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- for _,v in pairs(workspace:GetDescendants()) do
- if v:IsA("TouchTransmitter") then
- firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 0) --0 is touch
- task.wait()
- firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 1) -- 1 is untouch
- end
- end
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