Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- spawn(function()
- while true do
- game.Players.LocalPlayer.MaximumSimulationRadius = math.pow(math.huge,math.huge)*math.huge
- game.Players.LocalPlayer.SimulationRadius = math.pow(math.huge,math.huge)*math.huge
- game:GetService("RunService").Stepped:wait()
- end
- end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement