Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local Mod = RegisterMod("yourMod", 1)
- local game = Game()
- TrinketType.TRINKET_YOUR_TRINKET = Isaac.GetTrinketIdByName("Your Trinket") -- trinket
- Mod.COSTUME_ONE = Isaac.GetCostumeIdByPath("gfx/characters/YourCostume.anm2")
- -- on post peffect update
- function Mod:onModUpdate(player)
- if game:GetFrameCount() == 1
- and ctc then
- ctc:RegisterTrinketCostume(TrinketType.TRINKET_YOUR_TRINKET, Mod.COSTUME_ONE, "false")
- end
- end
- Mod:AddCallback(ModCallbacks.MC_POST_PEFFECT_UPDATE, Mod.onModUpdate)
Advertisement
Add Comment
Please, Sign In to add comment