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  1. Initialize engine version: 2018.2.0f2 (787658998520)
  2. Forcing GfxDevice: Null
  3. GfxDevice: creating device client; threaded=0
  4. NullGfxDevice:
  5. Version: NULL 1.0 [1.0]
  6. Renderer: Null Device
  7. Vendor: Unity Technologies
  8. FMOD initialized on nosound output
  9. Begin MonoManager ReloadAssembly
  10. - Completed reload, in 0.154 seconds
  11. UnloadTime: 0.611180 ms
  12. 2019-04-01T21:36:05 0.084 INF Awake
  13. 2019-04-01T21:36:05 0.151 WRN Setting global culture failed!
  14. 2019-04-01T21:36:05 0.237 INF Version: Alpha 17.2 (b27) Compatibility Version: Alpha 17.2, Build: Windows 64 Bit
  15. 2019-04-01T21:36:05 0.237 INF System information:
  16. 2019-04-01T21:36:05 0.238 INF OS: Windows 10 (10.0.0) 64bit
  17. 2019-04-01T21:36:05 0.239 INF CPU: Intel(R) Xeon(R) CPU E5-1650 v2 @ 3.50GHz (cores: 12)
  18. 2019-04-01T21:36:05 0.239 INF RAM: 131037 MB
  19. 2019-04-01T21:36:05 0.239 INF GPU: Null Device (128 MB)
  20. 2019-04-01T21:36:05 0.242 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  21. 2019-04-01T21:36:05 0.276 INF Last played version: Alpha 17.2
  22. 2019-04-01T21:36:05 0.277 INF Local UTC offset: 2 hours
  23. 2019-04-01T21:36:05 0.279 WRN Setting global culture failed!
  24. 2019-04-01T21:36:05 0.290 INF Command line arguments: 7DaysToDieServer.exe -quit -logfile logs\output_log.txt -batchmode -nographics -configfile=serverconfig.xml -dedicated -example -example2
  25. 2019-04-01T21:36:05 0.294 INF Parsing server configfile: C:/home/Kunden/kd97567/7D2D-WIN_28627_98516/gameserver/7DaysToDieServer_Data/../serverconfig.xml
  26. 2019-04-01T21:36:06 0.371 INF Parsing server configfile successfully completed
  27. 2019-04-01T21:36:06 0.372 INF Starting dedicated server level=Navezgane game name=101
  28. 2019-04-01T21:36:06 0.372 INF Maximum allowed players: 10
  29. 2019-04-01T21:36:06 0.372 INF Game mode: GameModeSurvival
  30. 2019-04-01T21:36:06 0.372 INF Dedicated server only build
  31. 2019-04-01T21:36:06 0.375 INF Not running in Big Picture Mode, no on-screen keyboard available
  32. 2019-04-01T21:36:06 0.376 INF Starting PlayerInputManager...
  33. 2019-04-01T21:36:06 0.400 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
  34. 2019-04-01T21:36:06 0.550 INF Starting UserProfileManager...
  35. 2019-04-01T21:36:06 0.580 INF Texture quality is set to 3
  36. 2019-04-01T21:36:06 0.687 INF [NET] Disabling protocol: SteamNetworking
  37. 2019-04-01T21:36:06 0.688 INF NET: InitCallbacks
  38. 2019-04-01T21:36:06 0.691 INF [MODS] No mods folder found
  39. 2019-04-01T21:36:06 0.709 INF Loading permissions file at 'worlds/serveradmin.xml'
  40. 2019-04-01T21:36:06 0.744 INF Loading permissions file done.
  41. 2019-04-01T21:36:07 1.452 INF Reloading serveradmin.xml
  42. 2019-04-01T21:36:07 1.452 INF Loading permissions file at 'worlds/serveradmin.xml'
  43. 2019-04-01T21:36:07 1.454 INF Loading permissions file done.
  44. UMA Overlay loading took 717 ms
  45.  
  46. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  47.  
  48. UMA Slot loading took 2 ms
  49.  
  50. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  51.  
  52. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD' has no vertex shader
  53. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD_DELTA' has no vertex shader
  54. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'ShadowCaster' has no vertex shader
  55. 2019-04-01T21:36:08 3.044 INF WorldStaticData.Init() needed 1.231s
  56. 2019-04-01T21:36:08 3.062 INF Started Terminal Window
  57. 2019-04-01T21:36:08 3.063 INF Awake done in 2980 ms
  58. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  59. Fallback handler could not load library C:/home/Kunden/kd97567/7D2D-WIN_28627_98516/gameserver/7DaysToDieServer_Data/Mono/libc
  60. Fallback handler could not load library C:/home/Kunden/kd97567/7D2D-WIN_28627_98516/gameserver/7DaysToDieServer_Data/Mono/.\libc
  61. Fallback handler could not load library C:/home/Kunden/kd97567/7D2D-WIN_28627_98516/gameserver/7DaysToDieServer_Data/Mono/libc
  62. Fallback handler could not load library C:/home/Kunden/kd97567/7D2D-WIN_28627_98516/gameserver/7DaysToDieServer_Data/Mono/libc
  63. Fallback handler could not load library C:/home/Kunden/kd97567/7D2D-WIN_28627_98516/gameserver/7DaysToDieServer_Data/Mono/.\libc
  64. Fallback handler could not load library C:/home/Kunden/kd97567/7D2D-WIN_28627_98516/gameserver/7DaysToDieServer_Data/Mono/libc
  65. Fallback handler could not load library C:/home/Kunden/kd97567/7D2D-WIN_28627_98516/gameserver/7DaysToDieServer_Data/Mono/libX11
  66. Fallback handler could not load library C:/home/Kunden/kd97567/7D2D-WIN_28627_98516/gameserver/7DaysToDieServer_Data/Mono/.\libX11
  67. Fallback handler could not load library C:/home/Kunden/kd97567/7D2D-WIN_28627_98516/gameserver/7DaysToDieServer_Data/Mono/libX11
  68. Fallback handler could not load library C:/home/Kunden/kd97567/7D2D-WIN_28627_98516/gameserver/7DaysToDieServer_Data/Mono/libX11
  69. Fallback handler could not load library C:/home/Kunden/kd97567/7D2D-WIN_28627_98516/gameserver/7DaysToDieServer_Data/Mono/.\libX11
  70. Fallback handler could not load library C:/home/Kunden/kd97567/7D2D-WIN_28627_98516/gameserver/7DaysToDieServer_Data/Mono/libX11
  71. Fallback handler could not load library C:/home/Kunden/kd97567/7D2D-WIN_28627_98516/gameserver/7DaysToDieServer_Data/Mono/libX11
  72. Fallback handler could not load library C:/home/Kunden/kd97567/7D2D-WIN_28627_98516/gameserver/7DaysToDieServer_Data/Mono/.\libX11
  73. Fallback handler could not load library C:/home/Kunden/kd97567/7D2D-WIN_28627_98516/gameserver/7DaysToDieServer_Data/Mono/libX11
  74. Fallback handler could not load library C:/home/Kunden/kd97567/7D2D-WIN_28627_98516/gameserver/7DaysToDieServer_Data/Mono/.\/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
  75. Fallback handler could not load library C:/home/Kunden/kd97567/7D2D-WIN_28627_98516/gameserver/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
  76. Fallback handler could not load library C:/home/Kunden/kd97567/7D2D-WIN_28627_98516/gameserver/7DaysToDieServer_Data/Mono/.\lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
  77. Fallback handler could not load library C:/home/Kunden/kd97567/7D2D-WIN_28627_98516/gameserver/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
  78. 2019-04-01T21:36:08 3.258 INF WinThread started
  79. 2019-04-01T21:36:08 3.284 INF Atlas reset took 209 ms
  80. 2019-04-01T21:36:08 3.284 INF Atlas load took 219 ms
  81.  
  82. Unloading 697 unused Assets to reduce memory usage. Loaded Objects now: 8706.
  83. Total: 25.715226 ms (FindLiveObjects: 2.135767 ms CreateObjectMapping: 1.050622 ms MarkObjects: 19.335425 ms DeleteObjects: 3.192241 ms)
  84.  
  85. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  86.  
  87. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8706.
  88. Total: 24.245349 ms (FindLiveObjects: 1.976316 ms CreateObjectMapping: 0.619957 ms MarkObjects: 21.623329 ms DeleteObjects: 0.025161 ms)
  89.  
  90. 2019-04-01T21:36:09 3.385 INF NET: Starting server protocols
  91. 2019-04-01T21:36:09 3.403 INF NET: LiteNetLib server started
  92. 2019-04-01T21:36:09 3.409 INF StartGame
  93. 2019-04-01T21:36:09 3.791 INF Atlas reset took 206 msUnloading 1 Unused Serialized files (Serialized files now loaded: 3)
  94.  
  95.  
  96. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8733.
  97. Total: 26.898675 ms (FindLiveObjects: 1.713002 ms CreateObjectMapping: 0.890878 ms MarkObjects: 24.248275 ms DeleteObjects: 0.045055 ms)
  98.  
  99. 2019-04-01T21:36:10 5.032 INF Persistent GamePrefs saved
  100. GamePref.AdminFileName = serveradmin.xml
  101. GamePref.AirDropFrequency = 72
  102. GamePref.AirDropMarker = True
  103. GamePref.AutopilotMode = 0
  104. GamePref.BedrollDeadZoneSize = 15
  105. GamePref.BlockDamageAI = 100
  106. GamePref.BlockDamageAIBM = 100
  107. GamePref.BlockDamagePlayer = 300
  108. GamePref.BloodMoonEnemyCount = 8
  109. GamePref.BloodMoonFrequency = 7
  110. GamePref.BloodMoonRange = 0
  111. GamePref.BloodMoonWarning = 8
  112. GamePref.BuildCreate = False
  113. GamePref.ConnectToServerIP = 127.0.0.1
  114. GamePref.ConnectToServerPort = 26900
  115. GamePref.ControlPanelEnabled = True
  116. GamePref.ControlPanelPort = 28629
  117. GamePref.CraftTimer =
  118. GamePref.CreateLevelDim = 8
  119. GamePref.CreateLevelName = My Level
  120. GamePref.CreativeMenuEnabled = False
  121. GamePref.DayCount = 3
  122. GamePref.DayLightLength = 18
  123. GamePref.DayNightLength = 60
  124. GamePref.DebugMenuEnabled = False
  125. GamePref.DebugMenuShowTasks = False
  126. GamePref.DebugStopEnemiesMoving = False
  127. GamePref.DropOnDeath = 0
  128. GamePref.DropOnQuit = 0
  129. GamePref.DynamicSpawner =
  130. GamePref.EACEnabled = False
  131. GamePref.EnemyDifficulty = 0
  132. GamePref.EnemySpawnMode = True
  133. GamePref.FavoriteServersList =
  134. GamePref.FragLimit = 20
  135. GamePref.GameDifficulty = 2
  136. GamePref.GameGuidClient =
  137. GamePref.GameMode = GameModeSurvival
  138. GamePref.GameName = 101
  139. GamePref.GameNameClient = My Game
  140. GamePref.GameVersion = Alpha 17.2
  141. GamePref.GameWorld = Navezgane
  142. GamePref.HideCommandExecutionLog = 0
  143. GamePref.JoiningOptions = True
  144. GamePref.LandClaimCount = 1
  145. GamePref.LandClaimDeadZone = 30
  146. GamePref.LandClaimDecayMode = 0
  147. GamePref.LandClaimExpiryTime = 3
  148. GamePref.LandClaimOfflineDurabilityModifier = 4
  149. GamePref.LandClaimOnlineDurabilityModifier = 4
  150. GamePref.LandClaimSize = 41
  151. GamePref.LastGameResetRevision = 0
  152. GamePref.LastLoadedPrefab =
  153. GamePref.LastLoadedPrefabSize =
  154. GamePref.LootAbundance = 100
  155. GamePref.LootRespawnDays = 30
  156. GamePref.LootTimer =
  157. GamePref.MatchLength = 10
  158. GamePref.MaxSpawnedAnimals = 50
  159. GamePref.MaxSpawnedZombies = 60
  160. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  161. GamePref.NoGraphicsMode = True
  162. GamePref.OptionsAA = 1
  163. GamePref.OptionsAllowController = True
  164. GamePref.OptionsAmbientVolumeLevel = 1
  165. GamePref.OptionsAudioOcclusion = False
  166. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  167. GamePref.OptionsBloom = True
  168. GamePref.OptionsControllerVibration = True
  169. GamePref.OptionsDeferredLighting = True
  170. GamePref.OptionsDOF = False
  171. GamePref.OptionsDynamicMusicEnabled = False
  172. GamePref.OptionsDynamicMusicVolume = 1
  173. GamePref.OptionsFieldOfView = 65
  174. GamePref.OptionsFieldOfViewNew = 65
  175. GamePref.OptionsForegroundGlobalOpacity = 1
  176. GamePref.OptionsGamma = 0.375
  177. GamePref.OptionsGraphicsQuality = 1
  178. GamePref.OptionsGrassDistance = 1
  179. GamePref.OptionsHudOpacity = 1
  180. GamePref.OptionsHudSize = 2
  181. GamePref.OptionsImageEffects = True
  182. GamePref.OptionsInterfaceSensitivity = 0.75
  183. GamePref.OptionsInvertMouse = False
  184. GamePref.OptionsJournalPopup = True
  185. GamePref.OptionsLODDistance = 0.5
  186. GamePref.OptionsMicVolumeLevel = 0.75
  187. GamePref.OptionsMotionBlur = 1
  188. GamePref.OptionsMouseSensitivity = 0.5
  189. GamePref.OptionsMusicVolumeLevel = 0.5
  190. GamePref.OptionsObjectBlur = False
  191. GamePref.OptionsOverallAudioVolumeLevel = 1
  192. GamePref.OptionsPlayerModel = playerMale
  193. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  194. GamePref.OptionsPOICulling = 0
  195. GamePref.OptionsReflectedShadows = False
  196. GamePref.OptionsReflectionBounces = 0
  197. GamePref.OptionsReflectionCullList = Default
  198. GamePref.OptionsReflectionFarClip = 3000
  199. GamePref.OptionsReflectionQuality = 2
  200. GamePref.OptionsReflectionRefreshMode = ViaScripting
  201. GamePref.OptionsReflectionRefreshRate = 0
  202. GamePref.OptionsReflectionShadowDistance = 60
  203. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  204. GamePref.OptionsResolution = 0
  205. GamePref.OptionsScreenBoundsValue = 1
  206. GamePref.OptionsShadowDistance = 1
  207. GamePref.OptionsShowCompass = True
  208. GamePref.OptionsShowCrosshair = True
  209. GamePref.OptionsSSAO = True
  210. GamePref.OptionsStabSpawnBlocksOnGround = True
  211. GamePref.OptionsStreamingMipmapsBudget = 4096
  212. GamePref.OptionsStreamingMipmapsEnabled = True
  213. GamePref.OptionsSunShafts = True
  214. GamePref.OptionsTempCelsius = False
  215. GamePref.OptionsTextureQuality = 1
  216. GamePref.OptionsTreeDistance = 4
  217. GamePref.OptionsTreeQuality = 2
  218. GamePref.OptionsUMATextureQuality = 1
  219. GamePref.OptionsViewDistance = 6
  220. GamePref.OptionsVoiceChatEnabled = True
  221. GamePref.OptionsVoiceVolumeLevel = 0.75
  222. GamePref.OptionsVsync = 1
  223. GamePref.OptionsWaterParticleLimiter = 0.5
  224. GamePref.OptionsWaterQuality = 1
  225. GamePref.OptionsZoomMouseSensitivity = 0.5
  226. GamePref.PartySharedKillRange = 10000
  227. GamePref.PersistentPlayerProfiles = False
  228. GamePref.PlayerAutologin = False
  229. GamePref.PlayerId =
  230. GamePref.PlayerKillingMode = 0
  231. GamePref.PlayerName = Player
  232. GamePref.PlayerSafeZoneHours = 5
  233. GamePref.PlayerSafeZoneLevel = 5
  234. GamePref.PlayerToken =
  235. GamePref.RebuildMap = False
  236. GamePref.SaveGameFolder = worlds
  237. GamePref.SelectionContextMode = 0
  238. GamePref.SelectionOperationMode = 0
  239. GamePref.ServerAdminSlots = 0
  240. GamePref.ServerAdminSlotsPermission = 0
  241. GamePref.ServerDescription = 101.Baumhaus
  242. GamePref.ServerDisabledNetworkProtocols = SteamNetworking
  243. GamePref.ServerIP =
  244. GamePref.ServerIsPublic = True
  245. GamePref.ServerLoginConfirmationText =
  246. GamePref.ServerMaxPlayerCount = 10
  247. GamePref.ServerName = 101.Baumhaus
  248. GamePref.ServerPort = 28627
  249. GamePref.ServerReservedSlots = 0
  250. GamePref.ServerReservedSlotsPermission = 100
  251. GamePref.ServerVisibility = 2
  252. GamePref.ServerWebsiteURL =
  253. GamePref.ShowFriendPlayerOnMap = True
  254. GamePref.TelnetEnabled = False
  255. GamePref.TelnetFailedLoginLimit = 10
  256. GamePref.TelnetFailedLoginsBlocktime = 10
  257. GamePref.TelnetPort = 28628
  258. GamePref.TerminalWindowEnabled = True
  259. GamePref.UserDataFolder = userdata
  260. GamePref.WorldGenSeed = asdf
  261. GamePref.WorldGenSize = 4096
  262. GamePref.XPMultiplier = 100
  263. GamePref.ZombieBMMove = 3
  264. GamePref.ZombieFeralMove = 3
  265. GamePref.ZombieMove = 0
  266. GamePref.ZombieMoveNight = 3
  267. GamePref.ZombiePlayers = True
  268. GameStat.AirDropFrequency = 0
  269. GameStat.AirDropMarker = False
  270. GameStat.AnimalCount = 0
  271. GameStat.AutoParty = False
  272. GameStat.BlockDamagePlayer = 100
  273. GameStat.BloodMoonDay = 0
  274. GameStat.BloodMoonEnemyCount = 8
  275. GameStat.BloodMoonWarning = 8
  276. GameStat.ChunkStabilityEnabled = True
  277. GameStat.CraftTimer =
  278. GameStat.CurrentRoundIx = 0
  279. GameStat.DayLightLength = 18
  280. GameStat.DayLimitActive = False
  281. GameStat.DayLimitThisRound = 0
  282. GameStat.DropOnDeath = 1
  283. GameStat.DropOnQuit = 0
  284. GameStat.EnemyCount = 0
  285. GameStat.EnemyDifficulty = Normal
  286. GameStat.EnemySpawnMode = True
  287. GameStat.FragLimitActive = False
  288. GameStat.FragLimitThisRound = 0
  289. GameStat.GameDifficulty = 2
  290. GameStat.GameDifficultyBonus = 1
  291. GameStat.GameModeId = 0
  292. GameStat.GameState = 0
  293. GameStat.GlobalMessageToShow =
  294. GameStat.IsCreativeMenuEnabled = False
  295. GameStat.IsFlyingEnabled = False
  296. GameStat.IsPlayerCollisionEnabled = True
  297. GameStat.IsPlayerDamageEnabled = True
  298. GameStat.IsResetMapOnRestart = False
  299. GameStat.IsSaveSupplyCrates = True
  300. GameStat.IsSpawnEnemies = True
  301. GameStat.IsSpawnNearOtherPlayer = False
  302. GameStat.IsTeleportEnabled = False
  303. GameStat.IsVersionCheckDone = False
  304. GameStat.LandClaimCount = 1
  305. GameStat.LandClaimDeadZone = 30
  306. GameStat.LandClaimDecayMode = 0
  307. GameStat.LandClaimExpiryTime = 3
  308. GameStat.LandClaimOfflineDurabilityModifier = 32
  309. GameStat.LandClaimOnlineDurabilityModifier = 32
  310. GameStat.LandClaimSize = 41
  311. GameStat.LoadScene =
  312. GameStat.LootTimer =
  313. GameStat.OptionsPOICulling = 0
  314. GameStat.PartySharedKillRange = 100
  315. GameStat.PlayerKillingMode = KillStrangersOnly
  316. GameStat.ScoreDiedMultiplier = -5
  317. GameStat.ScorePlayerKillMultiplier = 1
  318. GameStat.ScoreZombieKillMultiplier = 1
  319. GameStat.ShowAllPlayersOnMap = False
  320. GameStat.ShowFriendPlayerOnMap = True
  321. GameStat.ShowSpawnWindow = False
  322. GameStat.ShowWindow =
  323. GameStat.ShowZombieCounter = False
  324. GameStat.TimeLimitActive = False
  325. GameStat.TimeLimitThisRound = 0
  326. GameStat.TimeOfDayIncPerSec = 20
  327. GameStat.XPMultiplier = 100
  328. GameStat.ZombieHordeMeter = False
  329. 2019-04-01T21:36:10 5.112 INF StartAsServer
  330. 2019-04-01T21:36:10 5.174 ERR Could not load file 'worlds/Navezgane/101/blockmappings.nim': Access to the path "C:\home\Kunden\kd97567\7D2D-WIN_28627_98516\gameserver\worlds\Navezgane\101\blockmappings.nim" is denied.
  331. 2019-04-01T21:36:10 5.175 EXC Access to the path "C:\home\Kunden\kd97567\7D2D-WIN_28627_98516\gameserver\worlds\Navezgane\101\blockmappings.nim" is denied.
  332. UnauthorizedAccessException: Access to the path "C:\home\Kunden\kd97567\7D2D-WIN_28627_98516\gameserver\worlds\Navezgane\101\blockmappings.nim" is denied.
  333. at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
  334. at System.IO.FileStream..ctor (System.String path, FileMode mode) [0x00000] in <filename unknown>:0
  335. at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode)
  336. at NameIdMapping.LoadFromFile () [0x00000] in <filename unknown>:0
  337. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  338. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  339. UnityEngine.Logger:LogException(Exception, Object)
  340. UnityEngine.Debug:LogException(Exception)
  341. Logger:masterLogException(Exception)
  342. Logger:Exception(Exception)
  343. Log:Exception(Exception)
  344. NameIdMapping:LoadFromFile()
  345. <StartAsServer>c__Iterator2:MoveNext()
  346. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  347.  
  348. (Filename: Line: -1)
  349.  
  350. 2019-04-01T21:36:10 5.188 WRN Could not load block-name-mappings file 'worlds/Navezgane/101/blockmappings.nim'!
  351. 2019-04-01T21:36:10 5.189 ERR Could not load file 'worlds/Navezgane/101/itemmappings.nim': Access to the path "C:\home\Kunden\kd97567\7D2D-WIN_28627_98516\gameserver\worlds\Navezgane\101\itemmappings.nim" is denied.
  352. 2019-04-01T21:36:10 5.189 EXC Access to the path "C:\home\Kunden\kd97567\7D2D-WIN_28627_98516\gameserver\worlds\Navezgane\101\itemmappings.nim" is denied.
  353. UnauthorizedAccessException: Access to the path "C:\home\Kunden\kd97567\7D2D-WIN_28627_98516\gameserver\worlds\Navezgane\101\itemmappings.nim" is denied.
  354. at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
  355. at System.IO.FileStream..ctor (System.String path, FileMode mode) [0x00000] in <filename unknown>:0
  356. at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode)
  357. at NameIdMapping.LoadFromFile () [0x00000] in <filename unknown>:0
  358. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  359. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  360. UnityEngine.Logger:LogException(Exception, Object)
  361. UnityEngine.Debug:LogException(Exception)
  362. Logger:masterLogException(Exception)
  363. Logger:Exception(Exception)
  364. Log:Exception(Exception)
  365. NameIdMapping:LoadFromFile()
  366. <StartAsServer>c__Iterator2:MoveNext()
  367. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  368.  
  369. (Filename: Line: -1)
  370.  
  371. 2019-04-01T21:36:10 5.190 WRN Could not load item-name-mappings file 'worlds/Navezgane/101/itemmappings.nim'!
  372. 2019-04-01T21:36:20 15.012 INF Block IDs withOUT mapping
  373. 2019-04-01T21:36:20 15.013 INF BlockIDs linear
  374. 2019-04-01T21:36:22 16.524 INF Item IDs withOUT mapping
  375. 2019-04-01T21:36:22 16.524 INF ItemIDs linear
  376. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  377. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  378. HDR Render Texture not supported, disabling HDR on reflection probe.
  379.  
  380. (Filename: Line: 274)
  381.  
  382. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD' has no vertex shader
  383. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD_DELTA' has no vertex shader
  384. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'ShadowCaster' has no vertex shader
  385. 2019-04-01T21:36:27 21.553 INF createWorld: Navezgane, 101, GameModeSurvival
  386. 2019-04-01T21:36:27 21.632 INF Started thread ChunkCalc
  387. 2019-04-01T21:36:27 21.632 INF Started thread ChunkRegeneration
  388. 2019-04-01T21:36:27 21.764 INF World.Load: Navezgane
  389. 2019-04-01T21:36:27 21.816 INF BloodMoon SetDay: day 49, last day 42, freq 7, range 0
  390. 2019-04-01T21:36:27 21.824 INF BloodMoon SetDay: day 49, last day 42, freq 7, range 0
  391. 2019-04-01T21:36:34 29.127 INF Started thread GenerateChunks
  392. 2019-04-01T21:36:35 29.777 INF Loading dtm raw file took 600ms
  393. 2019-04-01T21:36:35 30.006 INF Biomes image size w= 3072, h = 3072
  394. 2019-04-01T21:36:36 30.721 INF Loading and creating biomes took 944ms
  395. 2019-04-01T21:36:38 32.900 INF Loading and parsing of generator took 2178ms
  396. UnauthorizedAccessException: Access to the path "C:\home\Kunden\kd97567\7D2D-WIN_28627_98516\gameserver\worlds\Navezgane\101\Region\r.-1.-1.7rg" is denied.
  397. at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
  398. at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
  399. at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
  400. at System.IO.File.Open (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
  401. at RegionFile..ctor (System.String dir, Int32 rX, Int32 rZ) [0x00000] in <filename unknown>:0
  402. at RegionFileAccessMultipleChunks.GetRFC (Int32 regionX, Int32 regionZ, System.String _dir) [0x00000] in <filename unknown>:0
  403. at RegionFileAccessMultipleChunks.ReadDirectory (System.String _dir, System.Collections.Generic.HashSetLong _chunksList) [0x00000] in <filename unknown>:0
  404. at RegionFileManager..ctor (System.String _loadDirectory, System.String _saveDirectory, Int32 _maxChunksInCache, Boolean _bSaveOnChunkDrop) [0x00000] in <filename unknown>:0
  405. at ChunkProviderGenerateWorldFromRaw+<Init>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  406. at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
  407.  
  408. (Filename: Line: -1)
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