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- CHARACTER OVERVIEW
- Name: Elysiana "Elysia or Ely" Mystere
- Full Name: Elysiana Mystere
- Age: 21
- Height: 5"7 / 171.98cm
- Birthplace: Northern Unova (location unknown), though she spent most of his childhood growing up in sinnoh
- Date of Birth: November 25th
- Natural Hair Colour: Dark Brown(Is usually dyed various colours, predominantly red)
- Natural Eye colour: Aqua Marine
- Favourite Colour: Red
- Favourite Food: Fish and Chips
- Favourite Number: 33
- STATISTICS: base stats
- Level:200
- HP/Aura: 10
- Physical Strength (weapon damage): 1 Physical Strength: 196
- Magical Strength (spell damage/potency): 4 Magical Strength: 199
- Physical Defence (HP, how well you take a melee/weapon attack): 1 Physical Defence: 196
- Magical Defence (how many spells you can take): 9 Magical Defence: 399
- Mana Power: 5000 Mana Power: 5000
- Wisdom (How well you are with plans and weapon-wielding): 10 Wisdom: 400
- Stamina (How long you can battle without tiring): 10 Stamina: 205
- Movement Speed (How fast are you and your reflexes): 10 Movement Speed: 400
- Stealth (How good you are when you need to get around without being noticed): 2 Stealth:197
- Strengths: invaluable as a support
- Weaknesses: weak to physical attacks
- Hobbies/Professions/Likes: pretty much everything
- Dislikes: very little
- Personality: A very very open minded person with very little opinion or bias and is generally nice to everyone.
- Close Friends: Aaron, Eduardo, Morgana, Hazel
- Possible Relationships: Hazel
- Physical Appearance: (look at the sprite)
- MAGIC: Reality
- PASSIVE: An effect that's always there. These usually have a positive effect with a negative effect.
- Passive- Magic Distortion
- E(Effect): The user bends reality to slow down attacks and decrease the damage by 75%
- BASIC SPELLS: Five if you do not wield weapons, four if you do.
- Basic Spell One- "Power Sprint"
- E(Effect): user runs so fast they ignore time and speed is increased by x3
- D(Damage):-
- C(Cost):100
- R(Recoil/Drawback): stamina is decreased by 100% every time its used consecutively
- Basic Spell Two- "Magical Erosion"
- E(Effect): ALL effects of magic is removed. ALL of it.
- D(Damage):-
- C(Cost): 200
- R(Recoil/Drawback): No one is able to use magic until the spell is reversed, including the user
- Basic Spell Three- "Magic swap"
- E(Effect): user copies the magic of someone else and is able to use it
- D(Damage):-
- C(Cost):500
- R(Recoil/Drawback): user loses their usual spells until they undo the spell
- Basic Spell Four- "Reality Distortion"
- E(Effect): The user creates a distortion that sucks in everything around it damaging the targets
- D(Damage): High
- C(Cost): 400
- R(Recoil/Drawback): The spell isn't that strong and can be avoided relatively easily, it also doesn't work very well in confined spaces.
- Basic Spell Five (Only w/o weapon)- "Reality Reversion"
- E(Effect): the effect of all spells is undone
- D(Damage):-
- C(Cost): 100
- R(Recoil/Drawback): ALL spells are undone
- SECRET ARTS: Harder spells to master, though generally stronger than basic spells. Four without weapon, three with one.
- Secret Art One- "Elysian Vision"
- E(Effect): the target is shown a vision of whatever the user commands, or the thing they want the most.
- D(Damage):-
- C(Cost):250
- R(Recoil/Drawback):The spell fails the second the target realises its an illusion
- Secret Art Two- "Reality Refraction"
- E(Effect): Magic is refracted back at the person who used it
- D(Damage): None - KO (depends on whats used)
- C(Cost):100
- R(Recoil/Drawback): the spells can only be refracted back if the spell was aimed at the user
- Secret Art Three- "Reality Verity"
- E(Effect): User uses their magic to create anything to become a reality. once they do this it becomes real.
- D(Damage):depends on what they create
- C(Cost):500
- R(Recoil/Drawback): stamina is decreased by 50% every time its used.
- Secret Art Four (Only w/o weapon)- "Dimensional Tear"
- E(Effect): user causes a split in reality itself which leaks a burning light that removes anything it touches from existence.
- D(Damage):Low-KO (depends on how close to the light they get)
- C(Cost):200
- R(Recoil/Drawback): it destroys anything it touches including the user
- FORBIDDEN ARTS: Extremely hard to master and cost a lot of mana, but are the strongest spells that require mana. You start off with four, and lose one per weapon you use.
- Forbidden Art One- "Mediate"
- E(Effect): The takes all the mana everyone has left and shares it equally among the people fighting.
- D(Damage):-
- C(Cost):200
- R(Recoil/Drawback): the user can lose mana depending on how much they have left
- Forbidden Art Two- "Vision Block"
- E(Effect): the user removes all light creating nothing but darkness
- D(Damage):-
- C(Cost):100
- R(Recoil/Drawback): no one is able to see including the user, some spells like samurai's eye can see through it
- Forbidden Art Three- "Reality Manipulation"
- E(Effect): The user changes reality to suit their needs"
- D(Damage):-
- C(Cost):500
- R(Recoil/Drawback): all stats are decreased by 10% every time its used
- Forbidden Art Four- "Isolation"
- E(Effect): The user teleport's themselves or a target to somewhere random far away
- D(Damage):-
- C(Cost):300
- R(Recoil/Drawback): it could be anywhere and if the user is attacked during teleportation they will die
- ULTIMATE MOVE: The “finishing” spell of a battle. When used, you use all of your power and damage and force it into one attack. If this spell hits, it is an instant KO on the target. If it misses, however, you are left with no mana power and 25% of your original stats.
- BANNED-As of normal fights, only story-line fights may use Ultimate arts.
- Ultimate Move- "Reality Bomb"
- E(Effect): the user bends reality itself removing anything they choose
- D(Damage):KO
- C(Cost):
- R(Recoil/Drawback):all remaining mana, all stats are decreased by ∞%
- TAKEOVER: A special form only accessible after you have met certain conditions. These cost little to no mana and usually transform you into a powerful entity, such as a dragon, giant, naga, etc.
- Takeover- "Petrify"
- E(Effect): if the user is hit with too many attacks to the point where their life is in danger they can go into takeover which petrifies the user and turns their body into an unbreakable and unkillable rock and boosts both defences by x 999. In this form the user cannot use any spells and loses consciousness.This also sends out a powerful shock wave that decreases the stats of anyone caught in it by 1000%
- D(Damage): Extreme
- C(Cost: While the spell doesn't cost any mana itself it will take all remaining mana away and in some circumstances it will cost the user their life because they will be eternally trapped.
- R(Recoil/Drawback): It can only be used if the users life is in danger. The way to unseal the rock is unknown so there is a possibility that the user will remain cased in rock for all eternity since the rock itself is indestructible.
- Overdrive - “Barrier Break”
- E: The user breaks open the barriers between dimensions allowing them to summon things from other worlds such as meteors, energy and other objects
- R: takes 50% of remaining mana to open the barriers
- Overdriven Art - “Reality Break”
- E: the user pulls things out of the other worlds and uses them to strike down opponents.
- D: Extreme
- R: The sheer amount of energy and otherworldly power can cause the user to lose their minds briefly when using the spell.
- C: All remaining Mana
- Weapon: Reality Mace
- E: can be summoned to attack with or boost the powers of spells
- Power-ups: +50% physical attacks +50% special attacks -50% speed
- UPGRADES: They are made by TGN and you can have up to three that boost you in battle, you can have as many as you want that dont boost you.
- Upgrades:
- E:
- Power-Ups:
- Equiptment: They can be related to your character or just what they pick up over time.
- Equiptment:
- E:
- Power-Ups:
- Extra Spells(Optional)
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- Extra Spell One- "Shatter punch"
- E(Effect): The user throws a punch that causes reality itself to shatter around the target inflicting massive damage
- D(Damage):High
- C(Cost):150
- R(Recoil/Drawback): Its somewhat avoidable and takes 1 second to charge
- When your sheet is finished, send it to TGN to enter the RP
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- |Original Sheet by LowRes|
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