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authorblues

MOSTGAMES UPDATE 11/28/16

Nov 28th, 2016
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  1. MOSTGAMES UPDATE 11/28/16
  2. Home: http://pastebin.com/c7UJJFy8
  3.  
  4. Plans for this week:
  5. - Be motivated to learn 45zone (jfc cfb just teach me the run at agdq gdi)
  6. - Improve Pizza Pop
  7. - Be as handsome as possible at all times
  8.  
  9. Standings:
  10. Jumpyluff 190 (±0)
  11. authorblues 154 (+0) (+4 awaiting leaderboards)
  12. Dugongue 152 (±0)
  13. Deln 99 (±0)
  14. GhostScit 89 (+17) lmao k (hi serg)
  15. Darko 86 (±0)
  16. PrinceRallis 78 (+2)
  17. RantronBomb 67 (±0)
  18. Racingmonster 67 (±0)
  19.  
  20. Games added this week:
  21. 1: Youkai Yashiki (FDS)
  22. ==> https://www.twitch.tv/authorblues/v/102849113
  23. 2: Pizza Pop!
  24. ==> https://www.twitch.tv/authorblues/v/102849394
  25. 3: Revel Roundup (Neopets)
  26. ==> https://www.twitch.tv/authorblues/v/103892201
  27. 4: Faerie Caves II - Fyora's Quest (Neopets)
  28. ==> https://www.twitch.tv/authorblues/v/103892115
  29.  
  30. SPECIFIC GAME INFO:
  31.  
  32. Youkai Yashiki is dope as hell, and I would be willing to improve my time if I get some competition (hoping jaguar_king might be interested). Really love that game, even though it has a tiny bit of annoying RNG. Not a tough game to play (though when it goes a little wrong, it goes completely off the rails), but optimizing both movement and routing is a treat.
  33.  
  34. Pizza Pop is also crazy good. Badbrakes mentioned it to me and I tried it out. I got a 10:39 (WR is low 10:xx) with a really mediocre run and having not seen the WR's optimizations. As far as WR, the run is really good, really only missing out on the final boss quick kill, which honestly seems pretty random and inconsistent.
  35.  
  36. I don't know why I decided to look at Neopets games, but I was in a silly mood. Revel Roundup is basically that fucking Qixi Google Doodle all over again. Totally random. It was fun to just grind out sub 2 minutes. If you want to beat my time, neat.
  37.  
  38. Fyora's Quest turned out to be way cooler than I thought it would be. It's basically a spin on Chip's Challenge (which I love), but about two hours into routing/runs, someone pointed out to me some potential speedtech that totally worked. There are some one-way gates with important keys on the other side, but rather than closing after you step off the tile, they clearly wanted to make them "dangerous", so when you step on the tile, spikes come up after a certain amount of time. Someone pointed out that if I moved fast enough, I could probably grab the item on the other side and run back. After some tinkering, I figured out a method that worked to pull it off, so a few of the stages now have some cool sequence breaks :^)
  39.  
  40. ****************************************
  41.  
  42. Feeling better. Not 100%, but better. Might slow down a bit to try to improve my times in some of these runs that I've learned. I really do want to get an awesome time in Pizza Pop
  43.  
  44. <3 auth
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