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  1. 0.000 2019-04-15 03:30:21; Factorio 0.17.31 (build 44471, win64, steam)
  2. 0.000 Operating system: Windows 10 (version 1803)
  3. 0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "880"
  4. 0.000 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.000 Write data path: C:/Users/user/AppData/Roaming/Factorio [183499/476373MB]
  6. 0.000 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.009 System info: [CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz, 12 cores, RAM: 15886/32701 MB, page: 29015/37743 MB, virtual: 4336/134217727 MB, extended virtual: 0 MB]
  8. 0.010 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: cs]
  9. 0.014 Available displays: 1
  10. 0.014 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  11. 0.053 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  12. 0.133 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070; id: 10de-1b81; driver: nvldumdx.dll 24.21.13.9882
  13. 0.133 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-,none
  14. 0.133 [Local Video Memory] Budget: 6874MB, CurrentUsage: 2MB, Reservation: 0/3639MB
  15. 0.133 [Non-Local Vid.Mem.] Budget: 14715MB, CurrentUsage: 0MB, Reservation: 0/7766MB
  16. 0.133 Tiled resources: Tier 2
  17. 0.133 Unified Memory Architecture: No
  18. 0.133 BGR 565 Supported: Yes
  19. 0.133 MaximumFrameLatency: 3, GPUThreadPriority: 0
  20. 0.164 Desktop composition is active.
  21. 0.164 Graphics settings preset: very-high
  22. 0.164 Dedicated video memory size 8088 MB
  23. 0.164 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality]
  24. 0.164 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
  25. 0.186 DSound: Starting _dsound_update thread
  26. 0.187 DSound: Enter _dsound_update; tid=17952
  27. 0.371 Info ModManager.cpp:240: Found duplicate mod SchallEndgameEvolution, using higher version (0.17.2 > 0.17.1).
  28. 0.372 Info ModManager.cpp:240: Found duplicate mod SchallEndgameEvolution, using higher version (0.17.3 > 0.17.2).
  29. 0.377 Info ModManager.cpp:240: Found duplicate mod SchallRechargingWeapon, using higher version (0.17.2 > 0.17.1).
  30. 0.378 Info ModManager.cpp:240: Found duplicate mod SchallRechargingWeapon, using higher version (0.17.3 > 0.17.2).
  31. 0.403 Loading mod core 0.0.0 (data.lua)
  32. 0.459 Loading mod base 0.17.31 (data.lua)
  33. 0.620 Loading mod Unit_Control 0.1.7 (data.lua)
  34. 0.694 Loading mod Hive_Mind 0.1.1 (data.lua)
  35. 0.787 Loading mod base 0.17.31 (data-updates.lua)
  36. 0.858 Loading mod Unit_Control 0.1.7 (data-updates.lua)
  37. 0.929 Loading mod Hive_Mind 0.1.1 (data-updates.lua)
  38. 1.004 Checksum for core: 161597740
  39. 1.004 Checksum of base: 1852277422
  40. 1.004 Checksum of Unit_Control: 3314914497
  41. 1.004 Checksum of Hive_Mind: 2581601937
  42. 1.388 Loading sounds...
  43. 1.447 Info PlayerData.cpp:69: Local player-data.json unavailable
  44. 1.447 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1555291439
  45. 1.571 Initial atlas bitmap size is 16384
  46. 1.601 Created atlas bitmap 16384x16384 [no-crop]
  47. 1.605 Created atlas bitmap 16384x11344 [none]
  48. 1.605 Created atlas bitmap 8192x3884 [decal]
  49. 1.606 Created atlas bitmap 16384x3808 [low-object]
  50. 1.606 Created atlas bitmap 2048x192 [icon-background, not-compressed, linear-minification, linear-magnification, linear-mip-level, , no-crop, no-scale]
  51. 1.607 Created atlas bitmap 8192x3488 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  52. 1.607 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
  53. 1.608 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  54. 1.608 Created atlas bitmap 4096x1432 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  55. 1.608 Created atlas bitmap 8192x1496 [alpha-mask]
  56. 1.611 Created atlas bitmap 16384x12640 [shadow, linear-magnification, alpha-mask]
  57. 1.611 Created atlas bitmap 8192x2320 [shadow, mipmap, linear-magnification, alpha-mask]
  58. 1.616 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  59. 2.211 Parallel Sprite Loader initialized (threads: 11)
  60. 8.156 Sprites loaded
  61. 8.199 Generated mipmaps for atlas of size 16384x3808
  62. 8.221 Generated mipmaps for atlas of size 8192x3488
  63. 8.243 Generated mipmaps for atlas of size 16384x6880
  64. 8.254 Generated mipmaps for atlas of size 4096x1600
  65. 8.265 Generated mipmaps for atlas of size 4096x1432
  66. 8.276 Generated mipmaps for atlas of size 8192x2320
  67. 8.280 Custom inputs active: 15
  68. 8.343 Factorio initialised
  69. 15.532 Loading map C:\Users\user\AppData\Roaming\Factorio\saves\Kuro and Hana entity nil.zip: 11008777 bytes.
  70. 15.647 Loading level.dat: 28949758 bytes.
  71. 15.650 Info Scenario.cpp:161: Map version 0.17.31-0
  72. 16.138 Loading script.dat: 31151890 bytes.
  73. 16.146 Checksum for script C:/Users/user/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
  74. 16.150 Checksum for script __Unit_Control__/control.lua: 61576067
  75. 16.153 Checksum for script __Hive_Mind__/control.lua: 3440250052
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