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Zaryagos Pathfinder

Oct 31st, 2013
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  1. =========================================================================================================
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  4. Name: Zaryagos
  5. Gender: Male
  6. Race: Blue Dragon (pastebin.com/8hVi658V)
  7. Age: 43
  8. Height: 3'7"
  9. Length: 15'11" (Overall) (6'3" Body, 3'10" Neck, 5'10" Tail)
  10. Width: 2'10"
  11. Weight: 285 lbs.
  12. Level: 1
  13. XP: 0
  14. Alingment: Lawful Evil
  15. Class: Dragonrider
  16. Favored Class: Dragonrider
  17. Deity: None
  18. Init +0; Senses Normal Perception +0
  19. =========================================================================================================
  20. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  21. =========================================================================================================
  22. STATISTICS
  23. STR 13(+1), DEX 10(+0), CON 18(+4), INT 12(+1), WIS 12(+1), CHR 14(+2)
  24. Base Attack +1 CMB +2; CMD 12
  25. =========================================================================================================
  26. DEFENSES
  27. AC 11, Touch 10, flat footed 11
  28. (+0 Dex, +0 armour, +0 feats, +1 racial)
  29. HP 14 (Hitdie D10)
  30. Fort +6, Ref +2, Will +3
  31. =========================================================================================================
  32. OFFENSE
  33. Speed 30
  34. Melee
  35. Single Attack
  36. [Bite +2 (1d4)]
  37. [Claw +2 (1d6)]
  38. [Claw +2 (1d6)]
  39. Full Attack
  40. [Weapon +0/0 (damage)]
  41. Ranged
  42. Single Attack
  43. [Weapon, +0 (damage)]
  44. Full Attack
  45. [Weapon +0/0 (damage)]
  46. Special Attacks
  47. =========================================================================================================
  48. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  49. =========================================================================================================
  50. Class/racial traits:
  51. Dragon
  52. Medium Size
  53. Languages: Draconic
  54. Darkvision (60 ft.)
  55. Low-Light Vision
  56. Immune to magical Sleep and Paralysis
  57. Natural Armor (+1 Natural Armor)
  58. Cave Dweller (+1 Knowledge Dungeoneering and Survival checks made underground)
  59. Burrow (20 ft)
  60. Prehensile Tail (Tail can hold objects, but not wield weapons. Tail can retrieve items stowed objects on self as a swift action)
  61. Breath Weapon (Su) (DC 15) (Recharge 1d4+1 after use, 20 ft line dealing 1d6/level of Lightning damage. Reflex save against DC is 10 + 1/2 users level + Constitution modifier, takes half damage on success)
  62.  
  63. =========================================================================================================
  64. Class Features/Extraordinary Abilities (Ex):
  65. Weapon Proficiency (All simple)
  66. Armor Proficiency (Light Armor, Shields except tower)
  67.  
  68. Bonded Dragon (Tonneragos, Brother Blue Dragon pastebin.com/PtRt0cPi)
  69. Link (Both dragons always know the direction to each other and know what conditons the other suffers)
  70.  
  71. =========================================================================================================
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  73. =========================================================================================================
  74. Feats:
  75. Power Attack (Take -1 on attack rolls and combat maneuvers for +2 on melee damage rolls, penalty increases by 1 and damage increases by 2 for every +4 BAB)
  76. Combat Expertise (Take -1 on attack rolls and combat maneuvers for +1 on dodge AC, penalty increases by 1 and damage increases by 2 for every +4 BAB)
  77. Eschew Materials (Can cast spells without needin material components less than 1gp)
  78.  
  79. Desert Dweller (dnd-wiki.org/wiki/Desert_Dweller,_Tome_(3.5e_Feat) Survival is a class skill, +2 on saving throws vs fire effects, exist comfortably in temperatures up to 120 degrees, heat protection 1, immune to fatigue, anythng that would cause exhaustion leaves you as fatigued instead, treat shallow sand as normal ground, deep sand as shallow, and sand crust doesn't break under you)
  80.  
  81. =========================================================================================================
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  83. =========================================================================================================
  84. Skills (+3 Per level)
  85.  
  86. Acrobatics------------------------------------------------------Dex|+0|
  87. Appraise--------------------------------------------------------Int|+0|
  88. Bluff-----------------------------------------------------------Cha|+0|
  89. Climb-----------------------------------------------------------Str|+1| Class Skill
  90. Craft-----------------------------------------------------------Int|+0| Class Skill
  91. Diplomacy-------------------------------------------------------Cha|+0| Class Skill
  92. Disable Device--------------------------------------------------Dex|+0|
  93. Disguise--------------------------------------------------------Cha|+0|
  94. Escape Artist---------------------------------------------------Dex|+0|
  95. Fly-------------------------------------------------------------Dex|+0| Class Skill
  96. Handle Animal---------------------------------------------------Cha|+0| Class Skill
  97. Heal------------------------------------------------------------Wis|+0|
  98. Intimidate------------------------------------------------------Cha|+0| Class Skill
  99. Knowledge (Arcana)----------------------------------------------Int|+0| Class Skill
  100. Knowledge (Dungeoneering)---------------------------------------Int|+0|
  101. Knowledge (Engineering)-----------------------------------------Int|+0|
  102. Knowledge (Geography)-------------------------------------------Int|+0|
  103. Knowledge (History)---------------------------------------------Int|+0|
  104. Knowledge (Local)-----------------------------------------------Int|+0|
  105. Knowledge (Nature)----------------------------------------------Int|+0|
  106. Knowledge (Nobility)--------------------------------------------Int|+0| Class Skill
  107. Knowledge (Planes)----------------------------------------------Int|+0|
  108. Knowledge (Religion)--------------------------------------------Int|+0|
  109. Linguistics-----------------------------------------------------Int|+0|
  110. Perception------------------------------------------------------Wis|+0| Class Skill
  111. Perform---------------------------------------------------------Cha|+0|
  112. Profession------------------------------------------------------Wis|+0| Class Skill
  113. Ride------------------------------------------------------------Dex|+1| Class Skill
  114. Sense Motive----------------------------------------------------Wis|+0|
  115. Sleight of Hand-------------------------------------------------Dex|+0|
  116. Spellcraft------------------------------------------------------Int|+1| Class Skill
  117. Stealth---------------------------------------------------------Dex|+0|
  118. Survival--------------------------------------------------------Wis|+1| Class Skill
  119. Swim------------------------------------------------------------Str|+0|
  120. Use Magic Device------------------------------------------------Cha|+0|
  121. =========================================================================================================
  122. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  123. =========================================================================================================
  124. Spells Per Day: (Bonus Spells: 1st Level +1, 2nd Level +1)
  125.  
  126. None
  127. =========================================================================================================
  128. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  129. =========================================================================================================
  130. Inventory: (Light Load: 50 lbs or less, Medium Load: 51-100 lbs., Heavy Load: 101-150 lbs)
  131.  
  132. Total Weight: 5 lbs.
  133. =========================================================================================================
  134. Money: 250g (5 lbs.)
  135. =========================================================================================================
  136. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  137. =========================================================================================================
  138. Backstory/Personality:
  139. Zaryagos is a aquamarine colored, smaller than average blue dragon, who was unfortunately born without wings. His build is more slender than a standard dragon, the horns along his head and the spines along the back of the neck are short and stay close to the scales rather than protruding out. His ear frills are a more straightened shape, and his horn extended more forward from the head, rather than upwards, and his chin scales stay close to the head rather than sticking out. This sleaker build lets Zaryagos burrow better than average and in turn goes for a more agile based combat, moving around quickly around prey. Zaryagos' tail is longer than average and rather slender, which he can use as another limb.
  140.  
  141. Zaryagos and Tonneragos are twin brother, hatched at the same time in the Kharidian Desert. Unfortunately, they were both born with a disability. Zaryagos had no wings, and Tonneragos was blind. While this wasn't too much of a problem while they were young since they had their parents to help them hunt and protect them while they remained close to their nest, they had a severe disadvantage as they grew older. Other dragons could outmaneuver them easily alone, so they had food stolen out from their hunts, or straight attacked to deny them land to rest or live. These disabilities also made it harder to hunt, due to not locating or catching prey easily. And they at risk of any would-be adventurer or hunter looking for some easy glory.
  142. All of this made it so the brothers had to stick together, and eventually they only had each other as they couldn't trust anyone else. At the age of 20 they decided to take leave from their desert home, long being at the bottom of the social chain due to them needing to work together to be on par with only a single dragon, and ventured south for new territory. After a long trek, they reached the Yu'biusk Mountains at the edge of the desert. They settled at the base of the mountain, knowing that this area was far from the main territory of the other blue dragons of the area, so they wouldn't be disturbed or have any competition for this land. They made a lair at the base of this mountain range and lived comfortably for a year before they ran into trouble.
  143. When they climbed the mountain one day to get a good sight over the nearby land for more hunting grounds, they ran into two red dragons, who also happened to be twins who had a disability, and have also made the mountain their lair. These red dragons happened to have make their lair higher up in the mountains, and the distance led to the two pairs of twins never encountering each other before, but know there was conflict as each wanting this area for themselves. This led to lots of conflicts over the next few years, the dragons stealing prey away from the other group, or venturing into the other's lair to steal away any treasures gathered. These instances only got worse, growing to inconvenience the other group even when it would be disadvantageous to do, and eventually they just started to directly attack each other. Finally the conflict ended in a final battle, the four dragons battling for days to gain dominance over this mountain. The battle ended badly for the brothers, their disabilities hindering them more than the red's, and they were struck down. The red dragon's forced to blue brothers to leave the mountain and all they had, and they did.
  144. Now at the age of 25, the brother's found themselves on the edge of death and nothing to their own. They ventured on from here and stuck to travelling, not finding any suitable area's to settle in. They lived a nomadic life, gathering only what they needed at the time and unable to hold on to anything substantial, distrusting any and all they encountered. This was their life for 18 years until they met the first living beings they could trust, Gren and Elderbark.
  145. Zaryagos, Tonneragos, Gren, and Elderbark met for the first time a short time ago in Jangala Jungle.
  146. Gren, or Sister Nyla as she was in her Nun persona, was gathering flowers known to be a poison antidote for part of a guild job. Elderbark, a Dwarf Druid who made the jungle his home, was observing the newcomer picking flowers. In the distance, the twin brother Blue Dragons Zaryagos, and Tonneragos came across this frail looking woman standing out in the forest. Due to lack of successful hunting, the dragons' were desperate for food, and smelling some on the nun, they stalked closer to attack. Elderbark, seeing the two beasts creep closer to the unsuspecting woman leaped down from his treetop vantage point to block the path and give the nun time to escape. Gren stands to take sight of the dragons while Elderbark shouts for her to run, however she ignores the advice and stays. The dragon brothers, momentarily stunned from the sudden dwarf dropping down in front of them, regain focus and split up. Zaryagos dives underground, and moves towards Gren, while Tonneragos pounces Elderbark, and pins him to the ground. Gren moves back onto a nearby rock formation seeing the dragon burrow towards her, and draws out her cloth draped sword. Zaryagos surfaces at her previous location, and searches for the missing nun, Gren taunts the dragon with a grin, and Zaryagos charges, only to find himself running into the cloth of her sword as she steps out of the way. She drops her backpack off for ease of movement, and Zaryagos, seeing the food now unattended, charges again. He attempts to grab the pack, and runs back to his brother but Gren grabs her pack getting into a tug of war match over it with the dragon. Tonneragos who was keeping the druid pinned until the druid summoned a giant centipede onto his back. The blind dragon leaps off the dwarf in panic at this unknown creature on his back tossing it off, Tonneragos lands after throwing off the bug, but falls over, having been poisoned from the creature's bites. Zaryagos let's go of the pack to run to his brother, while Elderbark takes this distraction to run to Gren to get them out of there. Zaryagos, seeing his brother in this weakened state, and growing worse by the second, turns to let loose his electric breath at the druid, and nun. Gren, and Elderbark avoid the attack, getting out of sight of the raging dragon. Elderbark is pushing that they should leave, but Gren insits on recovering her backpack, which was dropped during the tug of war, which Zaryagos takes after failing to find the two rushing to his brother's aid, tossing the contents about to get to the food to feed him. Gren takes this opportunity to dart stealthily up to the dragon, raising her sword high, but Elderbark interrupts saying they only wanted food, and that the larger one is now sick. Seeing his brother's condition not get any better, he turns to find Elderbark, and Gren behind him. Zaryagos gets defensive, ready to attack. Gren goes to a defensive position in response, but goes to retrieve her belongings that were strewn about. Elderbark, knowing that the dragon is sick from the poison of the centipede he summoned, moves while saying he can help, even though the two can't understand each other. Zaryagos at first is wary, but backs up to let the druid act seeing he doesn't mean harm. Gren says the flowers she was collecting earlier are known to be an anti-poison, and the both of them help cure Tonneragos. The two dragons, normally wary and distrusting of others, bow to Gren and Elderbark for their help and as a sign of respect.
  147.  
  148. After this, the four of them became close friends, Elderbark's home becoming home to all of them, for the dragon's to stay when they're not roaming, and for Gren when she ventures into the forest to gather plants and herbs, but they all mainly come to be together as friends.
  149.  
  150. Recently, Gren told the brothers about the Adventurer's Guild. It took some time to get them to understand through the language barrier, but the brothers eventually saw what it meant. It was a way for them to explore faster, maybe find a suitable area to claim as their own. A way to gain power and status despite their disadvantage and poor life so far. And so, they decided to look into it.
  151.  
  152.  
  153. Zaryagos is more of a thinker, he'll hold position and look over what the course of action should be, and he has since his brother is blind so he needs to tell him the layout of the environment. His combat style is very fluid, he'll move constantly since his small build makes any attack he may take worse than normal. Zaryagos was also more empathetic than his brother, willing to listen out to others until they left their home. But after meeting Gren and Elderbark, he has begun to be more open to hearing others out and trying to take trust in their words. Unfortunately this makes it all the worse if that trust is broken, while he knows that all it takes is a moment of letting your guard down to get a knife in your back, he still is prone to taking words at face value at times, so when that trust is broken he'll lash out at whoever abused it. Zaryagos is very protective over his brother, he looks out for him and gets defensive since he knows his brother can't see. He'll move to protect him from just about anything and will go to any lengths to keep him safe.
  154. =========================================================================================================
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  156. =========================================================================================================
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