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- --Garlic Gui Made By FunnyKid
- print("SCRIPT IS LOADING!")
- -- Instances:
- local Garlic = Instance.new("ScreenGui")
- local frmguipack = Instance.new("Frame")
- local bar = Instance.new("TextLabel")
- local Settings = Instance.new("TextButton")
- local Aboutmeh = Instance.new("TextButton")
- local GUIS = Instance.new("TextButton")
- local yo = Instance.new("TextLabel")
- local Otherguis = Instance.new("Frame")
- local topkekgui = Instance.new("TextButton")
- local punchgui = Instance.new("TextButton")
- local prisondystrjrgui = Instance.new("TextButton")
- local punchgui_2 = Instance.new("TextButton")
- local BalkusGUI = Instance.new("TextButton")
- local VanGUI = Instance.new("TextButton")
- local zakladkasettyngs = Instance.new("Frame")
- local cmngsoon = Instance.new("TextLabel")
- local scripts = Instance.new("Frame")
- local invisible = Instance.new("TextButton")
- local fly = Instance.new("TextButton")
- local walkspeed = Instance.new("TextButton")
- local btools = Instance.new("TextButton")
- local aimbot = Instance.new("TextButton")
- local bigoof = Instance.new("TextButton")
- local whatdoesthatdo = Instance.new("TextButton")
- local FastRespawn = Instance.new("TextButton")
- local admin = Instance.new("TextButton")
- local scriptz = Instance.new("TextButton")
- local logmain = Instance.new("Frame")
- local lbar1 = Instance.new("TextLabel")
- local openbutton = Instance.new("TextButton")
- local creds13 = Instance.new("TextLabel")
- --Properties:
- Garlic.Name = "Garlic"
- Garlic.Parent = game.CoreGui
- Garlic.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- frmguipack.Name = "frmguipack"
- frmguipack.Parent = Garlic
- frmguipack.Active = true
- frmguipack.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- frmguipack.BorderColor3 = Color3.new(0.0313726, 0.0313726, 0.0313726)
- frmguipack.BorderSizePixel = 4
- frmguipack.Position = UDim2.new(0.466336668, 0, 0.136448592, 0)
- frmguipack.Size = UDim2.new(0, 400, 0, 250)
- bar.Name = "bar"
- bar.Parent = frmguipack
- bar.BackgroundColor3 = Color3.new(0, 0, 0)
- bar.BorderSizePixel = 0
- bar.Size = UDim2.new(0, 400, 0, 25)
- bar.Font = Enum.Font.GothamBold
- bar.Text = "Garlic GUI v1.1"
- bar.TextColor3 = Color3.new(1, 1, 1)
- bar.TextSize = 16
- Settings.Name = "Settings"
- Settings.Parent = frmguipack
- Settings.BackgroundColor3 = Color3.new(0, 0, 0)
- Settings.BorderSizePixel = 0
- Settings.Position = UDim2.new(0.675000012, 0, 0.100000001, 0)
- Settings.Size = UDim2.new(0, 100, 0, 30)
- Settings.Font = Enum.Font.GothamBold
- Settings.Text = "Settings"
- Settings.TextColor3 = Color3.new(1, 1, 1)
- Settings.TextSize = 16
- Aboutmeh.Name = "Aboutmeh"
- Aboutmeh.Parent = frmguipack
- Aboutmeh.BackgroundColor3 = Color3.new(0, 0, 0)
- Aboutmeh.BorderSizePixel = 0
- Aboutmeh.Position = UDim2.new(0, 0, 0.879999995, 0)
- Aboutmeh.Size = UDim2.new(0, 400, 0, 30)
- Aboutmeh.Font = Enum.Font.GothamBold
- Aboutmeh.Text = "Script Made By FunnyKid | V3rmillion.net"
- Aboutmeh.TextColor3 = Color3.new(1, 1, 1)
- Aboutmeh.TextSize = 14
- GUIS.Name = "GUIS"
- GUIS.Parent = frmguipack
- GUIS.BackgroundColor3 = Color3.new(0, 0, 0)
- GUIS.BorderSizePixel = 0
- GUIS.Position = UDim2.new(0.375, 0, 0.100000001, 0)
- GUIS.Size = UDim2.new(0, 100, 0, 30)
- GUIS.Font = Enum.Font.GothamBold
- GUIS.Text = "Other GUIS"
- GUIS.TextColor3 = Color3.new(1, 1, 1)
- GUIS.TextSize = 14
- yo.Name = "yo"
- yo.Parent = frmguipack
- yo.BackgroundColor3 = Color3.new(1, 1, 1)
- yo.BackgroundTransparency = 1
- yo.Position = UDim2.new(0.25, 0, 0.748000026, 0)
- yo.Size = UDim2.new(0, 200, 0, 50)
- yo.Font = Enum.Font.GothamBold
- yo.Text = "Thanks for using my Garlic GUI"
- yo.TextColor3 = Color3.new(1, 1, 1)
- yo.TextSize = 14
- Otherguis.Name = "Otherguis"
- Otherguis.Parent = frmguipack
- Otherguis.Active = true
- Otherguis.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Otherguis.BorderSizePixel = 0
- Otherguis.Position = UDim2.new(0.466336638, 0, 0.239252344, 0)
- Otherguis.Size = UDim2.new(0, 400, 0, 165)
- Otherguis.Visible = false
- topkekgui.Name = "topkekgui"
- topkekgui.Parent = Otherguis
- topkekgui.Active = false
- topkekgui.BackgroundColor3 = Color3.new(0, 0, 0)
- topkekgui.BorderSizePixel = 0
- topkekgui.Position = UDim2.new(0.375, 0, 0.696969688, 0)
- topkekgui.Size = UDim2.new(0, 100, 0, 25)
- topkekgui.Font = Enum.Font.GothamSemibold
- topkekgui.Text = "TopKek 4.0 GUI"
- topkekgui.TextColor3 = Color3.new(1, 1, 1)
- topkekgui.TextScaled = true
- topkekgui.TextSize = 14
- topkekgui.TextWrapped = true
- punchgui.Name = "punchgui"
- punchgui.Parent = Otherguis
- punchgui.Active = false
- punchgui.BackgroundColor3 = Color3.new(0, 0, 0)
- punchgui.BorderSizePixel = 0
- punchgui.Position = UDim2.new(0.675000012, 0, 0.696969688, 0)
- punchgui.Size = UDim2.new(0, 100, 0, 25)
- punchgui.Font = Enum.Font.GothamSemibold
- punchgui.Text = "Coming Soon!"
- punchgui.TextColor3 = Color3.new(1, 1, 1)
- punchgui.TextSize = 14
- prisondystrjrgui.Name = "prisondystrjrgui"
- prisondystrjrgui.Parent = Otherguis
- prisondystrjrgui.Active = false
- prisondystrjrgui.BackgroundColor3 = Color3.new(0, 0, 0)
- prisondystrjrgui.BorderSizePixel = 0
- prisondystrjrgui.Position = UDim2.new(0.0749999881, 0, 0.696969688, 0)
- prisondystrjrgui.Size = UDim2.new(0, 100, 0, 25)
- prisondystrjrgui.Font = Enum.Font.GothamSemibold
- prisondystrjrgui.Text = "Prison Dystroyer v1.5 GUI"
- prisondystrjrgui.TextColor3 = Color3.new(1, 1, 1)
- prisondystrjrgui.TextScaled = true
- prisondystrjrgui.TextSize = 14
- prisondystrjrgui.TextWrapped = true
- punchgui_2.Name = "punchgui"
- punchgui_2.Parent = Otherguis
- punchgui_2.Active = false
- punchgui_2.BackgroundColor3 = Color3.new(0, 0, 0)
- punchgui_2.BorderSizePixel = 0
- punchgui_2.Position = UDim2.new(0.0749999881, 0, 0.424242407, 0)
- punchgui_2.Size = UDim2.new(0, 100, 0, 25)
- punchgui_2.Font = Enum.Font.GothamSemibold
- punchgui_2.Text = "Coming Soon!"
- punchgui_2.TextColor3 = Color3.new(1, 1, 1)
- punchgui_2.TextSize = 14
- BalkusGUI.Name = "BalkusGUI"
- BalkusGUI.Parent = Otherguis
- BalkusGUI.Active = false
- BalkusGUI.BackgroundColor3 = Color3.new(0, 0, 0)
- BalkusGUI.BorderSizePixel = 0
- BalkusGUI.Position = UDim2.new(0.375, 0, 0.424242407, 0)
- BalkusGUI.Size = UDim2.new(0, 100, 0, 25)
- BalkusGUI.Font = Enum.Font.GothamSemibold
- BalkusGUI.Text = "Balkus GUI"
- BalkusGUI.TextColor3 = Color3.new(1, 1, 1)
- BalkusGUI.TextSize = 14
- VanGUI.Name = "VanGUI"
- VanGUI.Parent = Otherguis
- VanGUI.Active = false
- VanGUI.BackgroundColor3 = Color3.new(0, 0, 0)
- VanGUI.BorderSizePixel = 0
- VanGUI.Position = UDim2.new(0.675000012, 0, 0.424242407, 0)
- VanGUI.Size = UDim2.new(0, 100, 0, 25)
- VanGUI.Font = Enum.Font.GothamSemibold
- VanGUI.Text = "Van GUI"
- VanGUI.TextColor3 = Color3.new(1, 1, 1)
- VanGUI.TextSize = 14
- zakladkasettyngs.Name = "zakladkasettyngs"
- zakladkasettyngs.Parent = frmguipack
- zakladkasettyngs.Active = true
- zakladkasettyngs.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- zakladkasettyngs.BorderSizePixel = 0
- zakladkasettyngs.Position = UDim2.new(0.466336638, 0, 0.239252344, 0)
- zakladkasettyngs.Size = UDim2.new(0, 400, 0, 165)
- zakladkasettyngs.Visible = false
- cmngsoon.Name = "cmngsoon"
- cmngsoon.Parent = zakladkasettyngs
- cmngsoon.BackgroundColor3 = Color3.new(1, 1, 1)
- cmngsoon.BackgroundTransparency = 1
- cmngsoon.BorderSizePixel = 0
- cmngsoon.Position = UDim2.new(0.129999995, 0, 0.351515144, 0)
- cmngsoon.Rotation = 7
- cmngsoon.Size = UDim2.new(0, 295, 0, 49)
- cmngsoon.Font = Enum.Font.GothamBold
- cmngsoon.Text = "Settings Coming Soon!"
- cmngsoon.TextColor3 = Color3.new(1, 1, 1)
- cmngsoon.TextSize = 18
- scripts.Name = "scripts"
- scripts.Parent = frmguipack
- scripts.Active = true
- scripts.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- scripts.BorderSizePixel = 0
- scripts.Position = UDim2.new(0.467326701, 0, 0.233644873, 0)
- scripts.Size = UDim2.new(0, 400, 0, 165)
- scripts.Visible = false
- invisible.Name = "invisible"
- invisible.Parent = scripts
- invisible.BackgroundColor3 = Color3.new(0, 0, 0)
- invisible.BorderSizePixel = 0
- invisible.Position = UDim2.new(0.075000003, 0, 0.151515156, 0)
- invisible.Size = UDim2.new(0, 100, 0, 25)
- invisible.Font = Enum.Font.GothamBold
- invisible.Text = "Invisible"
- invisible.TextColor3 = Color3.new(1, 1, 1)
- invisible.TextSize = 14
- fly.Name = "fly"
- fly.Parent = scripts
- fly.BackgroundColor3 = Color3.new(0, 0, 0)
- fly.BorderSizePixel = 0
- fly.Position = UDim2.new(0.375, 0, 0.151515156, 0)
- fly.Size = UDim2.new(0, 100, 0, 25)
- fly.Font = Enum.Font.GothamBold
- fly.Text = "Fly"
- fly.TextColor3 = Color3.new(1, 1, 1)
- fly.TextSize = 14
- walkspeed.Name = "walkspeed"
- walkspeed.Parent = scripts
- walkspeed.BackgroundColor3 = Color3.new(0, 0, 0)
- walkspeed.BorderSizePixel = 0
- walkspeed.Position = UDim2.new(0.675000012, 0, 0.151515156, 0)
- walkspeed.Size = UDim2.new(0, 100, 0, 25)
- walkspeed.Font = Enum.Font.GothamBold
- walkspeed.Text = "Become Fast"
- walkspeed.TextColor3 = Color3.new(1, 1, 1)
- walkspeed.TextSize = 14
- btools.Name = "btools"
- btools.Parent = scripts
- btools.BackgroundColor3 = Color3.new(0, 0, 0)
- btools.BorderSizePixel = 0
- btools.Position = UDim2.new(0.0749999881, 0, 0.412121236, 0)
- btools.Size = UDim2.new(0, 100, 0, 25)
- btools.Font = Enum.Font.GothamBold
- btools.Text = "BTools"
- btools.TextColor3 = Color3.new(1, 1, 1)
- btools.TextSize = 14
- aimbot.Name = "aimbot"
- aimbot.Parent = scripts
- aimbot.BackgroundColor3 = Color3.new(0, 0, 0)
- aimbot.BorderSizePixel = 0
- aimbot.Position = UDim2.new(0.375, 0, 0.418181837, 0)
- aimbot.Size = UDim2.new(0, 100, 0, 25)
- aimbot.Font = Enum.Font.GothamBold
- aimbot.Text = "Aimbot"
- aimbot.TextColor3 = Color3.new(1, 1, 1)
- aimbot.TextSize = 14
- bigoof.Name = "bigoof"
- bigoof.Parent = scripts
- bigoof.BackgroundColor3 = Color3.new(0, 0, 0)
- bigoof.BorderSizePixel = 0
- bigoof.Position = UDim2.new(0.675000012, 0, 0.418181837, 0)
- bigoof.Size = UDim2.new(0, 100, 0, 25)
- bigoof.Font = Enum.Font.GothamBold
- bigoof.Text = "Big OOF"
- bigoof.TextColor3 = Color3.new(1, 1, 1)
- bigoof.TextSize = 14
- whatdoesthatdo.Name = "whatdoesthatdo"
- whatdoesthatdo.Parent = scripts
- whatdoesthatdo.BackgroundColor3 = Color3.new(0, 0, 0)
- whatdoesthatdo.BorderSizePixel = 0
- whatdoesthatdo.Position = UDim2.new(0.675000012, 0, 0.684848547, 0)
- whatdoesthatdo.Size = UDim2.new(0, 100, 0, 25)
- whatdoesthatdo.Font = Enum.Font.GothamBold
- whatdoesthatdo.Text = "whatdoesthatdo"
- whatdoesthatdo.TextColor3 = Color3.new(1, 1, 1)
- whatdoesthatdo.TextSize = 12
- FastRespawn.Name = "FastRespawn"
- FastRespawn.Parent = scripts
- FastRespawn.BackgroundColor3 = Color3.new(0, 0, 0)
- FastRespawn.BorderSizePixel = 0
- FastRespawn.Position = UDim2.new(0.372500002, 0, 0.684848547, 0)
- FastRespawn.Size = UDim2.new(0, 100, 0, 25)
- FastRespawn.Font = Enum.Font.GothamBold
- FastRespawn.Text = "Fast Respawn"
- FastRespawn.TextColor3 = Color3.new(1, 1, 1)
- FastRespawn.TextSize = 14
- admin.Name = "admin"
- admin.Parent = scripts
- admin.BackgroundColor3 = Color3.new(0, 0, 0)
- admin.BorderSizePixel = 0
- admin.Position = UDim2.new(0.0749999881, 0, 0.684848547, 0)
- admin.Size = UDim2.new(0, 100, 0, 25)
- admin.Font = Enum.Font.GothamBold
- admin.Text = "Reviz Admin"
- admin.TextColor3 = Color3.new(1, 1, 1)
- admin.TextSize = 14
- scriptz.Name = "scriptz"
- scriptz.Parent = frmguipack
- scriptz.BackgroundColor3 = Color3.new(0, 0, 0)
- scriptz.BorderSizePixel = 0
- scriptz.Position = UDim2.new(0.0749999881, 0, 0.099999994, 0)
- scriptz.Size = UDim2.new(0, 100, 0, 30)
- scriptz.Font = Enum.Font.GothamBold
- scriptz.Text = "Scripts"
- scriptz.TextColor3 = Color3.new(1, 1, 1)
- scriptz.TextSize = 14
- logmain.Name = "logmain"
- logmain.Parent = Garlic
- logmain.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- logmain.BorderColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- logmain.BorderSizePixel = 4
- logmain.Position = UDim2.new(0.0178861786, 0, 0.542056084, 0)
- logmain.Size = UDim2.new(0, 204, 0, 91)
- lbar1.Name = "lbar1"
- lbar1.Parent = logmain
- lbar1.BackgroundColor3 = Color3.new(0.0313726, 0.0313726, 0.0313726)
- lbar1.BorderSizePixel = 0
- lbar1.Position = UDim2.new(2.39117071e-05, 0, 0, 0)
- lbar1.Size = UDim2.new(0, 205, 0, 33)
- lbar1.Font = Enum.Font.GothamBold
- lbar1.Text = "Garlic GUI"
- lbar1.TextColor3 = Color3.new(1, 1, 1)
- lbar1.TextSize = 25
- lbar1.TextWrapped = true
- openbutton.Name = "openbutton"
- openbutton.Parent = logmain
- openbutton.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- openbutton.BorderSizePixel = 0
- openbutton.Position = UDim2.new(0.00490196096, 0, 0.449194968, 0)
- openbutton.Size = UDim2.new(0, 205, 0, 50)
- openbutton.Font = Enum.Font.GothamBold
- openbutton.Text = "Open"
- openbutton.TextColor3 = Color3.new(1, 1, 1)
- openbutton.TextSize = 14
- creds13.Name = "creds13"
- creds13.Parent = logmain
- creds13.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- creds13.BorderSizePixel = 0
- creds13.Position = UDim2.new(0.00490196096, 0, 0.362637371, 0)
- creds13.Size = UDim2.new(0, 204, 0, 14)
- creds13.Font = Enum.Font.GothamBold
- creds13.Text = "Script Made By FunnyKid"
- creds13.TextColor3 = Color3.new(1, 1, 1)
- creds13.TextSize = 14
- -- Scripts:
- function SCRIPT_CVWG72_FAKESCRIPT() -- Garlic.draggable
- local script = Instance.new('LocalScript')
- script.Parent = Garlic
- for _,v in ipairs(script.Parent:GetDescendants()) do
- if not v:IsA("LocalScript") then
- v.Draggable = true
- end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_CVWG72_FAKESCRIPT))
- openbutton.MouseButton1Click:connect(function()
- logmain.Visible = false
- frmguipack.Visible = true
- end)
- GUIS.MouseButton1Click:connect(function()
- Otherguis.Visible = true
- zakladkasettyngs.Visible = false
- scripts.Visible = false
- end)
- scriptz.MouseButton1Click:connect(function()
- Otherguis.Visible = false
- zakladkasettyngs.Visible = false
- scripts.Visible = true
- end)
- Settings.MouseButton1Click:connect(function()
- Otherguis.Visible = false
- zakladkasettyngs.Visible = true
- scripts.Visible = false
- end)
- FastRespawn.MouseButton1Click:connect(function()
- if r15(plr) then
- plr.Character.Humanoid.Health = 0
- wait(0.1)
- plr.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- plr.Character.HumanoidRootPart:Destroy()
- else
- plr.Character:Destroy()
- local M = Instance.new('Model', workspace) M.Name = 'respawn_iy'
- local H = Instance.new('Humanoid', M)
- local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
- plr.Character = M
- end)
- whatdoesthatdo.MouseButton1Click:connect(function()
- print("SCRIPT LOADED SUCCESFULLY!")
- end)
- walkspeed.MouseButton1Click:connect(function()
- _G.WS = "150";
- local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
- Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
- Humanoid.WalkSpeed = _G.WS;
- end)
- Humanoid.WalkSpeed = _G.WS;
- end)
- invisible.MouseButton1Click:connect(function()
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- Local.CharacterAdded:connect(function(char)
- if script.Disabled ~= true then
- wait(.25)
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- end
- end)
- game:GetService('UserInputService').InputBegan:connect(function(key)
- if key.KeyCode == Enum.KeyCode.Equals then
- if script.Disabled ~= true then
- script.Disabled = true
- print'you may re-execute'
- end
- end
- end)
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- end)
- aimbot.MouseButton1Click:connect(function()
- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local strucidhack = Instance.new("ScreenGui")
- local MainGUI = Instance.new("Frame")
- local aimbotandesp = Instance.new("TextButton")
- local closegui = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local opengui = Instance.new("Frame")
- local open = Instance.new("TextButton")
- --Properties:
- strucidhack.Name = "strucid hack"
- strucidhack.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- MainGUI.Active = true
- MainGUI.Draggable = true
- MainGUI.Name = "MainGUI"
- MainGUI.Parent = strucidhack
- MainGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- MainGUI.Position = UDim2.new(0.22521247, 0, 0.195965424, 0)
- MainGUI.Size = UDim2.new(0, 385, 0, 371)
- MainGUI.Visible = false
- aimbotandesp.Name = "aimbot and esp"
- aimbotandesp.Parent = MainGUI
- aimbotandesp.BackgroundColor3 = Color3.new(1, 1, 1)
- aimbotandesp.BorderColor3 = Color3.new(0.333333, 0.666667, 1)
- aimbotandesp.BorderSizePixel = 3
- aimbotandesp.Position = UDim2.new(0.136179864, 0, 0.310200483, 0)
- aimbotandesp.Size = UDim2.new(0, 257, 0, 118)
- aimbotandesp.Font = Enum.Font.GothamSemibold
- aimbotandesp.Text = "Strucid Aimbot and esp"
- aimbotandesp.TextColor3 = Color3.new(0, 0, 0.498039)
- aimbotandesp.TextSize = 23
- aimbotandesp.MouseButton1Click:connect(function()
- local plrs = game:GetService("Players")
- local TeamBased = true ; local teambasedswitch = "o"
- local presskeytoaim = true; local aimkey = "e"
- local raycast = false
- local espupdatetime = 5; autoesp = false
- local lockaim = true; local lockangle = 5
- --function findwat(folder, what)
- -- for i, smth in pairs(folder:GetChildren()) do
- -- if string.find(string.lower(tostring(smth)), string.lower(what)) then
- -- return smth
- -- end
- -- end
- --end
- --
- --local plrs = findwat(game, "Players")
- local Gui = Instance.new("ScreenGui")
- local Move = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local EspStatus = Instance.new("TextLabel")
- local st1 = Instance.new("TextLabel")
- local st1_2 = Instance.new("TextLabel")
- local st1_3 = Instance.new("TextLabel")
- local Name = Instance.new("TextLabel")
- --Properties:
- Gui.Name = "Gui"
- Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
- Move.Name = "Move"
- Move.Parent = Gui
- Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
- Move.BackgroundTransparency = 0.40000000596046
- Move.BorderSizePixel = 0
- Move.Position = UDim2.new(0.005, 0,0.018, 0)
- Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)
- Main.Name = "Main"
- Main.Parent = Move
- Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Main.BackgroundTransparency = 0.69999998807907
- Main.Position = UDim2.new(0, 0, 0.995670795, 0)
- Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0)
- EspStatus.Name = "EspStatus"
- EspStatus.Parent = Main
- EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
- EspStatus.BackgroundTransparency = 1
- EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0)
- EspStatus.Font = Enum.Font.ArialBold
- EspStatus.Text = "Press T to update Esp"
- EspStatus.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- EspStatus.TextScaled = true
- EspStatus.TextSize = 14
- EspStatus.TextWrapped = true
- st1.Name = "st1"
- st1.Parent = Main
- st1.BackgroundColor3 = Color3.new(1, 1, 1)
- st1.BackgroundTransparency = 1
- st1.Position = UDim2.new(0.271787882, 0, 0, 0)
- st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
- st1.Font = Enum.Font.ArialBold
- st1.Text = "Press "..aimkey.." to lock on a person inside ur view"
- st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1.TextScaled = true
- st1.TextSize = 14
- st1.TextWrapped = true
- st1_2.Name = "st1"
- st1_2.Parent = Main
- st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_2.BackgroundTransparency = 1
- st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_2.Font = Enum.Font.ArialBold
- st1_2.Text = "Press L to enable esp loop"
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.TextScaled = true
- st1_2.TextSize = 14
- st1_2.TextWrapped = true
- st1_3.Name = "st1"
- st1_3.Parent = Main
- st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_3.BackgroundTransparency = 1
- st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
- st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_3.Font = Enum.Font.ArialBold
- st1_3.Text = "Press O to change team based mode"
- st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_3.TextScaled = true
- st1_3.TextSize = 14
- st1_3.TextWrapped = true
- local teambasedstatus = st1_3:Clone()
- teambasedstatus.Parent = st1_3
- teambasedstatus.TextScaled = true
- teambasedstatus.Position = UDim2.new(0, 0,0.694, 0)
- teambasedstatus.Text = tostring(TeamBased)
- Name.Name = "Name"
- Name.Parent = Move
- Name.BackgroundColor3 = Color3.new(1, 1, 1)
- Name.BackgroundTransparency = 1
- Name.Size = UDim2.new(0.838, 0, 0.980000019, 0)
- Name.Font = Enum.Font.Arial
- Name.Text = "FPS gui v1.0"
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextScaled = true
- Name.TextSize = 14
- Name.TextWrapped = true
- Name.TextXAlignment = Enum.TextXAlignment.Left
- -- Scripts:
- local plrsforaim = {}
- local lplr = game:GetService("Players").LocalPlayer
- Move.Draggable = true
- Gui.ResetOnSpawn = false
- Gui.Name = "Chat"
- Gui.DisplayOrder = 999
- Gui.Parent = plrs.LocalPlayer.PlayerGui
- f = {}
- local espforlder
- f.addesp = function()
- --print("ESP ran")
- if espforlder then
- else
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- end
- for i, v in pairs(espforlder:GetChildren()) do
- v:Destroy()
- end
- for _, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if TeamBased == true then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- --print("Added esp for team based")
- local bill = Instance.new("BillboardGui", espforlder)
- bill.Name = plr.Name
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(1,0,1,0)
- bill.Adornee = plr.Character.Head
- local Frame = Instance.new('Frame',bill)
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
- Frame.BackgroundTransparency = 0
- Frame.BorderSizePixel = 0
- Frame.AnchorPoint = Vector2.new(.5, .5)
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Size = UDim2.new (1,0,1,0)
- Frame.Rotation = 0
- plr.Character.Humanoid.Died:Connect(function()
- bill:Destroy()
- end)
- end
- end
- else
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- --print("Added esp")
- local bill = Instance.new("BillboardGui", espforlder)
- bill.Name = plr.Name
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(1,0,1,0)
- bill.Adornee = plr.Character.Head
- local Frame = Instance.new('Frame',bill)
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
- Frame.BackgroundTransparency = 0
- Frame.BorderSizePixel = 0
- Frame.AnchorPoint = Vector2.new(.5, .5)
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Size = UDim2.new (1,0,1,0)
- Frame.Rotation = 0
- plr.Character.Humanoid.Died:Connect(function()
- bill:Destroy()
- end)
- end
- end
- end
- end
- end
- local cam = game.Workspace.CurrentCamera
- local mouse = lplr:GetMouse()
- local switch = false
- local key = "k"
- local aimatpart = nil
- mouse.KeyDown:Connect(function(a)
- if a == "t" then
- print("worked1")
- f.addesp()
- elseif a == "u" then
- if raycast == true then
- raycast = false
- else
- raycast = true
- end
- elseif a == "l" then
- if autoesp == false then
- autoesp = true
- else
- autoesp = false
- end
- end
- if a == "j" then
- if mouse.Target then
- mouse.Target:Destroy()
- end
- end
- if a == key then
- if switch == false then
- switch = true
- else
- switch = false
- if aimatpart ~= nil then
- aimatpart = nil
- end
- end
- elseif a == teambasedswitch then
- if TeamBased == true then
- TeamBased = false
- teambasedstatus.Text = tostring(TeamBased)
- else
- TeamBased = true
- teambasedstatus.Text = tostring(TeamBased)
- end
- elseif a == aimkey then
- if not aimatpart then
- local maxangle = math.rad(20)
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- end
- else
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- print(plr)
- end
- plr.Character.Humanoid.Died:Connect(function()
- if aimatpart.Parent == plr.Character or aimatpart == nil then
- aimatpart = nil
- end
- end)
- end
- end
- else
- aimatpart = nil
- end
- end
- end)
- function getfovxyz (p0, p1, deg)
- local x1, y1, z1 = p0:ToOrientation()
- local cf = CFrame.new(p0.p, p1.p)
- local x2, y2, z2 = cf:ToOrientation()
- --local d = math.deg
- if deg then
- --return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- else
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- end
- function getaimbotplrs()
- plrsforaim = {}
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local r = Ray.new(cf, cf.LookVector * 10000)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- table.insert(ign , v)
- end
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
- table.insert(plrsforaim, obj)
- end
- end
- else
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local r = Ray.new(cf, cf.LookVector * 10000)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- table.insert(ign , v)
- end
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
- table.insert(plrsforaim, obj)
- end
- end
- end
- end
- end
- function aimat(part)
- cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
- end
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- local angle = math.abs(fov.X) + math.abs(fov.Y)
- return angle
- end
- game:GetService("RunService").RenderStepped:Connect(function()
- if aimatpart then
- aimat(aimatpart)
- if aimatpart.Parent == plrs.LocalPlayer.Character then
- aimatpart = nil
- end
- end
- -- if switch == true then
- -- local maxangle = 99999
- --
- -- --print("Loop")
- -- if true and raycast == false then
- -- for i, plr in pairs(plrs:GetChildren()) do
- -- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- -- if TeamBased then
- -- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then
- -- local an = checkfov(plr.Character.Head)
- -- if an < maxangle then
- -- maxangle = an
- -- aimatpart = plr.Character.Head
- -- if an < lockangle then
- -- break
- -- end
- -- end
- -- end
- -- else
- -- local an = checkfov(plr.Character.Head)
- -- if an < maxangle then
- -- maxangle = an
- -- aimatpart = plr.Character.Head
- -- if an < lockangle then
- -- break
- -- end
- -- end
- -- end
- --
- --
- --
- --
- -- end
- -- end
- -- elseif raycast == true then
- --
- -- end
- if raycast == true and switch == false and not aimatpart then
- getaimbotplrs()
- aimatpart = nil
- local maxangle = 999
- for i, v in ipairs(plrsforaim) do
- if v.Parent ~= lplr.Character then
- local an = checkfov(v)
- if an < maxangle and v ~= lplr.Character.Head then
- maxangle = an
- aimatpart = v
- print(v:GetFullName())
- v.Parent.Humanoid.Died:connect(function()
- aimatpart = nil
- end)
- end
- end
- end
- end
- end)
- delay(0, function()
- while wait(espupdatetime) do
- if autoesp == true then
- pcall(function()
- f.addesp()
- end)
- end
- end
- end)
- warn("loaded")
- end)
- closegui.Name = "close gui"
- closegui.Parent = MainGUI
- closegui.BackgroundColor3 = Color3.new(1, 1, 1)
- closegui.Position = UDim2.new(0.892828405, 0, 0.0474808663, 0)
- closegui.Size = UDim2.new(0, 28, 0, 36)
- closegui.Font = Enum.Font.SourceSansBold
- closegui.Text = "X"
- closegui.TextColor3 = Color3.new(0, 0, 0)
- closegui.TextSize = 34
- TextLabel.Parent = MainGUI
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 3
- TextLabel.Position = UDim2.new(0.0389667451, 0, 0.0325634778, 0)
- TextLabel.Size = UDim2.new(0, 313, 0, 50)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.Text = "Anti ban strcuid aimbot and esp"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 20
- opengui.Name = "open gui"
- opengui.Parent = strucidhack
- opengui.BackgroundColor3 = Color3.new(1, 1, 1)
- opengui.Position = UDim2.new(0.0198300499, 0, 0.925072074, 0)
- opengui.Size = UDim2.new(0, 19, 0, 22)
- open.Name = "open"
- open.Parent = opengui
- closegui.MouseButton1Click:connect(function()
- MainGUI.Visible = false
- opengui.Visible = true
- end)
- open.BackgroundColor3 = Color3.new(1, 1, 1)
- open.Position = UDim2.new(-0.746906042, 0, -0.172385469, 0)
- open.Size = UDim2.new(0, 65, 0, 29)
- open.Font = Enum.Font.SourceSans
- open.Text = "Open gui"
- open.TextColor3 = Color3.new(0, 0, 0)
- open.TextSize = 14
- open.MouseButton1Click:connect(function()
- MainGUI.Visible = true
- opengui.Visible = false
- end)
- end)
- bigoof.MouseButton1Click:connect(function()
- while wait() do
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true end
- end
- end
- end
- end
- while wait() do
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = false end
- end
- end
- end
- end
- end)
- fly.MouseButton1Click:connect(function()
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- btools.MouseButton1Click:connect(function()
- getglobal game
- getfield -1 GetService
- pushvalue -2
- pushstring Players
- pcall 2 1 0
- getfield -1 LocalPlayer
- getfield -1 Backpack
- getglobal Instance
- getfield -1 new
- pushstring HopperBin
- pushvalue -4
- pcall 2 1 0
- pushnumber 1
- setfield -2 BinType
- emptystack
- getglobal game
- getfield -1 GetService
- pushvalue -2
- pushstring Players
- pcall 2 1 0
- getfield -1 LocalPlayer
- getfield -1 Backpack
- getglobal Instance
- getfield -1 new
- pushstring HopperBin
- pushvalue -4
- pcall 2 1 0
- pushnumber 3
- setfield -2 BinType
- emptystack
- getglobal game
- getfield -1 GetService
- pushvalue -2
- pushstring Players
- pcall 2 1 0
- getfield -1 LocalPlayer
- getfield -1 Backpack
- getglobal Instance
- getfield -1 new
- pushstring HopperBin
- pushvalue -4
- pcall 2 1 0
- pushnumber 4
- setfield -2 BinType
- emptystack
- end)
- BalkusGUI.MouseButton1Click:connect(function()
- --Made By Balkus/ISpent
- local Fe = Instance.new("ScreenGui")
- local Open = Instance.new("Frame")
- local OpenGui = Instance.new("TextButton")
- local GuiFrame = Instance.new("Frame")
- local God = Instance.new("TextButton")
- local ShutDown = Instance.new("TextButton")
- local FeBtools = Instance.new("TextButton")
- local Headless = Instance.new("TextButton")
- local Bricks = Instance.new("TextButton")
- local TextBox_2 = Instance.new("TextLabel")
- local p = game.Players.LocalPlayer
- Fe.Name = "Fe"
- Fe.Parent = game.CoreGui
- Open.Name = "Open"
- Open.Parent = Fe
- Open.BackgroundColor3 = Color3.new(0.352941, 0.6, 1)
- Open.Position = UDim2.new(0, 0, 0, 351)
- Open.Size = UDim2.new(0, 105, 0, 117)
- OpenGui.Name = "OpenGui"
- OpenGui.Parent = Open
- OpenGui.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenGui.Size = UDim2.new(0, 105, 0, 117)
- OpenGui.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
- OpenGui.Font = Enum.Font.SourceSans
- OpenGui.FontSize = Enum.FontSize.Size14
- OpenGui.Text = "Open"
- OpenGui.TextSize = 14
- GuiFrame.Name = "GuiFrame"
- GuiFrame.Parent = Fe
- GuiFrame.Visible = false
- GuiFrame.Active = true
- GuiFrame.BackgroundColor3 = Color3.new(0.415686, 1, 0.254902)
- GuiFrame.Draggable = true
- GuiFrame.Position = UDim2.new(0, 100, 0, 400)
- GuiFrame.Selectable = true
- GuiFrame.Size = UDim2.new(0, 449, 0, 290)
- GuiFrame.Style = Enum.FrameStyle.RobloxSquare
- God.Name = "God"
- God.Parent = GuiFrame
- God.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- God.Size = UDim2.new(0, 200, 0, 50)
- God.Font = Enum.Font.SourceSans
- God.FontSize = Enum.FontSize.Size14
- God.Text = "God"
- God.TextSize = 14
- ShutDown.Name = "ShutDown"
- ShutDown.Parent = GuiFrame
- ShutDown.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- ShutDown.Position = UDim2.new(0, 0, 0, 67)
- ShutDown.Size = UDim2.new(0, 200, 0, 50)
- ShutDown.Font = Enum.Font.SourceSans
- ShutDown.FontSize = Enum.FontSize.Size14
- ShutDown.Text = "Shutdown"
- ShutDown.TextSize = 14
- FeBtools.Name = "FeBtools"
- FeBtools.Parent = GuiFrame
- FeBtools.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- FeBtools.Position = UDim2.new(0, 224, 0, 66)
- FeBtools.Size = UDim2.new(0, 200, 0, 50)
- FeBtools.Font = Enum.Font.SourceSans
- FeBtools.FontSize = Enum.FontSize.Size14
- FeBtools.Text = "FeBtools"
- FeBtools.TextSize = 14
- Headless.Name = "Headless"
- Headless.Parent = GuiFrame
- Headless.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- Headless.Position = UDim2.new(0, 224, 0, 0)
- Headless.Size = UDim2.new(0, 200, 0, 50)
- Headless.Font = Enum.Font.SourceSans
- Headless.FontSize = Enum.FontSize.Size14
- Headless.Text = "Headless"
- Headless.TextSize = 14
- Bricks.Name = "Bricks"
- Bricks.Parent = GuiFrame
- Bricks.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- Bricks.Position = UDim2.new(0, 0, 0, 145)
- Bricks.Size = UDim2.new(0, 200, 0, 50)
- Bricks.Font = Enum.Font.SourceSans
- Bricks.FontSize = Enum.FontSize.Size14
- Bricks.Text = "Bricks"
- Bricks.TextSize = 14
- TextBox_2.Parent = GuiFrame
- TextBox_2.BackgroundColor3 = Color3.new(0.333333, 1, 0)
- TextBox_2.Position = UDim2.new(0, 0, 0, 254)
- TextBox_2.Size = UDim2.new(0, 200, 0, 19)
- TextBox_2.Font = Enum.Font.SourceSans
- TextBox_2.FontSize = Enum.FontSize.Size14
- TextBox_2.Text = "Made By ISpent/Balkus"
- TextBox_2.TextSize = 14
- God.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject =
- game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- end)
- ShutDown.MouseButton1Down:connect(function()
- while wait() do
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true end
- end
- end
- end
- end
- while wait() do
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = false end
- end
- end
- end
- end
- end)
- FeBtools.MouseButton1Down:connect(function()
- --Ur mom is lesbian if u leak this--
- maind = nil
- if workspace:FindFirstChild'GiveSystem' then
- if workspace.GiveSystem:FindFirstChild'GiveItem' then
- maind = workspace.GiveSystem.GiveItem
- end
- end
- if workspace:FindFirstChild'HandToCentre' then
- if workspace.HandToCentre:FindFirstChild'SendItem' then
- maind = workspace.HandToCentre.SendItem
- end
- end
- if maind == nil then
- print'Try another game.'
- return
- end
- tool = Instance.new'Tool'
- me = game:GetService'Players'.LocalPlayer
- tool.RequiresHandle = false
- tool.TextureId = 'http://www.roblox.com/asset/?id=12223874'
- tool.Name = 'Destroy!!!!'
- tool.Parent = me.Backpack
- buttonf = nil
- tool.Equipped:connect(function()
- local m = game:GetService'Players'.LocalPlayer:GetMouse()
- m.Icon = 'rbxasset://textures/HammerCursor.png'
- buttonf = m.Button1Down:connect(function()
- if m.Target == nil then return end
- local ob = m.Target
- if ob:IsA'BasePart' or ob:IsA'WedgePart' then
- if ob:IsDescendantOf(me.Character) then return end
- m.Icon = 'rbxasset://textures/HammerOverCursor.png'
- local ex = Instance.new'Explosion'
- ex.BlastRadius = 1
- ex.Position = ob.Position
- ex.Parent = workspace
- maind:FireServer(workspace, ob)
- wait(0.1)
- m.Icon = 'rbxasset://textures/HammerCursor.png'
- end
- end)
- end)
- tool.Unequipped:connect(function()
- if buttonf ~= nil then
- buttonf:Disconnect()
- buttonf = nil
- end
- local m = game:GetService'Players'.LocalPlayer:GetMouse()
- m.Icon = ''
- end)
- end)
- Headless.MouseButton1Down:connect(function()
- while true do
- local weld = Instance.new('Weld')
- weld.Parent = game.Players.LocalPlayer.Character.Torso
- weld.Part0 = weld.Parent
- weld.Part1 = weld.Parent.Parent.Head
- weld.C0 = CFrame.new(0, 300, 0)
- weld.Parent.Parent.Head.CanCollide = true
- wait (0.1)
- end
- end)
- Bricks.MouseButton1Down:connect(function()
- local player = game.Players.LocalPlayer
- local function CreatePart()
- for _,v in pairs(player.Character:GetChildren()) do v:Destroy() end
- local prt = Instance.new("Model", workspace);
- Instance.new("Part", prt).Name = "Torso";
- Instance.new("Part", prt).Name = "Head";
- Instance.new("Humanoid", prt).Name = "Humanoid";
- player.Character = prt
- end
- local function Test(place, func)
- for _, v in pairs(place:GetChildren()) do
- if v:IsA'Accoutrement' then
- func(v)
- end
- end
- end
- for i=1, 20 do
- wait(1)
- Test(player.Backpack, function(p) p.Parent = player.Character p.Parent = workspace.Terrain end)
- Test(player.Character, function(p)
- for _, h in pairs(p.Handle:GetChildren()) do h:Destroy() end
- wait(0.1)
- p.Parent = player.StarterGear
- end)
- CreatePart()
- repeat wait(1) until player.Character:FindFirstChild'Torso'
- Test(player.Backpack, function(p) p.Parent = player.StarterGear end)
- CreatePart()
- end
- end)
- OpenGui.MouseButton1Down:connect(function()
- game.CoreGui.Fe.Open.Visible = false
- game.CoreGui.Fe.GuiFrame.Visible = true
- end)
- end)
- VanGUI.MouseButton1Click:connect(function()
- -- Objects
- local VanGui = Instance.new("ScreenGui")
- local Opener = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local DaGui = Instance.new("Frame")
- local Frame = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- local Username = Instance.new("TextBox")
- local VanDaPlayer = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- -- Properties
- VanGui.Name = "VanGui"
- VanGui.Parent = game.CoreGui
- Opener.Name = "Opener"
- Opener.Parent = VanGui
- Opener.BackgroundColor3 = Color3.new(0, 0, 0)
- Opener.BackgroundTransparency = 0.5
- Opener.Position = UDim2.new(0, 19, 0, 564)
- Opener.Size = UDim2.new(0, 224, 0, 40)
- Open.Name = "Open"
- Open.Parent = Opener
- Open.BackgroundColor3 = Color3.new(0, 0, 0)
- Open.BackgroundTransparency = 0.5
- Open.Size = UDim2.new(0, 224, 0, 40)
- Open.Font = Enum.Font.SciFi
- Open.FontSize = Enum.FontSize.Size42
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0, 1, 1)
- Open.TextSize = 42
- DaGui.Name = "DaGui"
- DaGui.Parent = VanGui
- DaGui.BackgroundColor3 = Color3.new(0, 0, 0)
- DaGui.BackgroundTransparency = 0.5
- DaGui.Draggable = true
- DaGui.Position = UDim2.new(0, 0, 0, 311)
- DaGui.Size = UDim2.new(0, 343, 0, 197)
- DaGui.Visible = false
- Frame.Parent = DaGui
- Frame.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Frame.Position = UDim2.new(0, 313, 0, 0)
- Frame.Size = UDim2.new(0, 30, 0, 26)
- Close.Name = "Close"
- Close.Parent = Frame
- Close.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Close.Size = UDim2.new(0, 30, 0, 26)
- Close.Font = Enum.Font.SciFi
- Close.FontSize = Enum.FontSize.Size14
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextSize = 14
- Close.TextStrokeTransparency = 5
- Username.Name = "Username"
- Username.Parent = DaGui
- Username.BackgroundColor3 = Color3.new(0, 0, 0)
- Username.BackgroundTransparency = 0.5
- Username.Position = UDim2.new(0, 72, 0, 76)
- Username.Size = UDim2.new(0, 200, 0.0999999866, 24)
- Username.Font = Enum.Font.SciFi
- Username.FontSize = Enum.FontSize.Size18
- Username.Text = "Username"
- Username.TextColor3 = Color3.new(0, 1, 1)
- Username.TextSize = 18
- VanDaPlayer.Name = "VanDaPlayer"
- VanDaPlayer.Parent = DaGui
- VanDaPlayer.BackgroundColor3 = Color3.new(0, 0, 0)
- VanDaPlayer.BackgroundTransparency = 0.5
- VanDaPlayer.Position = UDim2.new(0.0199999996, 90, 0.00999999978, 138)
- VanDaPlayer.Size = UDim2.new(0, 150, 0, 26)
- VanDaPlayer.Font = Enum.Font.SciFi
- VanDaPlayer.FontSize = Enum.FontSize.Size14
- VanDaPlayer.Text = "Van Player"
- VanDaPlayer.TextColor3 = Color3.new(0, 1, 1)
- VanDaPlayer.TextSize = 14
- TextLabel.Parent = DaGui
- TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel.BackgroundTransparency = 0.5
- TextLabel.Position = UDim2.new(0, 48, 0, 22)
- TextLabel.Size = UDim2.new(0, 246, 0, 19)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "Van Player Gui by 345678 (Talha)"
- TextLabel.TextColor3 = Color3.new(0, 1, 1)
- TextLabel.TextSize = 17
- Open.MouseButton1Down:connect(function()
- game.CoreGui.VanGui.DaGui.Visible = true
- game.CoreGui.VanGui.Opener.Visible = false
- end)
- Close.MouseButton1Down:connect(function()
- game.CoreGui.VanGui.DaGui.Visible = false
- game.CoreGui.VanGui.Opener.Visible = true
- end)
- VanDaPlayer.MouseButton1Down:connect(function()
- Victim = Username.Text
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("CylinderMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("SpecialMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("SpecialMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("BlockMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("BlockMesh")
- o12 = Instance.new("Part")
- o13 = Instance.new("Part")
- o14 = Instance.new("BlockMesh")
- o15 = Instance.new("Part")
- o16 = Instance.new("SpecialMesh")
- o17 = Instance.new("Part")
- o18 = Instance.new("SpecialMesh")
- o19 = Instance.new("Part")
- o20 = Instance.new("SpecialMesh")
- o21 = Instance.new("Sound")
- o22 = Instance.new("Part")
- o23 = Instance.new("BlockMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("SpecialMesh")
- o26 = Instance.new("Part")
- o27 = Instance.new("BlockMesh")
- o28 = Instance.new("Part")
- o29 = Instance.new("SpecialMesh")
- o30 = Instance.new("Part")
- o31 = Instance.new("BlockMesh")
- o32 = Instance.new("Part")
- o33 = Instance.new("BlockMesh")
- o34 = Instance.new("Part")
- o35 = Instance.new("BlockMesh")
- o36 = Instance.new("Part")
- o37 = Instance.new("BlockMesh")
- o38 = Instance.new("Part")
- o39 = Instance.new("Part")
- o40 = Instance.new("BlockMesh")
- o41 = Instance.new("Part")
- o42 = Instance.new("BlockMesh")
- o43 = Instance.new("Part")
- o44 = Instance.new("BlockMesh")
- o45 = Instance.new("Part")
- o46 = Instance.new("SpecialMesh")
- o47 = Instance.new("Part")
- o48 = Instance.new("BlockMesh")
- o49 = Instance.new("Part")
- o50 = Instance.new("BlockMesh")
- o51 = Instance.new("Part")
- o52 = Instance.new("BlockMesh")
- o53 = Instance.new("Part")
- o54 = Instance.new("SpecialMesh")
- o55 = Instance.new("Part")
- o56 = Instance.new("SpecialMesh")
- o57 = Instance.new("Part")
- o58 = Instance.new("BlockMesh")
- o59 = Instance.new("Part")
- o60 = Instance.new("BlockMesh")
- o61 = Instance.new("Part")
- o62 = Instance.new("BlockMesh")
- o63 = Instance.new("Part")
- o64 = Instance.new("Part")
- o65 = Instance.new("Part")
- o66 = Instance.new("BlockMesh")
- o67 = Instance.new("Part")
- o68 = Instance.new("BlockMesh")
- o69 = Instance.new("Part")
- o70 = Instance.new("BlockMesh")
- o71 = Instance.new("Part")
- o72 = Instance.new("BlockMesh")
- o73 = Instance.new("Part")
- o74 = Instance.new("SpecialMesh")
- o75 = Instance.new("Decal")
- o76 = Instance.new("Part")
- o77 = Instance.new("Part")
- o78 = Instance.new("BlockMesh")
- o79 = Instance.new("Part")
- o80 = Instance.new("SpecialMesh")
- o81 = Instance.new("Decal")
- o82 = Instance.new("Part")
- o83 = Instance.new("SpecialMesh")
- o84 = Instance.new("Humanoid")
- o85 = Instance.new("Part")
- o86 = Instance.new("Part")
- o87 = Instance.new("Part")
- o88 = Instance.new("Decal")
- o89 = Instance.new("Motor6D")
- o90 = Instance.new("Motor6D")
- o91 = Instance.new("Motor6D")
- o92 = Instance.new("Motor6D")
- o93 = Instance.new("Motor6D")
- o94 = Instance.new("Part")
- o95 = Instance.new("Part")
- o96 = Instance.new("Part")
- o97 = Instance.new("Part")
- o98 = Instance.new("Part")
- o99 = Instance.new("Decal")
- o100 = Instance.new("Motor6D")
- o101 = Instance.new("Motor6D")
- o102 = Instance.new("Motor6D")
- o103 = Instance.new("Part")
- o104 = Instance.new("Part")
- o105 = Instance.new("Part")
- o106 = Instance.new("Part")
- o107 = Instance.new("Part")
- o108 = Instance.new("CylinderMesh")
- o109 = Instance.new("Part")
- o110 = Instance.new("CylinderMesh")
- o111 = Instance.new("Part")
- o112 = Instance.new("CylinderMesh")
- o113 = Instance.new("Part")
- o114 = Instance.new("CylinderMesh")
- o115 = Instance.new("Part")
- o116 = Instance.new("CylinderMesh")
- o117 = Instance.new("Part")
- o118 = Instance.new("CylinderMesh")
- o119 = Instance.new("Part")
- o120 = Instance.new("CylinderMesh")
- o121 = Instance.new("Part")
- o122 = Instance.new("SpecialMesh")
- o123 = Instance.new("Part")
- o124 = Instance.new("Decal")
- o1.Name = " "
- o1.Parent = workspace
- o2.Parent = o1
- o2.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
- o2.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o2.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o3.Parent = o2
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Institutional white")
- o4.Position = Vector3.new(96.3181839, 7.00000668, 9.31151104)
- o4.Rotation = Vector3.new(90, 89.9314728, -90)
- o4.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o4.Velocity = Vector3.new(-0.000346515269, 0.00201798417, -0.00195027643)
- o4.Anchored = true
- o4.FormFactor = Enum.FormFactor.Plate
- o4.Size = Vector3.new(1, 2.4000001, 2)
- o4.CFrame = CFrame.new(96.3181839, 7.00000668, 9.31151104, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
- o4.BackSurface = Enum.SurfaceType.Weld
- o4.BottomSurface = Enum.SurfaceType.Weld
- o4.LeftSurface = Enum.SurfaceType.Weld
- o4.TopSurface = Enum.SurfaceType.Weld
- o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o5.Parent = o4
- o5.MeshType = Enum.MeshType.Wedge
- o6.Parent = o1
- o6.Material = Enum.Material.SmoothPlastic
- o6.BrickColor = BrickColor.new("Really black")
- o6.Transparency = 0.5
- o6.Position = Vector3.new(96.3181839, 7.00000668, 13.8115101)
- o6.Rotation = Vector3.new(90, 89.9440536, -90)
- o6.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o6.Velocity = Vector3.new(0.000965324172, 0.00135755131, -0.00195027643)
- o6.Anchored = true
- o6.FormFactor = Enum.FormFactor.Plate
- o6.Size = Vector3.new(8, 2.4000001, 1.99999976)
- o6.CFrame = CFrame.new(96.3181839, 7.00000668, 13.8115101, 0, 3.96315798e-008, 0.999999523, 0, 1, -3.97370599e-008, -1, 0, 0)
- o6.BackSurface = Enum.SurfaceType.Weld
- o6.BottomSurface = Enum.SurfaceType.Weld
- o6.LeftSurface = Enum.SurfaceType.Weld
- o6.RightSurface = Enum.SurfaceType.Weld
- o6.TopSurface = Enum.SurfaceType.Weld
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.MeshType = Enum.MeshType.Wedge
- o8.Parent = o1
- o8.BrickColor = BrickColor.new("Br. yellowish orange")
- o8.Position = Vector3.new(92.2182083, 4.00000715, 9.61151409)
- o8.Rotation = Vector3.new(-0, 0, -2.26619136e-006)
- o8.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o8.Velocity = Vector3.new(-0.000475873821, 0.00227026758, -0.00119533995)
- o8.Anchored = true
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- o8.CFrame = CFrame.new(92.2182083, 4.00000715, 9.61151409, 0.999998808, 3.95524538e-008, 0, -3.98161575e-008, 1, 0, 0, 0, 1)
- o8.BackSurface = Enum.SurfaceType.Weld
- o8.BottomSurface = Enum.SurfaceType.Weld
- o8.FrontSurface = Enum.SurfaceType.Weld
- o8.LeftSurface = Enum.SurfaceType.Weld
- o8.RightSurface = Enum.SurfaceType.Weld
- o8.TopSurface = Enum.SurfaceType.Weld
- o8.Color = Color3.new(0.886275, 0.607843, 0.25098)
- o9.Parent = o8
- o10.Parent = o1
- o10.BrickColor = BrickColor.new("Institutional white")
- o10.Position = Vector3.new(105.317894, 8.40004158, 9.31151295)
- o10.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o10.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o10.Velocity = Vector3.new(-0.000245332019, 0.00136755884, -0.00436839834)
- o10.Anchored = true
- o10.CanCollide = false
- game.Players[Victim].Character.Humanoid.WalkSpeed = 0
- game.Players[Victim].Character.Humanoid.JumpPower = 0
- o10.FormFactor = Enum.FormFactor.Plate
- o10.Size = Vector3.new(14, 0.400000006, 1)
- o10.CFrame = CFrame.new(105.317894, 8.40004158, 9.31151295, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o10.BackSurface = Enum.SurfaceType.Weld
- o10.BottomSurface = Enum.SurfaceType.Weld
- o10.FrontSurface = Enum.SurfaceType.Weld
- o10.LeftSurface = Enum.SurfaceType.Weld
- o10.RightSurface = Enum.SurfaceType.Weld
- o10.TopSurface = Enum.SurfaceType.Weld
- o10.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o11.Parent = o10
- o12.Name = "DOOR"
- o12.Parent = o1
- o12.BrickColor = BrickColor.new("Institutional white")
- o12.Position = Vector3.new(103.708466, 5.81500626, 9.31151104)
- o12.Rotation = Vector3.new(-0, 0, -4.43210411e-006)
- o12.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o12.Velocity = Vector3.new(-0.000432157307, 0.00148387556, -0.00427860441)
- o12.Anchored = true
- o12.CanCollide = false
- o12.FormFactor = Enum.FormFactor.Plate
- o12.Size = Vector3.new(5.22000027, 4.82999992, 1)
- o12.CFrame = CFrame.new(103.708466, 5.81500626, 9.31151104, 1, 7.73548052e-008, 0, -7.73548052e-008, 1, 0, 0, 0, 1)
- o12.BottomSurface = Enum.SurfaceType.Weld
- o12.LeftSurface = Enum.SurfaceType.Weld
- o12.RightSurface = Enum.SurfaceType.Weld
- o12.TopSurface = Enum.SurfaceType.Weld
- o12.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o13.Parent = o1
- o13.BrickColor = BrickColor.new("White")
- o13.Position = Vector3.new(109.818169, 5.80000877, 9.31151104)
- o13.Rotation = Vector3.new(-0, 0, -2.25410599e-006)
- o13.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o13.Velocity = Vector3.new(-0.00043324125, 0.00104231632, -0.006061906)
- o13.Anchored = true
- o13.FormFactor = Enum.FormFactor.Plate
- o13.Size = Vector3.new(7, 4.80000019, 1)
- o13.CFrame = CFrame.new(109.818169, 5.80000877, 9.31151104, 0.999996901, 3.9341451e-008, 0, -4.00270856e-008, 1, 0, 0, 0, 1)
- o13.BackSurface = Enum.SurfaceType.Weld
- o13.BottomSurface = Enum.SurfaceType.Weld
- o13.FrontSurface = Enum.SurfaceType.Weld
- o13.LeftSurface = Enum.SurfaceType.Weld
- o13.RightSurface = Enum.SurfaceType.Weld
- o13.TopSurface = Enum.SurfaceType.Weld
- o13.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o14.Parent = o13
- o15.Parent = o1
- o15.BrickColor = BrickColor.new("Institutional white")
- o15.Position = Vector3.new(97.817894, 8.40000725, 13.8115139)
- o15.Rotation = Vector3.new(90, 89.960434, -90)
- o15.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o15.Velocity = Vector3.new(0.00106650498, 0.00124916411, -0.00218200427)
- o15.Anchored = true
- o15.CanCollide = false
- o15.FormFactor = Enum.FormFactor.Plate
- o15.Size = Vector3.new(10, 0.400000006, 1)
- o15.CFrame = CFrame.new(97.817894, 8.40000725, 13.8115139, 0, 3.86294303e-008, 0.999999762, 0, 1, -3.86821704e-008, -1, 0, 0)
- o15.BackSurface = Enum.SurfaceType.Weld
- o15.BottomSurface = Enum.SurfaceType.Weld
- o15.TopSurface = Enum.SurfaceType.Weld
- o15.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o16.Parent = o15
- o16.MeshType = Enum.MeshType.Wedge
- o17.Parent = o1
- o17.BrickColor = BrickColor.new("Institutional white")
- o17.Position = Vector3.new(96.3181839, 7.00000668, 18.3115101)
- o17.Rotation = Vector3.new(90, 89.9314728, -90)
- o17.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o17.Velocity = Vector3.new(0.00227716356, 0.000697118347, -0.00195027643)
- o17.Anchored = true
- o17.FormFactor = Enum.FormFactor.Plate
- o17.Size = Vector3.new(1, 2.4000001, 2)
- o17.CFrame = CFrame.new(96.3181839, 7.00000668, 18.3115101, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
- o17.BackSurface = Enum.SurfaceType.Weld
- o17.BottomSurface = Enum.SurfaceType.Weld
- o17.RightSurface = Enum.SurfaceType.Weld
- o17.TopSurface = Enum.SurfaceType.Weld
- o17.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o18.Parent = o17
- o18.MeshType = Enum.MeshType.Wedge
- o19.Parent = o1
- o19.BrickColor = BrickColor.new("Institutional white")
- o19.Position = Vector3.new(93.8181839, 5.20000744, 13.8115101)
- o19.Rotation = Vector3.new(90, 89.8573456, -90)
- o19.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o19.Velocity = Vector3.new(0.000835234998, 0.00153823046, -0.00148565089)
- o19.Anchored = true
- o19.FormFactor = Enum.FormFactor.Plate
- o19.Size = Vector3.new(10, 1.20000005, 3)
- o19.CFrame = CFrame.new(93.8181839, 5.20000744, 13.8115101, 0, 3.77325726e-008, 0.999996901, 0, 1, -3.84182002e-008, -1, 0, 0)
- o19.BackSurface = Enum.SurfaceType.Weld
- o19.BottomSurface = Enum.SurfaceType.Weld
- o19.TopSurface = Enum.SurfaceType.Weld
- o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o20.Parent = o19
- o20.MeshType = Enum.MeshType.Wedge
- o21.Parent = o19
- o21.SoundId = "rbxassetid://532147820"
- o21.Looped = true
- o22.Parent = o1
- o22.BrickColor = BrickColor.new("Institutional white")
- o22.Position = Vector3.new(96.3182907, 4.60000753, 9.31151104)
- o22.Rotation = Vector3.new(-0, 0, -2.23446773e-006)
- o22.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o22.Velocity = Vector3.new(-0.000519967522, 0.00201797695, -0.00230253674)
- o22.Anchored = true
- o22.FormFactor = Enum.FormFactor.Plate
- o22.Size = Vector3.new(2, 2.4000001, 1)
- o22.CFrame = CFrame.new(96.3182907, 4.60000753, 9.31151104, 0.999993801, 3.8998575e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
- o22.BackSurface = Enum.SurfaceType.Weld
- o22.BottomSurface = Enum.SurfaceType.Weld
- o22.FrontSurface = Enum.SurfaceType.Weld
- o22.LeftSurface = Enum.SurfaceType.Weld
- o22.RightSurface = Enum.SurfaceType.Weld
- o22.TopSurface = Enum.SurfaceType.Weld
- o22.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o23.Parent = o22
- o24.Parent = o1
- o24.BrickColor = BrickColor.new("Institutional white")
- o24.Position = Vector3.new(113.817245, 6.80000734, 18.3115101)
- o24.Rotation = Vector3.new(-0, -90, 0)
- o24.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o24.Velocity = Vector3.new(0.00226270943, -0.000567569688, -0.00708095264)
- o24.Anchored = true
- o24.FormFactor = Enum.FormFactor.Plate
- o24.Size = Vector3.new(1, 2.79999995, 1)
- o24.CFrame = CFrame.new(113.817245, 6.80000734, 18.3115101, 0, 5.54578605e-008, -1, 0, 1, 5.54578605e-008, 1, 0, 0)
- o24.BackSurface = Enum.SurfaceType.Weld
- o24.BottomSurface = Enum.SurfaceType.Weld
- o24.TopSurface = Enum.SurfaceType.Weld
- o24.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o25.Parent = o24
- o25.MeshType = Enum.MeshType.Wedge
- o26.Parent = o1
- o26.BrickColor = BrickColor.new("Institutional white")
- o26.Position = Vector3.new(93.0181885, 2.60000825, 13.8115101)
- o26.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o26.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o26.Velocity = Vector3.new(0.000647328445, 0.00159604801, -0.00163401756)
- o26.Anchored = true
- o26.FormFactor = Enum.FormFactor.Plate
- o26.Size = Vector3.new(1.39999998, 1.60000002, 10)
- o26.CFrame = CFrame.new(93.0181885, 2.60000825, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o26.BackSurface = Enum.SurfaceType.Weld
- o26.BottomSurface = Enum.SurfaceType.Weld
- o26.FrontSurface = Enum.SurfaceType.Weld
- o26.LeftSurface = Enum.SurfaceType.Weld
- o26.RightSurface = Enum.SurfaceType.Weld
- o26.TopSurface = Enum.SurfaceType.Weld
- o26.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o27.Parent = o26
- o28.Parent = o1
- o28.BrickColor = BrickColor.new("Institutional white")
- o28.Position = Vector3.new(113.818176, 6.80000877, 9.31151104)
- o28.Rotation = Vector3.new(-90, -89.7982635, -90)
- o28.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o28.Velocity = Vector3.new(-0.000360969483, 0.000753228669, -0.00708122458)
- o28.Anchored = true
- o28.FormFactor = Enum.FormFactor.Plate
- o28.Size = Vector3.new(1, 2.79999995, 1)
- o28.CFrame = CFrame.new(113.818176, 6.80000877, 9.31151104, 0, 3.89985715e-008, -0.999993801, 0, 1, 4.03698408e-008, 1, 0, 0)
- o28.BackSurface = Enum.SurfaceType.Weld
- o28.BottomSurface = Enum.SurfaceType.Weld
- o28.TopSurface = Enum.SurfaceType.Weld
- o28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o29.Parent = o28
- o29.MeshType = Enum.MeshType.Wedge
- o30.Parent = o1
- o30.BrickColor = BrickColor.new("Institutional white")
- o30.Position = Vector3.new(96.3181992, 4.60000753, 18.3115101)
- o30.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
- o30.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o30.Velocity = Vector3.new(0.00210371148, 0.000697117415, -0.0023025109)
- o30.Anchored = true
- o30.FormFactor = Enum.FormFactor.Plate
- o30.Size = Vector3.new(2, 2.4000001, 1)
- o30.CFrame = CFrame.new(96.3181992, 4.60000753, 18.3115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
- o30.BackSurface = Enum.SurfaceType.Weld
- o30.BottomSurface = Enum.SurfaceType.Weld
- o30.FrontSurface = Enum.SurfaceType.Weld
- o30.LeftSurface = Enum.SurfaceType.Weld
- o30.RightSurface = Enum.SurfaceType.Weld
- o30.TopSurface = Enum.SurfaceType.Weld
- o30.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o31.Parent = o30
- o32.Parent = o1
- o32.BrickColor = BrickColor.new("Dark stone grey")
- o32.Position = Vector3.new(95.8181839, 4.60000753, 13.8115101)
- o32.Rotation = Vector3.new(90, 89.960434, -90)
- o32.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o32.Velocity = Vector3.new(0.000791871978, 0.00139368721, -0.00215674727)
- o32.Anchored = true
- o32.FormFactor = Enum.FormFactor.Plate
- o32.Size = Vector3.new(8, 2.4000001, 1)
- o32.CFrame = CFrame.new(95.8181839, 4.60000753, 13.8115101, 0, 3.96579551e-008, 0.999999762, 0, 1, -3.97106952e-008, -1, 0, 0)
- o32.BottomSurface = Enum.SurfaceType.Weld
- o32.TopSurface = Enum.SurfaceType.Weld
- o32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o33.Parent = o32
- o33.Offset = Vector3.new(0, 0, 0.5)
- o33.Scale = Vector3.new(1, 1, 2)
- o34.Parent = o1
- o34.BrickColor = BrickColor.new("Institutional white")
- o34.Position = Vector3.new(93.8181992, 4.00000715, 13.8115101)
- o34.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
- o34.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o34.Velocity = Vector3.new(0.000748508843, 0.00153822941, -0.00166177051)
- o34.Anchored = true
- o34.FormFactor = Enum.FormFactor.Plate
- o34.Size = Vector3.new(3, 1.20000005, 10)
- o34.CFrame = CFrame.new(93.8181992, 4.00000715, 13.8115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
- o34.BackSurface = Enum.SurfaceType.Weld
- o34.BottomSurface = Enum.SurfaceType.Weld
- o34.FrontSurface = Enum.SurfaceType.Weld
- o34.LeftSurface = Enum.SurfaceType.Weld
- o34.RightSurface = Enum.SurfaceType.Weld
- o34.TopSurface = Enum.SurfaceType.Weld
- o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o35.Parent = o34
- o36.Parent = o1
- o36.BrickColor = BrickColor.new("Br. yellowish orange")
- o36.Position = Vector3.new(92.2181854, 4.00000715, 18.211504)
- o36.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
- o36.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o36.Velocity = Vector3.new(0.00203119451, 0.00100810977, -0.00119533355)
- o36.Anchored = true
- o36.FormFactor = Enum.FormFactor.Custom
- o36.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- o36.CFrame = CFrame.new(92.2181854, 4.00000715, 18.211504, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
- o36.BackSurface = Enum.SurfaceType.Weld
- o36.BottomSurface = Enum.SurfaceType.Weld
- o36.FrontSurface = Enum.SurfaceType.Weld
- o36.LeftSurface = Enum.SurfaceType.Weld
- o36.RightSurface = Enum.SurfaceType.Weld
- o36.TopSurface = Enum.SurfaceType.Weld
- o36.Color = Color3.new(0.886275, 0.607843, 0.25098)
- o37.Parent = o36
- o38.Parent = o1
- o38.BrickColor = BrickColor.new("Institutional white")
- o38.Position = Vector3.new(99.0602112, 4.60000706, 18.3115101)
- o38.Rotation = Vector3.new(-0, 0, -4.84935117e-006)
- o38.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o38.Velocity = Vector3.new(0.00210371148, 0.000498947338, -0.0031018618)
- o38.Anchored = true
- o38.CanCollide = false
- o38.FormFactor = Enum.FormFactor.Plate
- o38.Size = Vector3.new(3.48000026, 2.4000001, 1)
- o38.CFrame = CFrame.new(99.0602112, 4.60000706, 18.3115101, 1, 8.46371435e-008, 0, -8.46371435e-008, 1, 0, 0, 0, 1)
- o38.BottomSurface = Enum.SurfaceType.Weld
- o38.LeftSurface = Enum.SurfaceType.Weld
- o38.RightSurface = Enum.SurfaceType.Weld
- o38.TopSurface = Enum.SurfaceType.Weld
- o38.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o39.Parent = o1
- o39.BrickColor = BrickColor.new("Really red")
- o39.Position = Vector3.new(113.818176, 4.80000877, 9.31151104)
- o39.Rotation = Vector3.new(-0, 0, -2.2344675e-006)
- o39.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o39.Velocity = Vector3.new(-0.000505513046, 0.000753228669, -0.00737475045)
- o39.Anchored = true
- o39.FormFactor = Enum.FormFactor.Plate
- o39.Size = Vector3.new(1, 1.20000005, 1)
- o39.CFrame = CFrame.new(113.818176, 4.80000877, 9.31151104, 0.999993801, 3.89985715e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
- o39.BackSurface = Enum.SurfaceType.Weld
- o39.BottomSurface = Enum.SurfaceType.Weld
- o39.FrontSurface = Enum.SurfaceType.Weld
- o39.LeftSurface = Enum.SurfaceType.Weld
- o39.RightSurface = Enum.SurfaceType.Weld
- o39.TopSurface = Enum.SurfaceType.Weld
- o39.Color = Color3.new(1, 0, 0)
- o40.Parent = o39
- o41.Parent = o1
- o41.BrickColor = BrickColor.new("Institutional white")
- o41.Position = Vector3.new(113.818054, 3.80000734, 9.31151104)
- o41.Rotation = Vector3.new(-0, 0, -2.23295706e-006)
- o41.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o41.Velocity = Vector3.new(-0.000577784958, 0.000753237749, -0.00752147706)
- o41.Anchored = true
- o41.FormFactor = Enum.FormFactor.Plate
- o41.Size = Vector3.new(1, 0.800000012, 1)
- o41.CFrame = CFrame.new(113.818054, 3.80000734, 9.31151104, 0.999993563, 3.89721997e-008, 0, -4.03962055e-008, 1, 0, 0, 0, 1)
- o41.BackSurface = Enum.SurfaceType.Weld
- o41.BottomSurface = Enum.SurfaceType.Weld
- o41.FrontSurface = Enum.SurfaceType.Weld
- o41.LeftSurface = Enum.SurfaceType.Weld
- o41.RightSurface = Enum.SurfaceType.Weld
- o41.TopSurface = Enum.SurfaceType.Weld
- o41.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o42.Parent = o41
- o43.Parent = o1
- o43.BrickColor = BrickColor.new("Institutional white")
- o43.Position = Vector3.new(105.317894, 8.40000725, 13.8115139)
- o43.Rotation = Vector3.new(-0, 0, -2.21481446e-006)
- o43.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o43.Velocity = Vector3.new(0.00106650498, 0.000707125873, -0.00436840346)
- o43.Anchored = true
- o43.CanCollide = false
- o43.FormFactor = Enum.FormFactor.Plate
- o43.Size = Vector3.new(14, 0.400000006, 8)
- o43.CFrame = CFrame.new(105.317894, 8.40000725, 13.8115139, 1, 3.86558057e-008, 0, -3.86558057e-008, 1, 0, 0, 0, 1)
- o43.BackSurface = Enum.SurfaceType.Weld
- o43.BottomSurface = Enum.SurfaceType.Weld
- o43.FrontSurface = Enum.SurfaceType.Weld
- o43.LeftSurface = Enum.SurfaceType.Weld
- o43.RightSurface = Enum.SurfaceType.Weld
- o43.TopSurface = Enum.SurfaceType.Weld
- o43.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o44.Parent = o43
- o45.Parent = o1
- o45.BrickColor = BrickColor.new("Really black")
- o45.Position = Vector3.new(113.818176, 6.80000782, 11.311511)
- o45.Rotation = Vector3.new(-90, -89.9314728, -90)
- o45.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o45.Velocity = Vector3.new(0.000222070201, 0.000459702482, -0.00708122645)
- o45.Anchored = true
- o45.CanCollide = false
- o45.FormFactor = Enum.FormFactor.Plate
- o45.Size = Vector3.new(3, 2.79999995, 1)
- o45.CFrame = CFrame.new(113.818176, 6.80000782, 11.311511, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o45.BackSurface = Enum.SurfaceType.Weld
- o45.BottomSurface = Enum.SurfaceType.Weld
- o45.TopSurface = Enum.SurfaceType.Weld
- o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o46.Parent = o45
- o46.MeshType = Enum.MeshType.Wedge
- o47.Parent = o1
- o47.BrickColor = BrickColor.new("Institutional white")
- o47.Position = Vector3.new(103.118179, 2.40000772, 13.8115101)
- o47.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o47.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o47.Velocity = Vector3.new(0.000632874086, 0.000866103393, -0.0046077203)
- o47.Anchored = true
- o47.FormFactor = Enum.FormFactor.Plate
- o47.Size = Vector3.new(12.3999996, 1.20000005, 10)
- o47.CFrame = CFrame.new(103.118179, 2.40000772, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o47.BackSurface = Enum.SurfaceType.Weld
- o47.BottomSurface = Enum.SurfaceType.Weld
- o47.FrontSurface = Enum.SurfaceType.Weld
- o47.LeftSurface = Enum.SurfaceType.Weld
- o47.RightSurface = Enum.SurfaceType.Weld
- o47.TopSurface = Enum.SurfaceType.Weld
- o47.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o48.Parent = o47
- o49.Parent = o1
- o49.BrickColor = BrickColor.new("White")
- o49.Position = Vector3.new(104.018181, 3.20000815, 13.8115101)
- o49.Rotation = Vector3.new(-0, 0, -2.27374471e-006)
- o49.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o49.Velocity = Vector3.new(0.000690691522, 0.000801058719, -0.00475267787)
- o49.Anchored = true
- o49.FormFactor = Enum.FormFactor.Plate
- o49.Size = Vector3.new(20.6000004, 0.400000006, 10)
- o49.CFrame = CFrame.new(104.018181, 3.20000815, 13.8115101, 1, 3.96843305e-008, 0, -3.96843305e-008, 1, 0, 0, 0, 1)
- o49.BackSurface = Enum.SurfaceType.Weld
- o49.BottomSurface = Enum.SurfaceType.Weld
- o49.FrontSurface = Enum.SurfaceType.Weld
- o49.LeftSurface = Enum.SurfaceType.Weld
- o49.RightSurface = Enum.SurfaceType.Weld
- o49.TopSurface = Enum.SurfaceType.Weld
- o49.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o50.Parent = o49
- o51.Parent = o1
- o51.BrickColor = BrickColor.new("Institutional white")
- o51.Position = Vector3.new(107.167747, 5.80000782, 18.3115101)
- o51.Rotation = Vector3.new(-0, 0, -3.14727777e-006)
- o51.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o51.Velocity = Vector3.new(0.00219043763, -8.69987416e-005, -0.00528925471)
- o51.Anchored = true
- o51.FormFactor = Enum.FormFactor.Plate
- o51.Size = Vector3.new(12.3000002, 4.80000019, 1)
- o51.CFrame = CFrame.new(107.167747, 5.80000782, 18.3115101, 1, 5.49303607e-008, 0, -5.49303607e-008, 1, 0, 0, 0, 1)
- o51.BackSurface = Enum.SurfaceType.Weld
- o51.BottomSurface = Enum.SurfaceType.Weld
- o51.FrontSurface = Enum.SurfaceType.Weld
- o51.LeftSurface = Enum.SurfaceType.Weld
- o51.RightSurface = Enum.SurfaceType.Weld
- o51.TopSurface = Enum.SurfaceType.Weld
- o51.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o52.Parent = o51
- o53.Parent = o1
- o53.BrickColor = BrickColor.new("Institutional white")
- o53.Position = Vector3.new(113.818176, 6.80000782, 13.8115101)
- o53.Rotation = Vector3.new(-90, -89.9314728, -90)
- o53.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o53.Velocity = Vector3.new(0.000950869871, 9.27953006e-005, -0.00708122645)
- o53.Anchored = true
- o53.CanCollide = false
- o53.FormFactor = Enum.FormFactor.Plate
- o53.Size = Vector3.new(2, 2.79999995, 1)
- o53.CFrame = CFrame.new(113.818176, 6.80000782, 13.8115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o53.BackSurface = Enum.SurfaceType.Weld
- o53.BottomSurface = Enum.SurfaceType.Weld
- o53.TopSurface = Enum.SurfaceType.Weld
- o53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o54.Parent = o53
- o54.MeshType = Enum.MeshType.Wedge
- o55.Parent = o1
- o55.BrickColor = BrickColor.new("Really black")
- o55.Position = Vector3.new(113.818176, 6.80000782, 16.3115101)
- o55.Rotation = Vector3.new(-90, -89.9314728, -90)
- o55.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o55.Velocity = Vector3.new(0.0016796696, -0.000274111895, -0.00708122645)
- o55.Anchored = true
- o55.CanCollide = false
- o55.FormFactor = Enum.FormFactor.Plate
- o55.Size = Vector3.new(3, 2.79999995, 1)
- o55.CFrame = CFrame.new(113.818176, 6.80000782, 16.3115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o55.BackSurface = Enum.SurfaceType.Weld
- o55.BottomSurface = Enum.SurfaceType.Weld
- o55.TopSurface = Enum.SurfaceType.Weld
- o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o56.Parent = o55
- o56.MeshType = Enum.MeshType.Wedge
- o57.Parent = o1
- o57.BrickColor = BrickColor.new("Institutional white")
- o57.Position = Vector3.new(113.818176, 4.40000582, 13.8115101)
- o57.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o57.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o57.Velocity = Vector3.new(0.000777417503, 9.27956426e-005, -0.00743345637)
- o57.Anchored = true
- o57.CanCollide = false
- o57.FormFactor = Enum.FormFactor.Plate
- o57.Size = Vector3.new(1, 2, 8)
- o57.CFrame = CFrame.new(113.818176, 4.40000582, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o57.BackSurface = Enum.SurfaceType.Weld
- o57.BottomSurface = Enum.SurfaceType.Weld
- o57.FrontSurface = Enum.SurfaceType.Weld
- o57.LeftSurface = Enum.SurfaceType.Weld
- o57.RightSurface = Enum.SurfaceType.Weld
- o57.TopSurface = Enum.SurfaceType.Weld
- o57.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o58.Parent = o57
- o59.Parent = o1
- o59.BrickColor = BrickColor.new("Institutional white")
- o59.Position = Vector3.new(113.818176, 3.80000734, 18.3115101)
- o59.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o59.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o59.Velocity = Vector3.new(0.00204589404, -0.000567637384, -0.00752151385)
- o59.Anchored = true
- o59.FormFactor = Enum.FormFactor.Plate
- o59.Size = Vector3.new(1, 0.800000012, 1)
- o59.CFrame = CFrame.new(113.818176, 3.80000734, 18.3115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o59.BackSurface = Enum.SurfaceType.Weld
- o59.BottomSurface = Enum.SurfaceType.Weld
- o59.FrontSurface = Enum.SurfaceType.Weld
- o59.LeftSurface = Enum.SurfaceType.Weld
- o59.RightSurface = Enum.SurfaceType.Weld
- o59.TopSurface = Enum.SurfaceType.Weld
- o59.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o60.Parent = o59
- o61.Parent = o1
- o61.BrickColor = BrickColor.new("Institutional white")
- o61.Position = Vector3.new(105.317894, 8.40000725, 18.3115101)
- o61.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o61.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o61.Velocity = Vector3.new(0.00237834454, 4.6692905e-005, -0.00436840346)
- o61.Anchored = true
- o61.CanCollide = false
- o61.FormFactor = Enum.FormFactor.Plate
- o61.Size = Vector3.new(14, 0.400000006, 1)
- o61.CFrame = CFrame.new(105.317894, 8.40000725, 18.3115101, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o61.BackSurface = Enum.SurfaceType.Weld
- o61.BottomSurface = Enum.SurfaceType.Weld
- o61.FrontSurface = Enum.SurfaceType.Weld
- o61.LeftSurface = Enum.SurfaceType.Weld
- o61.RightSurface = Enum.SurfaceType.Weld
- o61.TopSurface = Enum.SurfaceType.Weld
- o61.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o62.Parent = o61
- o63.Parent = o1
- o63.BrickColor = BrickColor.new("Institutional white")
- o63.Position = Vector3.new(97.8181839, 5.79500866, 9.31151104)
- o63.Rotation = Vector3.new(-0, 0, -2.36894834e-006)
- o63.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o63.Velocity = Vector3.new(-0.000433602603, 0.00190957636, -0.00256440602)
- o63.Anchored = true
- o63.CanCollide = false
- o63.FormFactor = Enum.FormFactor.Plate
- o63.Size = Vector3.new(1, 4.80999994, 1)
- o63.CFrame = CFrame.new(97.8181839, 5.79500866, 9.31151104, 1, 4.13459489e-008, 0, -4.13459489e-008, 1, 0, 0, 0, 1)
- o63.BottomSurface = Enum.SurfaceType.Weld
- o63.LeftSurface = Enum.SurfaceType.Weld
- o63.RightSurface = Enum.SurfaceType.Weld
- o63.TopSurface = Enum.SurfaceType.Weld
- o63.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o64.Parent = o1
- o64.BrickColor = BrickColor.new("Institutional white")
- o64.Position = Vector3.new(97.8178101, 7.00000858, 18.3115101)
- o64.Rotation = Vector3.new(-0, 0, -2.14529973e-006)
- o64.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o64.Velocity = Vector3.new(0.00227716402, 0.00058873737, -0.00238744705)
- o64.Anchored = true
- o64.CanCollide = false
- o64.FormFactor = Enum.FormFactor.Plate
- o64.Size = Vector3.new(1, 2.4000001, 1)
- o64.CFrame = CFrame.new(97.8178101, 7.00000858, 18.3115101, 0.999999762, 3.74425326e-008, 0, -3.74952727e-008, 1, 0, 0, 0, 1)
- o64.BottomSurface = Enum.SurfaceType.Weld
- o64.LeftSurface = Enum.SurfaceType.Weld
- o64.RightSurface = Enum.SurfaceType.Weld
- o64.TopSurface = Enum.SurfaceType.Weld
- o64.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o65.Parent = o1
- o65.BrickColor = BrickColor.new("Institutional white")
- o65.Position = Vector3.new(113.418167, 2.40000749, 13.8115101)
- o65.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o65.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o65.Velocity = Vector3.new(0.000632874086, 0.000121704477, -0.0076103732)
- o65.Anchored = true
- o65.FormFactor = Enum.FormFactor.Plate
- o65.Size = Vector3.new(1.80000007, 1.20000005, 10)
- o65.CFrame = CFrame.new(113.418167, 2.40000749, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o65.BackSurface = Enum.SurfaceType.Weld
- o65.BottomSurface = Enum.SurfaceType.Weld
- o65.FrontSurface = Enum.SurfaceType.Weld
- o65.LeftSurface = Enum.SurfaceType.Weld
- o65.RightSurface = Enum.SurfaceType.Weld
- o65.TopSurface = Enum.SurfaceType.Weld
- o65.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o66.Parent = o65
- o67.Parent = o1
- o67.BrickColor = BrickColor.new("Really red")
- o67.Position = Vector3.new(113.817245, 4.80000687, 18.3115101)
- o67.Rotation = Vector3.new(-0, 0, -3.17145691e-006)
- o67.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o67.Velocity = Vector3.new(0.00211816584, -0.000567570096, -0.0073744799)
- o67.Anchored = true
- o67.FormFactor = Enum.FormFactor.Plate
- o67.Size = Vector3.new(1, 1.20000005, 1)
- o67.CFrame = CFrame.new(113.817245, 4.80000687, 18.3115101, 1, 5.53523627e-008, 0, -5.53523627e-008, 1, 0, 0, 0, 1)
- o67.BackSurface = Enum.SurfaceType.Weld
- o67.BottomSurface = Enum.SurfaceType.Weld
- o67.FrontSurface = Enum.SurfaceType.Weld
- o67.LeftSurface = Enum.SurfaceType.Weld
- o67.RightSurface = Enum.SurfaceType.Weld
- o67.TopSurface = Enum.SurfaceType.Weld
- o67.Color = Color3.new(1, 0, 0)
- o68.Parent = o67
- o69.Parent = o1
- o69.BrickColor = BrickColor.new("Institutional white")
- o69.Position = Vector3.new(112.817894, 8.40000725, 13.8115139)
- o69.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o69.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o69.Velocity = Vector3.new(0.00106650498, 0.000165087578, -0.00655480288)
- o69.Anchored = true
- o69.CanCollide = false
- o69.FormFactor = Enum.FormFactor.Plate
- o69.Size = Vector3.new(1, 0.400000006, 10)
- o69.CFrame = CFrame.new(112.817894, 8.40000725, 13.8115139, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o69.BackSurface = Enum.SurfaceType.Weld
- o69.BottomSurface = Enum.SurfaceType.Weld
- o69.FrontSurface = Enum.SurfaceType.Weld
- o69.LeftSurface = Enum.SurfaceType.Weld
- o69.RightSurface = Enum.SurfaceType.Weld
- o69.TopSurface = Enum.SurfaceType.Weld
- o69.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o70.Parent = o69
- o71.Parent = o1
- o71.BrickColor = BrickColor.new("Really black")
- o71.Position = Vector3.new(92.2181854, 3.8000083, 13.8115101)
- o71.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
- o71.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o71.Velocity = Vector3.new(0.0007340546, 0.00165386556, -0.00122468593)
- o71.Anchored = true
- o71.FormFactor = Enum.FormFactor.Custom
- o71.Size = Vector3.new(0.200000003, 0.800000012, 6)
- o71.CFrame = CFrame.new(92.2181854, 3.8000083, 13.8115101, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
- o71.BackSurface = Enum.SurfaceType.Weld
- o71.BottomSurface = Enum.SurfaceType.Weld
- o71.FrontSurface = Enum.SurfaceType.Weld
- o71.LeftSurface = Enum.SurfaceType.Weld
- o71.RightSurface = Enum.SurfaceType.Weld
- o71.TopSurface = Enum.SurfaceType.Weld
- o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o72.Parent = o71
- o73.Name = "Head"
- o73.Parent = o1
- o73.Material = Enum.Material.SmoothPlastic
- o73.BrickColor = BrickColor.new("Institutional white")
- o73.Position = Vector3.new(99.207077, 7.026577, 15.2047167)
- o73.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o73.Anchored = true
- o73.FormFactor = Enum.FormFactor.Symmetric
- o73.Size = Vector3.new(2, 1, 1)
- o73.CFrame = CFrame.new(99.207077, 7.026577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o74.Parent = o73
- o74.Scale = Vector3.new(1.25, 1.25, 1.25)
- o75.Name = "face"
- o75.Parent = o73
- o75.Texture = "rbxasset://textures/face.png"
- o76.Parent = o1
- o76.BrickColor = BrickColor.new("Institutional white")
- o76.Position = Vector3.new(99.6954269, 5.81500673, 9.31151104)
- o76.Rotation = Vector3.new(-0, 0, -8.82515178e-006)
- o76.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o76.Velocity = Vector3.new(-0.000432157307, 0.00177390513, -0.00310872309)
- o76.Anchored = true
- o76.CanCollide = false
- o76.FormFactor = Enum.FormFactor.Plate
- o76.Size = Vector3.new(2.76000023, 4.82999992, 1)
- o76.CFrame = CFrame.new(99.6954269, 5.81500673, 9.31151104, 1, 1.54027958e-007, 0, -1.54027958e-007, 1, 0, 0, 0, 1)
- o76.BottomSurface = Enum.SurfaceType.Weld
- o76.LeftSurface = Enum.SurfaceType.Weld
- o76.RightSurface = Enum.SurfaceType.Weld
- o76.TopSurface = Enum.SurfaceType.Weld
- o76.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o77.Parent = o1
- o77.BrickColor = BrickColor.new("Institutional white")
- o77.Position = Vector3.new(100.909996, 5.80000877, 14.2915134)
- o77.Rotation = Vector3.new(-0, 0, -7.89941078e-006)
- o77.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o77.Velocity = Vector3.new(0.0010185279, 0.000955246738, -0.00346499542)
- o77.Anchored = true
- o77.FormFactor = Enum.FormFactor.Plate
- o77.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995)
- o77.CFrame = CFrame.new(100.909996, 5.80000877, 14.2915134, 1, 1.37870728e-007, 0, -1.37870728e-007, 1, 0, 0, 0, 1)
- o77.BackSurface = Enum.SurfaceType.Weld
- o77.BottomSurface = Enum.SurfaceType.Weld
- o77.FrontSurface = Enum.SurfaceType.Weld
- o77.LeftSurface = Enum.SurfaceType.Weld
- o77.RightSurface = Enum.SurfaceType.Weld
- o77.TopSurface = Enum.SurfaceType.Weld
- o77.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o78.Parent = o77
- o79.Name = "Head"
- o79.Parent = o1
- o79.Material = Enum.Material.SmoothPlastic
- o79.BrickColor = BrickColor.new("Institutional white")
- o79.Position = Vector3.new(103.10894, 7.49666739, 15.2047167)
- o79.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o79.Anchored = true
- o79.FormFactor = Enum.FormFactor.Symmetric
- o79.Size = Vector3.new(2, 1, 1)
- o79.CFrame = CFrame.new(103.10894, 7.49666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o80.Parent = o79
- o80.Scale = Vector3.new(1.25, 1.25, 1.25)
- o81.Name = "face"
- o81.Parent = o79
- o81.Texture = "rbxasset://textures/face.png"
- o82.Name = "Handle"
- o82.Parent = o1
- o82.Material = Enum.Material.SmoothPlastic
- o82.Position = Vector3.new(103.10894, 7.34666729, 15.2047167)
- o82.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o82.Anchored = true
- o82.CanCollide = false
- o82.FormFactor = Enum.FormFactor.Symmetric
- o82.Size = Vector3.new(2, 2, 2)
- o82.CFrame = CFrame.new(103.10894, 7.34666729, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o82.BottomSurface = Enum.SurfaceType.Smooth
- o82.TopSurface = Enum.SurfaceType.Smooth
- o83.Parent = o82
- o83.MeshId = "http://www.roblox.com/asset/?id=15393031"
- o83.TextureId = "http://www.roblox.com/asset/?id=15393013"
- o83.MeshType = Enum.MeshType.FileMesh
- o84.Parent = o1
- o84.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- o84.RightLeg = o94
- o84.LeftLeg = o96
- o84.Torso = o87
- o84.Health = 0
- o84.MaxHealth = 0
- o85.Name = "TPPART"
- o85.Parent = o1
- o85.Transparency = 1
- o85.Position = Vector3.new(104.155182, 4.24109221, 12.6003485)
- o85.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
- o85.Anchored = true
- o85.CanCollide = false
- o85.Size = Vector3.new(4, 1, 2)
- o85.CFrame = CFrame.new(104.155182, 4.24109221, 12.6003485, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
- o86.Name = "TPPART2"
- o86.Parent = o1
- o86.Transparency = 1
- o86.Position = Vector3.new(104.155182, 5.40188599, 6.32408237)
- o86.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
- o86.Anchored = true
- o86.CanCollide = false
- o86.Size = Vector3.new(4, 1, 2)
- o86.CFrame = CFrame.new(104.155182, 5.40188599, 6.32408237, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
- o87.Name = "Torso"
- o87.Parent = o1
- o87.Material = Enum.Material.SmoothPlastic
- o87.BrickColor = BrickColor.new("Navy blue")
- o87.Position = Vector3.new(99.207077, 5.526577, 15.2047167)
- o87.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o87.Anchored = true
- o87.FormFactor = Enum.FormFactor.Symmetric
- o87.Size = Vector3.new(2, 2, 1)
- o87.CFrame = CFrame.new(99.207077, 5.526577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.Color = Color3.new(0, 0.12549, 0.376471)
- o88.Name = "roblox"
- o88.Parent = o87
- o89.Name = "Right Shoulder"
- o89.Parent = o87
- o89.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o89.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o89.Part0 = o87
- o89.Part1 = o95
- o89.DesiredAngle = -0.062025275081396
- o89.MaxVelocity = 0.15000000596046
- o90.Name = "Left Shoulder"
- o90.Parent = o87
- o90.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o90.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o90.Part0 = o87
- o90.Part1 = o97
- o90.DesiredAngle = -0.062025275081396
- o90.MaxVelocity = 0.15000000596046
- o91.Name = "Right Hip"
- o91.Parent = o87
- o91.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o91.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o91.Part0 = o87
- o91.Part1 = o94
- o91.DesiredAngle = 0.062025275081396
- o91.MaxVelocity = 0.10000000149012
- o92.Name = "Left Hip"
- o92.Parent = o87
- o92.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o92.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o92.Part0 = o87
- o92.Part1 = o96
- o92.DesiredAngle = 0.062025275081396
- o92.MaxVelocity = 0.10000000149012
- o93.Name = "Neck"
- o93.Parent = o87
- o93.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o93.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o93.Part0 = o87
- o93.Part1 = o73
- o93.MaxVelocity = 0.10000000149012
- o94.Name = "Right Leg"
- o94.Parent = o1
- o94.Material = Enum.Material.SmoothPlastic
- o94.BrickColor = BrickColor.new("Navy blue")
- o94.Position = Vector3.new(99.215416, 3.526577, 14.7047863)
- o94.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o94.Anchored = true
- o94.CanCollide = false
- o94.FormFactor = Enum.FormFactor.Symmetric
- o94.Size = Vector3.new(1, 2, 1)
- o94.CFrame = CFrame.new(99.215416, 3.526577, 14.7047863, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.Color = Color3.new(0, 0.12549, 0.376471)
- o95.Name = "Right Arm"
- o95.Parent = o1
- o95.Material = Enum.Material.SmoothPlastic
- o95.BrickColor = BrickColor.new("Maroon")
- o95.Position = Vector3.new(99.2321014, 5.526577, 13.7049236)
- o95.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o95.Anchored = true
- o95.CanCollide = false
- o95.FormFactor = Enum.FormFactor.Symmetric
- o95.Size = Vector3.new(1, 2, 1)
- o95.CFrame = CFrame.new(99.2321014, 5.526577, 13.7049236, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.Color = Color3.new(0.458824, 0, 0)
- o96.Name = "Left Leg"
- o96.Parent = o1
- o96.Material = Enum.Material.SmoothPlastic
- o96.BrickColor = BrickColor.new("Navy blue")
- o96.Position = Vector3.new(99.1987381, 3.526577, 15.7046452)
- o96.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o96.Anchored = true
- o96.CanCollide = false
- o96.FormFactor = Enum.FormFactor.Symmetric
- o96.Size = Vector3.new(1, 2, 1)
- o96.CFrame = CFrame.new(99.1987381, 3.526577, 15.7046452, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.Color = Color3.new(0, 0.12549, 0.376471)
- o97.Name = "Left Arm"
- o97.Parent = o1
- o97.Material = Enum.Material.SmoothPlastic
- o97.BrickColor = BrickColor.new("Maroon")
- o97.Position = Vector3.new(99.1820602, 5.526577, 16.7045078)
- o97.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o97.Anchored = true
- o97.CanCollide = false
- o97.FormFactor = Enum.FormFactor.Symmetric
- o97.Size = Vector3.new(1, 2, 1)
- o97.CFrame = CFrame.new(99.1820602, 5.526577, 16.7045078, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.Color = Color3.new(0.458824, 0, 0)
- o98.Name = "Torso"
- o98.Parent = o1
- o98.Material = Enum.Material.SmoothPlastic
- o98.BrickColor = BrickColor.new("Navy blue")
- o98.Position = Vector3.new(103.10894, 5.99666739, 15.2047167)
- o98.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o98.Anchored = true
- o98.FormFactor = Enum.FormFactor.Symmetric
- o98.Size = Vector3.new(2, 2, 1)
- o98.CFrame = CFrame.new(103.10894, 5.99666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.Color = Color3.new(0, 0.12549, 0.376471)
- o99.Name = "roblox"
- o99.Parent = o98
- o100.Name = "Right Hip"
- o100.Parent = o98
- o100.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o100.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o100.Part0 = o98
- o100.Part1 = o103
- o100.DesiredAngle = 0.062025275081396
- o100.MaxVelocity = 0.10000000149012
- o101.Name = "Left Hip"
- o101.Parent = o98
- o101.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o101.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o101.Part0 = o98
- o101.Part1 = o105
- o101.DesiredAngle = 0.062025275081396
- o101.MaxVelocity = 0.10000000149012
- o102.Name = "Neck"
- o102.Parent = o98
- o102.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o102.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o102.Part0 = o98
- o102.Part1 = o79
- o102.MaxVelocity = 0.10000000149012
- o103.Name = "Right Leg"
- o103.Parent = o1
- o103.Material = Enum.Material.SmoothPlastic
- o103.BrickColor = BrickColor.new("Really black")
- o103.Position = Vector3.new(103.608864, 3.99666739, 15.2130556)
- o103.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o103.Anchored = true
- o103.CanCollide = false
- o103.FormFactor = Enum.FormFactor.Symmetric
- o103.Size = Vector3.new(1, 2, 1)
- o103.CFrame = CFrame.new(103.608864, 3.99666739, 15.2130556, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o104.Name = "Right Arm"
- o104.Parent = o1
- o104.Material = Enum.Material.SmoothPlastic
- o104.BrickColor = BrickColor.new("Maroon")
- o104.Position = Vector3.new(104.615349, 5.89646101, 14.8330393)
- o104.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
- o104.Anchored = true
- o104.CanCollide = false
- o104.FormFactor = Enum.FormFactor.Symmetric
- o104.Size = Vector3.new(1, 2, 1)
- o104.CFrame = CFrame.new(104.615349, 5.89646101, 14.8330393, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
- o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.Color = Color3.new(0.458824, 0, 0)
- o105.Name = "Left Leg"
- o105.Parent = o1
- o105.Material = Enum.Material.SmoothPlastic
- o105.BrickColor = BrickColor.new("Really black")
- o105.Position = Vector3.new(102.609009, 3.99666739, 15.1963739)
- o105.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o105.Anchored = true
- o105.CanCollide = false
- o105.FormFactor = Enum.FormFactor.Symmetric
- o105.Size = Vector3.new(1, 2, 1)
- o105.CFrame = CFrame.new(102.609009, 3.99666739, 15.1963739, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o106.Name = "Left Arm"
- o106.Parent = o1
- o106.Material = Enum.Material.SmoothPlastic
- o106.BrickColor = BrickColor.new("Maroon")
- o106.Position = Vector3.new(101.617271, 5.96075201, 14.6924496)
- o106.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
- o106.Anchored = true
- o106.CanCollide = false
- o106.FormFactor = Enum.FormFactor.Symmetric
- o106.Size = Vector3.new(1, 2, 1)
- o106.CFrame = CFrame.new(101.617271, 5.96075201, 14.6924496, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
- o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.Color = Color3.new(0.458824, 0, 0)
- o107.Parent = o1
- o107.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
- o107.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o107.Anchored = true
- o107.FormFactor = Enum.FormFactor.Symmetric
- o107.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o107.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o108.Parent = o107
- o109.Parent = o1
- o109.BrickColor = BrickColor.new("Really black")
- o109.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
- o109.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o109.Anchored = true
- o109.FormFactor = Enum.FormFactor.Symmetric
- o109.Size = Vector3.new(3, 1.20000005, 3)
- o109.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o110.Parent = o109
- o111.Parent = o1
- o111.BrickColor = BrickColor.new("Really black")
- o111.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
- o111.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o111.Anchored = true
- o111.FormFactor = Enum.FormFactor.Symmetric
- o111.Size = Vector3.new(3, 1.20000005, 3)
- o111.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o112.Parent = o111
- o113.Parent = o1
- o113.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
- o113.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o113.Anchored = true
- o113.FormFactor = Enum.FormFactor.Symmetric
- o113.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o113.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o114.Parent = o113
- o115.Parent = o1
- o115.BrickColor = BrickColor.new("Really black")
- o115.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
- o115.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o115.Anchored = true
- o115.FormFactor = Enum.FormFactor.Symmetric
- o115.Size = Vector3.new(3, 1.20000005, 3)
- o115.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o116.Parent = o115
- o117.Parent = o1
- o117.BrickColor = BrickColor.new("Really black")
- o117.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
- o117.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o117.Anchored = true
- o117.FormFactor = Enum.FormFactor.Symmetric
- o117.Size = Vector3.new(3, 1.20000005, 3)
- o117.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o118.Parent = o117
- o119.Parent = o1
- o119.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
- o119.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o119.Anchored = true
- o119.FormFactor = Enum.FormFactor.Symmetric
- o119.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o119.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o120.Parent = o119
- o121.Name = "Handle"
- o121.Parent = o1
- o121.Material = Enum.Material.SmoothPlastic
- o121.Position = Vector3.new(99.207077, 6.8765769, 15.2047167)
- o121.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o121.Anchored = true
- o121.CanCollide = false
- o121.FormFactor = Enum.FormFactor.Symmetric
- o121.Size = Vector3.new(2, 2, 2)
- o121.CFrame = CFrame.new(99.207077, 6.8765769, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o121.BottomSurface = Enum.SurfaceType.Smooth
- o121.TopSurface = Enum.SurfaceType.Smooth
- o122.Parent = o121
- o122.MeshId = "http://www.roblox.com/asset/?id=15393031"
- o122.TextureId = "http://www.roblox.com/asset/?id=15393013"
- o122.MeshType = Enum.MeshType.FileMesh
- o123.Name = "RPPART"
- o123.Parent = o1
- o123.Transparency = 1
- o123.Position = Vector3.new(103.454132, 5.33460093, 13.0707426)
- o123.Rotation = Vector3.new(-90, 0, -0)
- o123.Anchored = true
- o123.CanCollide = false
- o123.Size = Vector3.new(4, 1, 2)
- o123.CFrame = CFrame.new(103.454132, 5.33460093, 13.0707426, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- o124.Parent = o12
- o124.Texture = "http://roblox.com/asset/?id=112031763"
- function MoveY(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(0,Position,0)
- end
- end
- end
- function MoveX(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(Position,0,0)
- end
- end
- end
- function MoveSpawn(model, PLAYERPOS)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(50,-2.7,-5)
- end
- end
- end
- function MoveZ(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(0,0,Position)
- end
- end
- end
- function MoveZPart(Part, Position)
- Part.CFrame = Part.CFrame + Vector3.new(0,0,Position)
- end
- function MoveXPart(Part, Position)
- Part.CFrame = Part.CFrame + Vector3.new(Position,0,0)
- end
- game.Players[Victim].Character.HumanoidRootPart.Anchored = true
- OMGCREEPY = Instance.new("Sound")
- OMGCREEPY.Parent = o1
- OMGCREEPY.Volume = 10
- OMGCREEPY.SoundId = "rbxassetid://177775134"
- for i,v in pairs (o1:GetChildren()) do
- if v:IsA("Part") then
- v.Material = "SmoothPlastic"
- v.BackSurface = "SmoothNoOutlines"
- v.FrontSurface = "SmoothNoOutlines"
- v.BottomSurface = "SmoothNoOutlines"
- v.LeftSurface = "SmoothNoOutlines"
- v.RightSurface = "SmoothNoOutlines"
- v.TopSurface = "SmoothNoOutlines"
- end
- end
- OMGCREEPY:Play()
- o21:Play()
- MoveSpawn(o1,game.Players[Victim].Character.HumanoidRootPart.Position)
- for i=1,51 do
- MoveX(o1,-3)
- wait(.05)
- end
- wait(.5)
- MoveZPart(o12,-1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,1)
- wait(.1)
- end
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
- wait(.5)
- MoveZPart(o12,1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,-1)
- wait(.1)
- end
- for i=1,50 do
- MoveX(o1,-3)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
- wait(.05)
- end
- game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029"
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o123.CFrame
- SCREAM = Instance.new("Sound")
- SCREAM.Parent = game.Players[Victim].Character.Head
- SCREAM.SoundId = "rbxassetid://138167455"
- SCREAM:Play()
- wait(2.5)
- game.Players[Victim].Character.Head.BrickColor = BrickColor.new("Maroon")
- MoveZPart(o12,-1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,1)
- wait(.1)
- end
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
- wait(.5)
- MoveZPart(o12,1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,-1)
- wait(.1)
- end
- game.Players[Victim].Character.Humanoid.Health = 0
- player = game.Players[Victim]
- char = player.Character
- char.Archivable = true
- local rg = char:Clone()
- rg.HumanoidRootPart:Destroy()
- rg.Name = ""
- rg.Humanoid.MaxHealth = 0
- for i, v in pairs(rg.Torso:GetChildren()) do
- if v:IsA("Motor6D") then
- v:Destroy()
- end
- end
- local n = Instance.new("Glue", rg.Torso)
- n.Name = "Neck"
- n.Part0 = rg.Torso
- n.Part1 = rg.Head
- n.C0 = CFrame.new(0, 1, 0)
- n.C1 = CFrame.new(0, -0.5, 0)
- local rs = Instance.new("Glue", rg.Torso)
- rs.Name = "Right Shoulder"
- rs.Part0 = rg.Torso
- rs.Part1 = rg["Right Arm"]
- rs.C0 = CFrame.new(1.5, 0.5, 0)
- rs.C1 = CFrame.new(0, 0.5, 0)
- local ls = Instance.new("Glue", rg.Torso)
- ls.Name = "Left Shoulder"
- ls.Part0 = rg.Torso
- ls.Part1 = rg["Left Arm"]
- ls.C0 = CFrame.new(-1.5, 0.5, 0)
- ls.C1 = CFrame.new(0, 0.5, 0)
- local rh = Instance.new("Glue", rg.Torso)
- rh.Name = "Right Hip"
- rh.Part0 = rg.Torso
- rh.Part1 = rg["Right Leg"]
- rh.C0 = CFrame.new(0.5, -1, 0)
- rh.C1 = CFrame.new(0, 1, 0)
- local lh = Instance.new("Glue", rg.Torso)
- lh.Name = "Left Hip"
- lh.Part0 = rg.Torso
- lh.Part1 = rg["Left Leg"]
- lh.C0 = CFrame.new(-0.5, -1, 0)
- lh.C1 = CFrame.new(0, 1, 0)
- char.Torso:Destroy()
- char.Head:Destroy()
- char["Left Leg"]:Destroy()
- char["Left Arm"]:Destroy()
- char["Right Leg"]:Destroy()
- char["Right Arm"]:Destroy()
- rg.Parent = game.Workspace
- rg.Head.BrickColor = BrickColor.new("Maroon")
- function DEATH ()
- OHHNELLY = Instance.new("Part")
- OHHNELLY.Parent = workspace
- OHHNELLY.Anchored = false
- OHHNELLY.Material = Enum.Material.SmoothPlastic
- OHHNELLY.BrickColor = BrickColor.new("Maroon")
- OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- OHHNELLY.Position = rg.Head.Position
- OHHNELLY.Color = Color3.new(0.458824, 0, 0)
- OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- end
- for i=1,20 do
- DEATH()
- MoveX(o1,-3)
- wait(.05)
- end
- o1:Destroy()
- end)
- end)
- topkekgui.MouseButton1Click:connect(function()
- -- Objects
- local VanGui = Instance.new("ScreenGui")
- local Opener = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local DaGui = Instance.new("Frame")
- local Frame = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- local Username = Instance.new("TextBox")
- local VanDaPlayer = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- -- Properties
- VanGui.Name = "VanGui"
- VanGui.Parent = game.CoreGui
- Opener.Name = "Opener"
- Opener.Parent = VanGui
- Opener.BackgroundColor3 = Color3.new(0, 0, 0)
- Opener.BackgroundTransparency = 0.5
- Opener.Position = UDim2.new(0, 19, 0, 564)
- Opener.Size = UDim2.new(0, 224, 0, 40)
- Open.Name = "Open"
- Open.Parent = Opener
- Open.BackgroundColor3 = Color3.new(0, 0, 0)
- Open.BackgroundTransparency = 0.5
- Open.Size = UDim2.new(0, 224, 0, 40)
- Open.Font = Enum.Font.SciFi
- Open.FontSize = Enum.FontSize.Size42
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0, 1, 1)
- Open.TextSize = 42
- DaGui.Name = "DaGui"
- DaGui.Parent = VanGui
- DaGui.BackgroundColor3 = Color3.new(0, 0, 0)
- DaGui.BackgroundTransparency = 0.5
- DaGui.Draggable = true
- DaGui.Position = UDim2.new(0, 0, 0, 311)
- DaGui.Size = UDim2.new(0, 343, 0, 197)
- DaGui.Visible = false
- Frame.Parent = DaGui
- Frame.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Frame.Position = UDim2.new(0, 313, 0, 0)
- Frame.Size = UDim2.new(0, 30, 0, 26)
- Close.Name = "Close"
- Close.Parent = Frame
- Close.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Close.Size = UDim2.new(0, 30, 0, 26)
- Close.Font = Enum.Font.SciFi
- Close.FontSize = Enum.FontSize.Size14
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextSize = 14
- Close.TextStrokeTransparency = 5
- Username.Name = "Username"
- Username.Parent = DaGui
- Username.BackgroundColor3 = Color3.new(0, 0, 0)
- Username.BackgroundTransparency = 0.5
- Username.Position = UDim2.new(0, 72, 0, 76)
- Username.Size = UDim2.new(0, 200, 0.0999999866, 24)
- Username.Font = Enum.Font.SciFi
- Username.FontSize = Enum.FontSize.Size18
- Username.Text = "Username"
- Username.TextColor3 = Color3.new(0, 1, 1)
- Username.TextSize = 18
- VanDaPlayer.Name = "VanDaPlayer"
- VanDaPlayer.Parent = DaGui
- VanDaPlayer.BackgroundColor3 = Color3.new(0, 0, 0)
- VanDaPlayer.BackgroundTransparency = 0.5
- VanDaPlayer.Position = UDim2.new(0.0199999996, 90, 0.00999999978, 138)
- VanDaPlayer.Size = UDim2.new(0, 150, 0, 26)
- VanDaPlayer.Font = Enum.Font.SciFi
- VanDaPlayer.FontSize = Enum.FontSize.Size14
- VanDaPlayer.Text = "Van Player"
- VanDaPlayer.TextColor3 = Color3.new(0, 1, 1)
- VanDaPlayer.TextSize = 14
- TextLabel.Parent = DaGui
- TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel.BackgroundTransparency = 0.5
- TextLabel.Position = UDim2.new(0, 48, 0, 22)
- TextLabel.Size = UDim2.new(0, 246, 0, 19)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "Van Player Gui by 345678 (Talha)"
- TextLabel.TextColor3 = Color3.new(0, 1, 1)
- TextLabel.TextSize = 17
- Open.MouseButton1Down:connect(function()
- game.CoreGui.VanGui.DaGui.Visible = true
- game.CoreGui.VanGui.Opener.Visible = false
- end)
- Close.MouseButton1Down:connect(function()
- game.CoreGui.VanGui.DaGui.Visible = false
- game.CoreGui.VanGui.Opener.Visible = true
- end)
- VanDaPlayer.MouseButton1Down:connect(function()
- Victim = Username.Text
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("CylinderMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("SpecialMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("SpecialMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("BlockMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("BlockMesh")
- o12 = Instance.new("Part")
- o13 = Instance.new("Part")
- o14 = Instance.new("BlockMesh")
- o15 = Instance.new("Part")
- o16 = Instance.new("SpecialMesh")
- o17 = Instance.new("Part")
- o18 = Instance.new("SpecialMesh")
- o19 = Instance.new("Part")
- o20 = Instance.new("SpecialMesh")
- o21 = Instance.new("Sound")
- o22 = Instance.new("Part")
- o23 = Instance.new("BlockMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("SpecialMesh")
- o26 = Instance.new("Part")
- o27 = Instance.new("BlockMesh")
- o28 = Instance.new("Part")
- o29 = Instance.new("SpecialMesh")
- o30 = Instance.new("Part")
- o31 = Instance.new("BlockMesh")
- o32 = Instance.new("Part")
- o33 = Instance.new("BlockMesh")
- o34 = Instance.new("Part")
- o35 = Instance.new("BlockMesh")
- o36 = Instance.new("Part")
- o37 = Instance.new("BlockMesh")
- o38 = Instance.new("Part")
- o39 = Instance.new("Part")
- o40 = Instance.new("BlockMesh")
- o41 = Instance.new("Part")
- o42 = Instance.new("BlockMesh")
- o43 = Instance.new("Part")
- o44 = Instance.new("BlockMesh")
- o45 = Instance.new("Part")
- o46 = Instance.new("SpecialMesh")
- o47 = Instance.new("Part")
- o48 = Instance.new("BlockMesh")
- o49 = Instance.new("Part")
- o50 = Instance.new("BlockMesh")
- o51 = Instance.new("Part")
- o52 = Instance.new("BlockMesh")
- o53 = Instance.new("Part")
- o54 = Instance.new("SpecialMesh")
- o55 = Instance.new("Part")
- o56 = Instance.new("SpecialMesh")
- o57 = Instance.new("Part")
- o58 = Instance.new("BlockMesh")
- o59 = Instance.new("Part")
- o60 = Instance.new("BlockMesh")
- o61 = Instance.new("Part")
- o62 = Instance.new("BlockMesh")
- o63 = Instance.new("Part")
- o64 = Instance.new("Part")
- o65 = Instance.new("Part")
- o66 = Instance.new("BlockMesh")
- o67 = Instance.new("Part")
- o68 = Instance.new("BlockMesh")
- o69 = Instance.new("Part")
- o70 = Instance.new("BlockMesh")
- o71 = Instance.new("Part")
- o72 = Instance.new("BlockMesh")
- o73 = Instance.new("Part")
- o74 = Instance.new("SpecialMesh")
- o75 = Instance.new("Decal")
- o76 = Instance.new("Part")
- o77 = Instance.new("Part")
- o78 = Instance.new("BlockMesh")
- o79 = Instance.new("Part")
- o80 = Instance.new("SpecialMesh")
- o81 = Instance.new("Decal")
- o82 = Instance.new("Part")
- o83 = Instance.new("SpecialMesh")
- o84 = Instance.new("Humanoid")
- o85 = Instance.new("Part")
- o86 = Instance.new("Part")
- o87 = Instance.new("Part")
- o88 = Instance.new("Decal")
- o89 = Instance.new("Motor6D")
- o90 = Instance.new("Motor6D")
- o91 = Instance.new("Motor6D")
- o92 = Instance.new("Motor6D")
- o93 = Instance.new("Motor6D")
- o94 = Instance.new("Part")
- o95 = Instance.new("Part")
- o96 = Instance.new("Part")
- o97 = Instance.new("Part")
- o98 = Instance.new("Part")
- o99 = Instance.new("Decal")
- o100 = Instance.new("Motor6D")
- o101 = Instance.new("Motor6D")
- o102 = Instance.new("Motor6D")
- o103 = Instance.new("Part")
- o104 = Instance.new("Part")
- o105 = Instance.new("Part")
- o106 = Instance.new("Part")
- o107 = Instance.new("Part")
- o108 = Instance.new("CylinderMesh")
- o109 = Instance.new("Part")
- o110 = Instance.new("CylinderMesh")
- o111 = Instance.new("Part")
- o112 = Instance.new("CylinderMesh")
- o113 = Instance.new("Part")
- o114 = Instance.new("CylinderMesh")
- o115 = Instance.new("Part")
- o116 = Instance.new("CylinderMesh")
- o117 = Instance.new("Part")
- o118 = Instance.new("CylinderMesh")
- o119 = Instance.new("Part")
- o120 = Instance.new("CylinderMesh")
- o121 = Instance.new("Part")
- o122 = Instance.new("SpecialMesh")
- o123 = Instance.new("Part")
- o124 = Instance.new("Decal")
- o1.Name = " "
- o1.Parent = workspace
- o2.Parent = o1
- o2.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
- o2.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o2.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o3.Parent = o2
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Institutional white")
- o4.Position = Vector3.new(96.3181839, 7.00000668, 9.31151104)
- o4.Rotation = Vector3.new(90, 89.9314728, -90)
- o4.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o4.Velocity = Vector3.new(-0.000346515269, 0.00201798417, -0.00195027643)
- o4.Anchored = true
- o4.FormFactor = Enum.FormFactor.Plate
- o4.Size = Vector3.new(1, 2.4000001, 2)
- o4.CFrame = CFrame.new(96.3181839, 7.00000668, 9.31151104, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
- o4.BackSurface = Enum.SurfaceType.Weld
- o4.BottomSurface = Enum.SurfaceType.Weld
- o4.LeftSurface = Enum.SurfaceType.Weld
- o4.TopSurface = Enum.SurfaceType.Weld
- o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o5.Parent = o4
- o5.MeshType = Enum.MeshType.Wedge
- o6.Parent = o1
- o6.Material = Enum.Material.SmoothPlastic
- o6.BrickColor = BrickColor.new("Really black")
- o6.Transparency = 0.5
- o6.Position = Vector3.new(96.3181839, 7.00000668, 13.8115101)
- o6.Rotation = Vector3.new(90, 89.9440536, -90)
- o6.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o6.Velocity = Vector3.new(0.000965324172, 0.00135755131, -0.00195027643)
- o6.Anchored = true
- o6.FormFactor = Enum.FormFactor.Plate
- o6.Size = Vector3.new(8, 2.4000001, 1.99999976)
- o6.CFrame = CFrame.new(96.3181839, 7.00000668, 13.8115101, 0, 3.96315798e-008, 0.999999523, 0, 1, -3.97370599e-008, -1, 0, 0)
- o6.BackSurface = Enum.SurfaceType.Weld
- o6.BottomSurface = Enum.SurfaceType.Weld
- o6.LeftSurface = Enum.SurfaceType.Weld
- o6.RightSurface = Enum.SurfaceType.Weld
- o6.TopSurface = Enum.SurfaceType.Weld
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.MeshType = Enum.MeshType.Wedge
- o8.Parent = o1
- o8.BrickColor = BrickColor.new("Br. yellowish orange")
- o8.Position = Vector3.new(92.2182083, 4.00000715, 9.61151409)
- o8.Rotation = Vector3.new(-0, 0, -2.26619136e-006)
- o8.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o8.Velocity = Vector3.new(-0.000475873821, 0.00227026758, -0.00119533995)
- o8.Anchored = true
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- o8.CFrame = CFrame.new(92.2182083, 4.00000715, 9.61151409, 0.999998808, 3.95524538e-008, 0, -3.98161575e-008, 1, 0, 0, 0, 1)
- o8.BackSurface = Enum.SurfaceType.Weld
- o8.BottomSurface = Enum.SurfaceType.Weld
- o8.FrontSurface = Enum.SurfaceType.Weld
- o8.LeftSurface = Enum.SurfaceType.Weld
- o8.RightSurface = Enum.SurfaceType.Weld
- o8.TopSurface = Enum.SurfaceType.Weld
- o8.Color = Color3.new(0.886275, 0.607843, 0.25098)
- o9.Parent = o8
- o10.Parent = o1
- o10.BrickColor = BrickColor.new("Institutional white")
- o10.Position = Vector3.new(105.317894, 8.40004158, 9.31151295)
- o10.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o10.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o10.Velocity = Vector3.new(-0.000245332019, 0.00136755884, -0.00436839834)
- o10.Anchored = true
- o10.CanCollide = false
- game.Players[Victim].Character.Humanoid.WalkSpeed = 0
- game.Players[Victim].Character.Humanoid.JumpPower = 0
- o10.FormFactor = Enum.FormFactor.Plate
- o10.Size = Vector3.new(14, 0.400000006, 1)
- o10.CFrame = CFrame.new(105.317894, 8.40004158, 9.31151295, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o10.BackSurface = Enum.SurfaceType.Weld
- o10.BottomSurface = Enum.SurfaceType.Weld
- o10.FrontSurface = Enum.SurfaceType.Weld
- o10.LeftSurface = Enum.SurfaceType.Weld
- o10.RightSurface = Enum.SurfaceType.Weld
- o10.TopSurface = Enum.SurfaceType.Weld
- o10.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o11.Parent = o10
- o12.Name = "DOOR"
- o12.Parent = o1
- o12.BrickColor = BrickColor.new("Institutional white")
- o12.Position = Vector3.new(103.708466, 5.81500626, 9.31151104)
- o12.Rotation = Vector3.new(-0, 0, -4.43210411e-006)
- o12.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o12.Velocity = Vector3.new(-0.000432157307, 0.00148387556, -0.00427860441)
- o12.Anchored = true
- o12.CanCollide = false
- o12.FormFactor = Enum.FormFactor.Plate
- o12.Size = Vector3.new(5.22000027, 4.82999992, 1)
- o12.CFrame = CFrame.new(103.708466, 5.81500626, 9.31151104, 1, 7.73548052e-008, 0, -7.73548052e-008, 1, 0, 0, 0, 1)
- o12.BottomSurface = Enum.SurfaceType.Weld
- o12.LeftSurface = Enum.SurfaceType.Weld
- o12.RightSurface = Enum.SurfaceType.Weld
- o12.TopSurface = Enum.SurfaceType.Weld
- o12.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o13.Parent = o1
- o13.BrickColor = BrickColor.new("White")
- o13.Position = Vector3.new(109.818169, 5.80000877, 9.31151104)
- o13.Rotation = Vector3.new(-0, 0, -2.25410599e-006)
- o13.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o13.Velocity = Vector3.new(-0.00043324125, 0.00104231632, -0.006061906)
- o13.Anchored = true
- o13.FormFactor = Enum.FormFactor.Plate
- o13.Size = Vector3.new(7, 4.80000019, 1)
- o13.CFrame = CFrame.new(109.818169, 5.80000877, 9.31151104, 0.999996901, 3.9341451e-008, 0, -4.00270856e-008, 1, 0, 0, 0, 1)
- o13.BackSurface = Enum.SurfaceType.Weld
- o13.BottomSurface = Enum.SurfaceType.Weld
- o13.FrontSurface = Enum.SurfaceType.Weld
- o13.LeftSurface = Enum.SurfaceType.Weld
- o13.RightSurface = Enum.SurfaceType.Weld
- o13.TopSurface = Enum.SurfaceType.Weld
- o13.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o14.Parent = o13
- o15.Parent = o1
- o15.BrickColor = BrickColor.new("Institutional white")
- o15.Position = Vector3.new(97.817894, 8.40000725, 13.8115139)
- o15.Rotation = Vector3.new(90, 89.960434, -90)
- o15.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o15.Velocity = Vector3.new(0.00106650498, 0.00124916411, -0.00218200427)
- o15.Anchored = true
- o15.CanCollide = false
- o15.FormFactor = Enum.FormFactor.Plate
- o15.Size = Vector3.new(10, 0.400000006, 1)
- o15.CFrame = CFrame.new(97.817894, 8.40000725, 13.8115139, 0, 3.86294303e-008, 0.999999762, 0, 1, -3.86821704e-008, -1, 0, 0)
- o15.BackSurface = Enum.SurfaceType.Weld
- o15.BottomSurface = Enum.SurfaceType.Weld
- o15.TopSurface = Enum.SurfaceType.Weld
- o15.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o16.Parent = o15
- o16.MeshType = Enum.MeshType.Wedge
- o17.Parent = o1
- o17.BrickColor = BrickColor.new("Institutional white")
- o17.Position = Vector3.new(96.3181839, 7.00000668, 18.3115101)
- o17.Rotation = Vector3.new(90, 89.9314728, -90)
- o17.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o17.Velocity = Vector3.new(0.00227716356, 0.000697118347, -0.00195027643)
- o17.Anchored = true
- o17.FormFactor = Enum.FormFactor.Plate
- o17.Size = Vector3.new(1, 2.4000001, 2)
- o17.CFrame = CFrame.new(96.3181839, 7.00000668, 18.3115101, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
- o17.BackSurface = Enum.SurfaceType.Weld
- o17.BottomSurface = Enum.SurfaceType.Weld
- o17.RightSurface = Enum.SurfaceType.Weld
- o17.TopSurface = Enum.SurfaceType.Weld
- o17.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o18.Parent = o17
- o18.MeshType = Enum.MeshType.Wedge
- o19.Parent = o1
- o19.BrickColor = BrickColor.new("Institutional white")
- o19.Position = Vector3.new(93.8181839, 5.20000744, 13.8115101)
- o19.Rotation = Vector3.new(90, 89.8573456, -90)
- o19.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o19.Velocity = Vector3.new(0.000835234998, 0.00153823046, -0.00148565089)
- o19.Anchored = true
- o19.FormFactor = Enum.FormFactor.Plate
- o19.Size = Vector3.new(10, 1.20000005, 3)
- o19.CFrame = CFrame.new(93.8181839, 5.20000744, 13.8115101, 0, 3.77325726e-008, 0.999996901, 0, 1, -3.84182002e-008, -1, 0, 0)
- o19.BackSurface = Enum.SurfaceType.Weld
- o19.BottomSurface = Enum.SurfaceType.Weld
- o19.TopSurface = Enum.SurfaceType.Weld
- o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o20.Parent = o19
- o20.MeshType = Enum.MeshType.Wedge
- o21.Parent = o19
- o21.SoundId = "rbxassetid://532147820"
- o21.Looped = true
- o22.Parent = o1
- o22.BrickColor = BrickColor.new("Institutional white")
- o22.Position = Vector3.new(96.3182907, 4.60000753, 9.31151104)
- o22.Rotation = Vector3.new(-0, 0, -2.23446773e-006)
- o22.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o22.Velocity = Vector3.new(-0.000519967522, 0.00201797695, -0.00230253674)
- o22.Anchored = true
- o22.FormFactor = Enum.FormFactor.Plate
- o22.Size = Vector3.new(2, 2.4000001, 1)
- o22.CFrame = CFrame.new(96.3182907, 4.60000753, 9.31151104, 0.999993801, 3.8998575e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
- o22.BackSurface = Enum.SurfaceType.Weld
- o22.BottomSurface = Enum.SurfaceType.Weld
- o22.FrontSurface = Enum.SurfaceType.Weld
- o22.LeftSurface = Enum.SurfaceType.Weld
- o22.RightSurface = Enum.SurfaceType.Weld
- o22.TopSurface = Enum.SurfaceType.Weld
- o22.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o23.Parent = o22
- o24.Parent = o1
- o24.BrickColor = BrickColor.new("Institutional white")
- o24.Position = Vector3.new(113.817245, 6.80000734, 18.3115101)
- o24.Rotation = Vector3.new(-0, -90, 0)
- o24.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o24.Velocity = Vector3.new(0.00226270943, -0.000567569688, -0.00708095264)
- o24.Anchored = true
- o24.FormFactor = Enum.FormFactor.Plate
- o24.Size = Vector3.new(1, 2.79999995, 1)
- o24.CFrame = CFrame.new(113.817245, 6.80000734, 18.3115101, 0, 5.54578605e-008, -1, 0, 1, 5.54578605e-008, 1, 0, 0)
- o24.BackSurface = Enum.SurfaceType.Weld
- o24.BottomSurface = Enum.SurfaceType.Weld
- o24.TopSurface = Enum.SurfaceType.Weld
- o24.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o25.Parent = o24
- o25.MeshType = Enum.MeshType.Wedge
- o26.Parent = o1
- o26.BrickColor = BrickColor.new("Institutional white")
- o26.Position = Vector3.new(93.0181885, 2.60000825, 13.8115101)
- o26.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o26.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o26.Velocity = Vector3.new(0.000647328445, 0.00159604801, -0.00163401756)
- o26.Anchored = true
- o26.FormFactor = Enum.FormFactor.Plate
- o26.Size = Vector3.new(1.39999998, 1.60000002, 10)
- o26.CFrame = CFrame.new(93.0181885, 2.60000825, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o26.BackSurface = Enum.SurfaceType.Weld
- o26.BottomSurface = Enum.SurfaceType.Weld
- o26.FrontSurface = Enum.SurfaceType.Weld
- o26.LeftSurface = Enum.SurfaceType.Weld
- o26.RightSurface = Enum.SurfaceType.Weld
- o26.TopSurface = Enum.SurfaceType.Weld
- o26.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o27.Parent = o26
- o28.Parent = o1
- o28.BrickColor = BrickColor.new("Institutional white")
- o28.Position = Vector3.new(113.818176, 6.80000877, 9.31151104)
- o28.Rotation = Vector3.new(-90, -89.7982635, -90)
- o28.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o28.Velocity = Vector3.new(-0.000360969483, 0.000753228669, -0.00708122458)
- o28.Anchored = true
- o28.FormFactor = Enum.FormFactor.Plate
- o28.Size = Vector3.new(1, 2.79999995, 1)
- o28.CFrame = CFrame.new(113.818176, 6.80000877, 9.31151104, 0, 3.89985715e-008, -0.999993801, 0, 1, 4.03698408e-008, 1, 0, 0)
- o28.BackSurface = Enum.SurfaceType.Weld
- o28.BottomSurface = Enum.SurfaceType.Weld
- o28.TopSurface = Enum.SurfaceType.Weld
- o28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o29.Parent = o28
- o29.MeshType = Enum.MeshType.Wedge
- o30.Parent = o1
- o30.BrickColor = BrickColor.new("Institutional white")
- o30.Position = Vector3.new(96.3181992, 4.60000753, 18.3115101)
- o30.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
- o30.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o30.Velocity = Vector3.new(0.00210371148, 0.000697117415, -0.0023025109)
- o30.Anchored = true
- o30.FormFactor = Enum.FormFactor.Plate
- o30.Size = Vector3.new(2, 2.4000001, 1)
- o30.CFrame = CFrame.new(96.3181992, 4.60000753, 18.3115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
- o30.BackSurface = Enum.SurfaceType.Weld
- o30.BottomSurface = Enum.SurfaceType.Weld
- o30.FrontSurface = Enum.SurfaceType.Weld
- o30.LeftSurface = Enum.SurfaceType.Weld
- o30.RightSurface = Enum.SurfaceType.Weld
- o30.TopSurface = Enum.SurfaceType.Weld
- o30.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o31.Parent = o30
- o32.Parent = o1
- o32.BrickColor = BrickColor.new("Dark stone grey")
- o32.Position = Vector3.new(95.8181839, 4.60000753, 13.8115101)
- o32.Rotation = Vector3.new(90, 89.960434, -90)
- o32.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o32.Velocity = Vector3.new(0.000791871978, 0.00139368721, -0.00215674727)
- o32.Anchored = true
- o32.FormFactor = Enum.FormFactor.Plate
- o32.Size = Vector3.new(8, 2.4000001, 1)
- o32.CFrame = CFrame.new(95.8181839, 4.60000753, 13.8115101, 0, 3.96579551e-008, 0.999999762, 0, 1, -3.97106952e-008, -1, 0, 0)
- o32.BottomSurface = Enum.SurfaceType.Weld
- o32.TopSurface = Enum.SurfaceType.Weld
- o32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o33.Parent = o32
- o33.Offset = Vector3.new(0, 0, 0.5)
- o33.Scale = Vector3.new(1, 1, 2)
- o34.Parent = o1
- o34.BrickColor = BrickColor.new("Institutional white")
- o34.Position = Vector3.new(93.8181992, 4.00000715, 13.8115101)
- o34.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
- o34.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o34.Velocity = Vector3.new(0.000748508843, 0.00153822941, -0.00166177051)
- o34.Anchored = true
- o34.FormFactor = Enum.FormFactor.Plate
- o34.Size = Vector3.new(3, 1.20000005, 10)
- o34.CFrame = CFrame.new(93.8181992, 4.00000715, 13.8115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
- o34.BackSurface = Enum.SurfaceType.Weld
- o34.BottomSurface = Enum.SurfaceType.Weld
- o34.FrontSurface = Enum.SurfaceType.Weld
- o34.LeftSurface = Enum.SurfaceType.Weld
- o34.RightSurface = Enum.SurfaceType.Weld
- o34.TopSurface = Enum.SurfaceType.Weld
- o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o35.Parent = o34
- o36.Parent = o1
- o36.BrickColor = BrickColor.new("Br. yellowish orange")
- o36.Position = Vector3.new(92.2181854, 4.00000715, 18.211504)
- o36.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
- o36.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o36.Velocity = Vector3.new(0.00203119451, 0.00100810977, -0.00119533355)
- o36.Anchored = true
- o36.FormFactor = Enum.FormFactor.Custom
- o36.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- o36.CFrame = CFrame.new(92.2181854, 4.00000715, 18.211504, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
- o36.BackSurface = Enum.SurfaceType.Weld
- o36.BottomSurface = Enum.SurfaceType.Weld
- o36.FrontSurface = Enum.SurfaceType.Weld
- o36.LeftSurface = Enum.SurfaceType.Weld
- o36.RightSurface = Enum.SurfaceType.Weld
- o36.TopSurface = Enum.SurfaceType.Weld
- o36.Color = Color3.new(0.886275, 0.607843, 0.25098)
- o37.Parent = o36
- o38.Parent = o1
- o38.BrickColor = BrickColor.new("Institutional white")
- o38.Position = Vector3.new(99.0602112, 4.60000706, 18.3115101)
- o38.Rotation = Vector3.new(-0, 0, -4.84935117e-006)
- o38.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o38.Velocity = Vector3.new(0.00210371148, 0.000498947338, -0.0031018618)
- o38.Anchored = true
- o38.CanCollide = false
- o38.FormFactor = Enum.FormFactor.Plate
- o38.Size = Vector3.new(3.48000026, 2.4000001, 1)
- o38.CFrame = CFrame.new(99.0602112, 4.60000706, 18.3115101, 1, 8.46371435e-008, 0, -8.46371435e-008, 1, 0, 0, 0, 1)
- o38.BottomSurface = Enum.SurfaceType.Weld
- o38.LeftSurface = Enum.SurfaceType.Weld
- o38.RightSurface = Enum.SurfaceType.Weld
- o38.TopSurface = Enum.SurfaceType.Weld
- o38.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o39.Parent = o1
- o39.BrickColor = BrickColor.new("Really red")
- o39.Position = Vector3.new(113.818176, 4.80000877, 9.31151104)
- o39.Rotation = Vector3.new(-0, 0, -2.2344675e-006)
- o39.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o39.Velocity = Vector3.new(-0.000505513046, 0.000753228669, -0.00737475045)
- o39.Anchored = true
- o39.FormFactor = Enum.FormFactor.Plate
- o39.Size = Vector3.new(1, 1.20000005, 1)
- o39.CFrame = CFrame.new(113.818176, 4.80000877, 9.31151104, 0.999993801, 3.89985715e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
- o39.BackSurface = Enum.SurfaceType.Weld
- o39.BottomSurface = Enum.SurfaceType.Weld
- o39.FrontSurface = Enum.SurfaceType.Weld
- o39.LeftSurface = Enum.SurfaceType.Weld
- o39.RightSurface = Enum.SurfaceType.Weld
- o39.TopSurface = Enum.SurfaceType.Weld
- o39.Color = Color3.new(1, 0, 0)
- o40.Parent = o39
- o41.Parent = o1
- o41.BrickColor = BrickColor.new("Institutional white")
- o41.Position = Vector3.new(113.818054, 3.80000734, 9.31151104)
- o41.Rotation = Vector3.new(-0, 0, -2.23295706e-006)
- o41.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o41.Velocity = Vector3.new(-0.000577784958, 0.000753237749, -0.00752147706)
- o41.Anchored = true
- o41.FormFactor = Enum.FormFactor.Plate
- o41.Size = Vector3.new(1, 0.800000012, 1)
- o41.CFrame = CFrame.new(113.818054, 3.80000734, 9.31151104, 0.999993563, 3.89721997e-008, 0, -4.03962055e-008, 1, 0, 0, 0, 1)
- o41.BackSurface = Enum.SurfaceType.Weld
- o41.BottomSurface = Enum.SurfaceType.Weld
- o41.FrontSurface = Enum.SurfaceType.Weld
- o41.LeftSurface = Enum.SurfaceType.Weld
- o41.RightSurface = Enum.SurfaceType.Weld
- o41.TopSurface = Enum.SurfaceType.Weld
- o41.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o42.Parent = o41
- o43.Parent = o1
- o43.BrickColor = BrickColor.new("Institutional white")
- o43.Position = Vector3.new(105.317894, 8.40000725, 13.8115139)
- o43.Rotation = Vector3.new(-0, 0, -2.21481446e-006)
- o43.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o43.Velocity = Vector3.new(0.00106650498, 0.000707125873, -0.00436840346)
- o43.Anchored = true
- o43.CanCollide = false
- o43.FormFactor = Enum.FormFactor.Plate
- o43.Size = Vector3.new(14, 0.400000006, 8)
- o43.CFrame = CFrame.new(105.317894, 8.40000725, 13.8115139, 1, 3.86558057e-008, 0, -3.86558057e-008, 1, 0, 0, 0, 1)
- o43.BackSurface = Enum.SurfaceType.Weld
- o43.BottomSurface = Enum.SurfaceType.Weld
- o43.FrontSurface = Enum.SurfaceType.Weld
- o43.LeftSurface = Enum.SurfaceType.Weld
- o43.RightSurface = Enum.SurfaceType.Weld
- o43.TopSurface = Enum.SurfaceType.Weld
- o43.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o44.Parent = o43
- o45.Parent = o1
- o45.BrickColor = BrickColor.new("Really black")
- o45.Position = Vector3.new(113.818176, 6.80000782, 11.311511)
- o45.Rotation = Vector3.new(-90, -89.9314728, -90)
- o45.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o45.Velocity = Vector3.new(0.000222070201, 0.000459702482, -0.00708122645)
- o45.Anchored = true
- o45.CanCollide = false
- o45.FormFactor = Enum.FormFactor.Plate
- o45.Size = Vector3.new(3, 2.79999995, 1)
- o45.CFrame = CFrame.new(113.818176, 6.80000782, 11.311511, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o45.BackSurface = Enum.SurfaceType.Weld
- o45.BottomSurface = Enum.SurfaceType.Weld
- o45.TopSurface = Enum.SurfaceType.Weld
- o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o46.Parent = o45
- o46.MeshType = Enum.MeshType.Wedge
- o47.Parent = o1
- o47.BrickColor = BrickColor.new("Institutional white")
- o47.Position = Vector3.new(103.118179, 2.40000772, 13.8115101)
- o47.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o47.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o47.Velocity = Vector3.new(0.000632874086, 0.000866103393, -0.0046077203)
- o47.Anchored = true
- o47.FormFactor = Enum.FormFactor.Plate
- o47.Size = Vector3.new(12.3999996, 1.20000005, 10)
- o47.CFrame = CFrame.new(103.118179, 2.40000772, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o47.BackSurface = Enum.SurfaceType.Weld
- o47.BottomSurface = Enum.SurfaceType.Weld
- o47.FrontSurface = Enum.SurfaceType.Weld
- o47.LeftSurface = Enum.SurfaceType.Weld
- o47.RightSurface = Enum.SurfaceType.Weld
- o47.TopSurface = Enum.SurfaceType.Weld
- o47.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o48.Parent = o47
- o49.Parent = o1
- o49.BrickColor = BrickColor.new("White")
- o49.Position = Vector3.new(104.018181, 3.20000815, 13.8115101)
- o49.Rotation = Vector3.new(-0, 0, -2.27374471e-006)
- o49.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o49.Velocity = Vector3.new(0.000690691522, 0.000801058719, -0.00475267787)
- o49.Anchored = true
- o49.FormFactor = Enum.FormFactor.Plate
- o49.Size = Vector3.new(20.6000004, 0.400000006, 10)
- o49.CFrame = CFrame.new(104.018181, 3.20000815, 13.8115101, 1, 3.96843305e-008, 0, -3.96843305e-008, 1, 0, 0, 0, 1)
- o49.BackSurface = Enum.SurfaceType.Weld
- o49.BottomSurface = Enum.SurfaceType.Weld
- o49.FrontSurface = Enum.SurfaceType.Weld
- o49.LeftSurface = Enum.SurfaceType.Weld
- o49.RightSurface = Enum.SurfaceType.Weld
- o49.TopSurface = Enum.SurfaceType.Weld
- o49.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o50.Parent = o49
- o51.Parent = o1
- o51.BrickColor = BrickColor.new("Institutional white")
- o51.Position = Vector3.new(107.167747, 5.80000782, 18.3115101)
- o51.Rotation = Vector3.new(-0, 0, -3.14727777e-006)
- o51.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o51.Velocity = Vector3.new(0.00219043763, -8.69987416e-005, -0.00528925471)
- o51.Anchored = true
- o51.FormFactor = Enum.FormFactor.Plate
- o51.Size = Vector3.new(12.3000002, 4.80000019, 1)
- o51.CFrame = CFrame.new(107.167747, 5.80000782, 18.3115101, 1, 5.49303607e-008, 0, -5.49303607e-008, 1, 0, 0, 0, 1)
- o51.BackSurface = Enum.SurfaceType.Weld
- o51.BottomSurface = Enum.SurfaceType.Weld
- o51.FrontSurface = Enum.SurfaceType.Weld
- o51.LeftSurface = Enum.SurfaceType.Weld
- o51.RightSurface = Enum.SurfaceType.Weld
- o51.TopSurface = Enum.SurfaceType.Weld
- o51.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o52.Parent = o51
- o53.Parent = o1
- o53.BrickColor = BrickColor.new("Institutional white")
- o53.Position = Vector3.new(113.818176, 6.80000782, 13.8115101)
- o53.Rotation = Vector3.new(-90, -89.9314728, -90)
- o53.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o53.Velocity = Vector3.new(0.000950869871, 9.27953006e-005, -0.00708122645)
- o53.Anchored = true
- o53.CanCollide = false
- o53.FormFactor = Enum.FormFactor.Plate
- o53.Size = Vector3.new(2, 2.79999995, 1)
- o53.CFrame = CFrame.new(113.818176, 6.80000782, 13.8115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o53.BackSurface = Enum.SurfaceType.Weld
- o53.BottomSurface = Enum.SurfaceType.Weld
- o53.TopSurface = Enum.SurfaceType.Weld
- o53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o54.Parent = o53
- o54.MeshType = Enum.MeshType.Wedge
- o55.Parent = o1
- o55.BrickColor = BrickColor.new("Really black")
- o55.Position = Vector3.new(113.818176, 6.80000782, 16.3115101)
- o55.Rotation = Vector3.new(-90, -89.9314728, -90)
- o55.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o55.Velocity = Vector3.new(0.0016796696, -0.000274111895, -0.00708122645)
- o55.Anchored = true
- o55.CanCollide = false
- o55.FormFactor = Enum.FormFactor.Plate
- o55.Size = Vector3.new(3, 2.79999995, 1)
- o55.CFrame = CFrame.new(113.818176, 6.80000782, 16.3115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o55.BackSurface = Enum.SurfaceType.Weld
- o55.BottomSurface = Enum.SurfaceType.Weld
- o55.TopSurface = Enum.SurfaceType.Weld
- o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o56.Parent = o55
- o56.MeshType = Enum.MeshType.Wedge
- o57.Parent = o1
- o57.BrickColor = BrickColor.new("Institutional white")
- o57.Position = Vector3.new(113.818176, 4.40000582, 13.8115101)
- o57.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o57.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o57.Velocity = Vector3.new(0.000777417503, 9.27956426e-005, -0.00743345637)
- o57.Anchored = true
- o57.CanCollide = false
- o57.FormFactor = Enum.FormFactor.Plate
- o57.Size = Vector3.new(1, 2, 8)
- o57.CFrame = CFrame.new(113.818176, 4.40000582, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o57.BackSurface = Enum.SurfaceType.Weld
- o57.BottomSurface = Enum.SurfaceType.Weld
- o57.FrontSurface = Enum.SurfaceType.Weld
- o57.LeftSurface = Enum.SurfaceType.Weld
- o57.RightSurface = Enum.SurfaceType.Weld
- o57.TopSurface = Enum.SurfaceType.Weld
- o57.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o58.Parent = o57
- o59.Parent = o1
- o59.BrickColor = BrickColor.new("Institutional white")
- o59.Position = Vector3.new(113.818176, 3.80000734, 18.3115101)
- o59.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o59.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o59.Velocity = Vector3.new(0.00204589404, -0.000567637384, -0.00752151385)
- o59.Anchored = true
- o59.FormFactor = Enum.FormFactor.Plate
- o59.Size = Vector3.new(1, 0.800000012, 1)
- o59.CFrame = CFrame.new(113.818176, 3.80000734, 18.3115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o59.BackSurface = Enum.SurfaceType.Weld
- o59.BottomSurface = Enum.SurfaceType.Weld
- o59.FrontSurface = Enum.SurfaceType.Weld
- o59.LeftSurface = Enum.SurfaceType.Weld
- o59.RightSurface = Enum.SurfaceType.Weld
- o59.TopSurface = Enum.SurfaceType.Weld
- o59.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o60.Parent = o59
- o61.Parent = o1
- o61.BrickColor = BrickColor.new("Institutional white")
- o61.Position = Vector3.new(105.317894, 8.40000725, 18.3115101)
- o61.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o61.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o61.Velocity = Vector3.new(0.00237834454, 4.6692905e-005, -0.00436840346)
- o61.Anchored = true
- o61.CanCollide = false
- o61.FormFactor = Enum.FormFactor.Plate
- o61.Size = Vector3.new(14, 0.400000006, 1)
- o61.CFrame = CFrame.new(105.317894, 8.40000725, 18.3115101, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o61.BackSurface = Enum.SurfaceType.Weld
- o61.BottomSurface = Enum.SurfaceType.Weld
- o61.FrontSurface = Enum.SurfaceType.Weld
- o61.LeftSurface = Enum.SurfaceType.Weld
- o61.RightSurface = Enum.SurfaceType.Weld
- o61.TopSurface = Enum.SurfaceType.Weld
- o61.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o62.Parent = o61
- o63.Parent = o1
- o63.BrickColor = BrickColor.new("Institutional white")
- o63.Position = Vector3.new(97.8181839, 5.79500866, 9.31151104)
- o63.Rotation = Vector3.new(-0, 0, -2.36894834e-006)
- o63.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o63.Velocity = Vector3.new(-0.000433602603, 0.00190957636, -0.00256440602)
- o63.Anchored = true
- o63.CanCollide = false
- o63.FormFactor = Enum.FormFactor.Plate
- o63.Size = Vector3.new(1, 4.80999994, 1)
- o63.CFrame = CFrame.new(97.8181839, 5.79500866, 9.31151104, 1, 4.13459489e-008, 0, -4.13459489e-008, 1, 0, 0, 0, 1)
- o63.BottomSurface = Enum.SurfaceType.Weld
- o63.LeftSurface = Enum.SurfaceType.Weld
- o63.RightSurface = Enum.SurfaceType.Weld
- o63.TopSurface = Enum.SurfaceType.Weld
- o63.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o64.Parent = o1
- o64.BrickColor = BrickColor.new("Institutional white")
- o64.Position = Vector3.new(97.8178101, 7.00000858, 18.3115101)
- o64.Rotation = Vector3.new(-0, 0, -2.14529973e-006)
- o64.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o64.Velocity = Vector3.new(0.00227716402, 0.00058873737, -0.00238744705)
- o64.Anchored = true
- o64.CanCollide = false
- o64.FormFactor = Enum.FormFactor.Plate
- o64.Size = Vector3.new(1, 2.4000001, 1)
- o64.CFrame = CFrame.new(97.8178101, 7.00000858, 18.3115101, 0.999999762, 3.74425326e-008, 0, -3.74952727e-008, 1, 0, 0, 0, 1)
- o64.BottomSurface = Enum.SurfaceType.Weld
- o64.LeftSurface = Enum.SurfaceType.Weld
- o64.RightSurface = Enum.SurfaceType.Weld
- o64.TopSurface = Enum.SurfaceType.Weld
- o64.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o65.Parent = o1
- o65.BrickColor = BrickColor.new("Institutional white")
- o65.Position = Vector3.new(113.418167, 2.40000749, 13.8115101)
- o65.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o65.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o65.Velocity = Vector3.new(0.000632874086, 0.000121704477, -0.0076103732)
- o65.Anchored = true
- o65.FormFactor = Enum.FormFactor.Plate
- o65.Size = Vector3.new(1.80000007, 1.20000005, 10)
- o65.CFrame = CFrame.new(113.418167, 2.40000749, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o65.BackSurface = Enum.SurfaceType.Weld
- o65.BottomSurface = Enum.SurfaceType.Weld
- o65.FrontSurface = Enum.SurfaceType.Weld
- o65.LeftSurface = Enum.SurfaceType.Weld
- o65.RightSurface = Enum.SurfaceType.Weld
- o65.TopSurface = Enum.SurfaceType.Weld
- o65.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o66.Parent = o65
- o67.Parent = o1
- o67.BrickColor = BrickColor.new("Really red")
- o67.Position = Vector3.new(113.817245, 4.80000687, 18.3115101)
- o67.Rotation = Vector3.new(-0, 0, -3.17145691e-006)
- o67.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o67.Velocity = Vector3.new(0.00211816584, -0.000567570096, -0.0073744799)
- o67.Anchored = true
- o67.FormFactor = Enum.FormFactor.Plate
- o67.Size = Vector3.new(1, 1.20000005, 1)
- o67.CFrame = CFrame.new(113.817245, 4.80000687, 18.3115101, 1, 5.53523627e-008, 0, -5.53523627e-008, 1, 0, 0, 0, 1)
- o67.BackSurface = Enum.SurfaceType.Weld
- o67.BottomSurface = Enum.SurfaceType.Weld
- o67.FrontSurface = Enum.SurfaceType.Weld
- o67.LeftSurface = Enum.SurfaceType.Weld
- o67.RightSurface = Enum.SurfaceType.Weld
- o67.TopSurface = Enum.SurfaceType.Weld
- o67.Color = Color3.new(1, 0, 0)
- o68.Parent = o67
- o69.Parent = o1
- o69.BrickColor = BrickColor.new("Institutional white")
- o69.Position = Vector3.new(112.817894, 8.40000725, 13.8115139)
- o69.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o69.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o69.Velocity = Vector3.new(0.00106650498, 0.000165087578, -0.00655480288)
- o69.Anchored = true
- o69.CanCollide = false
- o69.FormFactor = Enum.FormFactor.Plate
- o69.Size = Vector3.new(1, 0.400000006, 10)
- o69.CFrame = CFrame.new(112.817894, 8.40000725, 13.8115139, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o69.BackSurface = Enum.SurfaceType.Weld
- o69.BottomSurface = Enum.SurfaceType.Weld
- o69.FrontSurface = Enum.SurfaceType.Weld
- o69.LeftSurface = Enum.SurfaceType.Weld
- o69.RightSurface = Enum.SurfaceType.Weld
- o69.TopSurface = Enum.SurfaceType.Weld
- o69.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o70.Parent = o69
- o71.Parent = o1
- o71.BrickColor = BrickColor.new("Really black")
- o71.Position = Vector3.new(92.2181854, 3.8000083, 13.8115101)
- o71.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
- o71.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o71.Velocity = Vector3.new(0.0007340546, 0.00165386556, -0.00122468593)
- o71.Anchored = true
- o71.FormFactor = Enum.FormFactor.Custom
- o71.Size = Vector3.new(0.200000003, 0.800000012, 6)
- o71.CFrame = CFrame.new(92.2181854, 3.8000083, 13.8115101, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
- o71.BackSurface = Enum.SurfaceType.Weld
- o71.BottomSurface = Enum.SurfaceType.Weld
- o71.FrontSurface = Enum.SurfaceType.Weld
- o71.LeftSurface = Enum.SurfaceType.Weld
- o71.RightSurface = Enum.SurfaceType.Weld
- o71.TopSurface = Enum.SurfaceType.Weld
- o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o72.Parent = o71
- o73.Name = "Head"
- o73.Parent = o1
- o73.Material = Enum.Material.SmoothPlastic
- o73.BrickColor = BrickColor.new("Institutional white")
- o73.Position = Vector3.new(99.207077, 7.026577, 15.2047167)
- o73.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o73.Anchored = true
- o73.FormFactor = Enum.FormFactor.Symmetric
- o73.Size = Vector3.new(2, 1, 1)
- o73.CFrame = CFrame.new(99.207077, 7.026577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o74.Parent = o73
- o74.Scale = Vector3.new(1.25, 1.25, 1.25)
- o75.Name = "face"
- o75.Parent = o73
- o75.Texture = "rbxasset://textures/face.png"
- o76.Parent = o1
- o76.BrickColor = BrickColor.new("Institutional white")
- o76.Position = Vector3.new(99.6954269, 5.81500673, 9.31151104)
- o76.Rotation = Vector3.new(-0, 0, -8.82515178e-006)
- o76.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o76.Velocity = Vector3.new(-0.000432157307, 0.00177390513, -0.00310872309)
- o76.Anchored = true
- o76.CanCollide = false
- o76.FormFactor = Enum.FormFactor.Plate
- o76.Size = Vector3.new(2.76000023, 4.82999992, 1)
- o76.CFrame = CFrame.new(99.6954269, 5.81500673, 9.31151104, 1, 1.54027958e-007, 0, -1.54027958e-007, 1, 0, 0, 0, 1)
- o76.BottomSurface = Enum.SurfaceType.Weld
- o76.LeftSurface = Enum.SurfaceType.Weld
- o76.RightSurface = Enum.SurfaceType.Weld
- o76.TopSurface = Enum.SurfaceType.Weld
- o76.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o77.Parent = o1
- o77.BrickColor = BrickColor.new("Institutional white")
- o77.Position = Vector3.new(100.909996, 5.80000877, 14.2915134)
- o77.Rotation = Vector3.new(-0, 0, -7.89941078e-006)
- o77.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o77.Velocity = Vector3.new(0.0010185279, 0.000955246738, -0.00346499542)
- o77.Anchored = true
- o77.FormFactor = Enum.FormFactor.Plate
- o77.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995)
- o77.CFrame = CFrame.new(100.909996, 5.80000877, 14.2915134, 1, 1.37870728e-007, 0, -1.37870728e-007, 1, 0, 0, 0, 1)
- o77.BackSurface = Enum.SurfaceType.Weld
- o77.BottomSurface = Enum.SurfaceType.Weld
- o77.FrontSurface = Enum.SurfaceType.Weld
- o77.LeftSurface = Enum.SurfaceType.Weld
- o77.RightSurface = Enum.SurfaceType.Weld
- o77.TopSurface = Enum.SurfaceType.Weld
- o77.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o78.Parent = o77
- o79.Name = "Head"
- o79.Parent = o1
- o79.Material = Enum.Material.SmoothPlastic
- o79.BrickColor = BrickColor.new("Institutional white")
- o79.Position = Vector3.new(103.10894, 7.49666739, 15.2047167)
- o79.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o79.Anchored = true
- o79.FormFactor = Enum.FormFactor.Symmetric
- o79.Size = Vector3.new(2, 1, 1)
- o79.CFrame = CFrame.new(103.10894, 7.49666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o80.Parent = o79
- o80.Scale = Vector3.new(1.25, 1.25, 1.25)
- o81.Name = "face"
- o81.Parent = o79
- o81.Texture = "rbxasset://textures/face.png"
- o82.Name = "Handle"
- o82.Parent = o1
- o82.Material = Enum.Material.SmoothPlastic
- o82.Position = Vector3.new(103.10894, 7.34666729, 15.2047167)
- o82.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o82.Anchored = true
- o82.CanCollide = false
- o82.FormFactor = Enum.FormFactor.Symmetric
- o82.Size = Vector3.new(2, 2, 2)
- o82.CFrame = CFrame.new(103.10894, 7.34666729, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o82.BottomSurface = Enum.SurfaceType.Smooth
- o82.TopSurface = Enum.SurfaceType.Smooth
- o83.Parent = o82
- o83.MeshId = "http://www.roblox.com/asset/?id=15393031"
- o83.TextureId = "http://www.roblox.com/asset/?id=15393013"
- o83.MeshType = Enum.MeshType.FileMesh
- o84.Parent = o1
- o84.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- o84.RightLeg = o94
- o84.LeftLeg = o96
- o84.Torso = o87
- o84.Health = 0
- o84.MaxHealth = 0
- o85.Name = "TPPART"
- o85.Parent = o1
- o85.Transparency = 1
- o85.Position = Vector3.new(104.155182, 4.24109221, 12.6003485)
- o85.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
- o85.Anchored = true
- o85.CanCollide = false
- o85.Size = Vector3.new(4, 1, 2)
- o85.CFrame = CFrame.new(104.155182, 4.24109221, 12.6003485, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
- o86.Name = "TPPART2"
- o86.Parent = o1
- o86.Transparency = 1
- o86.Position = Vector3.new(104.155182, 5.40188599, 6.32408237)
- o86.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
- o86.Anchored = true
- o86.CanCollide = false
- o86.Size = Vector3.new(4, 1, 2)
- o86.CFrame = CFrame.new(104.155182, 5.40188599, 6.32408237, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
- o87.Name = "Torso"
- o87.Parent = o1
- o87.Material = Enum.Material.SmoothPlastic
- o87.BrickColor = BrickColor.new("Navy blue")
- o87.Position = Vector3.new(99.207077, 5.526577, 15.2047167)
- o87.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o87.Anchored = true
- o87.FormFactor = Enum.FormFactor.Symmetric
- o87.Size = Vector3.new(2, 2, 1)
- o87.CFrame = CFrame.new(99.207077, 5.526577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.Color = Color3.new(0, 0.12549, 0.376471)
- o88.Name = "roblox"
- o88.Parent = o87
- o89.Name = "Right Shoulder"
- o89.Parent = o87
- o89.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o89.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o89.Part0 = o87
- o89.Part1 = o95
- o89.DesiredAngle = -0.062025275081396
- o89.MaxVelocity = 0.15000000596046
- o90.Name = "Left Shoulder"
- o90.Parent = o87
- o90.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o90.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o90.Part0 = o87
- o90.Part1 = o97
- o90.DesiredAngle = -0.062025275081396
- o90.MaxVelocity = 0.15000000596046
- o91.Name = "Right Hip"
- o91.Parent = o87
- o91.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o91.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o91.Part0 = o87
- o91.Part1 = o94
- o91.DesiredAngle = 0.062025275081396
- o91.MaxVelocity = 0.10000000149012
- o92.Name = "Left Hip"
- o92.Parent = o87
- o92.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o92.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o92.Part0 = o87
- o92.Part1 = o96
- o92.DesiredAngle = 0.062025275081396
- o92.MaxVelocity = 0.10000000149012
- o93.Name = "Neck"
- o93.Parent = o87
- o93.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o93.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o93.Part0 = o87
- o93.Part1 = o73
- o93.MaxVelocity = 0.10000000149012
- o94.Name = "Right Leg"
- o94.Parent = o1
- o94.Material = Enum.Material.SmoothPlastic
- o94.BrickColor = BrickColor.new("Navy blue")
- o94.Position = Vector3.new(99.215416, 3.526577, 14.7047863)
- o94.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o94.Anchored = true
- o94.CanCollide = false
- o94.FormFactor = Enum.FormFactor.Symmetric
- o94.Size = Vector3.new(1, 2, 1)
- o94.CFrame = CFrame.new(99.215416, 3.526577, 14.7047863, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.Color = Color3.new(0, 0.12549, 0.376471)
- o95.Name = "Right Arm"
- o95.Parent = o1
- o95.Material = Enum.Material.SmoothPlastic
- o95.BrickColor = BrickColor.new("Maroon")
- o95.Position = Vector3.new(99.2321014, 5.526577, 13.7049236)
- o95.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o95.Anchored = true
- o95.CanCollide = false
- o95.FormFactor = Enum.FormFactor.Symmetric
- o95.Size = Vector3.new(1, 2, 1)
- o95.CFrame = CFrame.new(99.2321014, 5.526577, 13.7049236, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.Color = Color3.new(0.458824, 0, 0)
- o96.Name = "Left Leg"
- o96.Parent = o1
- o96.Material = Enum.Material.SmoothPlastic
- o96.BrickColor = BrickColor.new("Navy blue")
- o96.Position = Vector3.new(99.1987381, 3.526577, 15.7046452)
- o96.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o96.Anchored = true
- o96.CanCollide = false
- o96.FormFactor = Enum.FormFactor.Symmetric
- o96.Size = Vector3.new(1, 2, 1)
- o96.CFrame = CFrame.new(99.1987381, 3.526577, 15.7046452, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.Color = Color3.new(0, 0.12549, 0.376471)
- o97.Name = "Left Arm"
- o97.Parent = o1
- o97.Material = Enum.Material.SmoothPlastic
- o97.BrickColor = BrickColor.new("Maroon")
- o97.Position = Vector3.new(99.1820602, 5.526577, 16.7045078)
- o97.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o97.Anchored = true
- o97.CanCollide = false
- o97.FormFactor = Enum.FormFactor.Symmetric
- o97.Size = Vector3.new(1, 2, 1)
- o97.CFrame = CFrame.new(99.1820602, 5.526577, 16.7045078, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.Color = Color3.new(0.458824, 0, 0)
- o98.Name = "Torso"
- o98.Parent = o1
- o98.Material = Enum.Material.SmoothPlastic
- o98.BrickColor = BrickColor.new("Navy blue")
- o98.Position = Vector3.new(103.10894, 5.99666739, 15.2047167)
- o98.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o98.Anchored = true
- o98.FormFactor = Enum.FormFactor.Symmetric
- o98.Size = Vector3.new(2, 2, 1)
- o98.CFrame = CFrame.new(103.10894, 5.99666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.Color = Color3.new(0, 0.12549, 0.376471)
- o99.Name = "roblox"
- o99.Parent = o98
- o100.Name = "Right Hip"
- o100.Parent = o98
- o100.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o100.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o100.Part0 = o98
- o100.Part1 = o103
- o100.DesiredAngle = 0.062025275081396
- o100.MaxVelocity = 0.10000000149012
- o101.Name = "Left Hip"
- o101.Parent = o98
- o101.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o101.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o101.Part0 = o98
- o101.Part1 = o105
- o101.DesiredAngle = 0.062025275081396
- o101.MaxVelocity = 0.10000000149012
- o102.Name = "Neck"
- o102.Parent = o98
- o102.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o102.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o102.Part0 = o98
- o102.Part1 = o79
- o102.MaxVelocity = 0.10000000149012
- o103.Name = "Right Leg"
- o103.Parent = o1
- o103.Material = Enum.Material.SmoothPlastic
- o103.BrickColor = BrickColor.new("Really black")
- o103.Position = Vector3.new(103.608864, 3.99666739, 15.2130556)
- o103.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o103.Anchored = true
- o103.CanCollide = false
- o103.FormFactor = Enum.FormFactor.Symmetric
- o103.Size = Vector3.new(1, 2, 1)
- o103.CFrame = CFrame.new(103.608864, 3.99666739, 15.2130556, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o104.Name = "Right Arm"
- o104.Parent = o1
- o104.Material = Enum.Material.SmoothPlastic
- o104.BrickColor = BrickColor.new("Maroon")
- o104.Position = Vector3.new(104.615349, 5.89646101, 14.8330393)
- o104.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
- o104.Anchored = true
- o104.CanCollide = false
- o104.FormFactor = Enum.FormFactor.Symmetric
- o104.Size = Vector3.new(1, 2, 1)
- o104.CFrame = CFrame.new(104.615349, 5.89646101, 14.8330393, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
- o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.Color = Color3.new(0.458824, 0, 0)
- o105.Name = "Left Leg"
- o105.Parent = o1
- o105.Material = Enum.Material.SmoothPlastic
- o105.BrickColor = BrickColor.new("Really black")
- o105.Position = Vector3.new(102.609009, 3.99666739, 15.1963739)
- o105.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o105.Anchored = true
- o105.CanCollide = false
- o105.FormFactor = Enum.FormFactor.Symmetric
- o105.Size = Vector3.new(1, 2, 1)
- o105.CFrame = CFrame.new(102.609009, 3.99666739, 15.1963739, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o106.Name = "Left Arm"
- o106.Parent = o1
- o106.Material = Enum.Material.SmoothPlastic
- o106.BrickColor = BrickColor.new("Maroon")
- o106.Position = Vector3.new(101.617271, 5.96075201, 14.6924496)
- o106.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
- o106.Anchored = true
- o106.CanCollide = false
- o106.FormFactor = Enum.FormFactor.Symmetric
- o106.Size = Vector3.new(1, 2, 1)
- o106.CFrame = CFrame.new(101.617271, 5.96075201, 14.6924496, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
- o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.Color = Color3.new(0.458824, 0, 0)
- o107.Parent = o1
- o107.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
- o107.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o107.Anchored = true
- o107.FormFactor = Enum.FormFactor.Symmetric
- o107.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o107.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o108.Parent = o107
- o109.Parent = o1
- o109.BrickColor = BrickColor.new("Really black")
- o109.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
- o109.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o109.Anchored = true
- o109.FormFactor = Enum.FormFactor.Symmetric
- o109.Size = Vector3.new(3, 1.20000005, 3)
- o109.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o110.Parent = o109
- o111.Parent = o1
- o111.BrickColor = BrickColor.new("Really black")
- o111.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
- o111.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o111.Anchored = true
- o111.FormFactor = Enum.FormFactor.Symmetric
- o111.Size = Vector3.new(3, 1.20000005, 3)
- o111.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o112.Parent = o111
- o113.Parent = o1
- o113.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
- o113.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o113.Anchored = true
- o113.FormFactor = Enum.FormFactor.Symmetric
- o113.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o113.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o114.Parent = o113
- o115.Parent = o1
- o115.BrickColor = BrickColor.new("Really black")
- o115.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
- o115.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o115.Anchored = true
- o115.FormFactor = Enum.FormFactor.Symmetric
- o115.Size = Vector3.new(3, 1.20000005, 3)
- o115.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o116.Parent = o115
- o117.Parent = o1
- o117.BrickColor = BrickColor.new("Really black")
- o117.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
- o117.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o117.Anchored = true
- o117.FormFactor = Enum.FormFactor.Symmetric
- o117.Size = Vector3.new(3, 1.20000005, 3)
- o117.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o118.Parent = o117
- o119.Parent = o1
- o119.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
- o119.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o119.Anchored = true
- o119.FormFactor = Enum.FormFactor.Symmetric
- o119.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o119.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o120.Parent = o119
- o121.Name = "Handle"
- o121.Parent = o1
- o121.Material = Enum.Material.SmoothPlastic
- o121.Position = Vector3.new(99.207077, 6.8765769, 15.2047167)
- o121.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o121.Anchored = true
- o121.CanCollide = false
- o121.FormFactor = Enum.FormFactor.Symmetric
- o121.Size = Vector3.new(2, 2, 2)
- o121.CFrame = CFrame.new(99.207077, 6.8765769, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o121.BottomSurface = Enum.SurfaceType.Smooth
- o121.TopSurface = Enum.SurfaceType.Smooth
- o122.Parent = o121
- o122.MeshId = "http://www.roblox.com/asset/?id=15393031"
- o122.TextureId = "http://www.roblox.com/asset/?id=15393013"
- o122.MeshType = Enum.MeshType.FileMesh
- o123.Name = "RPPART"
- o123.Parent = o1
- o123.Transparency = 1
- o123.Position = Vector3.new(103.454132, 5.33460093, 13.0707426)
- o123.Rotation = Vector3.new(-90, 0, -0)
- o123.Anchored = true
- o123.CanCollide = false
- o123.Size = Vector3.new(4, 1, 2)
- o123.CFrame = CFrame.new(103.454132, 5.33460093, 13.0707426, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- o124.Parent = o12
- o124.Texture = "http://roblox.com/asset/?id=112031763"
- function MoveY(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(0,Position,0)
- end
- end
- end
- function MoveX(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(Position,0,0)
- end
- end
- end
- function MoveSpawn(model, PLAYERPOS)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(50,-2.7,-5)
- end
- end
- end
- function MoveZ(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(0,0,Position)
- end
- end
- end
- function MoveZPart(Part, Position)
- Part.CFrame = Part.CFrame + Vector3.new(0,0,Position)
- end
- function MoveXPart(Part, Position)
- Part.CFrame = Part.CFrame + Vector3.new(Position,0,0)
- end
- game.Players[Victim].Character.HumanoidRootPart.Anchored = true
- OMGCREEPY = Instance.new("Sound")
- OMGCREEPY.Parent = o1
- OMGCREEPY.Volume = 10
- OMGCREEPY.SoundId = "rbxassetid://177775134"
- for i,v in pairs (o1:GetChildren()) do
- if v:IsA("Part") then
- v.Material = "SmoothPlastic"
- v.BackSurface = "SmoothNoOutlines"
- v.FrontSurface = "SmoothNoOutlines"
- v.BottomSurface = "SmoothNoOutlines"
- v.LeftSurface = "SmoothNoOutlines"
- v.RightSurface = "SmoothNoOutlines"
- v.TopSurface = "SmoothNoOutlines"
- end
- end
- OMGCREEPY:Play()
- o21:Play()
- MoveSpawn(o1,game.Players[Victim].Character.HumanoidRootPart.Position)
- for i=1,51 do
- MoveX(o1,-3)
- wait(.05)
- end
- wait(.5)
- MoveZPart(o12,-1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,1)
- wait(.1)
- end
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
- wait(.5)
- MoveZPart(o12,1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,-1)
- wait(.1)
- end
- for i=1,50 do
- MoveX(o1,-3)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
- wait(.05)
- end
- game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029"
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o123.CFrame
- SCREAM = Instance.new("Sound")
- SCREAM.Parent = game.Players[Victim].Character.Head
- SCREAM.SoundId = "rbxassetid://138167455"
- SCREAM:Play()
- wait(2.5)
- game.Players[Victim].Character.Head.BrickColor = BrickColor.new("Maroon")
- MoveZPart(o12,-1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,1)
- wait(.1)
- end
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
- wait(.5)
- MoveZPart(o12,1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,-1)
- wait(.1)
- end
- game.Players[Victim].Character.Humanoid.Health = 0
- player = game.Players[Victim]
- char = player.Character
- char.Archivable = true
- local rg = char:Clone()
- rg.HumanoidRootPart:Destroy()
- rg.Name = ""
- rg.Humanoid.MaxHealth = 0
- for i, v in pairs(rg.Torso:GetChildren()) do
- if v:IsA("Motor6D") then
- v:Destroy()
- end
- end
- local n = Instance.new("Glue", rg.Torso)
- n.Name = "Neck"
- n.Part0 = rg.Torso
- n.Part1 = rg.Head
- n.C0 = CFrame.new(0, 1, 0)
- n.C1 = CFrame.new(0, -0.5, 0)
- local rs = Instance.new("Glue", rg.Torso)
- rs.Name = "Right Shoulder"
- rs.Part0 = rg.Torso
- rs.Part1 = rg["Right Arm"]
- rs.C0 = CFrame.new(1.5, 0.5, 0)
- rs.C1 = CFrame.new(0, 0.5, 0)
- local ls = Instance.new("Glue", rg.Torso)
- ls.Name = "Left Shoulder"
- ls.Part0 = rg.Torso
- ls.Part1 = rg["Left Arm"]
- ls.C0 = CFrame.new(-1.5, 0.5, 0)
- ls.C1 = CFrame.new(0, 0.5, 0)
- local rh = Instance.new("Glue", rg.Torso)
- rh.Name = "Right Hip"
- rh.Part0 = rg.Torso
- rh.Part1 = rg["Right Leg"]
- rh.C0 = CFrame.new(0.5, -1, 0)
- rh.C1 = CFrame.new(0, 1, 0)
- local lh = Instance.new("Glue", rg.Torso)
- lh.Name = "Left Hip"
- lh.Part0 = rg.Torso
- lh.Part1 = rg["Left Leg"]
- lh.C0 = CFrame.new(-0.5, -1, 0)
- lh.C1 = CFrame.new(0, 1, 0)
- char.Torso:Destroy()
- char.Head:Destroy()
- char["Left Leg"]:Destroy()
- char["Left Arm"]:Destroy()
- char["Right Leg"]:Destroy()
- char["Right Arm"]:Destroy()
- rg.Parent = game.Workspace
- rg.Head.BrickColor = BrickColor.new("Maroon")
- function DEATH ()
- OHHNELLY = Instance.new("Part")
- OHHNELLY.Parent = workspace
- OHHNELLY.Anchored = false
- OHHNELLY.Material = Enum.Material.SmoothPlastic
- OHHNELLY.BrickColor = BrickColor.new("Maroon")
- OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- OHHNELLY.Position = rg.Head.Position
- OHHNELLY.Color = Color3.new(0.458824, 0, 0)
- OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- end
- for i=1,20 do
- DEATH()
- MoveX(o1,-3)
- wait(.05)
- end
- o1:Destroy()
- end)
- end)
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