. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1887. Custom_Death_Message:
  1888. Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>"
  1889. Headshot:
  1890. Enable: true
  1891. Bonus_Damage: 4
  1892. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1893. Abilities:
  1894. Reset_Hit_Cooldown: true
  1895. No_Vertical_Recoil: true
  1896. Knockback: 6
  1897. Hit_Events:
  1898. Enable: true
  1899. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1900. Extras:
  1901. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  1902.  
  1903. SVD:
  1904. Item_Information:
  1905. Item_Name: "&aSVD"
  1906. Item_Type: 2259
  1907. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□|&7HeadShot(+3)"
  1908. Melee_Mode: false
  1909. Skip_Name_Check: false
  1910. Remove_Unused_Tag: false
  1911. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1912. Hidden_From_List: false
  1913. Shooting:
  1914. Disable: false
  1915. Dual_Wield: false
  1916. Right_Click_To_Shoot: true
  1917. Cancel_Left_Click_Block_Damage: true
  1918. Cancel_Right_Click_Interactions: true
  1919. Delay_Between_Shots: 8
  1920. Recoil_Amount: 2
  1921. Projectile_Amount: 1
  1922. Projectile_Type: snowball
  1923. Remove_Arrows_On_Impact: false
  1924. Remove_Bullet_Drop: false
  1925. Removal_Or_Drag_Delay: false
  1926. Projectile_Speed: 65
  1927. Projectile_Damage: 6
  1928. Projectile_Flames: false
  1929. Projectile_Incendiary:
  1930. Enable: false
  1931. Duration: 0
  1932. Bullet_Spread: 3
  1933. Reset_Fall_Distance: true
  1934. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1935. Fully_Automatic:
  1936. Enable: false
  1937. Fire_Rate: 8
  1938. Sneak:
  1939. Enable: true
  1940. No_Recoil: false
  1941. Bullet_Spread: 3
  1942. Sneak_Before_Shooting: false
  1943. Burstfire:
  1944. Enable: false
  1945. Shots_Per_Burst: 0
  1946. Delay_Between_Shots_In_Burst: 10
  1947. Ammo:
  1948. Enable: true
  1949. Ammo_Item_ID: 371
  1950. Take_Ammo_Per_Shot: true
  1951. Ammo_Name_Check: "&eBullet"
  1952. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1953. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1954. Firearm_Action:
  1955. Type: slide
  1956. Reload:
  1957. Enable: true
  1958. Reload_Amount: 10
  1959. Reload_With_Mouse: false
  1960. Starting_Amount: 10
  1961. Reload_Bullets_Individually: false
  1962. Take_Ammo_On_Reload: false
  1963. Take_Ammo_As_Magazine: false
  1964. Reload_Duration: 180
  1965. Reload_Shoot_Delay: 20
  1966. Destroy_When_Empty: false
  1967. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1968. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1969. Scope:
  1970. Enable: true
  1971. Night_Vision: true
  1972. Zoom_Amount: 10
  1973. Zoom_Bullet_Spread: 0.15
  1974. Zoom_Before_Shooting: false
  1975. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1976. Custom_Death_Message:
  1977. Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>"
  1978. Headshot:
  1979. Enable: true
  1980. Bonus_Damage: 3
  1981. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1982. Abilities:
  1983. Reset_Hit_Cooldown: true
  1984. No_Vertical_Recoil: true
  1985. Knockback: 3
  1986. Hit_Events:
  1987. Enable: true
  1988. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1989. Extras:
  1990. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  1991.  
  1992. AUG:
  1993. Item_Information:
  1994. Item_Name: "&3Aug"
  1995. Item_Type: 2260
  1996. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□|&7Critical 15%(+2)"
  1997. Melee_Mode: false
  1998. Skip_Name_Check: false
  1999. Remove_Unused_Tag: false
  2000. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2001. Hidden_From_List: false
  2002. Shooting:
  2003. Disable: false
  2004. Dual_Wield: false
  2005. Right_Click_To_Shoot: true
  2006. Cancel_Left_Click_Block_Damage: true
  2007. Cancel_Right_Click_Interactions: true
  2008. Recoil_Amount: 1
  2009. Projectile_Amount: 1
  2010. Projectile_Type: snowball
  2011. Remove_Arrows_On_Impact: false
  2012. Remove_Bullet_Drop: false
  2013. Removal_Or_Drag_Delay: false
  2014. Projectile_Speed: 55
  2015. Projectile_Damage: 3
  2016. Projectile_Flames: false
  2017. Projectile_Incendiary:
  2018. Enable: false
  2019. Duration: 0
  2020. Bullet_Spread: 1
  2021. Reset_Fall_Distance: true
  2022. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2023. Fully_Automatic:
  2024. Enable: true
  2025. Fire_Rate: 4
  2026. Sneak:
  2027. Enable: true
  2028. No_Recoil: false
  2029. Bullet_Spread: 0.55
  2030. Sneak_Before_Shooting: false
  2031. Burstfire:
  2032. Enable: false
  2033. Shots_Per_Burst: 1
  2034. Delay_Between_Shots_In_Burst: 10
  2035. Ammo:
  2036. Enable: true
  2037. Ammo_Item_ID: 371
  2038. Take_Ammo_Per_Shot: true
  2039. Ammo_Name_Check: "&eBullet"
  2040. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2041. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2042. Reload:
  2043. Enable: true
  2044. Reload_Amount: 30
  2045. Reload_With_Mouse: false
  2046. Starting_Amount: 30
  2047. Reload_Bullets_Individually: false
  2048. Take_Ammo_On_Reload: false
  2049. Take_Ammo_As_Magazine: false
  2050. Reload_Duration: 120
  2051. Reload_Shoot_Delay: 10
  2052. Destroy_When_Empty: false
  2053. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2054. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2055. Scope:
  2056. Enable: false
  2057. Night_Vision: true
  2058. Zoom_Amount: 8
  2059. Zoom_Bullet_Spread: 0
  2060. Zoom_Before_Shooting: false
  2061. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2062. Custom_Death_Message:
  2063. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  2064. Headshot:
  2065. Enable: false
  2066. Bonus_Damage: 2
  2067. Message_Shooter: "&3HeadShot!"
  2068. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2069. Abilities:
  2070. Reset_Hit_Cooldown: true
  2071. No_Vertical_Recoil: true
  2072. Knockback: 0
  2073. Hit_Events:
  2074. Enable: true
  2075. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2076. Extras:
  2077. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2078. Critical_Hits:
  2079. Enable: true
  2080. Bonus_Damage: 2
  2081. Chance: 15
  2082. Message_Shooter: "&6Critical!"
  2083.  
  2084.  
  2085. BUMBLEBEE:
  2086. Item_Information:
  2087. Item_Name: "&3Bumblebee"
  2088. Item_Type: 2261
  2089. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■■■□□"
  2090. Melee_Mode: false
  2091. Skip_Name_Check: false
  2092. Remove_Unused_Tag: false
  2093. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2094. Hidden_From_List: false
  2095. Shooting:
  2096. Disable: false
  2097. Dual_Wield: false
  2098. Right_Click_To_Shoot: true
  2099. Cancel_Left_Click_Block_Damage: true
  2100. Cancel_Right_Click_Interactions: true
  2101. Recoil_Amount: 2
  2102. Projectile_Amount: 2
  2103. Projectile_Type: snowball
  2104. Remove_Arrows_On_Impact: false
  2105. Remove_Bullet_Drop: false
  2106. Removal_Or_Drag_Delay: false
  2107. Projectile_Speed: 45
  2108. Projectile_Damage: 2
  2109. Projectile_Flames: false
  2110. Projectile_Incendiary:
  2111. Enable: false
  2112. Duration: 0
  2113. Bullet_Spread: 1
  2114. Reset_Fall_Distance: true
  2115. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2116. Fully_Automatic:
  2117. Enable: true
  2118. Fire_Rate: 2
  2119. Sneak:
  2120. Enable: true
  2121. No_Recoil: false
  2122. Bullet_Spread: 0.35
  2123. Sneak_Before_Shooting: false
  2124. Burstfire:
  2125. Enable: false
  2126. Shots_Per_Burst: 1
  2127. Delay_Between_Shots_In_Burst: 10
  2128. Ammo:
  2129. Enable: true
  2130. Ammo_Item_ID: 371
  2131. Take_Ammo_Per_Shot: true
  2132. Ammo_Name_Check: "&eBullet"
  2133. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2134. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2135. Reload:
  2136. Enable: true
  2137. Reload_Amount: 15
  2138. Reload_With_Mouse: false
  2139. Starting_Amount: 15
  2140. Reload_Bullets_Individually: false
  2141. Take_Ammo_On_Reload: false
  2142. Take_Ammo_As_Magazine: false
  2143. Reload_Duration: 180
  2144. Reload_Shoot_Delay: 10
  2145. Destroy_When_Empty: false
  2146. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2147. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2148. Scope:
  2149. Enable: false
  2150. Night_Vision: true
  2151. Zoom_Amount: 8
  2152. Zoom_Bullet_Spread: 0
  2153. Zoom_Before_Shooting: false
  2154. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2155. Custom_Death_Message:
  2156. Normal: "&9<shooter>&r &6>>> &6[Bumblebee] &6>>> &r&2<victim> "
  2157. Headshot:
  2158. Enable: false
  2159. Bonus_Damage: 2
  2160. Message_Shooter: "&3HeadShot!"
  2161. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2162. Abilities:
  2163. Reset_Hit_Cooldown: true
  2164. No_Vertical_Recoil: true
  2165. Knockback: 0
  2166. Extras:
  2167. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2168.  
  2169. M1:
  2170. Item_Information:
  2171. Item_Name: "&6M1 Garand"
  2172. Item_Type: 2262
  2173. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■■□|&7Critical 25%(+3) HeadShot(+2)"
  2174. Melee_Mode: false
  2175. Skip_Name_Check: false
  2176. Remove_Unused_Tag: false
  2177. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2178. Hidden_From_List: false
  2179. Shooting:
  2180. Disable: false
  2181. Dual_Wield: false
  2182. Right_Click_To_Shoot: true
  2183. Cancel_Left_Click_Block_Damage: true
  2184. Cancel_Right_Click_Interactions: true
  2185. Delay_Between_Shots: 6
  2186. Recoil_Amount: 1
  2187. Projectile_Amount: 1
  2188. Projectile_Type: snowball
  2189. Remove_Arrows_On_Impact: false
  2190. Remove_Bullet_Drop: false
  2191. Removal_Or_Drag_Delay: false
  2192. Projectile_Speed: 60
  2193. Projectile_Damage: 6
  2194. Projectile_Flames: false
  2195. Projectile_Incendiary:
  2196. Enable: false
  2197. Duration: 0
  2198. Bullet_Spread: 1.2
  2199. Reset_Fall_Distance: true
  2200. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2201. Fully_Automatic:
  2202. Enable: false
  2203. Fire_Rate: 2
  2204. Sneak:
  2205. Enable: true
  2206. No_Recoil: true
  2207. Bullet_Spread: 0.15
  2208. Sneak_Before_Shooting: false
  2209. Burstfire:
  2210. Enable: false
  2211. Shots_Per_Burst: 1
  2212. Delay_Between_Shots_In_Burst: 10
  2213. Ammo:
  2214. Enable: true
  2215. Ammo_Item_ID: 371
  2216. Take_Ammo_Per_Shot: true
  2217. Ammo_Name_Check: "&eBullet"
  2218. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2219. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2220. Reload:
  2221. Enable: true
  2222. Reload_Amount: 8
  2223. Reload_With_Mouse: false
  2224. Starting_Amount: 8
  2225. Reload_Bullets_Individually: false
  2226. Take_Ammo_On_Reload: false
  2227. Take_Ammo_As_Magazine: false
  2228. Reload_Duration: 180
  2229. Reload_Shoot_Delay: 10
  2230. Destroy_When_Empty: false
  2231. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2232. Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2233. Scope:
  2234. Enable: true
  2235. Night_Vision: true
  2236. Zoom_Amount: 8
  2237. Zoom_Bullet_Spread: 0.12
  2238. Zoom_Before_Shooting: false
  2239. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2240. Custom_Death_Message:
  2241. Normal: "&9<shooter>&r &6>>> &6[M1 Garand] &6>>> &r&2<victim> "
  2242. Headshot:
  2243. Enable: true
  2244. Bonus_Damage: 2
  2245. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2246. Abilities:
  2247. Reset_Hit_Cooldown: true
  2248. No_Vertical_Recoil: true
  2249. Knockback: 2
  2250. Hit_Events:
  2251. Enable: true
  2252. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2253. Extras:
  2254. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  2255. Critical_Hits:
  2256. Enable: true
  2257. Bonus_Damage: 3
  2258. Chance: 25
  2259. Message_Shooter: "&6Critical!"
  2260.  
  2261. VECTOR:
  2262. Item_Information:
  2263. Item_Name: "&6Kriss-Vector"
  2264. Item_Type: 275
  2265. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■■■■|&7*命中率 ■■□□□□□□"
  2266. Melee_Mode: false
  2267. Skip_Name_Check: false
  2268. Remove_Unused_Tag: false
  2269. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2270. Hidden_From_List: false
  2271. Shooting:
  2272. Disable: false
  2273. Dual_Wield: false
  2274. Right_Click_To_Shoot: true
  2275. Cancel_Left_Click_Block_Damage: true
  2276. Cancel_Right_Click_Interactions: true
  2277. Recoil_Amount: 2
  2278. Projectile_Amount: 1
  2279. Projectile_Type: snowball
  2280. Remove_Arrows_On_Impact: false
  2281. Remove_Bullet_Drop: false
  2282. Removal_Or_Drag_Delay: false
  2283. Projectile_Speed: 55
  2284. Projectile_Damage: 4
  2285. Projectile_Flames: false
  2286. Projectile_Incendiary:
  2287. Enable: false
  2288. Duration: 0
  2289. Bullet_Spread: 1.3
  2290. Reset_Fall_Distance: true
  2291. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2292. Fully_Automatic:
  2293. Enable: true
  2294. Fire_Rate: 12
  2295. Sneak:
  2296. Enable: true
  2297. No_Recoil: true
  2298. Bullet_Spread: 0.45
  2299. Sneak_Before_Shooting: false
  2300. Burstfire:
  2301. Enable: false
  2302. Shots_Per_Burst: 1
  2303. Delay_Between_Shots_In_Burst: 10
  2304. Ammo:
  2305. Enable: true
  2306. Ammo_Item_ID: 371
  2307. Take_Ammo_Per_Shot: true
  2308. Ammo_Name_Check: "&eBullet"
  2309. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2310. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2311. Reload:
  2312. Enable: true
  2313. Reload_Amount: 30
  2314. Reload_With_Mouse: false
  2315. Starting_Amount: 30
  2316. Reload_Bullets_Individually: false
  2317. Take_Ammo_On_Reload: false
  2318. Take_Ammo_As_Magazine: false
  2319. Reload_Duration: 80
  2320. Reload_Shoot_Delay: 10
  2321. Destroy_When_Empty: false
  2322. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2323. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2324. Scope:
  2325. Enable: false
  2326. Night_Vision: true
  2327. Zoom_Amount: 8
  2328. Zoom_Bullet_Spread: 0
  2329. Zoom_Before_Shooting: false
  2330. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2331. Custom_Death_Message:
  2332. Normal: "&9<shooter>&r &6>>> &6[Kriss-Vector] &6>>> &r&2<victim> "
  2333. Headshot:
  2334. Enable: false
  2335. Bonus_Damage: 2
  2336. Message_Shooter: "&3HeadShot!"
  2337. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2338. Abilities:
  2339. Reset_Hit_Cooldown: true
  2340. No_Vertical_Recoil: true
  2341. Knockback: 0
  2342. Hit_Events:
  2343. Enable: true
  2344. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2345. Extras:
  2346. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  2347.  
  2348. WINCHESTER:
  2349. Item_Information:
  2350. Item_Name: "&9Winchester ShotGun"
  2351. Item_Type: 277
  2352. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■□□□"
  2353. Melee_Mode: false
  2354. Skip_Name_Check: false
  2355. Remove_Unused_Tag: false
  2356. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2357. Hidden_From_List: false
  2358. Shooting:
  2359. Disable: false
  2360. Dual_Wield: false
  2361. Right_Click_To_Shoot: true
  2362. Cancel_Left_Click_Block_Damage: true
  2363. Cancel_Right_Click_Interactions: true
  2364. Delay_Between_Shots: 15
  2365. Recoil_Amount: 3
  2366. Projectile_Amount: 10
  2367. Projectile_Type: snowball
  2368. Remove_Arrows_On_Impact: false
  2369. Remove_Bullet_Drop: false
  2370. Removal_Or_Drag_Delay: 3-true
  2371. Projectile_Speed: 50
  2372. Projectile_Damage: 3
  2373. Projectile_Flames: false
  2374. Projectile_Incendiary:
  2375. Enable: false
  2376. Duration: 0
  2377. Bullet_Spread: 1.6
  2378. Reset_Fall_Distance: true
  2379. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2380. Fully_Automatic:
  2381. Enable: false
  2382. Fire_Rate: 12
  2383. Sneak:
  2384. Enable: true
  2385. No_Recoil: false
  2386. Bullet_Spread: 1.2
  2387. Sneak_Before_Shooting: false
  2388. Burstfire:
  2389. Enable: false
  2390. Shots_Per_Burst: 1
  2391. Delay_Between_Shots_In_Burst: 10
  2392. Ammo:
  2393. Enable: true
  2394. Ammo_Item_ID: 371
  2395. Take_Ammo_Per_Shot: true
  2396. Ammo_Name_Check: "&eBullet"
  2397. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2398. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2399. Reload:
  2400. Enable: true
  2401. Reload_Amount: 2
  2402. Reload_With_Mouse: false
  2403. Starting_Amount: 2
  2404. Reload_Bullets_Individually: true
  2405. Take_Ammo_On_Reload: false
  2406. Take_Ammo_As_Magazine: false
  2407. Reload_Duration: 45
  2408. Reload_Shoot_Delay: 10
  2409. Destroy_When_Empty: false
  2410. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2411. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2412. Scope:
  2413. Enable: false
  2414. Night_Vision: true
  2415. Zoom_Amount: 8
  2416. Zoom_Bullet_Spread: 0
  2417. Zoom_Before_Shooting: false
  2418. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2419. Custom_Death_Message:
  2420. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  2421. Headshot:
  2422. Enable: false
  2423. Bonus_Damage: 2
  2424. Message_Shooter: "&3HeadShot!"
  2425. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2426. Abilities:
  2427. Reset_Hit_Cooldown: true
  2428. No_Vertical_Recoil: true
  2429. Knockback: 1
  2430. Hit_Events:
  2431. Enable: true
  2432. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2433. Extras:
  2434. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2435.  
  2436. RAIL:
  2437. Item_Information:
  2438. Item_Name: "&3RailGun"
  2439. Item_Type: 277
  2440. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■|&7*装填時間 ■□□□□□□|&7*弾速 ■■■■■■■■|&7*連射速度 ■□□□□□□□|&7*命中率 ■■■■■■□□"
  2441. Melee_Mode: false
  2442. Skip_Name_Check: false
  2443. Remove_Unused_Tag: false
  2444. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2445. Hidden_From_List: false
  2446. Shooting:
  2447. Disable: false
  2448. Dual_Wield: false
  2449. Right_Click_To_Shoot: true
  2450. Cancel_Left_Click_Block_Damage: true
  2451. Cancel_Right_Click_Interactions: true
  2452. Delay_Between_Shots: 15
  2453. Recoil_Amount: 3
  2454. Projectile_Amount: 1
  2455. Projectile_Type: snowball
  2456. Remove_Arrows_On_Impact: false
  2457. Remove_Bullet_Drop: false
  2458. Removal_Or_Drag_Delay: 3-true
  2459. Projectile_Speed: 80
  2460. Projectile_Damage: 10
  2461. Projectile_Flames: false
  2462. Projectile_Incendiary:
  2463. Enable: false
  2464. Duration: 0
  2465. Bullet_Spread: 1
  2466. Reset_Fall_Distance: true
  2467. Sounds_Shoot: EXTITY_VEX_AMBIENT-1-2-5ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2468. Fully_Automatic:
  2469. Enable: false
  2470. Fire_Rate: 12
  2471. Sneak:
  2472. Enable: true
  2473. No_Recoil: false
  2474. Bullet_Spread: 0
  2475. Sneak_Before_Shooting: false
  2476. Burstfire:
  2477. Enable: true
  2478. Shots_Per_Burst: 10
  2479. Delay_Between_Shots_In_Burst: 1
  2480. Ammo:
  2481. Enable: true
  2482. Ammo_Item_ID: 371
  2483. Take_Ammo_Per_Shot: true
  2484. Ammo_Name_Check: "&eBullet"
  2485. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2486. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2487. Reload:
  2488. Enable: true
  2489. Reload_Amount: 10
  2490. Reload_With_Mouse: false
  2491. Starting_Amount: 1
  2492. Reload_Bullets_Individually: true
  2493. Take_Ammo_On_Reload: false
  2494. Take_Ammo_As_Magazine: false
  2495. Reload_Duration: 40
  2496. Reload_Shoot_Delay: 20
  2497. Destroy_When_Empty: false
  2498. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2499. Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
  2500. Scope:
  2501. Enable: true
  2502. Night_Vision: true
  2503. Zoom_Amount: 8
  2504. Zoom_Bullet_Spread: 0
  2505. Zoom_Before_Shooting: false
  2506. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2507. Custom_Death_Message:
  2508. Normal: "&9<shooter>&r &6>>> &3[RailGun] &6>>> &r&2<victim> "
  2509. Headshot:
  2510. Enable: false
  2511. Bonus_Damage: 2
  2512. Message_Shooter: "&3HeadShot!"
  2513. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2514. Abilities:
  2515. Reset_Hit_Cooldown: true
  2516. No_Vertical_Recoil: true
  2517. Knockback: 2
  2518. Hit_Events:
  2519. Enable: true
  2520. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2521. Extras:
  2522. Run_Console_Command: "scoreboard players add <shooter> hoge 10"
  2523.  
  2524. M19112:
  2525. Item_Information:
  2526. Item_Name: "&6M1911-Dual"
  2527. Item_Type: 292
  2528. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■■■□□"
  2529. Melee_Mode: false
  2530. Skip_Name_Check: false
  2531. Remove_Unused_Tag: false
  2532. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2533. Hidden_From_List: false
  2534. Shooting:
  2535. Disable: false
  2536. Dual_Wield: true
  2537. Right_Click_To_Shoot: true
  2538. Cancel_Left_Click_Block_Damage: true
  2539. Cancel_Right_Click_Interactions: true
  2540. Delay_Between_Shots: 7
  2541. Recoil_Amount: 0
  2542. Projectile_Amount: 1
  2543. Projectile_Type: snowball
  2544. Remove_Arrows_On_Impact: false
  2545. Remove_Bullet_Drop: false
  2546. Removal_Or_Drag_Delay: false
  2547. Projectile_Speed: 40
  2548. Projectile_Damage: 3
  2549. Projectile_Flames: false
  2550. Projectile_Incendiary:
  2551. Enable: false
  2552. Duration: 0
  2553. Bullet_Spread: 1
  2554. Reset_Fall_Distance: true
  2555. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2556. Sneak:
  2557. Enable: true
  2558. No_Recoil: true
  2559. Bullet_Spread: 0
  2560. Sneak_Before_Shooting: false
  2561. Burstfire:
  2562. Enable:
  2563. Shots_Per_Burst: 1
  2564. Delay_Between_Shots_In_Burst: 10
  2565. Ammo:
  2566. Enable: true
  2567. Ammo_Item_ID: 371
  2568. Take_Ammo_Per_Shot: true
  2569. Ammo_Name_Check: "&eBullet"
  2570. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2571. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2572. Firearm_Action:
  2573. Type: slide
  2574. Reload:
  2575. Enable: true
  2576. Reload_Amount: 8
  2577. Reload_With_Mouse: false
  2578. Starting_Amount: 8
  2579. Reload_Bullets_Individually: false
  2580. Take_Ammo_On_Reload: false
  2581. Take_Ammo_As_Magazine: false
  2582. Reload_Duration: 60
  2583. Reload_Shoot_Delay: 10
  2584. Destroy_When_Empty: false
  2585. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2586. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2587. Scope:
  2588. Enable: false
  2589. Night_Vision: true
  2590. Zoom_Amount: 8
  2591. Zoom_Bullet_Spread: 0
  2592. Zoom_Before_Shooting: false
  2593. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2594. Custom_Death_Message:
  2595. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  2596. Headshot:
  2597. Enable: false
  2598. Bonus_Damage: 1
  2599. Message_Shooter: "&3HeadShot!"
  2600. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2601. Abilities:
  2602. Reset_Hit_Cooldown: true
  2603. No_Vertical_Recoil: true
  2604. Knockback: 0
  2605. Hit_Events:
  2606. Enable: true
  2607. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2608. Extras:
  2609. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2610.  
  2611. MP7:
  2612. Item_Information:
  2613. Item_Name: "&3MP7"
  2614. Item_Type: 277
  2615. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■□□□"
  2616. Melee_Mode: false
  2617. Skip_Name_Check: false
  2618. Remove_Unused_Tag: false
  2619. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2620. Hidden_From_List: false
  2621. Shooting:
  2622. Disable: false
  2623. Dual_Wield: false
  2624. Right_Click_To_Shoot: true
  2625. Cancel_Left_Click_Block_Damage: true
  2626. Cancel_Right_Click_Interactions: true
  2627. Recoil_Amount: 0
  2628. Projectile_Amount: 1
  2629. Projectile_Type: snowball
  2630. Remove_Arrows_On_Impact: false
  2631. Remove_Bullet_Drop: false
  2632. Removal_Or_Drag_Delay: false
  2633. Projectile_Speed: 60
  2634. Projectile_Damage: 3
  2635. Projectile_Flames: false
  2636. Projectile_Incendiary:
  2637. Enable: false
  2638. Duration: 0
  2639. Bullet_Spread: 0.7
  2640. Reset_Fall_Distance: true
  2641. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2642. Fully_Automatic:
  2643. Enable: true
  2644. Fire_Rate: 4
  2645. Sneak:
  2646. Enable: true
  2647. No_Recoil: true
  2648. Bullet_Spread: 0.30
  2649. Sneak_Before_Shooting: false
  2650. Burstfire:
  2651. Enable: false
  2652. Shots_Per_Burst: 1
  2653. Delay_Between_Shots_In_Burst: 10
  2654. Ammo:
  2655. Enable: true
  2656. Ammo_Item_ID: 371
  2657. Take_Ammo_Per_Shot: true
  2658. Ammo_Name_Check: "&eBullet"
  2659. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2660. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2661. Reload:
  2662. Enable: true
  2663. Reload_Amount: 20
  2664. Reload_With_Mouse: false
  2665. Starting_Amount: 30
  2666. Reload_Bullets_Individually: false
  2667. Take_Ammo_On_Reload: false
  2668. Take_Ammo_As_Magazine: false
  2669. Reload_Duration: 70
  2670. Reload_Shoot_Delay: 10
  2671. Destroy_When_Empty: false
  2672. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2673. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2674. Scope:
  2675. Enable: false
  2676. Night_Vision: true
  2677. Zoom_Amount: 8
  2678. Zoom_Bullet_Spread: 0
  2679. Zoom_Before_Shooting: false
  2680. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2681. Custom_Death_Message:
  2682. Normal: "&9<shooter>&r &6>>> &3[MP7] &6>>> &r&2<victim> "
  2683. Headshot:
  2684. Enable: false
  2685. Bonus_Damage: 2
  2686. Message_Shooter: "&3HeadShot!"
  2687. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2688. Abilities:
  2689. Knockback: 0
  2690. Abilities:
  2691. Reset_Hit_Cooldown: true
  2692. No_Vertical_Recoil: true
  2693. Knockback: 0
  2694. Hit_Events:
  2695. Enable: true
  2696. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2697. Extras:
  2698. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2699.  
  2700. AKS:
  2701. Item_Information:
  2702. Item_Name: "&6AKS-74U"
  2703. Item_Type: 284
  2704. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■■□"
  2705. Melee_Mode: false
  2706. Skip_Name_Check: false
  2707. Remove_Unused_Tag: false
  2708. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2709. Hidden_From_List: false
  2710. Shooting:
  2711. Disable: false
  2712. Dual_Wield: false
  2713. Right_Click_To_Shoot: true
  2714. Cancel_Left_Click_Block_Damage: true
  2715. Cancel_Right_Click_Interactions: true
  2716. Recoil_Amount: 1
  2717. Projectile_Amount: 1
  2718. Projectile_Type: snowball
  2719. Remove_Arrows_On_Impact: false
  2720. Remove_Bullet_Drop: false
  2721. Removal_Or_Drag_Delay: false
  2722. Projectile_Speed: 45
  2723. Projectile_Damage: 3
  2724. Projectile_Flames: false
  2725. Projectile_Incendiary:
  2726. Enable: false
  2727. Duration: 0
  2728. Bullet_Spread: 1.3
  2729. Reset_Fall_Distance: true
  2730. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2731. Fully_Automatic:
  2732. Enable: true
  2733. Fire_Rate: 3
  2734. Sneak:
  2735. Enable: true
  2736. No_Recoil: true
  2737. Bullet_Spread: 0.35
  2738. Sneak_Before_Shooting: false
  2739. Burstfire:
  2740. Enable: false
  2741. Shots_Per_Burst: 1
  2742. Delay_Between_Shots_In_Burst: 10
  2743. Ammo:
  2744. Enable: true
  2745. Ammo_Item_ID: 371
  2746. Take_Ammo_Per_Shot: true
  2747. Ammo_Name_Check: "&eBullet"
  2748. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2749. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2750. Reload:
  2751. Enable: true
  2752. Reload_Amount: 30
  2753. Reload_With_Mouse: false
  2754. Starting_Amount: 30
  2755. Reload_Bullets_Individually: false
  2756. Take_Ammo_On_Reload: false
  2757. Take_Ammo_As_Magazine: false
  2758. Reload_Duration: 120
  2759. Reload_Shoot_Delay: 10
  2760. Destroy_When_Empty: false
  2761. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2762. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2763. Scope:
  2764. Enable: false
  2765. Night_Vision: true
  2766. Zoom_Amount: 8
  2767. Zoom_Bullet_Spread: 0
  2768. Zoom_Before_Shooting: false
  2769. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2770. Custom_Death_Message:
  2771. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  2772. Headshot:
  2773. Enable: false
  2774. Bonus_Damage: 2
  2775. Message_Shooter: "&3HeadShot!"
  2776. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2777. Abilities:
  2778. Reset_Hit_Cooldown: true
  2779. No_Vertical_Recoil: true
  2780. Knockback: 0
  2781. Extras:
  2782. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2783. Hit_Events:
  2784. Enable: true
  2785. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2786.  
  2787. GLOCK:
  2788. Item_Information:
  2789. Item_Name: "&7Glock17"
  2790. Item_Type: 293
  2791. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■■□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■□"
  2792. Melee_Mode: false
  2793. Skip_Name_Check: false
  2794. Remove_Unused_Tag: false
  2795. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2796. Hidden_From_List: false
  2797. Shooting:
  2798. Disable: false
  2799. Dual_Wield: false
  2800. Right_Click_To_Shoot: true
  2801. Cancel_Left_Click_Block_Damage: true
  2802. Cancel_Right_Click_Interactions: true
  2803. Delay_Between_Shots: 8
  2804. Recoil_Amount: 0
  2805. Projectile_Amount: 1
  2806. Projectile_Type: snowball
  2807. Remove_Arrows_On_Impact: false
  2808. Remove_Bullet_Drop: false
  2809. Removal_Or_Drag_Delay: false
  2810. Projectile_Speed: 50
  2811. Projectile_Damage: 2
  2812. Projectile_Flames: false
  2813. Projectile_Incendiary:
  2814. Enable: false
  2815. Duration: 0
  2816. Bullet_Spread: 0.4
  2817. Reset_Fall_Distance: true
  2818. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2819. Sneak:
  2820. Enable: true
  2821. No_Recoil: true
  2822. Bullet_Spread: 0.1
  2823. Sneak_Before_Shooting: false
  2824. Burstfire:
  2825. Enable:
  2826. Shots_Per_Burst: 1
  2827. Delay_Between_Shots_In_Burst: 10
  2828. Ammo:
  2829. Enable: true
  2830. Ammo_Item_ID: 371
  2831. Take_Ammo_Per_Shot: true
  2832. Ammo_Name_Check: "&eBullet"
  2833. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2834. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2835. Firearm_Action:
  2836. Type: slide
  2837. Reload:
  2838. Enable: true
  2839. Reload_Amount: 10
  2840. Reload_With_Mouse: false
  2841. Starting_Amount: 10
  2842. Reload_Bullets_Individually: false
  2843. Take_Ammo_On_Reload: false
  2844. Take_Ammo_As_Magazine: false
  2845. Reload_Duration: 40
  2846. Reload_Shoot_Delay: 5
  2847. Destroy_When_Empty: false
  2848. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2849. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2850. Scope:
  2851. Enable: false
  2852. Night_Vision: true
  2853. Zoom_Amount: 8
  2854. Zoom_Bullet_Spread: 0
  2855. Zoom_Before_Shooting: false
  2856. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2857. Custom_Death_Message:
  2858. Normal: "&9<shooter>&r &6>>> &7[Glock17] &6>>> &r&2<victim>"
  2859. Headshot:
  2860. Enable: false
  2861. Bonus_Damage: 1
  2862. Message_Shooter: "&3HeadShot!"
  2863. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2864. Abilities:
  2865. Reset_Hit_Cooldown: true
  2866. No_Vertical_Recoil: true
  2867. Knockback: 0
  2868. Hit_Events:
  2869. Enable: true
  2870. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2871. Extras:
  2872. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  2873.  
  2874. AKS:
  2875. Item_Information:
  2876. Item_Name: "&6AKS-74U"
  2877. Item_Type: 284
  2878. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■■□"
  2879. Melee_Mode: false
  2880. Skip_Name_Check: false
  2881. Remove_Unused_Tag: false
  2882. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2883. Hidden_From_List: false
  2884. Shooting:
  2885. Disable: false
  2886. Dual_Wield: false
  2887. Right_Click_To_Shoot: true
  2888. Cancel_Left_Click_Block_Damage: true
  2889. Cancel_Right_Click_Interactions: true
  2890. Recoil_Amount: 1
  2891. Projectile_Amount: 1
  2892. Projectile_Type: snowball
  2893. Remove_Arrows_On_Impact: false
  2894. Remove_Bullet_Drop: false
  2895. Removal_Or_Drag_Delay: false
  2896. Projectile_Speed: 45
  2897. Projectile_Damage: 3
  2898. Projectile_Flames: false
  2899. Projectile_Incendiary:
  2900. Enable: false
  2901. Duration: 0
  2902. Bullet_Spread: 1.2
  2903. Reset_Fall_Distance: true
  2904. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2905. Fully_Automatic:
  2906. Enable: true
  2907. Fire_Rate: 3
  2908. Sneak:
  2909. Enable: true
  2910. No_Recoil: false
  2911. Bullet_Spread: 0.35
  2912. Sneak_Before_Shooting: false
  2913. Burstfire:
  2914. Enable: false
  2915. Shots_Per_Burst: 1
  2916. Delay_Between_Shots_In_Burst: 10
  2917. Ammo:
  2918. Enable: true
  2919. Ammo_Item_ID: 371
  2920. Take_Ammo_Per_Shot: true
  2921. Ammo_Name_Check: "&eBullet"
  2922. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2923. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2924. Reload:
  2925. Enable: true
  2926. Reload_Amount: 30
  2927. Reload_With_Mouse: false
  2928. Starting_Amount: 30
  2929. Reload_Bullets_Individually: false
  2930. Take_Ammo_On_Reload: false
  2931. Take_Ammo_As_Magazine: false
  2932. Reload_Duration: 120
  2933. Reload_Shoot_Delay: 10
  2934. Destroy_When_Empty: false
  2935. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2936. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2937. Scope:
  2938. Enable: false
  2939. Night_Vision: true
  2940. Zoom_Amount: 8
  2941. Zoom_Bullet_Spread: 0
  2942. Zoom_Before_Shooting: false
  2943. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2944. Custom_Death_Message:
  2945. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  2946. Headshot:
  2947. Enable: false
  2948. Bonus_Damage: 2
  2949. Message_Shooter: "&3HeadShot!"
  2950. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2951. Abilities:
  2952. Reset_Hit_Cooldown: true
  2953. No_Vertical_Recoil: true
  2954. Knockback: 0
  2955. Extras:
  2956. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2957. Hit_Events:
  2958. Enable: true
  2959. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2960.  
  2961. PPSH:
  2962. Item_Information:
  2963. Item_Name: "&6PPSh-41"
  2964. Item_Type: 2263
  2965. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■■□□□"
  2966. Melee_Mode: false
  2967. Skip_Name_Check: false
  2968. Remove_Unused_Tag: false
  2969. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2970. Hidden_From_List: false
  2971. Shooting:
  2972. Disable: false
  2973. Dual_Wield: false
  2974. Right_Click_To_Shoot: true
  2975. Cancel_Left_Click_Block_Damage: true
  2976. Cancel_Right_Click_Interactions: true
  2977. Recoil_Amount: 1
  2978. Projectile_Amount: 1
  2979. Projectile_Type: snowball
  2980. Remove_Arrows_On_Impact: false
  2981. Remove_Bullet_Drop: false
  2982. Removal_Or_Drag_Delay: false
  2983. Projectile_Speed: 45
  2984. Projectile_Damage: 2
  2985. Projectile_Flames: false
  2986. Projectile_Incendiary:
  2987. Enable: false
  2988. Duration: 0
  2989. Bullet_Spread: 1.5
  2990. Reset_Fall_Distance: true
  2991. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2992. Fully_Automatic:
  2993. Enable: true
  2994. Fire_Rate: 6
  2995. Sneak:
  2996. Enable: true
  2997. No_Recoil: true
  2998. Bullet_Spread: 0.45
  2999. Sneak_Before_Shooting: false
  3000. Burstfire:
  3001. Enable: false
  3002. Shots_Per_Burst: 1
  3003. Delay_Between_Shots_In_Burst: 10
  3004. Ammo:
  3005. Enable: true
  3006. Ammo_Item_ID: 371
  3007. Take_Ammo_Per_Shot: true
  3008. Ammo_Name_Check: "&eBullet"
  3009. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3010. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3011. Reload:
  3012. Enable: true
  3013. Reload_Amount: 71
  3014. Reload_With_Mouse: false
  3015. Starting_Amount: 71
  3016. Reload_Bullets_Individually: false
  3017. Take_Ammo_On_Reload: false
  3018. Take_Ammo_As_Magazine: false
  3019. Reload_Duration: 90
  3020. Reload_Shoot_Delay: 10
  3021. Destroy_When_Empty: false
  3022. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3023. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3024. Scope:
  3025. Enable: false
  3026. Night_Vision: true
  3027. Zoom_Amount: 8
  3028. Zoom_Bullet_Spread: 0
  3029. Zoom_Before_Shooting: false
  3030. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3031. Custom_Death_Message:
  3032. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  3033. Headshot:
  3034. Enable: false
  3035. Bonus_Damage: 2
  3036. Message_Shooter: "&3HeadShot!"
  3037. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3038. Abilities:
  3039. Reset_Hit_Cooldown: true
  3040. No_Vertical_Recoil: true
  3041. Knockback: 0
  3042. Extras:
  3043. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3044. Hit_Events:
  3045. Enable: true
  3046. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3047.  
  3048. MG34:
  3049. Item_Information:
  3050. Item_Name: "&cMG34"
  3051. Item_Type: 2263
  3052. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  3053. Melee_Mode: false
  3054. Skip_Name_Check: false
  3055. Remove_Unused_Tag: false
  3056. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3057. Hidden_From_List: false
  3058. Shooting:
  3059. Disable: false
  3060. Dual_Wield: false
  3061. Right_Click_To_Shoot: true
  3062. Cancel_Left_Click_Block_Damage: true
  3063. Cancel_Right_Click_Interactions: true
  3064. Recoil_Amount: 2
  3065. Projectile_Amount: 1
  3066. Projectile_Type: snowball
  3067. Remove_Arrows_On_Impact: false
  3068. Remove_Bullet_Drop: false
  3069. Removal_Or_Drag_Delay: false
  3070. Projectile_Speed: 45
  3071. Projectile_Damage: 3
  3072. Projectile_Flames: false
  3073. Projectile_Incendiary:
  3074. Enable: false
  3075. Duration: 0
  3076. Bullet_Spread: 1.2
  3077. Reset_Fall_Distance: true
  3078. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3079. Fully_Automatic:
  3080. Enable: true
  3081. Fire_Rate: 5
  3082. Sneak:
  3083. Enable: true
  3084. No_Recoil: false
  3085. Bullet_Spread: 0.25
  3086. Sneak_Before_Shooting: false
  3087. Burstfire:
  3088. Enable: false
  3089. Shots_Per_Burst: 1
  3090. Delay_Between_Shots_In_Burst: 10
  3091. Ammo:
  3092. Enable: true
  3093. Ammo_Item_ID: 371
  3094. Take_Ammo_Per_Shot: true
  3095. Ammo_Name_Check: "&eBullet"
  3096. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3097. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3098. Reload:
  3099. Enable: true
  3100. Reload_Amount: 50
  3101. Reload_With_Mouse: false
  3102. Starting_Amount: 50
  3103. Reload_Bullets_Individually: false
  3104. Take_Ammo_On_Reload: false
  3105. Take_Ammo_As_Magazine: false
  3106. Reload_Duration: 180
  3107. Reload_Shoot_Delay: 10
  3108. Destroy_When_Empty: false
  3109. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3110. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3111. Scope:
  3112. Enable: false
  3113. Night_Vision: true
  3114. Zoom_Amount: 8
  3115. Zoom_Bullet_Spread: 0
  3116. Zoom_Before_Shooting: false
  3117. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3118. Custom_Death_Message:
  3119. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  3120. Headshot:
  3121. Enable: false
  3122. Bonus_Damage: 2
  3123. Message_Shooter: "&3HeadShot!"
  3124. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3125. Abilities:
  3126. Reset_Hit_Cooldown: true
  3127. No_Vertical_Recoil: true
  3128. Knockback: 1
  3129. Extras:
  3130. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  3131. Hit_Events:
  3132. Enable: true
  3133. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3134.  
  3135. HINAWA:
  3136. Item_Information:
  3137. Item_Name: "&6火縄銃"
  3138. Item_Type: 279
  3139. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■□□□□□□□|&7*命中率 ■■■■■■□□"
  3140. Melee_Mode: false
  3141. Skip_Name_Check: false
  3142. Remove_Unused_Tag: false
  3143. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3144. Hidden_From_List: false
  3145. Shooting:
  3146. Disable: false
  3147. Dual_Wield: false
  3148. Right_Click_To_Shoot: true
  3149. Cancel_Left_Click_Block_Damage: true
  3150. Cancel_Right_Click_Interactions: true
  3151. Delay_Between_Shots: 10
  3152. Recoil_Amount: 2
  3153. Projectile_Amount: 1
  3154. Projectile_Type: snowball
  3155. Remove_Arrows_On_Impact: false
  3156. Remove_Bullet_Drop: false
  3157. Removal_Or_Drag_Delay: false
  3158. Projectile_Speed: 75
  3159. Projectile_Damage: 8
  3160. Projectile_Flames: false
  3161. Projectile_Incendiary:
  3162. Enable: false
  3163. Duration: 0
  3164. Bullet_Spread: 0.4
  3165. Reset_Fall_Distance: true
  3166. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3167. Fully_Automatic:
  3168. Enable: false
  3169. Fire_Rate: 5
  3170. Sneak:
  3171. Enable: true
  3172. No_Recoil: false
  3173. Bullet_Spread: 0.05
  3174. Sneak_Before_Shooting: false
  3175. Burstfire:
  3176. Enable: false
  3177. Shots_Per_Burst: 1
  3178. Delay_Between_Shots_In_Burst: 10
  3179. Ammo:
  3180. Enable: true
  3181. Ammo_Item_ID: 371
  3182. Take_Ammo_Per_Shot: true
  3183. Ammo_Name_Check: "&eBullet"
  3184. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3185. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3186. Reload:
  3187. Enable: true
  3188. Reload_Amount: 1
  3189. Reload_With_Mouse: false
  3190. Starting_Amount: 1
  3191. Reload_Bullets_Individually: false
  3192. Take_Ammo_On_Reload: false
  3193. Take_Ammo_As_Magazine: false
  3194. Reload_Duration: 80
  3195. Reload_Shoot_Delay: 10
  3196. Destroy_When_Empty: false
  3197. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3198. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3199. Firearm_Action:
  3200. Type: bolt
  3201. Open_Duration: 60
  3202. Close_Duration: 20
  3203. Sound_Close: ENTITY_TNT_PRIMED-2-2-0
  3204. Scope:
  3205. Enable: false
  3206. Night_Vision: true
  3207. Zoom_Amount: 8
  3208. Zoom_Bullet_Spread: 0
  3209. Zoom_Before_Shooting: false
  3210. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3211. Custom_Death_Message:
  3212. Normal: "&9<shooter>&r &6>>> &6[Hinawa Gun] &6>>> &r&2<victim> "
  3213. Headshot:
  3214. Enable: true
  3215. Bonus_Damage: 5
  3216. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3217. Abilities:
  3218. Reset_Hit_Cooldown: true
  3219. No_Vertical_Recoil: true
  3220. Knockback: 3
  3221. Extras:
  3222. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3223. Hit_Events:
  3224. Enable: true
  3225. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3226.  
  3227. BOW:
  3228. Item_Information:
  3229. Item_Name: "&9X-Bow"
  3230. Item_Type: 279
  3231. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■■|&7Critical 35%(+6)"
  3232. Melee_Mode: false
  3233. Skip_Name_Check: false
  3234. Remove_Unused_Tag: false
  3235. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3236. Hidden_From_List: false
  3237. Shooting:
  3238. Disable: false
  3239. Dual_Wield: false
  3240. Right_Click_To_Shoot: true
  3241. Cancel_Left_Click_Block_Damage: true
  3242. Cancel_Right_Click_Interactions: true
  3243. Delay_Between_Shots: 10
  3244. Recoil_Amount: 0
  3245. Projectile_Amount: 1
  3246. Projectile_Type: arrow
  3247. Remove_Arrows_On_Impact: false
  3248. Remove_Bullet_Drop: true
  3249. Removal_Or_Drag_Delay: false
  3250. Projectile_Speed: 20
  3251. Projectile_Damage: 6
  3252. Projectile_Flames: false
  3253. Projectile_Incendiary:
  3254. Enable: false
  3255. Duration: 0
  3256. Bullet_Spread: 0
  3257. Reset_Fall_Distance: true
  3258. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3259. Fully_Automatic:
  3260. Enable: false
  3261. Fire_Rate: 5
  3262. Sneak:
  3263. Enable: true
  3264. No_Recoil: false
  3265. Bullet_Spread: 0
  3266. Sneak_Before_Shooting: false
  3267. Burstfire:
  3268. Enable: false
  3269. Shots_Per_Burst: 1
  3270. Delay_Between_Shots_In_Burst: 10
  3271. Ammo:
  3272. Enable: true
  3273. Ammo_Item_ID: 371
  3274. Take_Ammo_Per_Shot: true
  3275. Ammo_Name_Check: "&eBullet"
  3276. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3277. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3278. Reload:
  3279. Enable: true
  3280. Reload_Amount: 1
  3281. Reload_With_Mouse: false
  3282. Starting_Amount: 1
  3283. Reload_Bullets_Individually: false
  3284. Take_Ammo_On_Reload: false
  3285. Take_Ammo_As_Magazine: false
  3286. Reload_Duration: 30
  3287. Reload_Shoot_Delay: 10
  3288. Destroy_When_Empty: false
  3289. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3290. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3291. Scope:
  3292. Enable: false
  3293. Night_Vision: true
  3294. Zoom_Amount: 8
  3295. Zoom_Bullet_Spread: 0
  3296. Zoom_Before_Shooting: false
  3297. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3298. Custom_Death_Message:
  3299. Normal: "&9<shooter>&r &6>>> &6[Hinawa Gun] &6>>> &r&2<victim> "
  3300. Headshot:
  3301. Enable: true
  3302. Bonus_Damage: 5
  3303. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3304. Abilities:
  3305. Reset_Hit_Cooldown: true
  3306. No_Vertical_Recoil: true
  3307. Knockback: 3
  3308. Extras:
  3309. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3310. Hit_Events:
  3311. Enable: true
  3312. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3313. Critical_Hits:
  3314. Enable: true
  3315. Bonus_Damage: 6
  3316. Chance: 35
  3317. Message_Shooter: "&6Critical!"
  3318.  
  3319.  
  3320. SHORTY:
  3321. Item_Information:
  3322. Item_Name: "&5Super-Shorty"
  3323. Item_Type: 2264
  3324. Item_Lore: "&7HandShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■□□□"
  3325. Melee_Mode: false
  3326. Skip_Name_Check: false
  3327. Remove_Unused_Tag: false
  3328. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3329. Hidden_From_List: false
  3330. Shooting:
  3331. Disable: false
  3332. Dual_Wield: false
  3333. Right_Click_To_Shoot: true
  3334. Cancel_Left_Click_Block_Damage: true
  3335. Cancel_Right_Click_Interactions: true
  3336. Delay_Between_Shots: 15
  3337. Recoil_Amount: 3
  3338. Projectile_Amount: 6
  3339. Projectile_Type: snowball
  3340. Remove_Arrows_On_Impact: false
  3341. Remove_Bullet_Drop: false
  3342. Removal_Or_Drag_Delay: 3-true
  3343. Projectile_Speed: 45
  3344. Projectile_Damage: 2
  3345. Projectile_Flames: false
  3346. Projectile_Incendiary:
  3347. Enable: false
  3348. Duration: 0
  3349. Bullet_Spread: 1.7
  3350. Reset_Fall_Distance: true
  3351. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3352. Fully_Automatic:
  3353. Enable: false
  3354. Fire_Rate: 12
  3355. Sneak:
  3356. Enable: true
  3357. No_Recoil: false
  3358. Bullet_Spread: 1.3
  3359. Sneak_Before_Shooting: false
  3360. Burstfire:
  3361. Enable: false
  3362. Shots_Per_Burst: 1
  3363. Delay_Between_Shots_In_Burst: 10
  3364. Ammo:
  3365. Enable: true
  3366. Ammo_Item_ID: 371
  3367. Take_Ammo_Per_Shot: true
  3368. Ammo_Name_Check: "&eBullet"
  3369. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3370. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3371. Reload:
  3372. Enable: true
  3373. Reload_Amount: 3
  3374. Reload_With_Mouse: false
  3375. Starting_Amount: 3
  3376. Reload_Bullets_Individually: true
  3377. Take_Ammo_On_Reload: false
  3378. Take_Ammo_As_Magazine: false
  3379. Reload_Duration: 50
  3380. Reload_Shoot_Delay: 10
  3381. Destroy_When_Empty: false
  3382. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3383. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3384. Scope:
  3385. Enable: false
  3386. Night_Vision: true
  3387. Zoom_Amount: 8
  3388. Zoom_Bullet_Spread: 0
  3389. Zoom_Before_Shooting: false
  3390. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3391. Custom_Death_Message:
  3392. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  3393. Headshot:
  3394. Enable: false
  3395. Bonus_Damage: 2
  3396. Message_Shooter: "&3HeadShot!"
  3397. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3398. Abilities:
  3399. Reset_Hit_Cooldown: true
  3400. No_Vertical_Recoil: true
  3401. Knockback: 1
  3402. Hit_Events:
  3403. Enable: true
  3404. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3405. Extras:
  3406. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3407.  
  3408. SCAR:
  3409. Item_Information:
  3410. Item_Name: "&9SCAR-L"
  3411. Item_Type: 284
  3412. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■□□□□"
  3413. Melee_Mode: false
  3414. Skip_Name_Check: false
  3415. Remove_Unused_Tag: false
  3416. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3417. Hidden_From_List: false
  3418. Shooting:
  3419. Disable: false
  3420. Dual_Wield: false
  3421. Right_Click_To_Shoot: true
  3422. Cancel_Left_Click_Block_Damage: true
  3423. Cancel_Right_Click_Interactions: true
  3424. Recoil_Amount: 2
  3425. Projectile_Amount: 1
  3426. Projectile_Type: snowball
  3427. Remove_Arrows_On_Impact: false
  3428. Remove_Bullet_Drop: false
  3429. Removal_Or_Drag_Delay: false
  3430. Projectile_Speed: 43
  3431. Projectile_Damage: 4
  3432. Projectile_Flames: false
  3433. Projectile_Incendiary:
  3434. Enable: false
  3435. Duration: 0
  3436. Bullet_Spread: 0.35
  3437. Reset_Fall_Distance: true
  3438. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3439. Fully_Automatic:
  3440. Enable: true
  3441. Fire_Rate: 1
  3442. Sneak:
  3443. Enable: false
  3444. No_Recoil: false
  3445. Bullet_Spread: 0.2
  3446. Sneak_Before_Shooting: false
  3447. Burstfire:
  3448. Enable: false
  3449. Shots_Per_Burst: 1
  3450. Delay_Between_Shots_In_Burst: 10
  3451. Ammo:
  3452. Enable: true
  3453. Ammo_Item_ID: 371
  3454. Take_Ammo_Per_Shot: true
  3455. Ammo_Name_Check: "&eBullet"
  3456. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3457. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3458. Reload:
  3459. Enable: true
  3460. Reload_Amount: 20
  3461. Reload_With_Mouse: false
  3462. Starting_Amount: 20
  3463. Reload_Bullets_Individually: false
  3464. Take_Ammo_On_Reload: false
  3465. Take_Ammo_As_Magazine: false
  3466. Reload_Duration: 120
  3467. Reload_Shoot_Delay: 10
  3468. Destroy_When_Empty: false
  3469. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3470. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3471. Scope:
  3472. Enable: false
  3473. Night_Vision: true
  3474. Zoom_Amount: 8
  3475. Zoom_Bullet_Spread: 0
  3476. Zoom_Before_Shooting: false
  3477. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3478. Custom_Death_Message:
  3479. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  3480. Headshot:
  3481. Enable: false
  3482. Bonus_Damage: 2
  3483. Message_Shooter: "&3HeadShot!"
  3484. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3485. Abilities:
  3486. Reset_Hit_Cooldown: true
  3487. Knockback: 0
  3488. Hit_Events:
  3489. Enable: true
  3490. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3491. Extras:
  3492. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  3493.  
  3494. M79:
  3495. Item_Information:
  3496. Item_Name: "&9M79 Granado-Launcher"
  3497. Item_Type: 284
  3498. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■■□□□□□□|&7*弾速 ■□□□□□□□|&7*連射速度 ■□□□□□□□|&7*命中率 ■■■■■□□□"
  3499. Melee_Mode: false
  3500. Skip_Name_Check: false
  3501. Remove_Unused_Tag: false
  3502. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3503. Hidden_From_List: false
  3504. Shooting:
  3505. Disable: false
  3506. Dual_Wield: false
  3507. Right_Click_To_Shoot: true
  3508. Cancel_Left_Click_Block_Damage: true
  3509. Cancel_Right_Click_Interactions: true
  3510. Recoil_Amount: 2
  3511. Projectile_Amount: 1
  3512. Projectile_Type: snowball
  3513. Remove_Arrows_On_Impact: false
  3514. Remove_Bullet_Drop: false
  3515. Removal_Or_Drag_Delay: false
  3516. Projectile_Speed: 10
  3517. Projectile_Damage: 8
  3518. Projectile_Flames: false
  3519. Projectile_Incendiary:
  3520. Enable: false
  3521. Duration: 0
  3522. Bullet_Spread: 0.05
  3523. Reset_Fall_Distance: true
  3524. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3525. Fully_Automatic:
  3526. Enable: false
  3527. Fire_Rate: 1
  3528. Sneak:
  3529. Enable: false
  3530. No_Recoil: false
  3531. Bullet_Spread: 0.05
  3532. Sneak_Before_Shooting: false
  3533. Burstfire:
  3534. Enable: false
  3535. Shots_Per_Burst: 1
  3536. Delay_Between_Shots_In_Burst: 10
  3537. Ammo:
  3538. Enable: true
  3539. Ammo_Item_ID: 371
  3540. Take_Ammo_Per_Shot: true
  3541. Ammo_Name_Check: "&eBullet"
  3542. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3543. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3544. Reload:
  3545. Enable: true
  3546. Reload_Amount: 1
  3547. Reload_With_Mouse: false
  3548. Starting_Amount: 1
  3549. Reload_Bullets_Individually: false
  3550. Take_Ammo_On_Reload: false
  3551. Take_Ammo_As_Magazine: false
  3552. Reload_Duration: 80
  3553. Reload_Shoot_Delay: 10
  3554. Destroy_When_Empty: false
  3555. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3556. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3557. Scope:
  3558. Enable: false
  3559. Night_Vision: true
  3560. Zoom_Amount: 8
  3561. Zoom_Bullet_Spread: 0
  3562. Zoom_Before_Shooting: false
  3563. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3564. Custom_Death_Message:
  3565. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  3566. Headshot:
  3567. Enable: false
  3568. Bonus_Damage: 2
  3569. Message_Shooter: "&3HeadShot!"
  3570. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3571. Abilities:
  3572. Reset_Hit_Cooldown: true
  3573. Knockback: 0
  3574. Hit_Events:
  3575. Enable: true
  3576. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3577. Extras:
  3578. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  3579. Explosions:
  3580. Enable: true
  3581. Knockback: 1
  3582. Ignite_Victims: 0
  3583. Damage_Multiplier: 65
  3584. Enable_Friendly_Fire: false
  3585. Enable_Owner_Immunity: true
  3586. Explosion_No_Damage: false
  3587. Explosion_No_Grief: true
  3588. Explosion_Radius: 4
  3589. Explosion_Incendiary: false
  3590. On_Impact_With_Anything: true
  3591. Projectile_Activation_Time: 10
  3592. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3593.  
  3594. M791:
  3595. Item_Information:
  3596. Item_Name: "&9M79 Granado-Launcher1"
  3597. Item_Type: 284
  3598. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■■□□□□□□|&7*弾速 ■□□□□□□□|&7*連射速度 ■□□□□□□□|&7*命中率 ■■■■■□□□"
  3599. Melee_Mode: false
  3600. Skip_Name_Check: false
  3601. Remove_Unused_Tag: false
  3602. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3603. Hidden_From_List: false
  3604. Shooting:
  3605. Disable: false
  3606. Dual_Wield: false
  3607. Right_Click_To_Shoot: true
  3608. Cancel_Left_Click_Block_Damage: true
  3609. Cancel_Right_Click_Interactions: true
  3610. Recoil_Amount: 2
  3611. Projectile_Amount: 1
  3612. Projectile_Type: grenade
  3613. Projectile_Subtype: 263
  3614. Remove_Arrows_On_Impact: false
  3615. Remove_Bullet_Drop: false
  3616. Removal_Or_Drag_Delay: false
  3617. Projectile_Speed: 10
  3618. Projectile_Damage: 8
  3619. Projectile_Flames: false
  3620. Projectile_Incendiary:
  3621. Enable: false
  3622. Duration: 0
  3623. Bullet_Spread: 0.05
  3624. Reset_Fall_Distance: true
  3625. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3626. Fully_Automatic:
  3627. Enable: false
  3628. Fire_Rate: 1
  3629. Sneak:
  3630. Enable: false
  3631. No_Recoil: false
  3632. Bullet_Spread: 0.05
  3633. Sneak_Before_Shooting: false
  3634. Burstfire:
  3635. Enable: false
  3636. Shots_Per_Burst: 1
  3637. Delay_Between_Shots_In_Burst: 10
  3638. Ammo:
  3639. Enable: true
  3640. Ammo_Item_ID: 371
  3641. Take_Ammo_Per_Shot: true
  3642. Ammo_Name_Check: "&eBullet"
  3643. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3644. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3645. Reload:
  3646. Enable: true
  3647. Reload_Amount: 1
  3648. Reload_With_Mouse: false
  3649. Starting_Amount: 1
  3650. Reload_Bullets_Individually: false
  3651. Take_Ammo_On_Reload: false
  3652. Take_Ammo_As_Magazine: false
  3653. Reload_Duration: 80
  3654. Reload_Shoot_Delay: 10
  3655. Destroy_When_Empty: false
  3656. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3657. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3658. Scope:
  3659. Enable: false
  3660. Night_Vision: true
  3661. Zoom_Amount: 8
  3662. Zoom_Bullet_Spread: 0
  3663. Zoom_Before_Shooting: false
  3664. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3665. Custom_Death_Message:
  3666. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  3667. Headshot:
  3668. Enable: false
  3669. Bonus_Damage: 2
  3670. Message_Shooter: "&3HeadShot!"
  3671. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3672. Abilities:
  3673. Reset_Hit_Cooldown: true
  3674. Knockback: 0
  3675. Hit_Events:
  3676. Enable: true
  3677. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3678. Extras:
  3679. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  3680. Explosions:
  3681. Enable: true
  3682. Knockback: 1
  3683. Ignite_Victims: 0
  3684. Damage_Multiplier: 65
  3685. Enable_Friendly_Fire: false
  3686. Enable_Owner_Immunity: true
  3687. Explosion_No_Damage: false
  3688. Explosion_No_Grief: true
  3689. Explosion_Radius: 4
  3690. Explosion_Incendiary: false
  3691. On_Impact_With_Anything: true
  3692. Projectile_Activation_Time: 10
  3693. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3694.  
  3695. UZI:
  3696. Item_Information:
  3697. Item_Name: "&7UZI-Dual"
  3698. Item_Type: 290
  3699. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■■■□|&7*命中率 ■■□□□□□□"
  3700. Melee_Mode: false
  3701. Skip_Name_Check: false
  3702. Remove_Unused_Tag: false
  3703. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3704. Hidden_From_List: false
  3705. Shooting:
  3706. Disable: false
  3707. Dual_Wield: true
  3708. Right_Click_To_Shoot: true
  3709. Cancel_Left_Click_Block_Damage: true
  3710. Cancel_Right_Click_Interactions: true
  3711. Recoil_Amount: 1
  3712. Projectile_Amount: 1
  3713. Projectile_Type: snowball
  3714. Remove_Arrows_On_Impact: false
  3715. Remove_Bullet_Drop: false
  3716. Removal_Or_Drag_Delay: false
  3717. Projectile_Speed: 60
  3718. Projectile_Damage: 3
  3719. Projectile_Flames: false
  3720. Projectile_Incendiary:
  3721. Enable: false
  3722. Duration: 0
  3723. Bullet_Spread: 1.15
  3724. Reset_Fall_Distance: true
  3725. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3726. Fully_Automatic:
  3727. Enable: true
  3728. Fire_Rate: 8
  3729. Sneak:
  3730. Enable: true
  3731. No_Recoil: false
  3732. Bullet_Spread: 0.85
  3733. Sneak_Before_Shooting: false
  3734. Burstfire:
  3735. Enable: false
  3736. Shots_Per_Burst: 0
  3737. Delay_Between_Shots_In_Burst: 10
  3738. Ammo:
  3739. Enable: true
  3740. Ammo_Item_ID: 371
  3741. Take_Ammo_Per_Shot: true
  3742. Ammo_Name_Check: "&eBullet"
  3743. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3744. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3745. Firearm_Action:
  3746. Type: slide
  3747. Reload:
  3748. Enable: true
  3749. Reload_Amount: 32
  3750. Reload_With_Mouse: false
  3751. Starting_Amount: 32
  3752. Reload_Bullets_Individually: false
  3753. Take_Ammo_On_Reload: false
  3754. Take_Ammo_As_Magazine: false
  3755. Reload_Duration: 70
  3756. Reload_Shoot_Delay: 10
  3757. Destroy_When_Empty: false
  3758. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3759. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3760. Scope:
  3761. Enable: false
  3762. Night_Vision: true
  3763. Zoom_Amount: 8
  3764. Zoom_Bullet_Spread: 0
  3765. Zoom_Before_Shooting: false
  3766. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3767. Custom_Death_Message:
  3768. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  3769. Headshot:
  3770. Enable: false
  3771. Bonus_Damage: 1
  3772. Message_Shooter: "&3HeadShot!"
  3773. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3774. Abilities:
  3775. Reset_Hit_Cooldown: true
  3776. No_Vertical_Recoil: true
  3777. Knockback: 1
  3778. Hit_Events:
  3779. Enable: true
  3780. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3781. Extras:
  3782. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3783.  
  3784. BARRET2:
  3785. Item_Information:
  3786. Item_Name: "&8Barret-M82"
  3787. Item_Type: 257
  3788. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■|&7*装填時間 ■□□□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■□□□□□□□|&7*命中率 ■■■■■■■□|&7Critical 10%(+5) HeadShot(+5)"
  3789. Melee_Mode: false
  3790. Skip_Name_Check: false
  3791. Remove_Unused_Tag: false
  3792. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3793. Hidden_From_List: false
  3794. Shooting:
  3795. Disable: false
  3796. Dual_Wield: false
  3797. Right_Click_To_Shoot: true
  3798. Cancel_Left_Click_Block_Damage: true
  3799. Cancel_Right_Click_Interactions: true
  3800. Delay_Between_Shots: 50
  3801. Recoil_Amount: 7
  3802. Projectile_Amount: 1
  3803. Projectile_Type: snowball
  3804. Remove_Arrows_On_Impact: false
  3805. Remove_Bullet_Drop: false
  3806. Removal_Or_Drag_Delay: false
  3807. Projectile_Speed: 85
  3808. Projectile_Damage: 15
  3809. Projectile_Flames: false
  3810. Projectile_Incendiary:
  3811. Enable: false
  3812. Duration: 0
  3813. Bullet_Spread: 3
  3814. Reset_Fall_Distance: true
  3815. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3816. Sneak:
  3817. Enable: true
  3818. No_Recoil: false
  3819. Bullet_Spread: 2
  3820. Sneak_Before_Shooting: false
  3821. Burstfire:
  3822. Enable: false
  3823. Shots_Per_Burst: 1
  3824. Delay_Between_Shots_In_Burst: 10
  3825. Ammo:
  3826. Enable: true
  3827. Ammo_Item_ID: 371
  3828. Take_Ammo_Per_Shot: true
  3829. Ammo_Name_Check: "&eBullet"
  3830. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3831. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3832. Reload:
  3833. Enable: true
  3834. Reload_Amount: 5
  3835. Reload_With_Mouse: false
  3836. Starting_Amount: 5
  3837. Reload_Bullets_Individually: false
  3838. Take_Ammo_On_Reload: false
  3839. Take_Ammo_As_Magazine: false
  3840. Reload_Duration: 360
  3841. Reload_Shoot_Delay: 30
  3842. Destroy_When_Empty: false
  3843. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3844. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3845. Scope:
  3846. Enable: true
  3847. Night_Vision: true
  3848. Zoom_Amount: 8
  3849. Zoom_Bullet_Spread: 0.5
  3850. Zoom_Before_Shooting: false
  3851. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3852. Custom_Death_Message:
  3853. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  3854. Headshot:
  3855. Enable: true
  3856. Bonus_Damage: 5
  3857. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3858. Abilities:
  3859. Reset_Hit_Cooldown: true
  3860. No_Vertical_Recoil: true
  3861. Knockback: 7
  3862. Hit_Events:
  3863. Enable: true
  3864. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3865. Extras:
  3866. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  3867. Critical_Hits:
  3868. Enable: true
  3869. Bonus_Damage: 5
  3870. Chance: 10
  3871. Message_Shooter: "&6Critical!"
  3872.  
  3873. P90:
  3874. Item_Information:
  3875. Item_Name: "&3P90"
  3876. Item_Type: 2260
  3877. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■■■■□|&7Critical 5%(+2)"
  3878. Melee_Mode: false
  3879. Skip_Name_Check: false
  3880. Remove_Unused_Tag: false
  3881. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3882. Hidden_From_List: false
  3883. Shooting:
  3884. Disable: false
  3885. Dual_Wield: false
  3886. Right_Click_To_Shoot: true
  3887. Cancel_Left_Click_Block_Damage: true
  3888. Cancel_Right_Click_Interactions: true
  3889. Recoil_Amount: 1
  3890. Projectile_Amount: 1
  3891. Projectile_Type: snowball
  3892. Remove_Arrows_On_Impact: false
  3893. Remove_Bullet_Drop: false
  3894. Removal_Or_Drag_Delay: false
  3895. Projectile_Speed: 75
  3896. Projectile_Damage: 2
  3897. Projectile_Flames: false
  3898. Projectile_Incendiary:
  3899. Enable: false
  3900. Duration: 0
  3901. Bullet_Spread: 0.45
  3902. Reset_Fall_Distance: true
  3903. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3904. Fully_Automatic:
  3905. Enable: true
  3906. Fire_Rate: 6
  3907. Sneak:
  3908. Enable: true
  3909. No_Recoil: true
  3910. Bullet_Spread: 0.1
  3911. Sneak_Before_Shooting: false
  3912. Burstfire:
  3913. Enable: false
  3914. Shots_Per_Burst: 1
  3915. Delay_Between_Shots_In_Burst: 10
  3916. Ammo:
  3917. Enable: true
  3918. Ammo_Item_ID: 371
  3919. Take_Ammo_Per_Shot: true
  3920. Ammo_Name_Check: "&eBullet"
  3921. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3922. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3923. Reload:
  3924. Enable: true
  3925. Reload_Amount: 50
  3926. Reload_With_Mouse: false
  3927. Starting_Amount: 50
  3928. Reload_Bullets_Individually: false
  3929. Take_Ammo_On_Reload: false
  3930. Take_Ammo_As_Magazine: false
  3931. Reload_Duration: 65
  3932. Reload_Shoot_Delay: 10
  3933. Destroy_When_Empty: false
  3934. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3935. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3936. Scope:
  3937. Enable: false
  3938. Night_Vision: true
  3939. Zoom_Amount: 8
  3940. Zoom_Bullet_Spread: 0
  3941. Zoom_Before_Shooting: false
  3942. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3943. Custom_Death_Message:
  3944. Normal: "&9<shooter>&r &6>>> &3[P90] &6>>> &r&2<victim> "
  3945. Headshot:
  3946. Enable: false
  3947. Bonus_Damage: 2
  3948. Message_Shooter: "&3HeadShot!"
  3949. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3950. Abilities:
  3951. Reset_Hit_Cooldown: true
  3952. No_Vertical_Recoil: true
  3953. Knockback: 0
  3954. Hit_Events:
  3955. Enable: true
  3956. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3957. Extras:
  3958. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3959. Critical_Hits:
  3960. Enable: true
  3961. Bonus_Damage: 2
  3962. Chance: 5
  3963. Message_Shooter: "&6Critical!"
  3964.  
  3965. CAMRS:
  3966. Item_Information:
  3967. Item_Name: "&7CAMRS"
  3968. Item_Type: 275
  3969. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■■□|&7Critical 8%(+3)"
  3970. Melee_Mode: false
  3971. Skip_Name_Check: false
  3972. Remove_Unused_Tag: false
  3973. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3974. Hidden_From_List: false
  3975. Shooting:
  3976. Disable: false
  3977. Dual_Wield: false
  3978. Right_Click_To_Shoot: true
  3979. Cancel_Left_Click_Block_Damage: true
  3980. Cancel_Right_Click_Interactions: true
  3981. Delay_Between_Shots: 5
  3982. Recoil_Amount: 1
  3983. Projectile_Amount: 1
  3984. Projectile_Type: snowball
  3985. Remove_Arrows_On_Impact: false
  3986. Remove_Bullet_Drop: false
  3987. Removal_Or_Drag_Delay: false
  3988. Projectile_Speed: 65
  3989. Projectile_Damage: 5
  3990. Projectile_Flames: false
  3991. Projectile_Incendiary:
  3992. Enable: false
  3993. Duration: 0
  3994. Bullet_Spread: 0.35
  3995. Reset_Fall_Distance: true
  3996. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3997. Fully_Automatic:
  3998. Enable: false
  3999. Fire_Rate: 6
  4000. Sneak:
  4001. Enable: true
  4002. No_Recoil: true
  4003. Bullet_Spread: 0.15
  4004. Sneak_Before_Shooting: false
  4005. Burstfire:
  4006. Enable: false
  4007. Shots_Per_Burst: 1
  4008. Delay_Between_Shots_In_Burst: 10
  4009. Ammo:
  4010. Enable: true
  4011. Ammo_Item_ID: 371
  4012. Take_Ammo_Per_Shot: true
  4013. Ammo_Name_Check: "&eBullet"
  4014. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4015. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4016. Reload:
  4017. Enable: true
  4018. Reload_Amount: 20
  4019. Reload_With_Mouse: false
  4020. Starting_Amount: 20
  4021. Reload_Bullets_Individually: false
  4022. Take_Ammo_On_Reload: false
  4023. Take_Ammo_As_Magazine: false
  4024. Reload_Duration: 140
  4025. Reload_Shoot_Delay: 10
  4026. Destroy_When_Empty: false
  4027. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4028. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4029. Scope:
  4030. Enable: false
  4031. Night_Vision: true
  4032. Zoom_Amount: 8
  4033. Zoom_Bullet_Spread: 0
  4034. Zoom_Before_Shooting: false
  4035. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4036. Custom_Death_Message:
  4037. Normal: "&9<shooter>&r &6>>> &3[P90] &6>>> &r&2<victim> "
  4038. Headshot:
  4039. Enable: false
  4040. Bonus_Damage: 2
  4041. Message_Shooter: "&3HeadShot!"
  4042. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4043. Abilities:
  4044. Reset_Hit_Cooldown: true
  4045. No_Vertical_Recoil: true
  4046. Knockback: 0
  4047. Hit_Events:
  4048. Enable: true
  4049. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4050. Extras:
  4051. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  4052. Critical_Hits:
  4053. Enable: true
  4054. Bonus_Damage: 3
  4055. Chance: 8
  4056. Message_Shooter: "&6Critical!"
  4057.  
  4058. BOW2:
  4059. Item_Information:
  4060. Item_Name: "&9X-Bow.Mk2"
  4061. Item_Type: 279
  4062. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■■|&7Critical 30%(+4)"
  4063. Melee_Mode: false
  4064. Skip_Name_Check: false
  4065. Remove_Unused_Tag: false
  4066. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4067. Hidden_From_List: false
  4068. Shooting:
  4069. Disable: false
  4070. Dual_Wield: false
  4071. Right_Click_To_Shoot: true
  4072. Cancel_Left_Click_Block_Damage: true
  4073. Cancel_Right_Click_Interactions: true
  4074. Delay_Between_Shots: 15
  4075. Recoil_Amount: 0
  4076. Projectile_Amount: 1
  4077. Projectile_Type: arrow
  4078. Remove_Arrows_On_Impact: false
  4079. Remove_Bullet_Drop: true
  4080. Removal_Or_Drag_Delay: false
  4081. Projectile_Speed: 20
  4082. Projectile_Damage: 4
  4083. Projectile_Flames: false
  4084. Projectile_Incendiary:
  4085. Enable: false
  4086. Duration: 0
  4087. Bullet_Spread: 0
  4088. Reset_Fall_Distance: true
  4089. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4090. Fully_Automatic:
  4091. Enable: false
  4092. Fire_Rate: 5
  4093. Sneak:
  4094. Enable: true
  4095. No_Recoil: false
  4096. Bullet_Spread: 0
  4097. Sneak_Before_Shooting: false
  4098. Burstfire:
  4099. Enable: false
  4100. Shots_Per_Burst: 1
  4101. Delay_Between_Shots_In_Burst: 10
  4102. Ammo:
  4103. Enable: true
  4104. Ammo_Item_ID: 371
  4105. Take_Ammo_Per_Shot: true
  4106. Ammo_Name_Check: "&eBullet"
  4107. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4108. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4109. Reload:
  4110. Enable: true
  4111. Reload_Amount: 3
  4112. Reload_With_Mouse: false
  4113. Starting_Amount: 3
  4114. Reload_Bullets_Individually: true
  4115. Take_Ammo_On_Reload: false
  4116. Take_Ammo_As_Magazine: false
  4117. Reload_Duration: 35
  4118. Reload_Shoot_Delay: 10
  4119. Destroy_When_Empty: false
  4120. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4121. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4122. Scope:
  4123. Enable: false
  4124. Night_Vision: true
  4125. Zoom_Amount: 8
  4126. Zoom_Bullet_Spread: 0
  4127. Zoom_Before_Shooting: false
  4128. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4129. Custom_Death_Message:
  4130. Normal: "&9<shooter>&r &6>>> &6[Hinawa Gun] &6>>> &r&2<victim> "
  4131. Headshot:
  4132. Enable: true
  4133. Bonus_Damage: 5
  4134. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4135. Abilities:
  4136. Reset_Hit_Cooldown: true
  4137. No_Vertical_Recoil: true
  4138. Knockback: 2
  4139. Extras:
  4140. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4141. Hit_Events:
  4142. Enable: true
  4143. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4144. Critical_Hits:
  4145. Enable: true
  4146. Bonus_Damage: 4
  4147. Chance: 30
  4148. Message_Shooter: "&6Critical!"
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