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Guider to the Eternal Edge data

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Nov 15th, 2019
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  1. Author notes:
  2. * All eternals have a similar pattern: Trigger at|near the start / Another Trigger under half HP / Their Ultimate ability around 25-30% (except Fif) / Their ougi becomes the OD special attack (except Fif, it's her Ultimate)
  3. * Trigger % are estimate
  4. * It was hard to follow in the duo fights, I didn't note the damage taken in some cases. My first run might help fill the gaps: https://www.youtube.com/watch?v=xD1J-_UbEX8
  5. * Some triggers expire under after a certain %, you can skip them
  6. * Special attacks might be wrong, some changes depending on the foe HP. I only noted when I encountered those (N or OD) for most of it
  7.  
  8. ##################################################################
  9. ### Battle 1/6
  10. ##################################################################
  11. Lvl 100 Threo / Earth / 82,500,000 HP / ◇◇ / Has mode bar
  12. Special attacks:
  13. * Ground Zero [N] / 10,000 plain damage to the party / Taking less damage (2 turns)
  14. * Vorpal Rage [OD] / ~10,000 single target earth damage (wind party, 30% atk down, 50% def) / Triple attack is boosted (3 turns)
  15.  
  16. Triggers:
  17. * 50% / Astro Destruction / ~10,000 earth damage to the party (wind party, 10% atk down, 50% def)
  18. * 35% / Annihilation nova / 2 hits, ~10,000 earth damage to random allies (wind party, 45% atk down, 50% def)
  19. * 30-25% / Tiger's Blessing / ATK and triple attack rate are boosted (Can't be removed)
  20.  
  21. ##################################################################
  22. ### Battle 2/6
  23. ##################################################################
  24. Lvl 100 Seox / Dark / 79,500,000 HP / ◇◇◇ / Has mode bar / Triple attack guaranted
  25. Special attacks:
  26. * Gate of Demon [Before 50%?] / ATK is boosted (Stackable / Ends upon taking DMG more than 20 times)
  27. * Three Thousand and One Talons [After 50%?] / Multi-hits (10?, around 2,000 each) Dark damage to random allies / Mirror image / Immunde to DMG and debuffs for a fixed amount while in effect (3 turns)
  28.  
  29. Triggers:
  30. * 100% & 40% / Thunderslash / 3 hits, ~3,000 Dark damage to random allies (25% atk down, 50% def) / ATK and DEF are boosted - Restores HP earch turn (3 turn)
  31. * 30-25% / Six-Ruin's Enlightenment / ATK is boosted - Number of attacks is increased (Can't be removed) (Note: He can do 6 attacks)
  32.  
  33. ##################################################################
  34. ### Battle 3/6
  35. ##################################################################
  36. Lvl 100 Tweyen / Light / 53,750,000 HP / ◇◇◇ / Has mode bar
  37. Special attacks:
  38. * Clincher [N? Not actually certain] / ~12,000 Light damage to the party (40% atk down, 50% def) / Inflict paralize (1 turn)
  39. * Asteroid Jaeger [OD] / ~7,000 Light damage to the party (50% atk down, 50% def)
  40.  
  41. Triggers:
  42. * 100% / Clincher
  43. * 25% / Two-Crown's Strife / ATK and debuff success rate are boosted (Can't be removed)
  44.  
  45.  
  46. Lvl 100 Niyon / Wind / 42,500,000 HP / ◇◇◇ / Has mode bar
  47. Special attacks:
  48. * Ninna Nanna [N] / ~10,000 Wind damage to the party (35% atk down, 50% def) / Inflict Coma (Can't attack takes big DMG (Chance to end upon taking DMG) (2 turns))
  49. * Vintergatan Svala [OD] / Multi-hits (20?, around 1,000 each) Wind damage to random allies / Inflict Charm (2 turns)
  50.  
  51. Triggers:
  52. * 100% / Defendu / Wind damage to the party / Inflict tuning (HP is lowered on every turn) (1 turn) / Apply a Shield on Tweyen & Niyon (Next ATK received will be ineffective for a fixed amount)
  53. * 25% / Nine-Realm's Security / ATK and debuff success rate are boosted (Can't be removed)
  54. ?? (I'm not sure what trigger this one, I got it again in another run after killing Tweyen) / Defendu
  55.  
  56. ##################################################################
  57. ### Battle 4/6
  58. ##################################################################
  59. Lvl 100 Feower / Water / 40,000,000 HP / ◇◇◇ / Has mode bar
  60. Special attacks:
  61. * Carnage [N] / Multi-hits Water damage to random allies / Inflict Collapsed
  62.  
  63. Triggers:
  64. * 100% / Gammadion Cross / ??? / Inflict 3 debuffs on all allies (???, Poison, Collapsed) (2 or 3 turns?)
  65. * 30-25% / Four-Sky's Sorrow / Takes special action every turn (Can't be removed) (Cast Gammadion Cross every turn)
  66.  
  67.  
  68. Lvl 100 Tien / Fire / 48,750,000 HP / ◇◇ / Has mode bar
  69. Special attacks:
  70. * Stardust [N] / Multi-hits (10?, around 20,000 on a wind party) Fire damage to random allies / Triple attack is boosted (1 turn)
  71. * Dance of Incineration [OD]/ Multi-hits Fire damage to random allies / Inflict blind (5 turns)
  72.  
  73. Triggers:
  74. * 85%? / The last Order / Single target Fire damage (30,000 or so)
  75. * 30-25% / Ten-Wolf's Triumph / ATK and triple attack rate are boosted (Can't be removed)
  76.  
  77. ##################################################################
  78. ### Battle 5/6
  79. ##################################################################
  80. Lvl 100 Eahta / Earth / 57,500,000 HP / ◇◇◇ / Has mode bar
  81. Special attacks:
  82. * Almighty Passage [OD] / Multi-hits Earth damage to random allies / Inflict lethal hit (only after 50%? on a random ally?)
  83.  
  84. Triggers:
  85. * 100% / Open Spirit / ATK is boosted (3 turns) / DEF is boosted (3 turns)
  86. * 40%? / Open Spirit
  87. * 25% / Eight-Life's Pilgrimage / All charge diamonds fill up every turn (Can't be removed) / Charge diaùonds fill more quickly (Can't be removed)
  88.  
  89.  
  90. Lvl 100 Fif / Light / 45,000,000 HP / ◇◇◇◇ / Has mode bar
  91. Special attacks:
  92. * Sunshine [N] / 5,000,000 heal
  93. * Five-Soul's Charity [OD] / Full heal on Eahta & Fif
  94.  
  95. Triggers:
  96. * 100% / Blessing of Light / Remove debuffs on Eahta & Fif
  97. * 85% / Blessing of Light
  98.  
  99. ##################################################################
  100. ### Battle 6/6
  101. ##################################################################
  102. Lvl 100 Seofon / Wind / 55,000,000 HP / ◇◇ / Has mode bar
  103. Special attacks:
  104. * Cien Mil Espadas [OD] / Multi-hits Wind damage to random allies / ATK is boosted (3 turns) / DEF is boosted (3 turns)
  105.  
  106. Triggers:
  107. * Every two turns(?) / Emblema / Increase Swordshine by 2
  108. * Swordshine : ATK is boosted (Stackable / Ends upon taking DMG more than 30 times in 1 turn) (Note: I tried multiple times to do 30 hits and I never saw the stack resets/disappears/decreases)
  109. * 25% / Seven-Star's Brilliance / ATK and triple attack rate are boosted (Can't be removed)
  110. * If Swordshine is at level 5 / ??? / Full white damage to all the party (backline included)
  111.  
  112.  
  113. Lvl 100 Anre / Water / 65,000,000 HP / ◇◇◇ / Has mode bar
  114. Special attacks:
  115. * Fleeting Spark [N] / Taking less DMG (1 turn) / Target is forcefully fixed (1 turn) (Note: It subs for Seofon and dispel doesn't work despite no (Can't be removed) mention)
  116. * Thousand-Spear Void [OD] / Multi-hits Water damage to random allies / Mirror image
  117.  
  118. Triggers:
  119. (Triggers don't remove charge diamonds)
  120. * 100% / Arm the Bastion / Taking less DMG (1 turn) on Seofon & Anre
  121. * 50% / Arm the Bastion
  122. * 30% / One-Rift's Benediction / ATK is boosted (Can't be removed)
  123. * 10% / Arm the Bastion
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