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- Author notes:
- * All eternals have a similar pattern: Trigger at|near the start / Another Trigger under half HP / Their Ultimate ability around 25-30% (except Fif) / Their ougi becomes the OD special attack (except Fif, it's her Ultimate)
- * Trigger % are estimate
- * It was hard to follow in the duo fights, I didn't note the damage taken in some cases. My first run might help fill the gaps: https://www.youtube.com/watch?v=xD1J-_UbEX8
- * Some triggers expire under after a certain %, you can skip them
- * Special attacks might be wrong, some changes depending on the foe HP. I only noted when I encountered those (N or OD) for most of it
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- ### Battle 1/6
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- Lvl 100 Threo / Earth / 82,500,000 HP / ◇◇ / Has mode bar
- Special attacks:
- * Ground Zero [N] / 10,000 plain damage to the party / Taking less damage (2 turns)
- * Vorpal Rage [OD] / ~10,000 single target earth damage (wind party, 30% atk down, 50% def) / Triple attack is boosted (3 turns)
- Triggers:
- * 50% / Astro Destruction / ~10,000 earth damage to the party (wind party, 10% atk down, 50% def)
- * 35% / Annihilation nova / 2 hits, ~10,000 earth damage to random allies (wind party, 45% atk down, 50% def)
- * 30-25% / Tiger's Blessing / ATK and triple attack rate are boosted (Can't be removed)
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- ### Battle 2/6
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- Lvl 100 Seox / Dark / 79,500,000 HP / ◇◇◇ / Has mode bar / Triple attack guaranted
- Special attacks:
- * Gate of Demon [Before 50%?] / ATK is boosted (Stackable / Ends upon taking DMG more than 20 times)
- * Three Thousand and One Talons [After 50%?] / Multi-hits (10?, around 2,000 each) Dark damage to random allies / Mirror image / Immunde to DMG and debuffs for a fixed amount while in effect (3 turns)
- Triggers:
- * 100% & 40% / Thunderslash / 3 hits, ~3,000 Dark damage to random allies (25% atk down, 50% def) / ATK and DEF are boosted - Restores HP earch turn (3 turn)
- * 30-25% / Six-Ruin's Enlightenment / ATK is boosted - Number of attacks is increased (Can't be removed) (Note: He can do 6 attacks)
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- ### Battle 3/6
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- Lvl 100 Tweyen / Light / 53,750,000 HP / ◇◇◇ / Has mode bar
- Special attacks:
- * Clincher [N? Not actually certain] / ~12,000 Light damage to the party (40% atk down, 50% def) / Inflict paralize (1 turn)
- * Asteroid Jaeger [OD] / ~7,000 Light damage to the party (50% atk down, 50% def)
- Triggers:
- * 100% / Clincher
- * 25% / Two-Crown's Strife / ATK and debuff success rate are boosted (Can't be removed)
- Lvl 100 Niyon / Wind / 42,500,000 HP / ◇◇◇ / Has mode bar
- Special attacks:
- * Ninna Nanna [N] / ~10,000 Wind damage to the party (35% atk down, 50% def) / Inflict Coma (Can't attack takes big DMG (Chance to end upon taking DMG) (2 turns))
- * Vintergatan Svala [OD] / Multi-hits (20?, around 1,000 each) Wind damage to random allies / Inflict Charm (2 turns)
- Triggers:
- * 100% / Defendu / Wind damage to the party / Inflict tuning (HP is lowered on every turn) (1 turn) / Apply a Shield on Tweyen & Niyon (Next ATK received will be ineffective for a fixed amount)
- * 25% / Nine-Realm's Security / ATK and debuff success rate are boosted (Can't be removed)
- ?? (I'm not sure what trigger this one, I got it again in another run after killing Tweyen) / Defendu
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- ### Battle 4/6
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- Lvl 100 Feower / Water / 40,000,000 HP / ◇◇◇ / Has mode bar
- Special attacks:
- * Carnage [N] / Multi-hits Water damage to random allies / Inflict Collapsed
- Triggers:
- * 100% / Gammadion Cross / ??? / Inflict 3 debuffs on all allies (???, Poison, Collapsed) (2 or 3 turns?)
- * 30-25% / Four-Sky's Sorrow / Takes special action every turn (Can't be removed) (Cast Gammadion Cross every turn)
- Lvl 100 Tien / Fire / 48,750,000 HP / ◇◇ / Has mode bar
- Special attacks:
- * Stardust [N] / Multi-hits (10?, around 20,000 on a wind party) Fire damage to random allies / Triple attack is boosted (1 turn)
- * Dance of Incineration [OD]/ Multi-hits Fire damage to random allies / Inflict blind (5 turns)
- Triggers:
- * 85%? / The last Order / Single target Fire damage (30,000 or so)
- * 30-25% / Ten-Wolf's Triumph / ATK and triple attack rate are boosted (Can't be removed)
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- ### Battle 5/6
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- Lvl 100 Eahta / Earth / 57,500,000 HP / ◇◇◇ / Has mode bar
- Special attacks:
- * Almighty Passage [OD] / Multi-hits Earth damage to random allies / Inflict lethal hit (only after 50%? on a random ally?)
- Triggers:
- * 100% / Open Spirit / ATK is boosted (3 turns) / DEF is boosted (3 turns)
- * 40%? / Open Spirit
- * 25% / Eight-Life's Pilgrimage / All charge diamonds fill up every turn (Can't be removed) / Charge diaùonds fill more quickly (Can't be removed)
- Lvl 100 Fif / Light / 45,000,000 HP / ◇◇◇◇ / Has mode bar
- Special attacks:
- * Sunshine [N] / 5,000,000 heal
- * Five-Soul's Charity [OD] / Full heal on Eahta & Fif
- Triggers:
- * 100% / Blessing of Light / Remove debuffs on Eahta & Fif
- * 85% / Blessing of Light
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- ### Battle 6/6
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- Lvl 100 Seofon / Wind / 55,000,000 HP / ◇◇ / Has mode bar
- Special attacks:
- * Cien Mil Espadas [OD] / Multi-hits Wind damage to random allies / ATK is boosted (3 turns) / DEF is boosted (3 turns)
- Triggers:
- * Every two turns(?) / Emblema / Increase Swordshine by 2
- * Swordshine : ATK is boosted (Stackable / Ends upon taking DMG more than 30 times in 1 turn) (Note: I tried multiple times to do 30 hits and I never saw the stack resets/disappears/decreases)
- * 25% / Seven-Star's Brilliance / ATK and triple attack rate are boosted (Can't be removed)
- * If Swordshine is at level 5 / ??? / Full white damage to all the party (backline included)
- Lvl 100 Anre / Water / 65,000,000 HP / ◇◇◇ / Has mode bar
- Special attacks:
- * Fleeting Spark [N] / Taking less DMG (1 turn) / Target is forcefully fixed (1 turn) (Note: It subs for Seofon and dispel doesn't work despite no (Can't be removed) mention)
- * Thousand-Spear Void [OD] / Multi-hits Water damage to random allies / Mirror image
- Triggers:
- (Triggers don't remove charge diamonds)
- * 100% / Arm the Bastion / Taking less DMG (1 turn) on Seofon & Anre
- * 50% / Arm the Bastion
- * 30% / One-Rift's Benediction / ATK is boosted (Can't be removed)
- * 10% / Arm the Bastion
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