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- Start build: 2024-10-05T19:26:46
- Hammer: Attempting incremental build.
- Hammer: Copying previously compiled map to temp directory.
- Using breakpad crash handler Setting breakpad minidump AppID = 730 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561197998867693 [API loaded yes] SteamInternal_SetMinidumpSteamID: Setting Steam ID: 76561197998867693 Setting breakpad minidump AppID = 2347779 Creating device for graphics adapter 0 'NVIDIA GeForce RTX 4060 Ti' [vendorid 0x10DE]: 32.0.15.6590
- Operator Error: Event (null): CSosOperatorSpeakers
- Error: Operator volume_fan_mult, unknown sound operator attribute __move_to_end
- Error: Operator volume_fan_mult, unknown sound operator attribute __move_to_end
- Operator Error: Event (null): CSosOperatorSpeakers
- Error: Operator volume_fan_scale, unknown sound operator attribute __move_to_end
- Error: Operator volume_fan_scale, unknown sound operator attribute __move_to_end
- Unzip fun_football.vpk (23 files):
- Done (0.1 sec: 5.1ms read, 12.0ms write 1.4mb).
- - csgo_addons\fun_football\maps\fun_football.vmap
- Initialized Embree v2.17.07.
- Settling physics objects...Done. (0.01 seconds)
- Simulated 1 objects, 1 sleeping.
- Preprocessing Lights [0....1....2....3....4....5....6....7....8....9....] Done (0.00 seconds)
- Assigned 1 Light Shadow Slots, 0 failed (max slot 0).
- Building map "maps\fun_football"...
- ... Building 'world'
- Loading Map...
- +- csgo_addons\fun_football\maps\fun_football\entities\kill_zone_t_216.vmdl
- +- csgo_addons\fun_football\maps\fun_football\entities\porteria_ct_220.vmdl
- +- csgo_addons\fun_football\maps\fun_football\entities\porteria_t_230.vmdl
- +- csgo_addons\fun_football\maps\fun_football\entities\kill_zone_ct_231.vmdl
- Done (0.05 seconds)
- Building ray trace environment...
- Wrote C:\Users\Francesc\AppData\Local\Temp\csgo_addons\fun_football\maps\fun_football.rte
- Wrote C:\Users\Francesc\AppData\Local\Temp\csgo_addons\fun_football\maps\fun_football.viscfg
- Done (0.01 seconds)
- +- csgo_addons\fun_football\maps\fun_football\world_visibility.vvis
- Building map visibility
- Loading kd-trees
- Successfully read C:\Users\Francesc\AppData\Local\Temp\csgo_addons\fun_football\maps\fun_football.rte
- Successfully unserialized ray tracing environment.
- Convert RTE with 792 triangles in 0.01s
- Loaded 1584241 LOS hints from c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\game\csgo_addons\fun_football\maps\fun_football.los! (0.4 seconds)
- Loaded 0 LOS hints from c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\content\csgo_addons\fun_football\maps\fun_football.los! (0.0 seconds)
- VIS3: Build partitioned PVS!
- Voxelize (8 units) took 0.42 seconds (38,873 nodes)
- Outside detection took 0.25 seconds
- Generated clusters for 29050 regions in 12.24 seconds
- 49508 clusters generated
- Distance merged regions (19691 merged to 1195)
- pre-merged to 31012 clusters
- Merged to 18147 clusters in first pass
- Merged to 17109 clusters in second pass
- Merged cluster lists in 16.61 seconds [10596 clusters]
- Compacted to 56266 regions (10596 clusters) in 0.00 seconds [target 4414 clusters]
- Assigned 10596 clusters in 0.01 seconds
- 1.21 MB bytes tree size
- Sample vis for 10596 clusters
- Creating thread pool with 11 threads
- CLOSRayGenerator rays complete.
- CLOSRayGenerator rays complete.
- AxialRays rays complete.
- AxialRays rays complete.
- AxialRays rays complete.
- 5.2s::cast 40,001,536 rays, Found 430,438 valid LOS (JOBS: 458 active, 8587 started, 9765 completed)
- 9.7s::cast 80,003,072 rays, Found 813,111 valid LOS (JOBS: 374 active, 18270 started, 19532 completed)
- 14.4s::cast 120,004,608 rays, Found 1,187,075 valid LOS (JOBS: 210 active, 27871 started, 29297 completed)
- 18.2s::cast 160,006,144 rays, Found 1,483,056 valid LOS (JOBS: 86 active, 37514 started, 39064 completed)
- ClusterView rays complete.
- 19.6s::Finished 1,574,422 valid LOS
- Main thread clear batches.
- Traced 180,600,832 rays in 19.899 seconds [9,075,782 rays per second]
- 22.590 cpu s cast, 193.611 cpu s rasterize
- Target 2720 clusters, clamped to 2718, grid size 8.0
- Built 10,596 clusters in 0.1s
- 10596 clusters, 2 steps
- Merge vis clusters:0...1...2...3...4...5...6...7...8...9...10
- Merged to 8,192 clusters in 17.3s (15.9s recompute, 46 passes)
- Merge vis clusters:0...1...2...3...4...5...6...7...8...9...10
- Merged to 2,720 clusters in 112.3s (110.6s recompute, 4407 passes)
- 129.7s total merge time
- Adaptive border clusters (1s)
- Collapsing resolution of 38873 nodes
- Reduced node memory from 834,136 bytes to 324,264 bytes in 2 iterations
- Reduced node count from 38873 to 12105, regions from 32697 to 14214
- Initial regions 56266, collapsed to 14214
- 674 unique masks (of 14,214 regions)
- Compute enclosed cluster lists
- 2678 cluster lists, 24843 elements (0.0109s) (1 zeros)
- Computed 876 clusters visible to sky
- Skipping solid voxels in sunlight visibility
- Raytraced sun visibility in 75.316ms (589 visible clusters)
- Wrote 1574422 LOS hints for next time c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\game\csgo_addons\fun_football\maps\fun_football.los!
- Wrote vis resource 1.21 MB bytes
- Visibility complete in 191.46s.
- Building path trace scene info...Done (0.00 seconds)
- Precomputing light vis membershipDone (0.00 seconds)
- Collecting Mesh Edges [] Done (0.00 seconds)
- Fixing T-junction Edge Cracks [] Done (0.00 seconds)
- Bake Lighting
- Build: pc64 Oct 1 2024 14:44:52
- WARNING! No lightmap resolution volumes set for this geometry!
- Whilst we still can process lightmaps for this map, texel resolution of the lightmap will be sub-optimal.
- Please add a mesh enclosing the player navigable space with toolslightmapres.vmat applied to it.
- Preprocessing 21 meshes and computing charts [] Done (0.00 seconds)
- Packing 297 UV charts onto atlas...
- Pass 1 of 7 ->[] Done (0.02 seconds) - (1.078823)
- Pass 2 of 7 ->[] Done (0.02 seconds) + (0.539412)
- Pass 3 of 7 ->[] Done (0.01 seconds) - (0.809117)
- Pass 4 of 7 ->[] Done (0.01 seconds) + (0.674265)
- Pass 5 of 7 ->[] Done (0.01 seconds) + (0.741691)
- Pass 6 of 7 ->[] Done (0.01 seconds) - (0.775404)
- Pass 7 of 7 ->[] Done (0.01 seconds) - (0.758548)
- Mesh with material materials/grass.vmat is extremely large in lightmap (63.4%), 980x678
- World Bounds -4232.000000,7792.000000,10176.000000 -> -2268.000000,10636.000000,10176.000000
- Mesh with material materials/de_inferno/brick/inferno_brick_02.vmat is extremely large in lightmap (2.5%), 980x27
- World Bounds -2284.000000,7792.000000,10176.000000 -> -2284.000000,10636.000000,10248.000000
- Mesh with material materials/de_inferno/brick/inferno_brick_02.vmat is extremely large in lightmap (3.6%), 980x39
- World Bounds -4216.000000,10620.000000,10176.000000 -> -2284.000000,10620.000000,10248.000000
- Mesh with material materials/de_inferno/brick/inferno_brick_02.vmat is extremely large in lightmap (2.5%), 980x27
- World Bounds -4216.000977,7792.000000,10176.000000 -> -4215.999023,10636.000000,10248.000000
- Mesh with material materials/de_inferno/brick/inferno_brick_02.vmat is extremely large in lightmap (3.6%), 980x39
- World Bounds -4216.000000,7808.000000,10176.000000 -> -2284.000000,7808.000000,10248.000000
- ==== Baking 1024 x 1024 lightmap ====
- SetupTexels [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
- VRAD3-GPU VRAD3 - Distributed Lighting Tool
- Copyright (c) Valve Corporation, All rights reserved.
- Build: pc64 Oct 1 2024 14:41:32
- WD: c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\game\csgo_addons\fun_football\_vrad3
- Command: vrad3.exe -map maps/fun_football.vmap -script script-gpu.vrad3 -aftermath -aftermath_full -vulkan -gpuraytracing -allthreads -unbufferedio -noassert
- Fossilize ERROR: Failed to parse ApplicationInfoFilter, letting recording go through.
- Fossilize INFO: Overriding serialization path: "C:\Program Files (x86)\Steam\steamapps\shadercache\730\fozpipelinesv6\steamapprun_pipeline_cache".
- Unable to open Vulkan pipeline cache shadercache\vulkan\shaders.cache file - might not exist yet.
- Num Threads: 11
- Loading 4 resources... Done (0.06 seconds)
- Creating VB/IB/BLAS for 21 meshes... Done (0.02 seconds)
- Creating ray trace scene world with 21 instances... Done (0.00 seconds)
- Loading lightmap_packing_geometry.dat... Done (0.03 seconds)
- ---------------------------------------------------------
- Encountered accessviolation.
- Wrote minidump to .\vrad3_2024_1005_193004_0_accessviolation.mdmp
- ---------------------------------------------------------
- 0....1....2....3....4....5....6....7....8....9....] FAILED (4.55 seconds)
- Error running "vrad3.exe -map maps/fun_football.vmap -script script-gpu.vrad3 -aftermath -aftermath_full -vulkan -gpuraytracing -allthreads -unbufferedio -noassert"
- VRAD3 - Distributed Lighting Tool
- Copyright (c) Valve Corporation, All rights reserved.
- Build: pc64 Oct 1 2024 14:41:32
- WD: c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\game\csgo_addons\fun_football\_vrad3
- Command: vrad3.exe -map maps/fun_football.vmap -script script-gpu.vrad3 -aftermath -aftermath_full -vulkan -gpuraytracing -allthreads -unbufferedio -noassert
- Fossilize ERROR: Failed to parse ApplicationInfoFilter, letting recording go through.
- Fossilize INFO: Overriding serialization path: "C:\Program Files (x86)\Steam\steamapps\shadercache\730\fozpipelinesv6\steamapprun_pipeline_cache".
- Unable to open Vulkan pipeline cache shadercache\vulkan\shaders.cache file - might not exist yet.
- Num Threads: 11
- Loading 4 resources... Done (0.06 seconds)
- Creating VB/IB/BLAS for 21 meshes... Done (0.02 seconds)
- Creating ray trace scene world with 21 instances... Done (0.00 seconds)
- Loading lightmap_packing_geometry.dat... Done (0.03 seconds)
- ---------------------------------------------------------
- Encountered accessviolation.
- Wrote minidump to .\vrad3_2024_1005_193004_0_accessviolation.mdmp
- ---------------------------------------------------------
- Unable to run Vrad3.
- Light mapper didn't return valid triangles: failing.
- --> Map build FAILED.
- [FAIL]
- 0/ 1 (elapsed 197.481): c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\content\csgo_addons\fun_football\maps\fun_football.vmap
- Compile of 1 file(s) matching nonrecursive specification "c:/program files (x86)/steam/steamapps/common/counter-strike global offensive/content/csgo_addons/fun_football/maps/fun_football.vmap" took 197.482 seconds
- -----------------------------------------------------------------
- ERROR: 5 compiled, 1 failed, 1 skipped, 3m:18s
- -----------------------------------------------------------------End build: 2024-10-05T19:30:06, elapsed time 0h:03m:20s.211ms
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