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- remove:
- {
- "classname" "game_player_equip"
- }
- {
- "classname" "weapon_c4"
- }
- modify:
- {
- match:
- {
- "classname" "info_player_teamspawn"
- }
- replace:
- {
- "classname" "info_player_terrorist"
- }
- }
- remove:
- {
- "classname" "/weapon_.*/"
- }
- {
- "classname" "logic_timer"
- }
- modify:
- {
- delete:
- {
- "OnMapSpawn" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnNewGame" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnMultiNewMap" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnTrigger" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnStartTouch" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnEndTouch" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnBreak" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnHitMax" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnLessThan" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnEqualTo" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnTimer" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnEntitySpawned" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnPressed" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- }
- }
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