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Dec 16th, 2017
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  1.  
  2. //Player Textdraws:
  3.  
  4. new PlayerText:Textdraw0[MAX_PLAYERS];
  5. new PlayerText:Textdraw1[MAX_PLAYERS];
  6. new PlayerText:Textdraw2[MAX_PLAYERS];
  7. new PlayerText:Textdraw3[MAX_PLAYERS];
  8. new PlayerText:Textdraw4[MAX_PLAYERS];
  9. new PlayerText:Textdraw5[MAX_PLAYERS];
  10. new PlayerText:Textdraw6[MAX_PLAYERS];
  11. new PlayerText:Textdraw7[MAX_PLAYERS];
  12. new PlayerText:Textdraw8[MAX_PLAYERS];
  13. new PlayerText:Textdraw9[MAX_PLAYERS];
  14. new PlayerText:Textdraw10[MAX_PLAYERS];
  15. new PlayerText:Textdraw11[MAX_PLAYERS];
  16. new PlayerText:Textdraw12[MAX_PLAYERS];
  17. new PlayerText:Textdraw13[MAX_PLAYERS];
  18. new PlayerText:Textdraw14[MAX_PLAYERS];
  19. new PlayerText:Textdraw15[MAX_PLAYERS];
  20. new PlayerText:Textdraw16[MAX_PLAYERS];
  21. new PlayerText:Textdraw17[MAX_PLAYERS];
  22. new PlayerText:Textdraw18[MAX_PLAYERS];
  23. new PlayerText:Textdraw19[MAX_PLAYERS];
  24. new PlayerText:Textdraw20[MAX_PLAYERS];
  25. new PlayerText:Textdraw21[MAX_PLAYERS];
  26. new PlayerText:Textdraw22[MAX_PLAYERS];
  27. new PlayerText:Textdraw23[MAX_PLAYERS];
  28. new PlayerText:Textdraw24[MAX_PLAYERS];
  29. new PlayerText:Textdraw25[MAX_PLAYERS];
  30. new PlayerText:Textdraw26[MAX_PLAYERS];
  31. new PlayerText:Textdraw27[MAX_PLAYERS];
  32. new PlayerText:Textdraw28[MAX_PLAYERS];
  33. new PlayerText:Textdraw29[MAX_PLAYERS];
  34. new PlayerText:Textdraw30[MAX_PLAYERS];
  35. new PlayerText:Textdraw31[MAX_PLAYERS];
  36. new PlayerText:Textdraw32[MAX_PLAYERS];
  37. new PlayerText:Textdraw33[MAX_PLAYERS];
  38. new PlayerText:Textdraw34[MAX_PLAYERS];
  39. new PlayerText:Textdraw35[MAX_PLAYERS];
  40. new PlayerText:Textdraw36[MAX_PLAYERS];
  41. new PlayerText:Textdraw37[MAX_PLAYERS];
  42. new PlayerText:Textdraw38[MAX_PLAYERS];
  43. new PlayerText:Textdraw39[MAX_PLAYERS];
  44. new PlayerText:Textdraw40[MAX_PLAYERS];
  45. new PlayerText:Textdraw41[MAX_PLAYERS];
  46. new PlayerText:Textdraw42[MAX_PLAYERS];
  47. new PlayerText:Textdraw43[MAX_PLAYERS];
  48. new PlayerText:Textdraw44[MAX_PLAYERS];
  49.  
  50.  
  51. Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 490.667633, 131.583343, "usebox");
  52. PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 20.618516);
  53. PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 151.206451, 0.000000);
  54. PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
  55. PlayerTextDrawColor(playerid, Textdraw0[playerid], -871318682);
  56. PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
  57. PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], -1393771674);
  58. PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
  59. PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
  60. PlayerTextDrawBackgroundColor(playerid, Textdraw0[playerid], -871318682);
  61. PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);
  62.  
  63. Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 183.191818, 141.750000, "Pasos");
  64. PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.260248, 1.051666);
  65. PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
  66. PlayerTextDrawColor(playerid, Textdraw1[playerid], -1378294017);
  67. PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
  68. PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], 0);
  69. PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
  70. PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
  71. PlayerTextDrawBackgroundColor(playerid, Textdraw1[playerid], 51);
  72. PlayerTextDrawFont(playerid, Textdraw1[playerid], 2);
  73. PlayerTextDrawSetProportional(playerid, Textdraw1[playerid], 1);
  74.  
  75. Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 173.884353, 149.750000, "Passport");
  76. PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.260248, 1.051666);
  77. PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
  78. PlayerTextDrawColor(playerid, Textdraw2[playerid], -1378294017);
  79. PlayerTextDrawUseBox(playerid, Textdraw2[playerid], true);
  80. PlayerTextDrawBoxColor(playerid, Textdraw2[playerid], 0);
  81. PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
  82. PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
  83. PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 51);
  84. PlayerTextDrawFont(playerid, Textdraw2[playerid], 2);
  85. PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);
  86.  
  87. Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 170.667663, 158.333312, "Passeport");
  88. PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.260248, 1.051666);
  89. PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
  90. PlayerTextDrawColor(playerid, Textdraw3[playerid], -1378294017);
  91. PlayerTextDrawUseBox(playerid, Textdraw3[playerid], true);
  92. PlayerTextDrawBoxColor(playerid, Textdraw3[playerid], 0);
  93. PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
  94. PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
  95. PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51);
  96. PlayerTextDrawFont(playerid, Textdraw3[playerid], 2);
  97. PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);
  98.  
  99. Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 233.918014, 178.833343, "usebox");
  100. PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 9.146289);
  101. PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 165.262084, 0.000000);
  102. PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
  103. PlayerTextDrawColor(playerid, Textdraw4[playerid], 0);
  104. PlayerTextDrawUseBox(playerid, Textdraw4[playerid], true);
  105. PlayerTextDrawBoxColor(playerid, Textdraw4[playerid], 102);
  106. PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
  107. PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
  108. PlayerTextDrawFont(playerid, Textdraw4[playerid], 0);
  109.  
  110. Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 170.073211, 242.083328, "LD_pool:ball");
  111. PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.000000, 0.000000);
  112. PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 58.565155, 15.166666);
  113. PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
  114. PlayerTextDrawColor(playerid, Textdraw5[playerid], -2139062017);
  115. PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
  116. PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0);
  117. PlayerTextDrawFont(playerid, Textdraw5[playerid], 4);
  118.  
  119. Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 170.073211, 265.999938, "ld_beat:left"); //klik za levo
  120. PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.000000, 0.000000);
  121. PlayerTextDrawTextSize(playerid, Textdraw6[playerid], 14.055627, 16.333311);
  122. PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
  123. PlayerTextDrawColor(playerid, Textdraw6[playerid], -1);
  124. PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
  125. PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 0);
  126. PlayerTextDrawFont(playerid, Textdraw6[playerid], 4);
  127. PlayerTextDrawSetSelectable(playerid, Textdraw6[playerid], true);
  128.  
  129. Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 217.456802, 265.833312, "ld_beat:right"); //klik za desno
  130. PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.000000, 0.000000);
  131. PlayerTextDrawTextSize(playerid, Textdraw7[playerid], 14.055627, 16.333311);
  132. PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
  133. PlayerTextDrawColor(playerid, Textdraw7[playerid], -1);
  134. PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
  135. PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 0);
  136. PlayerTextDrawFont(playerid, Textdraw7[playerid], 4);
  137. PlayerTextDrawSetSelectable(playerid, Textdraw7[playerid], true);
  138.  
  139. Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 260.218170, 142.416610, "Ime_i_Prezime");
  140. PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.178257, 0.829999);
  141. PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
  142. PlayerTextDrawColor(playerid, Textdraw8[playerid], -1378294017);
  143. PlayerTextDrawUseBox(playerid, Textdraw8[playerid], true);
  144. PlayerTextDrawBoxColor(playerid, Textdraw8[playerid], 0);
  145. PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
  146. PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 0);
  147. PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51);
  148. PlayerTextDrawFont(playerid, Textdraw8[playerid], 2);
  149. PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);
  150.  
  151. Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 261.029296, 154.416671, "None"); //klik za ime i prezime
  152. PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.260248, 1.051666);
  153. PlayerTextDrawTextSize(playerid, Textdraw9[playerid], 289.077850, 5.250000);
  154. PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
  155. PlayerTextDrawColor(playerid, Textdraw9[playerid], 255);
  156. PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
  157. PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 0);
  158. PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
  159. PlayerTextDrawFont(playerid, Textdraw9[playerid], 2);
  160. PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);
  161. PlayerTextDrawSetSelectable(playerid, Textdraw9[playerid], true);
  162.  
  163. Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 260.749694, 169.666625, "Drzava");
  164. PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.178257, 0.829999);
  165. PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
  166. PlayerTextDrawColor(playerid, Textdraw10[playerid], -1378294017);
  167. PlayerTextDrawUseBox(playerid, Textdraw10[playerid], true);
  168. PlayerTextDrawBoxColor(playerid, Textdraw10[playerid], 0);
  169. PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
  170. PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 0);
  171. PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51);
  172. PlayerTextDrawFont(playerid, Textdraw10[playerid], 2);
  173. PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);
  174.  
  175. Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 261.092254, 182.833358, "None"); //klik za drzavu
  176. PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.260248, 1.051666);
  177. PlayerTextDrawTextSize(playerid, Textdraw11[playerid], 289.546264, -1.749999);
  178. PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
  179. PlayerTextDrawColor(playerid, Textdraw11[playerid], 255);
  180. PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
  181. PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 0);
  182. PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 51);
  183. PlayerTextDrawFont(playerid, Textdraw11[playerid], 2);
  184. PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1);
  185. PlayerTextDrawSetSelectable(playerid, Textdraw11[playerid], true);
  186.  
  187. Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 261.281188, 198.666534, "Godine");
  188. PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.178257, 0.829999);
  189. PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
  190. PlayerTextDrawColor(playerid, Textdraw12[playerid], -1378294017);
  191. PlayerTextDrawUseBox(playerid, Textdraw12[playerid], true);
  192. PlayerTextDrawBoxColor(playerid, Textdraw12[playerid], 0);
  193. PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
  194. PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 0);
  195. PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 51);
  196. PlayerTextDrawFont(playerid, Textdraw12[playerid], 2);
  197. PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1);
  198.  
  199. Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 261.623718, 213.583312, "None"); //klik za godine
  200. PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.260248, 1.051666);
  201. PlayerTextDrawTextSize(playerid, Textdraw13[playerid], 290.483276, 0.583333);
  202. PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
  203. PlayerTextDrawColor(playerid, Textdraw13[playerid], 255);
  204. PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
  205. PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 0);
  206. PlayerTextDrawBackgroundColor(playerid, Textdraw13[playerid], 51);
  207. PlayerTextDrawFont(playerid, Textdraw13[playerid], 2);
  208. PlayerTextDrawSetProportional(playerid, Textdraw13[playerid], 1);
  209. PlayerTextDrawSetSelectable(playerid, Textdraw13[playerid], true);
  210.  
  211. Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 261.344116, 229.999801, "Pol");
  212. PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.178257, 0.829999);
  213. PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1);
  214. PlayerTextDrawColor(playerid, Textdraw14[playerid], -1378294017);
  215. PlayerTextDrawUseBox(playerid, Textdraw14[playerid], true);
  216. PlayerTextDrawBoxColor(playerid, Textdraw14[playerid], 0);
  217. PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
  218. PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 0);
  219. PlayerTextDrawBackgroundColor(playerid, Textdraw14[playerid], 51);
  220. PlayerTextDrawFont(playerid, Textdraw14[playerid], 2);
  221. PlayerTextDrawSetProportional(playerid, Textdraw14[playerid], 1);
  222.  
  223. Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 262.155181, 242.583267, "None"); //klik za pol
  224. PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.260248, 1.051666);
  225. PlayerTextDrawTextSize(playerid, Textdraw15[playerid], 290.014739, -2.333333);
  226. PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1);
  227. PlayerTextDrawColor(playerid, Textdraw15[playerid], 255);
  228. PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
  229. PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 0);
  230. PlayerTextDrawBackgroundColor(playerid, Textdraw15[playerid], 51);
  231. PlayerTextDrawFont(playerid, Textdraw15[playerid], 2);
  232. PlayerTextDrawSetProportional(playerid, Textdraw15[playerid], 1);
  233. PlayerTextDrawSetSelectable(playerid, Textdraw15[playerid], true);
  234.  
  235. Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 261.875640, 259.583099, "E-mail");
  236. PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.178257, 0.829999);
  237. PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1);
  238. PlayerTextDrawColor(playerid, Textdraw16[playerid], -1378294017);
  239. PlayerTextDrawUseBox(playerid, Textdraw16[playerid], true);
  240. PlayerTextDrawBoxColor(playerid, Textdraw16[playerid], 0);
  241. PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0);
  242. PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 0);
  243. PlayerTextDrawBackgroundColor(playerid, Textdraw16[playerid], 51);
  244. PlayerTextDrawFont(playerid, Textdraw16[playerid], 2);
  245. PlayerTextDrawSetProportional(playerid, Textdraw16[playerid], 1);
  246.  
  247. Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 262.218139, 272.750061, "None"); //klik za e-mail
  248. PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.260248, 1.051666);
  249. PlayerTextDrawTextSize(playerid, Textdraw17[playerid], 290.014739, -2.333333);
  250. PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1);
  251. PlayerTextDrawColor(playerid, Textdraw17[playerid], 255);
  252. PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0);
  253. PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 0);
  254. PlayerTextDrawBackgroundColor(playerid, Textdraw17[playerid], 51);
  255. PlayerTextDrawFont(playerid, Textdraw17[playerid], 2);
  256. PlayerTextDrawSetProportional(playerid, Textdraw17[playerid], 1);
  257. PlayerTextDrawSetSelectable(playerid, Textdraw17[playerid], true);
  258.  
  259. Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 474.611999, 129.500000, "ld_chat:thumbdn"); //klik za odbijanje
  260. PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.000000, 0.000000);
  261. PlayerTextDrawTextSize(playerid, Textdraw18[playerid], 14.524168, 14.583337);
  262. PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1);
  263. PlayerTextDrawColor(playerid, Textdraw18[playerid], -1);
  264. PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0);
  265. PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 0);
  266. PlayerTextDrawFont(playerid, Textdraw18[playerid], 4);
  267. PlayerTextDrawSetSelectable(playerid, Textdraw18[playerid], true);
  268.  
  269. Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 474.143493, 303.916687, "ld_chat:thumbup"); //klik za prihvatanje
  270. PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.000000, 0.000000);
  271. PlayerTextDrawTextSize(playerid, Textdraw19[playerid], 14.992671, 15.750000);
  272. PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 1);
  273. PlayerTextDrawColor(playerid, Textdraw19[playerid], -1);
  274. PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0);
  275. PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 0);
  276. PlayerTextDrawFont(playerid, Textdraw19[playerid], 4);
  277. PlayerTextDrawSetSelectable(playerid, Textdraw19[playerid], true);
  278.  
  279. Textdraw20[playerid] = CreatePlayerTextDraw(playerid, 423.200439, 307.083312, "Accept_-");
  280. PlayerTextDrawLetterSize(playerid, Textdraw20[playerid], 0.260248, 1.051666);
  281. PlayerTextDrawAlignment(playerid, Textdraw20[playerid], 1);
  282. PlayerTextDrawColor(playerid, Textdraw20[playerid], -1378294017);
  283. PlayerTextDrawUseBox(playerid, Textdraw20[playerid], true);
  284. PlayerTextDrawBoxColor(playerid, Textdraw20[playerid], 0);
  285. PlayerTextDrawSetShadow(playerid, Textdraw20[playerid], 0);
  286. PlayerTextDrawSetOutline(playerid, Textdraw20[playerid], 0);
  287. PlayerTextDrawBackgroundColor(playerid, Textdraw20[playerid], 51);
  288. PlayerTextDrawFont(playerid, Textdraw20[playerid], 2);
  289. PlayerTextDrawSetProportional(playerid, Textdraw20[playerid], 1);
  290.  
  291. Textdraw21[playerid] = CreatePlayerTextDraw(playerid, 423.731903, 131.333190, "refuse_-");
  292. PlayerTextDrawLetterSize(playerid, Textdraw21[playerid], 0.260248, 1.051666);
  293. PlayerTextDrawAlignment(playerid, Textdraw21[playerid], 1);
  294. PlayerTextDrawColor(playerid, Textdraw21[playerid], -1378294017);
  295. PlayerTextDrawUseBox(playerid, Textdraw21[playerid], true);
  296. PlayerTextDrawBoxColor(playerid, Textdraw21[playerid], 0);
  297. PlayerTextDrawSetShadow(playerid, Textdraw21[playerid], 0);
  298. PlayerTextDrawSetOutline(playerid, Textdraw21[playerid], 0);
  299. PlayerTextDrawBackgroundColor(playerid, Textdraw21[playerid], 51);
  300. PlayerTextDrawFont(playerid, Textdraw21[playerid], 2);
  301. PlayerTextDrawSetProportional(playerid, Textdraw21[playerid], 1);
  302.  
  303. Textdraw22[playerid] = CreatePlayerTextDraw(playerid, 386.529998, 182.583343, "ld_drv:nawtxt");
  304. PlayerTextDrawLetterSize(playerid, Textdraw22[playerid], 0.000000, 0.000000);
  305. PlayerTextDrawTextSize(playerid, Textdraw22[playerid], 64.655944, 71.166656);
  306. PlayerTextDrawAlignment(playerid, Textdraw22[playerid], 1);
  307. PlayerTextDrawColor(playerid, Textdraw22[playerid], -1);
  308. PlayerTextDrawSetShadow(playerid, Textdraw22[playerid], 0);
  309. PlayerTextDrawSetOutline(playerid, Textdraw22[playerid], 0);
  310. PlayerTextDrawFont(playerid, Textdraw22[playerid], 4);
  311.  
  312. Textdraw23[playerid] = CreatePlayerTextDraw(playerid, 155.549041, 181.416671, "LD_SPAC:white");
  313. PlayerTextDrawBackgroundColor(playerid, Textdraw23[playerid], 0);
  314. PlayerTextDrawLetterSize(playerid, Textdraw23[playerid], 0.000000, 0.000000);
  315. PlayerTextDrawTextSize(playerid, Textdraw23[playerid], 85.270874, 72.333328);
  316. PlayerTextDrawAlignment(playerid, Textdraw23[playerid], 1);
  317. PlayerTextDrawColor(playerid, Textdraw23[playerid], -1);
  318. PlayerTextDrawUseBox(playerid, Textdraw23[playerid], true);
  319. PlayerTextDrawBoxColor(playerid, Textdraw23[playerid], 0);
  320. PlayerTextDrawSetShadow(playerid, Textdraw23[playerid], 0);
  321. PlayerTextDrawSetOutline(playerid, Textdraw23[playerid], 0);
  322. PlayerTextDrawFont(playerid, Textdraw23[playerid], 5);
  323. PlayerTextDrawSetPreviewModel(playerid, Textdraw23[playerid], 299
  324. PlayerTextDrawSetPreviewRot(playerid, Textdraw23[playerid], 0.000000, 0.000000, 0.000000, 1.000000);
  325.  
  326. Textdraw24[playerid] = CreatePlayerTextDraw(playerid, 153.206451, 319.666687, "LD_SPAC:white");
  327. PlayerTextDrawLetterSize(playerid, Textdraw24[playerid], 0.000000, 0.000000);
  328. PlayerTextDrawTextSize(playerid, Textdraw24[playerid], 335.929718, 1.750000);
  329. PlayerTextDrawAlignment(playerid, Textdraw24[playerid], 1);
  330. PlayerTextDrawColor(playerid, Textdraw24[playerid], 255);
  331. PlayerTextDrawSetShadow(playerid, Textdraw24[playerid], 0);
  332. PlayerTextDrawSetOutline(playerid, Textdraw24[playerid], 0);
  333. PlayerTextDrawFont(playerid, Textdraw24[playerid], 4);
  334.  
  335. Textdraw25[playerid] = CreatePlayerTextDraw(playerid, 153.206451, 129.500000, "LD_SPAC:white");
  336. PlayerTextDrawLetterSize(playerid, Textdraw25[playerid], 0.000000, 0.000000);
  337. PlayerTextDrawTextSize(playerid, Textdraw25[playerid], 335.929718, -1.750000);
  338. PlayerTextDrawAlignment(playerid, Textdraw25[playerid], 1);
  339. PlayerTextDrawColor(playerid, Textdraw25[playerid], 255);
  340. PlayerTextDrawSetShadow(playerid, Textdraw25[playerid], 0);
  341. PlayerTextDrawSetOutline(playerid, Textdraw25[playerid], 0);
  342. PlayerTextDrawFont(playerid, Textdraw25[playerid], 4);
  343.  
  344. Textdraw26[playerid] = CreatePlayerTextDraw(playerid, 489.136169, 127.750000, "LD_SPAC:white");
  345. PlayerTextDrawLetterSize(playerid, Textdraw26[playerid], 0.000000, 0.000000);
  346. PlayerTextDrawTextSize(playerid, Textdraw26[playerid], 1.405547, 193.666687);
  347. PlayerTextDrawAlignment(playerid, Textdraw26[playerid], 1);
  348. PlayerTextDrawColor(playerid, Textdraw26[playerid], 255);
  349. PlayerTextDrawSetShadow(playerid, Textdraw26[playerid], 0);
  350. PlayerTextDrawSetOutline(playerid, Textdraw26[playerid], 0);
  351. PlayerTextDrawFont(playerid, Textdraw26[playerid], 4);
  352.  
  353. Textdraw27[playerid] = CreatePlayerTextDraw(playerid, 151.395309, 127.583351, "LD_SPAC:white");
  354. PlayerTextDrawLetterSize(playerid, Textdraw27[playerid], 0.000000, 0.000000);
  355. PlayerTextDrawTextSize(playerid, Textdraw27[playerid], 1.405547, 193.666687);
  356. PlayerTextDrawAlignment(playerid, Textdraw27[playerid], 1);
  357. PlayerTextDrawColor(playerid, Textdraw27[playerid], 255);
  358. PlayerTextDrawSetShadow(playerid, Textdraw27[playerid], 0);
  359. PlayerTextDrawSetOutline(playerid, Textdraw27[playerid], 0);
  360. PlayerTextDrawFont(playerid, Textdraw27[playerid], 4);
  361.  
  362. Textdraw28[playerid] = CreatePlayerTextDraw(playerid, 167.262084, 263.083312, "LD_SPAC:white");
  363. PlayerTextDrawLetterSize(playerid, Textdraw28[playerid], 0.000000, 0.000000);
  364. PlayerTextDrawTextSize(playerid, Textdraw28[playerid], 65.124450, 1.166687);
  365. PlayerTextDrawAlignment(playerid, Textdraw28[playerid], 1);
  366. PlayerTextDrawColor(playerid, Textdraw28[playerid], -2139062017);
  367. PlayerTextDrawSetShadow(playerid, Textdraw28[playerid], 0);
  368. PlayerTextDrawSetOutline(playerid, Textdraw28[playerid], 0);
  369. PlayerTextDrawFont(playerid, Textdraw28[playerid], 4);
  370.  
  371. Textdraw29[playerid] = CreatePlayerTextDraw(playerid, 166.856521, 176.583312, "LD_SPAC:white");
  372. PlayerTextDrawLetterSize(playerid, Textdraw29[playerid], 0.000000, 0.000000);
  373. PlayerTextDrawTextSize(playerid, Textdraw29[playerid], 65.124450, 1.166687);
  374. PlayerTextDrawAlignment(playerid, Textdraw29[playerid], 1);
  375. PlayerTextDrawColor(playerid, Textdraw29[playerid], -2139062017);
  376. PlayerTextDrawSetShadow(playerid, Textdraw29[playerid], 0);
  377. PlayerTextDrawSetOutline(playerid, Textdraw29[playerid], 0);
  378. PlayerTextDrawFont(playerid, Textdraw29[playerid], 4);
  379.  
  380. Textdraw30[playerid] = CreatePlayerTextDraw(playerid, 232.855056, 176.750000, "LD_SPAC:white");
  381. PlayerTextDrawLetterSize(playerid, Textdraw30[playerid], 0.000000, 0.000000);
  382. PlayerTextDrawTextSize(playerid, Textdraw30[playerid], -0.937039, 87.500000);
  383. PlayerTextDrawAlignment(playerid, Textdraw30[playerid], 1);
  384. PlayerTextDrawColor(playerid, Textdraw30[playerid], -2139062017);
  385. PlayerTextDrawSetShadow(playerid, Textdraw30[playerid], 0);
  386. PlayerTextDrawSetOutline(playerid, Textdraw30[playerid], 0);
  387. PlayerTextDrawFont(playerid, Textdraw30[playerid], 4);
  388.  
  389. Textdraw31[playerid] = CreatePlayerTextDraw(playerid, 166.856536, 176.583343, "LD_SPAC:white");
  390. PlayerTextDrawLetterSize(playerid, Textdraw31[playerid], 0.000000, 0.000000);
  391. PlayerTextDrawTextSize(playerid, Textdraw31[playerid], -0.937039, 87.500000);
  392. PlayerTextDrawAlignment(playerid, Textdraw31[playerid], 1);
  393. PlayerTextDrawColor(playerid, Textdraw31[playerid], -2139062017);
  394. PlayerTextDrawSetShadow(playerid, Textdraw31[playerid], 0);
  395. PlayerTextDrawSetOutline(playerid, Textdraw31[playerid], 0);
  396. PlayerTextDrawFont(playerid, Textdraw31[playerid], 4);
  397.  
  398. Textdraw32[playerid] = CreatePlayerTextDraw(playerid, 319.783294, 288.083190, "p<srbmarko<<prokopovic<<<<<<<<<<<<<<<<<<<<<<<<<<<");
  399. PlayerTextDrawLetterSize(playerid, Textdraw32[playerid], 0.203556, 0.847499);
  400. PlayerTextDrawAlignment(playerid, Textdraw32[playerid], 2);
  401. PlayerTextDrawColor(playerid, Textdraw32[playerid], 255);
  402. PlayerTextDrawUseBox(playerid, Textdraw32[playerid], true);
  403. PlayerTextDrawBoxColor(playerid, Textdraw32[playerid], 0);
  404. PlayerTextDrawSetShadow(playerid, Textdraw32[playerid], 0);
  405. PlayerTextDrawSetOutline(playerid, Textdraw32[playerid], 0);
  406. PlayerTextDrawBackgroundColor(playerid, Textdraw32[playerid], 51);
  407. PlayerTextDrawFont(playerid, Textdraw32[playerid], 2);
  408. PlayerTextDrawSetProportional(playerid, Textdraw32[playerid], 1);
  409.  
  410. Textdraw33[playerid] = CreatePlayerTextDraw(playerid, 319.377746, 299.583160, "0000000000srb6802295f22101042902968395721800000000<40");
  411. PlayerTextDrawLetterSize(playerid, Textdraw33[playerid], 0.203556, 0.847499);
  412. PlayerTextDrawAlignment(playerid, Textdraw33[playerid], 2);
  413. PlayerTextDrawColor(playerid, Textdraw33[playerid], 255);
  414. PlayerTextDrawUseBox(playerid, Textdraw33[playerid], true);
  415. PlayerTextDrawBoxColor(playerid, Textdraw33[playerid], 0);
  416. PlayerTextDrawSetShadow(playerid, Textdraw33[playerid], 0);
  417. PlayerTextDrawSetOutline(playerid, Textdraw33[playerid], 0);
  418. PlayerTextDrawBackgroundColor(playerid, Textdraw33[playerid], 51);
  419. PlayerTextDrawFont(playerid, Textdraw33[playerid], 2);
  420. PlayerTextDrawSetProportional(playerid, Textdraw33[playerid], 1);
  421.  
  422. Textdraw34[playerid] = CreatePlayerTextDraw(playerid, 386.655792, 222.500015, "LD_beat:chit");
  423. PlayerTextDrawLetterSize(playerid, Textdraw34[playerid], -0.000936, 0.000000);
  424. PlayerTextDrawTextSize(playerid, Textdraw34[playerid], 66.061538, 24.500013);
  425. PlayerTextDrawAlignment(playerid, Textdraw34[playerid], 1);
  426. PlayerTextDrawColor(playerid, Textdraw34[playerid], -1061109505);
  427. PlayerTextDrawSetShadow(playerid, Textdraw34[playerid], 0);
  428. PlayerTextDrawSetOutline(playerid, Textdraw34[playerid], 0);
  429. PlayerTextDrawFont(playerid, Textdraw34[playerid], 4);
  430.  
  431. Textdraw35[playerid] = CreatePlayerTextDraw(playerid, 402.585754, 229.500030, "Passport");
  432. PlayerTextDrawLetterSize(playerid, Textdraw35[playerid], 0.159048, 1.022498);
  433. PlayerTextDrawAlignment(playerid, Textdraw35[playerid], 1);
  434. PlayerTextDrawColor(playerid, Textdraw35[playerid], -1061109505);
  435. PlayerTextDrawUseBox(playerid, Textdraw35[playerid], true);
  436. PlayerTextDrawBoxColor(playerid, Textdraw35[playerid], 0);
  437. PlayerTextDrawSetShadow(playerid, Textdraw35[playerid], 0);
  438. PlayerTextDrawSetOutline(playerid, Textdraw35[playerid], 0);
  439. PlayerTextDrawBackgroundColor(playerid, Textdraw35[playerid], 51);
  440. PlayerTextDrawFont(playerid, Textdraw35[playerid], 2);
  441. PlayerTextDrawSetProportional(playerid, Textdraw35[playerid], 1);
  442.  
  443. Textdraw36[playerid] = CreatePlayerTextDraw(playerid, 389.404113, 224.999969, "LD_beat:chit");
  444. PlayerTextDrawLetterSize(playerid, Textdraw36[playerid], -0.000936, 0.000000);
  445. PlayerTextDrawTextSize(playerid, Textdraw36[playerid], 60.439285, 19.833343);
  446. PlayerTextDrawAlignment(playerid, Textdraw36[playerid], 1);
  447. PlayerTextDrawColor(playerid, Textdraw36[playerid], -2139062017);
  448. PlayerTextDrawSetShadow(playerid, Textdraw36[playerid], 0);
  449. PlayerTextDrawSetOutline(playerid, Textdraw36[playerid], 0);
  450. PlayerTextDrawFont(playerid, Textdraw36[playerid], 4);
  451.  
  452. Textdraw37[playerid] = CreatePlayerTextDraw(playerid, 381.439361, 175.416763, "LD_SPAC:white");
  453. PlayerTextDrawLetterSize(playerid, Textdraw37[playerid], 0.000000, 0.000000);
  454. PlayerTextDrawTextSize(playerid, Textdraw37[playerid], 75.900436, 2.333353);
  455. PlayerTextDrawAlignment(playerid, Textdraw37[playerid], 1);
  456. PlayerTextDrawColor(playerid, Textdraw37[playerid], 255);
  457. PlayerTextDrawSetShadow(playerid, Textdraw37[playerid], 0);
  458. PlayerTextDrawSetOutline(playerid, Textdraw37[playerid], 0);
  459. PlayerTextDrawFont(playerid, Textdraw37[playerid], 4);
  460.  
  461. Textdraw38[playerid] = CreatePlayerTextDraw(playerid, 380.565216, 258.666900, "LD_SPAC:white");
  462. PlayerTextDrawLetterSize(playerid, Textdraw38[playerid], 0.000000, 0.000000);
  463. PlayerTextDrawTextSize(playerid, Textdraw38[playerid], 76.837478, 2.333353);
  464. PlayerTextDrawAlignment(playerid, Textdraw38[playerid], 1);
  465. PlayerTextDrawColor(playerid, Textdraw38[playerid], 255);
  466. PlayerTextDrawSetShadow(playerid, Textdraw38[playerid], 0);
  467. PlayerTextDrawSetOutline(playerid, Textdraw38[playerid], 0);
  468. PlayerTextDrawFont(playerid, Textdraw38[playerid], 4);
  469.  
  470. Textdraw39[playerid] = CreatePlayerTextDraw(playerid, 380.907745, 175.583374, "LD_SPAC:white");
  471. PlayerTextDrawLetterSize(playerid, Textdraw39[playerid], 0.000000, 0.000000);
  472. PlayerTextDrawTextSize(playerid, Textdraw39[playerid], 1.874053, 83.999977);
  473. PlayerTextDrawAlignment(playerid, Textdraw39[playerid], 1);
  474. PlayerTextDrawColor(playerid, Textdraw39[playerid], 255);
  475. PlayerTextDrawSetShadow(playerid, Textdraw39[playerid], 0);
  476. PlayerTextDrawSetOutline(playerid, Textdraw39[playerid], 0);
  477. PlayerTextDrawFont(playerid, Textdraw39[playerid], 4);
  478.  
  479. Textdraw40[playerid] = CreatePlayerTextDraw(playerid, 456.402862, 175.416748, "LD_SPAC:white");
  480. PlayerTextDrawLetterSize(playerid, Textdraw40[playerid], 0.000000, 0.000000);
  481. PlayerTextDrawTextSize(playerid, Textdraw40[playerid], 1.874053, 85.749984);
  482. PlayerTextDrawAlignment(playerid, Textdraw40[playerid], 1);
  483. PlayerTextDrawColor(playerid, Textdraw40[playerid], 255);
  484. PlayerTextDrawSetShadow(playerid, Textdraw40[playerid], 0);
  485. PlayerTextDrawSetOutline(playerid, Textdraw40[playerid], 0);
  486. PlayerTextDrawFont(playerid, Textdraw40[playerid], 4);
  487.  
  488. Textdraw41[playerid] = CreatePlayerTextDraw(playerid, 382.439361, 177.583435, "LD_SPAC:white");
  489. PlayerTextDrawLetterSize(playerid, Textdraw41[playerid], 0.000000, 0.000000);
  490. PlayerTextDrawTextSize(playerid, Textdraw41[playerid], 74.026351, 2.333353);
  491. PlayerTextDrawAlignment(playerid, Textdraw41[playerid], 1);
  492. PlayerTextDrawColor(playerid, Textdraw41[playerid], -1);
  493. PlayerTextDrawSetShadow(playerid, Textdraw41[playerid], 0);
  494. PlayerTextDrawSetOutline(playerid, Textdraw41[playerid], 0);
  495. PlayerTextDrawFont(playerid, Textdraw41[playerid], 4);
  496.  
  497. Textdraw42[playerid] = CreatePlayerTextDraw(playerid, 382.502349, 256.166717, "LD_SPAC:white");
  498. PlayerTextDrawLetterSize(playerid, Textdraw42[playerid], 0.000000, 0.000000);
  499. PlayerTextDrawTextSize(playerid, Textdraw42[playerid], 74.026351, 2.333353);
  500. PlayerTextDrawAlignment(playerid, Textdraw42[playerid], 1);
  501. PlayerTextDrawColor(playerid, Textdraw42[playerid], -1);
  502. PlayerTextDrawSetShadow(playerid, Textdraw42[playerid], 0);
  503. PlayerTextDrawSetOutline(playerid, Textdraw42[playerid], 0);
  504. PlayerTextDrawFont(playerid, Textdraw42[playerid], 4);
  505.  
  506. Textdraw43[playerid] = CreatePlayerTextDraw(playerid, 382.439300, 177.583389, "LD_SPAC:white");
  507. PlayerTextDrawLetterSize(playerid, Textdraw43[playerid], 0.000000, 0.000000);
  508. PlayerTextDrawTextSize(playerid, Textdraw43[playerid], 1.874053, 81.083312);
  509. PlayerTextDrawAlignment(playerid, Textdraw43[playerid], 1);
  510. PlayerTextDrawColor(playerid, Textdraw43[playerid], -1);
  511. PlayerTextDrawSetShadow(playerid, Textdraw43[playerid], 0);
  512. PlayerTextDrawSetOutline(playerid, Textdraw43[playerid], 0);
  513. PlayerTextDrawFont(playerid, Textdraw43[playerid], 4);
  514.  
  515. Textdraw44[playerid] = CreatePlayerTextDraw(playerid, 454.654724, 177.416732, "LD_SPAC:white");
  516. PlayerTextDrawLetterSize(playerid, Textdraw44[playerid], 0.000000, 0.000000);
  517. PlayerTextDrawTextSize(playerid, Textdraw44[playerid], 1.874053, 81.083312);
  518. PlayerTextDrawAlignment(playerid, Textdraw44[playerid], 1);
  519. PlayerTextDrawColor(playerid, Textdraw44[playerid], -1);
  520. PlayerTextDrawSetShadow(playerid, Textdraw44[playerid], 0);
  521. PlayerTextDrawSetOutline(playerid, Textdraw44[playerid], 0);
  522. PlayerTextDrawBackgroundColor(playerid, Textdraw44[playerid], -2139062017);
  523. PlayerTextDrawFont(playerid, Textdraw44[playerid], 4);
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