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uor

S0NS

uor
Oct 9th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility 1000hack")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = owner
  131. UserInputService = FakeService(UIS,"UserInputService"),
  132. ContextActionService = FakeService(CAS,"ContextActionService"),
  133. RunService = FakeService({
  134. _btrs = {},
  135. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  136. BindToRenderStep = function(self,name,_,fun)
  137. self._btrs[name] = self.Heartbeat:Connect(fun)
  138. end,
  139. UnbindFromRenderStep = function(self,name)
  140. self._btrs[name]:Disconnect()
  141. end,
  142. },"RunService")
  143. }
  144. rawset(FakeGame.Players,"localPlayer",owner)
  145. FakeGame.service = FakeGame.GetService
  146. FakeService(FakeGame,game)
  147. --Changing owner to fake player object to support owner:GetMouse()
  148. game,owner = FakeGame,owner
  149. end
  150. pls=game:GetService'Players';
  151. rs=game:GetService'RunService';
  152. uinps=game:GetService'UserInputService';
  153. lp=pls.LocalPlayer;
  154. mouse=lp:GetMouse();
  155. c=lp.Character;
  156. rayModel=Instance.new('Model',c);
  157. human=c.Humanoid;
  158. Cone=nil;
  159. human.MaxHealth=math.huge;
  160. wait();
  161. human.Health=math.huge;
  162. c.Health:Destroy();
  163. Debounces={
  164. FPS=0;
  165. isAttacking=false;
  166. isMoving=false;
  167. isSprinting=false;
  168. Debounce=false;
  169. isTyping=false;
  170. isJumping=false;
  171. isFlash=false;
  172. };
  173. numLerp=function(start,goal,alpha)
  174. return(((goal-start)*alpha)+start);
  175. end;
  176. CFrameZero=function()
  177. return CFrame.new(Vector3.new());
  178. end;
  179. local function a()
  180. local t=tick();
  181. local l=t%1*3;
  182. local t=.5*math.pi*(l%1);
  183. if l<1 then
  184. return Color3.new(1,1-math.cos(t),1-math.sin(t));
  185. elseif l<2 then
  186. return Color3.new(1-math.sin(t),1,1-math.cos(t));
  187. else
  188. return Color3.new(1-math.cos(t),1-math.sin(t),1);
  189. end;
  190. end;
  191. rad=function(value)
  192. return math.rad(value);
  193. end;
  194. CFAngles=function(Vector)
  195. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z));
  196. end;
  197. AnimStat={
  198. lerpSpeed=.2;
  199. lerpSpeed2=.35;
  200. lerpTween=0;
  201. };
  202. Joints={
  203. c.HumanoidRootPart.RootJoint;
  204. c.Torso.Neck;
  205. c.Torso['Left Shoulder'];
  206. c.Torso['Right Shoulder'];
  207. c.Torso['Left Hip'];
  208. c.Torso['Right Hip'];
  209. };
  210. JointTargets={
  211. CFrameZero();
  212. CFrameZero();
  213. CFrameZero();
  214. CFrameZero();
  215. CFrameZero();
  216. CFrameZero();
  217. };
  218. prepareCharacter=function()
  219. music=Instance.new('Sound',c.HumanoidRootPart);
  220. music.SoundId='rbxassetid://394144904';
  221. music.Looped=true;
  222. music.Volume=.6;
  223. music2=Instance.new('Sound',c);
  224. music2.SoundId='rbxassetid://259613634';
  225. music2.Looped=true;
  226. music2.Volume=1;
  227. music3=Instance.new('Sound',c.HumanoidRootPart);
  228. music3.SoundId='rbxassetid://266530326';
  229. music3.Looped=true;
  230. music3.Volume=1;
  231. music4=Instance.new('Sound',c.HumanoidRootPart);
  232. music4.SoundId='rbxassetid://155738252';
  233. music4.Looped=true;
  234. music4.Volume=1;
  235. music5=Instance.new('Sound',c.HumanoidRootPart);
  236. music5.SoundId='rbxassetid://215391212';
  237. music5.Looped=true;
  238. music5.Volume=1;
  239. human.WalkSpeed=0;
  240. human.JumpPower=0;
  241. for i,v in pairs(c:children())do
  242. if v:isA'Hat'then v:Destroy();end;
  243. if v:FindFirstChild'roblox'then v.roblox:Destroy();end;
  244. if v.Name=='Head'then v.Transparency=1 for _,x in pairs(v:children())do if x.ClassName=='Sound'then x:Destroy();end;end;end;
  245. if v:FindFirstChild'face'then v.face:Destroy();end;
  246. if v:isA'Part'then v.BrickColor=BrickColor.new'White';end;
  247. end
  248. local shirt=c:FindFirstChild'Shirt'or Instance.new('Shirt',c);
  249. local pants=c:FindFirstChild'Pants'or Instance.new('Pants',c);
  250. shirt.ShirtTemplate='rbxassetid://334755544';
  251. pants.PantsTemplate='rbxassetid://315964941';
  252. local Head=Instance.new('Part',c);
  253. Head.Size=Vector3.new(2.5,2.5,1);
  254. Head.Transparency=1;
  255. Head:BreakJoints();
  256. local hw=Instance.new('Weld',c.Head);
  257. hw.Part0=c.Head;
  258. hw.Part1=Head;
  259. hw.C0=CFrame.new(0,.3,0);
  260. faceDecal=Instance.new('Decal',Head);
  261. faceDecal.Face=Enum.NormalId.Front;
  262. faceDecal.Texture='rbxassetid://400387868';
  263. local backDecal=Instance.new('Decal',Head);
  264. backDecal.Face=Enum.NormalId.Back;
  265. backDecal.Texture='rbxassetid://400377807';
  266. local mes=Instance.new('BlockMesh',Head);
  267. mes.Scale=Vector3.new(1,1,.4);
  268. local Anim=human:FindFirstChild'Animator'
  269. if Anim then Anim:Destroy();end;
  270. end;
  271. setJointCFrames=function(table)
  272. for i=1,#table do
  273. JointTargets[i]=table[i];
  274. end;
  275. end;
  276. triWave=function(x)
  277. local pi2=math.pi/2;
  278. return math.abs((x/pi2)%4-2)-1;
  279. end;
  280. setLerp=function(speed)
  281. AnimStat.lerpSpeed=speed;
  282. end;
  283. setTween=function(tween)
  284. AnimStat.lerpTween=tween;
  285. end;
  286. playSound=function(id,part,vol,pitch)
  287. local vol=vol or 1;
  288. local pitch=pitch or 1;
  289. local x=Instance.new('Sound',part);
  290. x.Volume=vol;
  291. x.Pitch=pitch;
  292. x.SoundId='rbxassetid://'..id;
  293. spawn(function()
  294. wait();
  295. x:Play();
  296. wait(x.TimeLength+.2);
  297. x:Destroy();
  298. end);
  299. end;
  300. lerpBoom=function()
  301. if Cone then
  302. Cone.CFrame=CFrame.new(c.HumanoidRootPart.CFrame.p,c.HumanoidRootPart.CFrame.p+c.HumanoidRootPart.Velocity)*CFrame.Angles(-math.pi/2,0,0);
  303. cMesh.Scale=Vector3.new(20,20+c.HumanoidRootPart.Velocity.magnitude/10,20);
  304. Cone.Transparency=1-c.HumanoidRootPart.Velocity.magnitude/1000;
  305. else
  306. Cone=Instance.new('Part',c);
  307. Cone.Anchored=true;
  308. Cone.CanCollide=false;
  309. Cone.Transparency=math.random(50,70)/100;
  310. Cone.Size=Vector3.new(1,1,1);
  311. Cone.CFrame=CFrame.new(c.HumanoidRootPart.CFrame.p,c.HumanoidRootPart.CFrame.p+c.HumanoidRootPart.Velocity)*CFrame.Angles(-math.pi/2,0,0);
  312. cMesh=Instance.new('SpecialMesh',Cone);
  313. cMesh.MeshId='rbxassetid://1033714';
  314. cMesh.Scale=Vector3.new(20,50,20);
  315. end;
  316. end;
  317. noBoom=function()
  318. if Cone then local x=Cone Cone=nil;
  319. for i=1,20 do
  320. wait();
  321. x.Mesh.Scale=x.Mesh.Scale+Vector3.new(-.5,1,-.5);
  322. x.Transparency=x.Transparency+1/30;
  323. end;
  324. end;
  325. end;
  326. gasterBlast=function(tCFrame,aimPos,charge)
  327. local aimTarget;
  328. if aimPos then
  329. aimTarget=CFrame.new(tCFrame,aimPos);
  330. else
  331. aimTarget=tCFrame;
  332. end;
  333. local gast=Instance.new('Part',c);
  334. gast.Size=Vector3.new(12,.2,12);
  335. gast.CanCollide=false;
  336. gast.Anchored=true;
  337. gast.Transparency=1;
  338. if charge then
  339. playSound(400523331,gast,math.random(90,110)/100);
  340. end;
  341. wait();
  342. for i=1,2 do
  343. local decal=Instance.new('Decal',gast);
  344. decal.Texture='rbxassetid://323497117';
  345. if i==1 then
  346. decal.Face=Enum.NormalId.Top;
  347. else
  348. decal.Face=Enum.NormalId.Bottom;
  349. end;
  350. end;
  351. gast.CFrame=CFrame.new(aimTarget.p-Vector3.new(math.sin(tick()*10)*10,20,math.cos(tick()*10)*10));
  352. spawn(function()
  353. local tarCFrame=gast.CFrame;
  354. local isLooping=true;
  355. spawn(function()
  356. while rs.RenderStepped:wait()and isLooping do
  357. gast.CFrame=gast.CFrame:lerp(tarCFrame,.6/(Debounces.FPS/60));
  358. end;
  359. end);
  360. for i=1,30 do
  361. wait();
  362. tarCFrame=gast.CFrame:lerp(aimTarget,.24);
  363. end;
  364. playSound(340722848,gast,math.random(90,110)/100);
  365. isLooping=false;
  366. wait(.08);
  367. local ray=Ray.new(aimTarget.p,aimTarget.lookVector.unit*999);
  368. local _,pos=workspace:FindPartOnRay(ray,c);
  369. local dis=(aimTarget.p-pos).magnitude;
  370. local rayCFrame=CFrame.new(gast.CFrame.p+(pos-gast.CFrame.p).unit*(dis/2+200),gast.CFrame.p+(pos-gast.CFrame.p).unit*dis*2)*CFrame.Angles(0,math.pi/2,0);
  371. local rayPart=Instance.new('Part',rayModel);
  372. rayPart.Material='Neon';
  373. rayPart.FormFactor='Custom';
  374. rayPart.Color=a();
  375. rayPart.Anchored=true;
  376. rayPart.CanCollide=false;
  377. rayPart.Shape='Cylinder';
  378. rayPart.Size=Vector3.new(dis+400,8,8);
  379. rayPart.CFrame=rayCFrame;
  380. gast:Destroy();
  381. end);
  382. end;
  383. largegasterBlast=function(tCFrame,aimPos)
  384. local aimTarget;
  385. if aimPos then
  386. aimTarget=CFrame.new(tCFrame,aimPos);
  387. else
  388. aimTarget=tCFrame;
  389. end;
  390. local gast=Instance.new('Part',c);
  391. gast.Size=Vector3.new(25,.2,25);
  392. gast.CanCollide=false;
  393. gast.Anchored=true;
  394. gast.Transparency=1;
  395. playSound(400523331,gast,math.random(85,97)/100);
  396. wait();
  397. for i=1,2 do
  398. local decal=Instance.new('Decal',gast);
  399. decal.Texture='rbxassetid://323497117';
  400. if i==1 then
  401. decal.Face=Enum.NormalId.Top;
  402. else
  403. decal.Face=Enum.NormalId.Bottom;
  404. end;
  405. end;
  406. gast.CFrame=CFrame.new(aimTarget.p-Vector3.new(math.sin(tick()*10)*10,20,math.cos(tick()*10)*10));
  407. spawn(function()
  408. local tarCFrame=gast.CFrame;
  409. local isLooping=true;
  410. spawn(function()
  411. while rs.RenderStepped:wait()and isLooping do
  412. gast.CFrame=gast.CFrame:lerp(tarCFrame,.6/(Debounces.FPS/60));
  413. end;
  414. end);
  415. for i=1,40 do
  416. wait();
  417. tarCFrame=gast.CFrame:lerp(aimTarget,.18);
  418. end;
  419. playSound(340722848,gast,math.random(80,95)/100);
  420. isLooping=false;
  421. wait(.08);
  422. local ray=Ray.new(aimTarget.p,aimTarget.lookVector.unit*999);
  423. local _,pos=workspace:FindPartOnRay(ray,c);
  424. local dis=(aimTarget.p-pos).magnitude;
  425. local rayCFrame=CFrame.new(gast.CFrame.p+(pos-gast.CFrame.p).unit*(dis/2+200),gast.CFrame.p+(pos-gast.CFrame.p).unit*dis*2)*CFrame.Angles(0,math.pi/2,0);
  426. local rayPart=Instance.new('Part',rayModel);
  427. rayPart.Material='Neon';
  428. rayPart.FormFactor='Custom';
  429. rayPart.Color=a();
  430. rayPart.Anchored=true;
  431. rayPart.CanCollide=false;
  432. rayPart.Shape='Cylinder';
  433. rayPart.Size=Vector3.new(dis+400,17,17);
  434. rayPart.CFrame=rayCFrame;
  435. gast:Destroy();
  436. end);
  437. end;
  438. prepareCharacter();
  439. spawn(function()
  440. local sine=0;
  441. while wait()do
  442. if Debounces.isFlash then
  443. if(tick()*8)%2>1 then
  444. faceDecal.Texture='rbxassetid://400377503';
  445. else
  446. faceDecal.Texture='rbxassetid://400387868';
  447. end;
  448. else
  449. faceDecal.Texture='rbxassetid://400387868';
  450. end;
  451. if Debounces.isAttacking==false and Debounces.isMoving==false and Debounces.Debounce==false and Debounces.isJumping==false then
  452. setLerp(.8);
  453. local spasm=math.abs(math.sin(tick()*20))*1.1;
  454. local spasm2=math.abs(math.sin(tick()*20-2))*1.1;
  455. local spasm3=math.abs(math.sin(tick()*20-2.3))*1.1;
  456. setJointCFrames({
  457. CFrame.new(Vector3.new(0,0-spasm,0))*CFAngles(Vector3.new(0,0,0));
  458. CFrame.new(Vector3.new(0,1.5,0))*CFAngles(Vector3.new(-0.011,-0.502,-1.177));
  459. CFrame.new(Vector3.new(-1.5-spasm2^2/3,-0.001,0))*CFAngles(Vector3.new(-2.344,7.899,-2.82+spasm3^2*-60));
  460. CFrame.new(Vector3.new(1.569+spasm2^2/3,0,-0.1))*CFAngles(Vector3.new(4.822,1.123,6.383+spasm3^2*60));
  461. CFrame.new(Vector3.new(-0.61,-2+spasm/1.01,-.15))*CFAngles(Vector3.new(-2.206,0.767,-0.582));
  462. CFrame.new(Vector3.new(0.55,-2+spasm/1.01,-.1))*CFAngles(Vector3.new(-0.026,0.463,3.184));
  463. });
  464. elseif Debounces.isAttacking==false and Debounces.isMoving==true and Debounces.Debounce==false and Debounces.isSprinting==false and Debounces.isJumping==false then
  465. sine=tick()*18;
  466. human.WalkSpeed=120;
  467. setLerp(.35);
  468. setJointCFrames({
  469. CFrame.new(Vector3.new(0,math.sin(sine)/50-.3,0))*CFAngles(Vector3.new(-30-math.sin(sine*2)*3,math.sin(sine*2)*15,0));
  470. CFrame.new(Vector3.new(0,1.48,0.099))*CFAngles(Vector3.new(14.999,-0.001,0));
  471. CFrame.new(Vector3.new(-1.5,-0.001,0.2+math.sin(sine*2+math.pi)*1.2))*CFAngles(Vector3.new(-25.001+math.sin(sine*2+math.pi)*-90,0,-15));
  472. CFrame.new(Vector3.new(1.5,-0.001,0.2+math.sin(sine*2)*1.2))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-90,-0.001,14.999));
  473. CFrame.new(Vector3.new(-0.501,-2+math.cos(sine*2+math.pi)/3,.3+math.sin(sine*2)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-70,0,-0.001));
  474. CFrame.new(Vector3.new(0.499,-2+math.cos(sine*2)/3,.3+math.sin(sine*2+math.pi)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*70,0,0));
  475. });
  476. elseif Debounces.isAttacking==false and Debounces.isMoving==true and Debounces.Debounce==false and Debounces.isSprinting==true and Debounces.isJumping==false then
  477. sine=tick()*28;
  478. human.WalkSpeed=400;
  479. lerpBoom();
  480. setLerp(.65);
  481. setJointCFrames({
  482. CFrame.new(Vector3.new(0,math.sin(sine)/50-.3,0))*CFAngles(Vector3.new(-30-math.sin(sine*2)*3,math.sin(sine*2)*15,0));
  483. CFrame.new(Vector3.new(0,1.48,0.099))*CFAngles(Vector3.new(14.999,-0.001,0));
  484. CFrame.new(Vector3.new(-1.5,-0.001,0.2+math.sin(sine*2+math.pi)*1.2))*CFAngles(Vector3.new(-25.001+math.sin(sine*2+math.pi)*-90,0,-15));
  485. CFrame.new(Vector3.new(1.5,-0.001,0.2+math.sin(sine*2)*1.2))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-90,-0.001,14.999));
  486. CFrame.new(Vector3.new(-0.501,-2+math.cos(sine*2+math.pi)/3,.3+math.sin(sine*2)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-70,0,-0.001));
  487. CFrame.new(Vector3.new(0.499,-2+math.cos(sine*2)/3,.3+math.sin(sine*2+math.pi)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*70,0,0));
  488. });
  489. elseif Debounces.isJumping==true and Debounces.Debounce==false then
  490. setLerp(.14);
  491. human.WalkSpeed=45;
  492. setJointCFrames({
  493. CFrame.new(Vector3.new(0,0,0))*CFAngles(Vector3.new(-8,0,0));
  494. CFrame.new(Vector3.new(0,1.5,-0.15))*CFAngles(Vector3.new(-10.138,3.687,0.306));
  495. CFrame.new(Vector3.new(-1.23,0.069,-0.56))*CFAngles(Vector3.new(50.809,0.672,18.704));
  496. CFrame.new(Vector3.new(0.929,-0.031,-1.0912))*CFAngles(Vector3.new(63.00,13.85,-36.416));
  497. CFrame.new(Vector3.new(-0.63,-1.82,-0.74))*CFAngles(Vector3.new(31.324,3.424,-1.249));
  498. CFrame.new(Vector3.new(0.619,-1.331,0.82))*CFAngles(Vector3.new(-59.644,0.998,9.776));
  499. });
  500. end;
  501. end;
  502. end);
  503. human.Changed:connect(function(prop)
  504. if prop=='MoveDirection'then
  505. if human.MoveDirection.magnitude>.02 then
  506. Debounces.isMoving=true;
  507. else
  508. Debounces.isMoving=false;
  509. end;
  510. end;
  511. end);
  512. uinps.InputBegan:connect(function(InputObj)
  513. if InputObj.KeyCode==Enum.KeyCode.Slash then
  514. local finishEvent=nil;
  515. Debounces.isTyping=true
  516. finishEvent=uinps.InputBegan:connect(function(InputObj)
  517. if InputObj.KeyCode==Enum.KeyCode.Return or InputObj.UserInputType==Enum.UserInputType.MouseButton1 then
  518. Debounces.isTyping=false;
  519. finishEvent:disconnect();
  520. end;
  521. end);
  522. end;
  523. end);
  524. mouse.KeyDown:connect(function(key)
  525. if key=='0'then
  526. Debounces.isSprinting=true;
  527. playSound(160248522,c.Torso);
  528. for i=1,3 do
  529. spawn(function()
  530. local e=Instance.new('Part',c);
  531. e.Size=Vector3.new(1,1,1);
  532. e.Material='Neon';
  533. e.Color=a();
  534. e.Anchored=true;
  535. e.CFrame=c.HumanoidRootPart.CFrame*CFrame.Angles(0,0,-math.pi/2);
  536. e.CanCollide=false;
  537. local rm=Instance.new('SpecialMesh',e);
  538. rm.MeshType='FileMesh';
  539. rm.MeshId='rbxassetid://3270017';
  540. rm.Scale=Vector3.new(3.2,3.2,10);
  541. for x=1,30 do
  542. wait();
  543. rm.Scale=rm.Scale:lerp(Vector3.new(i*30,i*30,(4-i)*450),.1);
  544. e.Transparency=x/30+.5;
  545. end;
  546. end);
  547. end;
  548. c.HumanoidRootPart.Velocity=c.HumanoidRootPart.CFrame.lookVector*200;
  549. end;
  550. end);
  551. mouse.KeyUp:connect(function(key)
  552. if key=='0'then
  553. Debounces.isSprinting=false;
  554. end;
  555. end);
  556. mouse.KeyDown:connect(function(key)
  557. if key=='v'then
  558. playSound(201858087,c.Torso,math.random(90,120)/100);
  559. local oldPos=c.HumanoidRootPart.CFrame.p;
  560. local mHit=mouse.Hit.p;
  561. for i=1,2 do
  562. spawn(function()
  563. local pos
  564. if i==1 then pos=oldPos else pos=mHit end
  565. local p=Instance.new('Part',workspace);
  566. p.Anchored=true;
  567. p.CanCollide=false;
  568. p.Color=a();
  569. p.FormFactor='Custom';
  570. p.CFrame=CFrame.new(pos+Vector3.new(0,500,0));
  571. p.Transparency=.4;
  572. p.Size=Vector3.new(20,1000,20);
  573. for i=1,20 do
  574. wait();
  575. p.Transparency=.4+(i/10)*.6;
  576. p.Size=Vector3.new(20-i*1.5,1000,20-i*1.5);
  577. p.CFrame=CFrame.new(pos+Vector3.new(0,500,0));
  578. end;
  579. p:Destroy();
  580. end);
  581. end;
  582. if Debounces.isMoving then
  583. c.HumanoidRootPart.CFrame=CFrame.new(mouse.Hit.p+Vector3.new(0,4,0),Vector3.new(c.HumanoidRootPart.Velocity.x,mouse.Hit.p.y+4,c.HumanoidRootPart.Velocity.z));
  584. else
  585. c.HumanoidRootPart.CFrame=CFrame.new(mouse.Hit.p+Vector3.new(0,4,0),Vector3.new(oldPos.x,mouse.Hit.p.y+4,oldPos.z));
  586. end;
  587. end;
  588. end);
  589. mouse.KeyDown:connect(function(key)
  590. if key=='r'then
  591. local pointTarget=mouse.Hit.p;
  592. for i=1,20 do
  593. wait();
  594. gasterBlast(CFrame.new(pointTarget+Vector3.new(math.sin(tick()*10)*20,5+math.abs(math.sin(tick()*5)*10),math.cos(tick()*10)*20),pointTarget));
  595. end;
  596. wait();
  597. largegasterBlast(CFrame.new(pointTarget+Vector3.new(0,35,0),pointTarget));
  598. end;
  599. end);
  600. mouse.KeyDown:connect(function(key)
  601. if key=='f'then
  602. local pointTarget=mouse.Hit.p;
  603. for i=1,20 do
  604. wait();
  605. gasterBlast(CFrame.new(c.HumanoidRootPart.CFrame.p+Vector3.new(0,50,0),pointTarget):toWorldSpace(CFrame.new(math.sin(i/2)*(20-i),math.cos(i/2)*(20-i),-i)));
  606. end;
  607. largegasterBlast(CFrame.new(c.HumanoidRootPart.CFrame.p+Vector3.new(0,50,0),pointTarget):toWorldSpace(CFrame.new(0,0,-25)));
  608. end;
  609. end);
  610. mouse.Button1Down:connect(function()
  611. Debounces.isFlash=true;
  612. end);
  613. mouse.Button1Up:connect(function()
  614. Debounces.isFlash=false;
  615. end);
  616. mouse.KeyDown:connect(function(key)
  617. if key=='k'then
  618. if music.isPlaying then music:Stop();else music:Play();end;
  619. end;
  620. end);
  621. mouse.KeyDown:connect(function(key)
  622. if key=='j'then
  623. if music2.isPlaying then music2:Stop();else music2:Play();end;
  624. end;
  625. end);
  626. mouse.KeyDown:connect(function(key)
  627. if key=='l'then
  628. if music3.isPlaying then music3:Stop();else music3:Play();end;
  629. end;
  630. end);
  631. mouse.KeyDown:connect(function(key)
  632. if key=='p'then
  633. if music4.isPlaying then music4:Stop();else music4:Play();end;
  634. end;
  635. end);
  636. mouse.KeyDown:connect(function(key)
  637. if key=='o'then
  638. if music5.isPlaying then music4:Stop();else music5:Play();end;
  639. end;
  640. end);
  641. mouse.KeyDown:connect(function(key)
  642. if key=='e'then
  643. gasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p,true);
  644. end;
  645. end);
  646. mouse.KeyDown:connect(function(key)
  647. if key=='c'then
  648. largegasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p);
  649. end;
  650. end);
  651. mouse.KeyDown:connect(function(key)
  652. if key=='q'then
  653. for i=1,5 do
  654. wait();
  655. gasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p);
  656. end;
  657. largegasterBlast(c.Torso.CFrame.p+Vector3.new(0,25,0),mouse.Hit.p);
  658. end;
  659. end);
  660. mouse.KeyDown:connect(function(key)
  661. if key=='t'then
  662. local pointTarget=mouse.Hit.p;
  663. for i=1,20 do
  664. gasterBlast(pointTarget+Vector3.new(math.sin(math.deg((360/40)*i))*(20-i),5+i,math.cos(math.deg((360/40)*i))*(20-i)),pointTarget);
  665. end;
  666. wait(.2);
  667. for i=1,10 do
  668. largegasterBlast(pointTarget+Vector3.new(math.sin(math.deg((360/20)*i))*25,20,math.cos(math.deg((360/20)*i))*25),pointTarget);
  669. end;
  670. end;
  671. end);
  672. human.StateChanged:connect(function(os,ns)
  673. if c.HumanoidRootPart.Velocity.Y<.1 and Debounces.isJumping==true and ns==Enum.HumanoidStateType.Landed then
  674. Debounces.isJumping=false;
  675. end;
  676. end);
  677. for i=1,#Joints do
  678. Joints[i].C1=CFrameZero();
  679. end;
  680. rs.RenderStepped:connect(function()
  681. Debounces.FPS=1/rs.RenderStepped:wait();
  682. if Debounces.FPS<30 then
  683. Debounces.FPS=30;
  684. end;
  685. if Debounces.isSprinting then
  686. lerpBoom();
  687. else
  688. noBoom();
  689. end;
  690. for _,v in pairs(rayModel:children())do
  691. v.Transparency=v.Transparency+.06/(Debounces.FPS/60);
  692. if v.Transparency>.99 then v:Destroy();return;end;
  693. v.CanCollide=true;
  694. local tParts=v:GetTouchingParts();
  695. v.CanCollide=false;
  696. local vCFrame=v.CFrame;
  697. v.Size=v.Size+Vector3.new(0,1,1)/(Debounces.FPS/60);
  698. v.CFrame=vCFrame;
  699. for _,x in pairs(tParts)do
  700. if x and x.Parent and x.Parent:FindFirstChild'Humanoid'and x.Parent.Humanoid:isA'Humanoid'and x.Parent~=c then
  701. x.Parent.Humanoid:TakeDamage(1,2);
  702. end;
  703. end;
  704. end;
  705. local FPSLerp=AnimStat.lerpSpeed/(Debounces.FPS/60);
  706. for i=1,#Joints do
  707. Joints[i].C0=Joints[i].C0:lerp(JointTargets[i],FPSLerp);
  708. end;
  709. end);
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