Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --This is to check if bisect will kill them
- local elec_damage = ak.maxhealth * 0.10
- if affstrack.score.sensitivity >= 80 then elec_damage = elec_damage * 1.3
- end
- --We need to be sure that you change he weapons below to match your own.
- if ak.currenthealth - elec_damage <= ak.maxhealth * 0.20 then
- --If we can bisect to kill them, we bisect to kill them
- send("queue addclear free stand|wield battleaxe shield239362|bisect "..target.." aconite|assess "..target)
- elseif affstrack.score.prone >= 80 and affstrack.impale == false then
- --stick em with the pointy end if this is true
- send("queue addclear free stand|wield scimitar331218|impale "..target.."|fury")
- elseif affstrack.score.paralysis >= 66 and affstrack.impale == false then
- --stick em with the pointy end if this is true
- send("queue addclear free stand|wield scimitar331218|impale "..target.."|fury")
- elseif affstrack.score.transfixed == 100 and affstrack.impale == false then
- --stick em with the pointy end if this is true
- send("queue addclear free stand|wield scimitar331218|impale "..target.."|fury")
- else dwcbase() --make this your normal attack stuff mine is its own thing, ask and I'll help you make your own
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement