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Zelda: Majora's Mask (JP) - IL Speedrun Cheats

Feb 18th, 2016
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  1. <-- Zelda: Majora's Mask (JP) - IL Speedrun Cheats -->
  2.  
  3. Download GCT: http://files.en-t.de/twitch/ZeldaMM/NARJ_ILs.gct
  4. Download TXT: http://files.en-t.de/twitch/ZeldaMM/NARJ_ILs.txt
  5. Download commented TXT: http://files.en-t.de/twitch/ZeldaMM/NARJ_ILs_comments.txt
  6.  
  7. Rename the GCT file to NARJ.gct in order to use it.
  8.  
  9. This is a cheat file that makes speedrunning ILs in Majora's Mask on VC (JP) a lot more convenient.
  10. It is best to start from a race file, but any file (fresh, race, 100%) should work just fine.
  11. The button combinations are A + D-Pad into the direction of the Temple in the game on the map.
  12.  
  13. Button combos:
  14. L + D-Up: "Init"-Code - use at least once after starting the game!
  15. L + D-Down: Void Out
  16. L + D-Left: Song of Time Storage
  17. L + D-Right: Soft Reset
  18. A + D-Down: Woodfall Temple IL
  19. A + D-Up: Snowhead Temple IL
  20. A + D-Left: Great Bay Temple IL
  21. A + D-Right: Stone Tower Temple IL
  22. B + D-Down: Swamp Spider House IL
  23. B + D-Up: Ikana Castle IL
  24. B + D-Left: Ocean Spider House IL
  25. B + D-Right: Inverted Stone Tower Temple IL
  26.  
  27. Features:
  28. - the "Init"-Code does the following:
  29. - gives Tatl, Magic, all Owls, all Map Entries
  30. - gives Ocarina, Bow, Fire Arrows, Ice Arrows, Light Arrows, Bombs, Bombchu,
  31. Nuts, Sticks, Lens of Truth, Hookshot, GFS, Empty Bottle
  32. - gives Deku Mask, Goron Mask, Zora Mask,
  33. Blast Mask, Great Fairy Mask, Bremen Mask, Bunny Hood, Mask of Truth
  34. - gives 50 Arrows, 40 Bombs, 40 Bombchu, 10 Sticks, 20 Nuts
  35. - sets Equipment to no HPs, all Songs, no Remains,
  36. Gilded Sword, Mirror Shield, Biggest Quiver, Biggest Bomb Bag, Giant's Wallet
  37. - gives all Fairy Rewards (Great Spin, Double Magic, Double Defense, GFS)
  38. - sets Inventory to no Dungeon Maps, no Dungeon Compasses, no Dungeon Boss Keys
  39. - clears many cutscenes (such as Termina, Skull Kid, the 4 Areas, PCS, Dungeon Warp Panel...)
  40. - re-activates Dungeon cutscenes (such as Intro, Boss fight intro...)
  41. - resets some Dungeon flags (such as Tatl texts, some switches and chests...)
  42. - raises Woodfall Temple, removes the Biggoron, raises the Turtle
  43. - the Soft reset immediately restarts the game from the Spinning Mask Title intro
  44. - this keeps the Gecko codes active and ready to use
  45. - the Temple IL warps do the following:
  46. - warp you to the specified Temple immediately
  47. - sets time to 6am, Day 1, Inverted
  48. - sets Hearts to 3 hearts (2 hearts for Stone Tower)
  49. - sets Magic to Full Meter (Half Meter for Snowhead) and fills it
  50. - sets Sword and Shield to Gilded Sword (Kokiri Sword for Snowhead) and Mirror Shield
  51. - sets Quiver and Bomb Bag to Biggest Quiver (no Quiver for Woodfall) and Biggest Bomb Bag
  52. - sets Items to what the Temple allows (e.g. no Bow for Woodfall, no GFS for Stone Tower)
  53. - sets Item counts to 50 Arrows (0 for Woodfall), 40 Bombs, 40 Bombchu, 10 Sticks, 20 Nuts
  54. - sets Fairy Rewards to what the Temple allows (e.g. no Great Spin for Woodfall)
  55. - resets Remains, Cutscenes, some Flags (Tatl texts, Switches, Chests...)
  56. - resets Dungeon Map, Compass and Boss Key
  57.  
  58. Known problems:
  59. - Ikana Castle Cutscenes do not reset, so actual speedruns are not possible (not yet fixed)
  60. - A-Button is transparent, but functional (not yet fixed)
  61.  
  62. Updates:
  63. - added ISTT, Swamp Spider House, Ocean Spider House and Ikana Castle (2016-02-20)
  64. - changed the button combinations because of the beforementioned additions (2016-02-20)
  65. - changed the IL Start Code to have more content, making it more useful (2016-02-20)
  66. - changed Stone Tower for Death Warp [2 hearts, no Double Defense] (2016-02-20)
  67. - changed the Item cheats so that items don't get taken away unless needed (2016-02-20)
  68. - added Bremen Mask, as it's needed for Bunny Hood (2016-02-19)
  69. - fixed Double Defense only being visual (2016-02-19)
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