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- -- Press Q To Open And Close The GUI
- -- Made By xXvanquisherXx on YT
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local GamePasses = Instance.new("TextButton")
- local HauntedManor = Instance.new("TextButton")
- local InfiniteMoney = Instance.new("TextButton")
- local SchoolBus = Instance.new("TextButton")
- local CopCar = Instance.new("TextButton")
- local Sleigher = Instance.new("TextButton")
- local Title = Instance.new("TextLabel")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Active = true
- Frame.Draggable = true
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.Position = UDim2.new(0.626911342, 0, 0.0242290758, 0)
- Frame.Size = UDim2.new(0, 346, 0, 231)
- GamePasses.Name = "Game Passes"
- GamePasses.Parent = Frame
- GamePasses.BackgroundColor3 = Color3.new(0, 0, 0)
- GamePasses.BorderColor3 = Color3.new(1, 0, 0)
- GamePasses.Position = UDim2.new(0, 0, 0.212121218, 0)
- GamePasses.Size = UDim2.new(0, 102, 0, 50)
- GamePasses.Font = Enum.Font.Cartoon
- GamePasses.Text = "Game Passes"
- GamePasses.TextColor3 = Color3.new(1, 0, 0)
- GamePasses.TextScaled = true
- GamePasses.TextSize = 14
- GamePasses.TextWrapped = true
- GamePasses.MouseButton1Down:connect(function()
- local plr = game.Players.LocalPlayer
- local gui = plr.PlayerGui
- local gamevalue = gui.GameValues
- local maingui = gui.Main
- gamevalue.OwnsCustomizeTool.Value = true
- local plr = game.Players.LocalPlayer
- local gui = plr.PlayerGui
- local gamevalue = gui.GameValues
- local maingui = gui.Main
- gamevalue.OwnsCatalogAccess.Value = true
- local plr = game.Players.LocalPlayer
- local gui = plr.PlayerGui
- local gamevalue = gui.GameValues
- local maingui = gui.Main
- maingui.Phone.Screen.MetaFrame.Apps1.RoTunes.Visible = true
- game.Players.LocalPlayer.PlayerGui.GameValues.Perk1.Value = 1
- game.Players.LocalPlayer.PlayerGui.GameValues.Perk2.Value = 1
- game.Players.LocalPlayer.PlayerGui.GameValues.Perk3.Value = 1
- end)
- HauntedManor.Name = "Haunted Manor"
- HauntedManor.Parent = Frame
- HauntedManor.BackgroundColor3 = Color3.new(0, 0, 0)
- HauntedManor.BorderColor3 = Color3.new(1, 0, 0)
- HauntedManor.Position = UDim2.new(0.696531773, 0, 0.212121218, 0)
- HauntedManor.Size = UDim2.new(0, 102, 0, 50)
- HauntedManor.Font = Enum.Font.Cartoon
- HauntedManor.Text = "Haunted Manor"
- HauntedManor.TextColor3 = Color3.new(1, 0, 0)
- HauntedManor.TextScaled = true
- HauntedManor.TextSize = 14
- HauntedManor.TextWrapped = true
- HauntedManor.MouseButton1Down:connect(function()
- local BPShop = player.PlayerGui.Main.Shop.BlueprintsShop
- local BPShop2 = player.PlayerGui.Main.Shop.BlueprintsShop
- BPShop["Haunted Manor"].Visible = true
- BPShop["Haunted Manor"].Lock:Destroy()
- BPShop["Haunted Manor"].ShopBlueprintSelect:Destroy()
- local original = BPShop2["Modern Bungalow"].ShopBlueprintSelect
- local clone = original:clone()
- clone.Parent = BPShop["Haunted Manor"]
- end)
- InfiniteMoney.Name = "Infinite Money"
- InfiniteMoney.Parent = Frame
- InfiniteMoney.BackgroundColor3 = Color3.new(0, 0, 0)
- InfiniteMoney.BorderColor3 = Color3.new(1, 0, 0)
- InfiniteMoney.Position = UDim2.new(0.352601171, 0, 0.212121218, 0)
- InfiniteMoney.Size = UDim2.new(0, 102, 0, 50)
- InfiniteMoney.Font = Enum.Font.Cartoon
- InfiniteMoney.Text = "Infinite Money"
- InfiniteMoney.TextColor3 = Color3.new(1, 0, 0)
- InfiniteMoney.TextScaled = true
- InfiniteMoney.TextSize = 14
- InfiniteMoney.TextWrapped = true
- InfiniteMoney.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.ChangeMoney:Fire(200000000000)
- end)
- SchoolBus.Name = "School Bus"
- SchoolBus.Parent = Frame
- SchoolBus.BackgroundColor3 = Color3.new(0, 0, 0)
- SchoolBus.BorderColor3 = Color3.new(1, 0, 0)
- SchoolBus.Position = UDim2.new(0.696531773, 0, 0.606060624, 0)
- SchoolBus.Size = UDim2.new(0, 102, 0, 50)
- SchoolBus.Font = Enum.Font.Cartoon
- SchoolBus.Text = "School Bus"
- SchoolBus.TextColor3 = Color3.new(1, 0, 0)
- SchoolBus.TextScaled = true
- SchoolBus.TextSize = 14
- SchoolBus.TextWrapped = true
- SchoolBus.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.PlayerGui.Main.CarCustomization.Visible = true
- game.Players.LocalPlayer.PlayerGui.Main.CarCustomization.ActiveCustomization.Frame.Value = "Schoolbus"
- end)
- CopCar.Name = "Cop Car"
- CopCar.Parent = Frame
- CopCar.BackgroundColor3 = Color3.new(0, 0, 0)
- CopCar.BorderColor3 = Color3.new(1, 0, 0)
- CopCar.Position = UDim2.new(0.352601171, 0, 0.606060624, 0)
- CopCar.Size = UDim2.new(0, 102, 0, 50)
- CopCar.Font = Enum.Font.Cartoon
- CopCar.Text = "Cop Car"
- CopCar.TextColor3 = Color3.new(1, 0, 0)
- CopCar.TextScaled = true
- CopCar.TextSize = 14
- CopCar.TextWrapped = true
- CopCar.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.PlayerGui.Main.CarCustomization.Visible = true
- game.Players.LocalPlayer.PlayerGui.Main.CarCustomization.ActiveCustomization.Frame.Value = "Police Intrepid"
- end)
- Sleigher.Name = "Sleigher"
- Sleigher.Parent = Frame
- Sleigher.BackgroundColor3 = Color3.new(0, 0, 0)
- Sleigher.BorderColor3 = Color3.new(1, 0, 0)
- Sleigher.Position = UDim2.new(0, 0, 0.606060624, 0)
- Sleigher.Size = UDim2.new(0, 102, 0, 50)
- Sleigher.Font = Enum.Font.Cartoon
- Sleigher.Text = "Sleigher"
- Sleigher.TextColor3 = Color3.new(1, 0, 0)
- Sleigher.TextScaled = true
- Sleigher.TextSize = 14
- Sleigher.TextWrapped = true
- Sleigher.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.PlayerGui.Main.CarCustomization.Visible = true
- game.Players.LocalPlayer.PlayerGui.Main.CarCustomization.ActiveCustomization.Frame.Value = "Sleigher"
- end)
- Title.Name = "Title"
- Title.Parent = Frame
- Title.BackgroundColor3 = Color3.new(0, 0, 0)
- Title.BorderColor3 = Color3.new(0, 0, 0)
- Title.Size = UDim2.new(0, 346, 0, 36)
- Title.Font = Enum.Font.SciFi
- Title.Text = "Ro-Shit"
- Title.TextColor3 = Color3.new(1, 0, 0)
- Title.TextScaled = true
- Title.TextSize = 14
- Title.TextWrapped = true
- local UIS = game:GetService("UserInputService")
- UIS.InputBegan:Connect(function(Input,Chat)
- if Chat then return end
- if Input.KeyCode == Enum.KeyCode.Q then
- Frame.Visible = not Frame.Visible
- end
- end)
- -- Scripts:
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