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- LightEnvironmentShadows=False
- CompositeDynamicLights=False
- SHSecondaryLighting=False
- DirectionalLightmaps=False
- MotionBlur=False
- MotionBlurPause=False
- MotionBlurSkinning=0
- DepthOfField=False
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=False
- Distortion=False
- FilteredDistortion=False
- DropParticleDistortion=False
- bAllowDownsampledTranslucency=False
- SpeedTreeLeaves=False
- SpeedTreeFronds=False
- OnlyStreamInTextures=False
- LensFlares=False
- FogVolumes=False
- FloatingPointRenderTargets=True
- OneFrameThreadLag=True
- UseVsync=False
- AllowDoubleRenderFrames=False
- ModulatedShadowStartFadeDistance=0.000000
- ModulatedShadowFullyFadeDistance=0.000000
- VsyncPresentInterval=1
- bUseTripleBuffering=False
- UpscaleScreenPercentage=True
- Fullscreen=True
- FullscreenWindowed=False
- MeshScreenPixelAreaThreshold=128.000000
- AllowOpenGL=False
- AllowRadialBlur=False
- AllowSubsurfaceScattering=False
- AllowImageReflections=False
- AllowImageReflectionShadowing=False
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=False
- MaxFilterBlurSampleCount=1
- SkeletalMeshLODBias=6
- ParticleLODBias=12
- DetailMode=0
- MaxDrawDistanceScale=0.500000
- ShadowFilterQualityBias=4
- MaxAnisotropy=0
- MaxMultisamples=0
- bAllowD3D9MSAA=False
- bAllowTemporalAA=False
- TemporalAA_MinDepth=0
- TemporalAA_StartDepthVelocityScale=0
- MinShadowResolution=0
- MinPreShadowResolution=0
- MaxShadowResolution=0
- MobileShadowTextureResolution=0
- MaxWholeSceneDominantShadowResolution=0
- ShadowFadeResolution=0
- PreShadowFadeResolution=0
- ShadowFadeExponent=0.500000
- SceneCaptureStreamingMultiplier=1.000000
- ShadowTexelsPerPixel=0.000000
- PreShadowResolutionFactor=0.125000
- bEnableBranchingPCFShadows=False
- bAllowHardwareShadowFiltering=False
- TessellationAdaptivePixelsPerTriangle=6.000000
- bEnableForegroundShadowsOnWorld=False
- bEnableForegroundSelfShadowing=False
- bAllowWholeSceneDominantShadows=False
- bUseConservativeShadowBounds=True
- ShadowFilterRadius=0.200000
- ShadowDepthBias=1.2
- PerObjectShadowTransition=15.000000
- PerSceneShadowTransition=150.000000
- CSMSplitPenumbraScale=0.250000
- CSMSplitSoftTransitionDistanceScale=2.000000
- CSMSplitDepthBiasScale=0.900000
- CSMMinimumFOV=40.000000
- CSMFOVRoundFactor=4.000000
- UnbuiltWholeSceneDynamicShadowRadius=3000.00
- UnbuiltNumWholeSceneDynamicShadowCascades=1
- WholeSceneShadowUnbuiltInteractionThreshold=20
- bAllowFracturedDamage=True
- NumFracturedPartsScale=1.000000
- FractureDirectSpawnChanceScale=1.000000
- FractureRadialSpawnChanceScale=1.000000
- FractureCullDistanceScale=1.000000
- bForceCPUAccessToGPUSkinVerts=false
- bDisableSkeletalInstanceWeights=false
- HighPrecisionGBuffers=False
- AllowSecondaryDisplays=False
- SecondaryDisplayMaximumWidth=1280
- SecondaryDisplayMaximumHeight=720
- AllowLogitechLedSdk=True
- AllowPerFrameSleep=True
- AllowPerFrameYield=True
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