Guest User

Untitled

a guest
Oct 18th, 2018
110
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 222.49 KB | None | 0 0
  1. Log uploaded on Thursday, October 18, 2018, 11:32:22 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Zombiefied (Zombie Apocalypse): (no assemblies)
  5. HugsLib[6.0.1]: 0Harmony(1.2.0.1), HugsLib(1.0.0.0)
  6. More Vanilla Turrets [1.0]: (no assemblies)
  7. gloomy_hair: (no assemblies)
  8. gloomy_face: (no assemblies)
  9. gloomy_dress: (no assemblies)
  10.  
  11. Active Harmony patches:
  12. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  13. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  14. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  15. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  16. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  17. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  18. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  19. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  20. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  21. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  22. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  23. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  24. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  25. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  26. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  27. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  28. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib
  29.  
  30. Platform information: (hidden, hold Shift while publishing to include)
  31.  
  32. Log file contents:
  33. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  34. GfxDevice: [Renderer information redacted]
  35. Begin MonoManager ReloadAssembly
  36. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  37. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  38. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  39. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  40. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  41. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  42. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  43. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  44. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  45. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  46. desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
  47. RimWorld 1.0.2059 rev1002
  48.  
  49. Translation data for language Russian / Русский has 2 errors. Generate translation report for more info.
  50.  
  51. Setting up 1 worker threads for Enlighten.
  52. Thread -> id: a80 -> priority: 1
  53. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  54. GfxDevice: creating device client; threaded=1
  55. Direct3D:
  56. Version: Direct3D 9.0c [nvd3dum.dll 21.21.13.4201]
  57. Renderer: NVIDIA GeForce 210
  58. Vendor: NVIDIA
  59. VRAM: 849 MB (via DXGI)
  60. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  61. Begin MonoManager ReloadAssembly
  62. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  63. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  64. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  65. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  66. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  67. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  68. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  69. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  70. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  71. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  72. desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
  73. RimWorld 1.0.2059 rev1002
  74.  
  75. Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
  76. The exception was: System.TypeLoadException: Could not load type 'Harmony.HarmonyPatch' from assembly 'Zombiefied'.
  77. at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)
  78. at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00000] in <filename unknown>:0
  79. at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00000] in <filename unknown>:0
  80. at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00000] in <filename unknown>:0
  81. at Verse.GenAttribute.TryGetAttribute[DefOf] (System.Reflection.MemberInfo memberInfo, RimWorld.DefOf& customAttribute) [0x00000] in <filename unknown>:0
  82. at Verse.GenAttribute.HasAttribute[DefOf] (System.Reflection.MemberInfo memberInfo) [0x00000] in <filename unknown>:0
  83. at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[System.Type].MoveNext () [0x00000] in <filename unknown>:0
  84. at RimWorld.DefOfHelper.RebindAllDefOfs (Boolean earlyTryMode) [0x00000] in <filename unknown>:0
  85. at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <filename unknown>:0
  86. at Verse.PlayDataLoader.LoadAllPlayData (Boolean recovering) [0x00000] in <filename unknown>:0
  87.  
  88. Successfully recovered from errors and loaded play data.
  89.  
  90. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  91. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  92. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  93. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  94. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  95. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  96.  
  97. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  98. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  99. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  100. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  101. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  102. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  103.  
  104. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  105. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  106. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  107. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  108. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  109. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  110.  
  111. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  112. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  113. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  114. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  115. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  116. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  117.  
  118. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  119. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  120. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  121. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  122. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  123. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  124.  
  125. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  126. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  127. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  128. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  129. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  130. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  131.  
  132. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  133. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  134. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  135. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  136. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  137. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  138.  
  139. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  140. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  141. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  142. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  143. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  144. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  145.  
  146. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  147. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  148. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  149. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  150. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  151. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  152.  
  153. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  154. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  155. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  156. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  157. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  158. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  159.  
  160. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  161. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  162. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  163. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  164. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  165. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  166.  
  167. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  168. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  169. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  170. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  171. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  172. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  173.  
  174. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  175. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  176. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  177. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  178. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  179. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  180.  
  181. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  182. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  183. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  184. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  185. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  186. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  187.  
  188. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  189. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  190. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  191. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  192. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  193. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  194.  
  195. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  196. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  197. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  198. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  199. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  200. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  201.  
  202. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  203. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  204. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  205. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  206. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  207. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  208.  
  209. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  210. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  211. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  212. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  213. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  214. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  215.  
  216. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  217. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  218. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  219. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  220. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  221. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  222.  
  223. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  224. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  225. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  226. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  227. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  228. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  229.  
  230. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  231. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  232. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  233. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  234. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  235. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  236.  
  237. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  238. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  239. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  240. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  241. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  242. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  243.  
  244. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  245. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  246. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  247. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  248. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  249. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  250.  
  251. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  252. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  253. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  254. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  255. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  256. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  257.  
  258. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  259. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  260. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  261. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  262. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  263. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  264.  
  265. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  266. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  267. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  268. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  269. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  270. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  271.  
  272. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  273. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  274. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  275. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  276. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  277. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  278.  
  279. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  280. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  281. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  282. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  283. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  284. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  285.  
  286. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  287. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  288. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  289. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  290. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  291. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  292.  
  293. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  294. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  295. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  296. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  297. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  298. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  299.  
  300. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  301. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  302. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  303. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  304. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  305. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  306.  
  307. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  308. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  309. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  310. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  311. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  312. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  313.  
  314. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  315. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  316. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  317. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  318. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  319. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  320.  
  321. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  322. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  323. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  324. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  325. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  326. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  327.  
  328. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  329. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  330. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  331. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  332. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  333. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  334.  
  335. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  336. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  337. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  338. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  339. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  340. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  341.  
  342. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  343. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  344. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  345. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  346. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  347. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  348.  
  349. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  350. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  351. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  352. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  353. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  354. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  355.  
  356. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  357. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  358. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  359. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  360. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  361. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  362.  
  363. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  364. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  365. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  366. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  367. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  368. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  369.  
  370. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  371. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  372. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  373. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  374. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  375. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  376.  
  377. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  378. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  379. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  380. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  381. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  382. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  383.  
  384. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  385. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  386. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  387. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  388. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  389. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  390.  
  391. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  392. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  393. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  394. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  395. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  396. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  397.  
  398. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  399. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  400. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  401. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  402. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  403. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  404.  
  405. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  406. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  407. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  408. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  409. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  410. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  411.  
  412. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  413. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  414. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  415. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  416. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  417. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  418.  
  419. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  420. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  421. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  422. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  423. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  424. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  425.  
  426. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  427. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  428. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  429. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  430. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  431. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  432.  
  433. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  434. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  435. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  436. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  437. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  438. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  439.  
  440. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  441. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  442. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  443. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  444. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  445. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  446.  
  447. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  448. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  449. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  450. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  451. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  452. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  453.  
  454. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  455. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  456. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  457. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  458. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  459. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  460.  
  461. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  462. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  463. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  464. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  465. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  466. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  467.  
  468. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  469. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  470. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  471. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  472. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  473. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  474.  
  475. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  476. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  477. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  478. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  479. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  480. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  481.  
  482. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  483. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  484. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  485. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  486. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  487. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  488.  
  489. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  490. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  491. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  492. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  493. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  494. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  495.  
  496. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  497. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  498. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  499. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  500. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  501. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  502.  
  503. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  504. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  505. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  506. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  507. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  508. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  509.  
  510. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  511. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  512. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  513. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  514. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  515. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  516.  
  517. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  518. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  519. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  520. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  521. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  522. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  523.  
  524. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  525. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  526. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  527. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  528. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  529. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  530.  
  531. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  532. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  533. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  534. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  535. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  536. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  537.  
  538. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  539. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  540. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  541. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  542. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  543. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  544.  
  545. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  546. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  547. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  548. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  549. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  550. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  551.  
  552. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  553. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  554. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  555. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  556. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  557. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  558.  
  559. Could not load UnityEngine.Texture2D at Things/Apparel/dress1 in any active mod or in base resources.
  560.  
  561. MatFrom with null sourceTex.
  562.  
  563. Could not load UnityEngine.Texture2D at Things/Apparel/Mini in any active mod or in base resources.
  564.  
  565. MatFrom with null sourceTex.
  566.  
  567. Could not load UnityEngine.Texture2D at Things/Apparel/dress3 in any active mod or in base resources.
  568.  
  569. MatFrom with null sourceTex.
  570.  
  571. Could not load UnityEngine.Texture2D at Things/Apparel/ribonhat in any active mod or in base resources.
  572.  
  573. MatFrom with null sourceTex.
  574.  
  575. Could not load UnityEngine.Texture2D at Things/Apparel/dress4 in any active mod or in base resources.
  576.  
  577. MatFrom with null sourceTex.
  578.  
  579. Could not load UnityEngine.Texture2D at Things/Apparel/headdress in any active mod or in base resources.
  580.  
  581. MatFrom with null sourceTex.
  582.  
  583. Could not load UnityEngine.Texture2D at Things/Apparel/dress2 in any active mod or in base resources.
  584.  
  585. MatFrom with null sourceTex.
  586.  
  587. Could not load UnityEngine.Texture2D at Things/Apparel/nuns in any active mod or in base resources.
  588.  
  589. MatFrom with null sourceTex.
  590.  
  591. Could not load UnityEngine.Texture2D at Things/Apparel/Prison_Jumpsuit in any active mod or in base resources.
  592.  
  593. MatFrom with null sourceTex.
  594.  
  595. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  596. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  597. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  598. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  599. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  600. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  601.  
  602. Could not load UnityEngine.Texture2D at Things/Building/Security/MenuMoatIcon in any active mod or in base resources.
  603.  
  604. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/GunComplex, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  605.  
  606. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  607. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  608. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  609. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  610. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  611.  
  612. Could not load UnityEngine.Texture2D at Things/Building/Security/GunComplexGun in any active mod or in base resources.
  613.  
  614. MatFrom with null sourceTex.
  615.  
  616. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/RocketComplex, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  617.  
  618. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  619. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  620. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  621. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  622. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  623.  
  624. Could not load UnityEngine.Texture2D at Things/Building/Security/MilitaryTurretBase in any active mod or in base resources.
  625.  
  626. MatFrom with null sourceTex.
  627.  
  628. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  629. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  630. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  631. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  632. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  633. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  634.  
  635. Could not load UnityEngine.Texture2D at Things/Building/Security/ShredderTurretBase in any active mod or in base resources.
  636.  
  637. MatFrom with null sourceTex.
  638.  
  639. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  640. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  641. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  642. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  643. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  644. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  645.  
  646. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionTurretBase in any active mod or in base resources.
  647.  
  648. MatFrom with null sourceTex.
  649.  
  650. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  651. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  652. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  653. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  654. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  655. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  656.  
  657. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionShell in any active mod or in base resources.
  658.  
  659. MatFrom with null sourceTex.
  660.  
  661. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionShell in any active mod or in base resources.
  662.  
  663. MatFrom with null sourceTex.
  664.  
  665. Could not load UnityEngine.Texture2D at Things/Building/Security/BlastTurretBase in any active mod or in base resources.
  666.  
  667. MatFrom with null sourceTex.
  668.  
  669. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  670. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  671. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  672. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  673. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  674. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  675.  
  676. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/VulcanCannon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  677.  
  678. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  679. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  680. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  681. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  682. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  683.  
  684. Could not load UnityEngine.Texture2D at Things/Building/Security/DevastatorMortarBase in any active mod or in base resources.
  685.  
  686. MatFrom with null sourceTex.
  687.  
  688. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  689. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  690. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  691. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  692. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  693. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  694.  
  695. Could not load UnityEngine.Texture2D at Things/Building/Security/DevastatorShell in any active mod or in base resources.
  696.  
  697. MatFrom with null sourceTex.
  698.  
  699. Could not load UnityEngine.Texture2D at Things/Building/Security/DevastatorGun in any active mod or in base resources.
  700.  
  701. MatFrom with null sourceTex.
  702.  
  703. Could not load UnityEngine.Texture2D at Things/Building/Security/MilitaryTurretBase in any active mod or in base resources.
  704.  
  705. MatFrom with null sourceTex.
  706.  
  707. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  708. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  709. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  710. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  711. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  712. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  713.  
  714. Could not load UnityEngine.Texture2D at Things/Building/Security/ShredderTurretBase in any active mod or in base resources.
  715.  
  716. MatFrom with null sourceTex.
  717.  
  718. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  719. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  720. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  721. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  722. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  723. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  724.  
  725. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionTurretBase in any active mod or in base resources.
  726.  
  727. MatFrom with null sourceTex.
  728.  
  729. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  730. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  731. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  732. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  733. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  734. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  735.  
  736. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionShell in any active mod or in base resources.
  737.  
  738. MatFrom with null sourceTex.
  739.  
  740. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionShell in any active mod or in base resources.
  741.  
  742. MatFrom with null sourceTex.
  743.  
  744. Could not load UnityEngine.Texture2D at Things/Building/Security/BlastTurretBase in any active mod or in base resources.
  745.  
  746. MatFrom with null sourceTex.
  747.  
  748. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  749. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  750. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  751. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  752. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  753. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  754.  
  755. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/VulcanCannon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  756.  
  757. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  758. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  759. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  760. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  761. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  762.  
  763. Translation data for language Russian / Русский has 2 errors. Generate translation report for more info.
  764.  
  765. Setting up 1 worker threads for Enlighten.
  766. Thread -> id: 1694 -> priority: 1
  767. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  768. GfxDevice: creating device client; threaded=1
  769. Direct3D:
  770. Version: Direct3D 9.0c [nvd3dum.dll 21.21.13.4201]
  771. Renderer: NVIDIA GeForce 210
  772. Vendor: NVIDIA
  773. VRAM: 849 MB (via DXGI)
  774. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  775. Begin MonoManager ReloadAssembly
  776. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  777. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  778. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  779. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  780. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  781. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  782. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  783. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  784. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  785. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  786. desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
  787. RimWorld 1.0.2059 rev1002
  788.  
  789. Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
  790. The exception was: System.TypeLoadException: Could not load type 'Harmony.HarmonyPatch' from assembly 'Zombiefied'.
  791. at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)
  792. at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00000] in <filename unknown>:0
  793. at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00000] in <filename unknown>:0
  794. at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00000] in <filename unknown>:0
  795. at Verse.GenAttribute.TryGetAttribute[DefOf] (System.Reflection.MemberInfo memberInfo, RimWorld.DefOf& customAttribute) [0x00000] in <filename unknown>:0
  796. at Verse.GenAttribute.HasAttribute[DefOf] (System.Reflection.MemberInfo memberInfo) [0x00000] in <filename unknown>:0
  797. at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[System.Type].MoveNext () [0x00000] in <filename unknown>:0
  798. at RimWorld.DefOfHelper.RebindAllDefOfs (Boolean earlyTryMode) [0x00000] in <filename unknown>:0
  799. at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <filename unknown>:0
  800. at Verse.PlayDataLoader.LoadAllPlayData (Boolean recovering) [0x00000] in <filename unknown>:0
  801.  
  802. Successfully recovered from errors and loaded play data.
  803.  
  804. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  805. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  806. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  807. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  808. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  809. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  810.  
  811. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  812. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  813. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  814. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  815. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  816. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  817.  
  818. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  819. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  820. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  821. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  822. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  823. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  824.  
  825. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  826. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  827. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  828. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  829. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  830. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  831.  
  832. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  833. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  834. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  835. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  836. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  837. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  838.  
  839. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  840. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  841. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  842. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  843. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  844. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  845.  
  846. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  847. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  848. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  849. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  850. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  851. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  852.  
  853. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  854. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  855. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  856. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  857. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  858. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  859.  
  860. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  861. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  862. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  863. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  864. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  865. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  866.  
  867. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  868. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  869. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  870. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  871. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  872. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  873.  
  874. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  875. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  876. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  877. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  878. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  879. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  880.  
  881. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  882. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  883. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  884. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  885. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  886. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  887.  
  888. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  889. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  890. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  891. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  892. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  893. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  894.  
  895. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  896. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  897. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  898. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  899. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  900. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  901.  
  902. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  903. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  904. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  905. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  906. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  907. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  908.  
  909. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  910. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  911. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  912. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  913. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  914. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  915.  
  916. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  917. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  918. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  919. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  920. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  921. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  922.  
  923. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  924. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  925. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  926. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  927. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  928. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  929.  
  930. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  931. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  932. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  933. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  934. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  935. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  936.  
  937. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  938. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  939. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  940. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  941. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  942. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  943.  
  944. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  945. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  946. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  947. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  948. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  949. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  950.  
  951. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  952. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  953. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  954. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  955. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  956. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  957.  
  958. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  959. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  960. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  961. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  962. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  963. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  964.  
  965. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  966. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  967. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  968. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  969. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  970. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  971.  
  972. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  973. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  974. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  975. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  976. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  977. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  978.  
  979. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  980. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  981. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  982. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  983. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  984. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  985.  
  986. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  987. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  988. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  989. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  990. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  991. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  992.  
  993. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  994. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  995. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  996. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  997. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  998. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  999.  
  1000. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1001. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1002. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1003. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1004. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1005. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1006.  
  1007. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1008. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1009. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1010. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1011. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1012. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1013.  
  1014. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1015. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1016. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1017. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1018. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1019. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1020.  
  1021. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1022. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1023. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1024. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1025. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1026. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1027.  
  1028. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1029. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1030. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1031. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1032. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1033. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1034.  
  1035. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1036. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1037. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1038. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1039. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1040. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1041.  
  1042. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1043. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1044. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1045. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1046. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1047. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1048.  
  1049. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1050. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1051. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1052. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1053. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1054. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1055.  
  1056. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1057. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1058. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1059. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1060. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1061. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1062.  
  1063. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1064. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1065. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1066. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1067. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1068. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1069.  
  1070. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1071. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1072. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1073. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1074. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1075. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1076.  
  1077. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1078. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1079. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1080. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1081. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1082. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1083.  
  1084. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1085. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1086. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1087. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1088. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1089. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1090.  
  1091. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1092. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1093. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1094. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1095. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1096. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1097.  
  1098. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1099. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1100. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1101. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1102. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1103. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1104.  
  1105. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1106. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1107. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1108. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1109. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1110. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1111.  
  1112. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1113. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1114. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1115. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1116. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1117. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1118.  
  1119. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1120. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1121. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1122. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1123. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1124. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1125.  
  1126. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1127. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1128. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1129. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1130. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1131. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1132.  
  1133. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1134. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1135. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1136. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1137. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1138. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1139.  
  1140. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1141. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1142. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1143. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1144. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1145. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1146.  
  1147. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1148. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1149. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1150. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1151. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1152. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1153.  
  1154. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1155. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1156. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1157. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1158. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1159. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1160.  
  1161. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1162. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1163. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1164. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1165. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1166. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1167.  
  1168. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1169. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1170. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1171. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1172. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1173. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1174.  
  1175. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1176. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1177. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1178. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1179. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1180. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1181.  
  1182. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1183. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1184. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1185. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1186. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1187. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1188.  
  1189. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1190. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1191. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1192. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1193. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1194. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1195.  
  1196. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1197. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1198. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1199. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1200. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1201. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1202.  
  1203. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1204. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1205. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1206. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1207. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1208. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1209.  
  1210. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1211. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1212. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1213. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1214. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1215. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1216.  
  1217. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1218. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1219. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1220. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1221. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1222. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1223.  
  1224. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1225. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1226. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1227. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1228. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1229. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1230.  
  1231. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1232. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1233. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1234. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1235. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1236. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1237.  
  1238. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1239. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1240. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1241. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1242. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1243. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1244.  
  1245. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1246. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1247. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1248. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1249. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1250. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1251.  
  1252. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1253. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1254. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1255. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1256. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1257. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1258.  
  1259. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1260. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1261. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1262. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1263. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1264. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1265.  
  1266. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1267. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1268. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1269. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1270. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1271. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1272.  
  1273. Could not load UnityEngine.Texture2D at Things/Apparel/dress1 in any active mod or in base resources.
  1274.  
  1275. MatFrom with null sourceTex.
  1276.  
  1277. Could not load UnityEngine.Texture2D at Things/Apparel/Mini in any active mod or in base resources.
  1278.  
  1279. MatFrom with null sourceTex.
  1280.  
  1281. Could not load UnityEngine.Texture2D at Things/Apparel/dress3 in any active mod or in base resources.
  1282.  
  1283. MatFrom with null sourceTex.
  1284.  
  1285. Could not load UnityEngine.Texture2D at Things/Apparel/ribonhat in any active mod or in base resources.
  1286.  
  1287. MatFrom with null sourceTex.
  1288.  
  1289. Could not load UnityEngine.Texture2D at Things/Apparel/dress4 in any active mod or in base resources.
  1290.  
  1291. MatFrom with null sourceTex.
  1292.  
  1293. Could not load UnityEngine.Texture2D at Things/Apparel/headdress in any active mod or in base resources.
  1294.  
  1295. MatFrom with null sourceTex.
  1296.  
  1297. Could not load UnityEngine.Texture2D at Things/Apparel/dress2 in any active mod or in base resources.
  1298.  
  1299. MatFrom with null sourceTex.
  1300.  
  1301. Could not load UnityEngine.Texture2D at Things/Apparel/nuns in any active mod or in base resources.
  1302.  
  1303. MatFrom with null sourceTex.
  1304.  
  1305. Could not load UnityEngine.Texture2D at Things/Apparel/Prison_Jumpsuit in any active mod or in base resources.
  1306.  
  1307. MatFrom with null sourceTex.
  1308.  
  1309. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1310. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1311. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1312. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1313. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1314. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1315.  
  1316. Translation data for language Russian / Русский has 2 errors. Generate translation report for more info.
  1317.  
  1318. Setting up 1 worker threads for Enlighten.
  1319. Thread -> id: aa4 -> priority: 1
  1320. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  1321. GfxDevice: creating device client; threaded=1
  1322. Direct3D:
  1323. Version: Direct3D 9.0c [nvd3dum.dll 21.21.13.4201]
  1324. Renderer: NVIDIA GeForce 210
  1325. Vendor: NVIDIA
  1326. VRAM: 849 MB (via DXGI)
  1327. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  1328. Begin MonoManager ReloadAssembly
  1329. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  1330. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  1331. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  1332. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  1333. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  1334. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  1335. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  1336. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  1337. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  1338. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  1339. desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
  1340. RimWorld 1.0.2059 rev1002
  1341.  
  1342. Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
  1343. The exception was: System.TypeLoadException: Could not load type 'Harmony.HarmonyPatch' from assembly 'Zombiefied'.
  1344. at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)
  1345. at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00000] in <filename unknown>:0
  1346. at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00000] in <filename unknown>:0
  1347. at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00000] in <filename unknown>:0
  1348. at Verse.GenAttribute.TryGetAttribute[DefOf] (System.Reflection.MemberInfo memberInfo, RimWorld.DefOf& customAttribute) [0x00000] in <filename unknown>:0
  1349. at Verse.GenAttribute.HasAttribute[DefOf] (System.Reflection.MemberInfo memberInfo) [0x00000] in <filename unknown>:0
  1350. at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[System.Type].MoveNext () [0x00000] in <filename unknown>:0
  1351. at RimWorld.DefOfHelper.RebindAllDefOfs (Boolean earlyTryMode) [0x00000] in <filename unknown>:0
  1352. at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <filename unknown>:0
  1353. at Verse.PlayDataLoader.LoadAllPlayData (Boolean recovering) [0x00000] in <filename unknown>:0
  1354.  
  1355. Successfully recovered from errors and loaded play data.
  1356.  
  1357. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1358. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1359. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1360. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1361. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1362. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1363.  
  1364. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1365. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1366. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1367. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1368. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1369. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1370.  
  1371. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1372. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1373. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1374. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1375. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1376. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1377.  
  1378. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1379. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1380. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1381. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1382. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1383. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1384.  
  1385. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1386. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1387. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1388. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1389. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1390. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1391.  
  1392. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1393. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1394. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1395. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1396. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1397. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1398.  
  1399. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1400. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1401. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1402. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1403. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1404. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1405.  
  1406. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1407. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1408. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1409. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1410. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1411. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1412.  
  1413. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1414. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1415. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1416. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1417. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1418. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1419.  
  1420. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1421. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1422. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1423. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1424. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1425. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1426.  
  1427. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1428. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1429. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1430. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1431. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1432. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1433.  
  1434. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1435. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1436. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1437. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1438. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1439. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1440.  
  1441. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1442. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1443. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1444. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1445. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1446. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1447.  
  1448. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1449. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1450. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1451. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1452. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1453. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1454.  
  1455. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1456. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1457. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1458. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1459. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1460. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1461.  
  1462. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1463. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1464. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1465. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1466. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1467. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1468.  
  1469. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1470. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1471. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1472. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1473. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1474. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1475.  
  1476. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1477. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1478. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1479. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1480. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1481. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1482.  
  1483. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1484. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1485. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1486. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1487. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1488. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1489.  
  1490. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1491. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1492. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1493. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1494. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1495. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1496.  
  1497. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1498. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1499. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1500. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1501. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1502. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1503.  
  1504. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1505. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1506. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1507. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1508. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1509. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1510.  
  1511. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1512. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1513. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1514. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1515. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1516. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1517.  
  1518. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1519. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1520. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1521. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1522. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1523. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1524.  
  1525. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1526. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1527. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1528. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1529. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1530. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1531.  
  1532. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1533. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1534. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1535. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1536. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1537. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1538.  
  1539. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1540. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1541. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1542. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1543. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1544. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1545.  
  1546. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1547. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1548. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1549. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1550. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1551. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1552.  
  1553. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1554. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1555. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1556. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1557. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1558. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1559.  
  1560. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1561. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1562. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1563. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1564. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1565. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1566.  
  1567. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1568. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1569. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1570. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1571. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1572. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1573.  
  1574. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1575. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1576. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1577. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1578. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1579. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1580.  
  1581. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1582. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1583. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1584. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1585. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1586. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1587.  
  1588. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1589. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1590. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1591. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1592. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1593. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1594.  
  1595. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1596. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1597. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1598. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1599. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1600. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1601.  
  1602. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1603. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1604. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1605. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1606. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1607. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1608.  
  1609. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1610. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1611. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1612. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1613. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1614. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1615.  
  1616. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1617. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1618. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1619. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1620. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1621. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1622.  
  1623. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1624. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1625. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1626. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1627. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1628. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1629.  
  1630. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1631. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1632. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1633. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1634. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1635. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1636.  
  1637. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1638. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1639. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1640. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1641. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1642. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1643.  
  1644. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1645. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1646. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1647. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1648. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1649. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1650.  
  1651. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1652. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1653. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1654. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1655. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1656. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1657.  
  1658. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1659. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1660. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1661. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1662. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1663. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1664.  
  1665. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1666. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1667. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1668. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1669. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1670. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1671.  
  1672. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1673. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1674. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1675. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1676. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1677. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1678.  
  1679. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1680. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1681. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1682. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1683. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1684. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1685.  
  1686. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1687. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1688. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1689. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1690. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1691. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1692.  
  1693. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1694. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1695. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1696. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1697. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1698. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1699.  
  1700. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1701. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1702. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1703. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1704. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1705. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1706.  
  1707. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1708. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1709. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1710. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1711. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1712. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1713.  
  1714. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1715. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1716. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1717. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1718. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1719. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1720.  
  1721. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1722. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1723. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1724. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1725. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1726. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1727.  
  1728. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1729. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1730. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1731. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1732. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1733. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1734.  
  1735. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1736. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1737. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1738. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1739. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1740. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1741.  
  1742. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1743. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1744. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1745. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1746. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1747. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1748.  
  1749. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1750. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1751. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1752. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1753. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1754. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1755.  
  1756. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1757. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1758. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1759. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1760. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1761. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1762.  
  1763. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1764. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1765. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1766. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1767. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1768. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1769.  
  1770. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1771. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1772. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1773. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1774. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1775. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1776.  
  1777. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1778. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1779. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1780. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1781. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1782. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1783.  
  1784. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1785. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1786. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1787. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1788. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1789. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1790.  
  1791. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1792. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1793. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1794. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1795. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1796. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1797.  
  1798. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1799. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1800. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1801. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1802. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1803. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1804.  
  1805. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1806. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1807. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1808. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1809. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1810. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1811.  
  1812. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1813. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1814. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1815. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1816. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1817. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1818.  
  1819. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1820. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1821. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1822. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1823. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1824. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1825.  
  1826. Could not load UnityEngine.Texture2D at Things/Building/Security/MenuMoatIcon in any active mod or in base resources.
  1827.  
  1828. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/GunComplex, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1829.  
  1830. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1831. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1832. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1833. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1834. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1835.  
  1836. Could not load UnityEngine.Texture2D at Things/Building/Security/GunComplexGun in any active mod or in base resources.
  1837.  
  1838. MatFrom with null sourceTex.
  1839.  
  1840. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/RocketComplex, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1841.  
  1842. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1843. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1844. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1845. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1846. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1847.  
  1848. Could not load UnityEngine.Texture2D at Things/Building/Security/MilitaryTurretBase in any active mod or in base resources.
  1849.  
  1850. MatFrom with null sourceTex.
  1851.  
  1852. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1853. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1854. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1855. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1856. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1857. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1858.  
  1859. Could not load UnityEngine.Texture2D at Things/Building/Security/ShredderTurretBase in any active mod or in base resources.
  1860.  
  1861. MatFrom with null sourceTex.
  1862.  
  1863. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1864. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1865. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1866. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1867. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1868. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1869.  
  1870. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionTurretBase in any active mod or in base resources.
  1871.  
  1872. MatFrom with null sourceTex.
  1873.  
  1874. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1875. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1876. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1877. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1878. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1879. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1880.  
  1881. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionShell in any active mod or in base resources.
  1882.  
  1883. MatFrom with null sourceTex.
  1884.  
  1885. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionShell in any active mod or in base resources.
  1886.  
  1887. MatFrom with null sourceTex.
  1888.  
  1889. Could not load UnityEngine.Texture2D at Things/Building/Security/BlastTurretBase in any active mod or in base resources.
  1890.  
  1891. MatFrom with null sourceTex.
  1892.  
  1893. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1894. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1895. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1896. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1897. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1898. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1899.  
  1900. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/VulcanCannon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1901.  
  1902. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1903. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1904. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1905. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1906. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1907.  
  1908. Could not load UnityEngine.Texture2D at Things/Building/Security/DevastatorMortarBase in any active mod or in base resources.
  1909.  
  1910. MatFrom with null sourceTex.
  1911.  
  1912. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1913. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1914. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1915. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1916. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1917. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1918.  
  1919. Could not load UnityEngine.Texture2D at Things/Building/Security/DevastatorShell in any active mod or in base resources.
  1920.  
  1921. MatFrom with null sourceTex.
  1922.  
  1923. Could not load UnityEngine.Texture2D at Things/Building/Security/DevastatorGun in any active mod or in base resources.
  1924.  
  1925. MatFrom with null sourceTex.
  1926.  
  1927. Could not load UnityEngine.Texture2D at Things/Building/Security/MilitaryTurretBase in any active mod or in base resources.
  1928.  
  1929. MatFrom with null sourceTex.
  1930.  
  1931. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1932. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1933. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1934. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1935. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1936. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1937.  
  1938. Could not load UnityEngine.Texture2D at Things/Building/Security/ShredderTurretBase in any active mod or in base resources.
  1939.  
  1940. MatFrom with null sourceTex.
  1941.  
  1942. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1943. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1944. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1945. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1946. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1947. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1948.  
  1949. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionTurretBase in any active mod or in base resources.
  1950.  
  1951. MatFrom with null sourceTex.
  1952.  
  1953. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1954. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1955. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1956. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1957. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1958. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1959.  
  1960. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionShell in any active mod or in base resources.
  1961.  
  1962. MatFrom with null sourceTex.
  1963.  
  1964. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionShell in any active mod or in base resources.
  1965.  
  1966. MatFrom with null sourceTex.
  1967.  
  1968. Could not load UnityEngine.Texture2D at Things/Building/Security/BlastTurretBase in any active mod or in base resources.
  1969.  
  1970. MatFrom with null sourceTex.
  1971.  
  1972. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1973. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1974. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1975. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1976. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1977. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1978.  
  1979. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/VulcanCannon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1980.  
  1981. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1982. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1983. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1984. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1985. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1986.  
  1987. Could not load UnityEngine.Texture2D at Things/Apparel/Prison_Jumpsuit in any active mod or in base resources.
  1988.  
  1989. MatFrom with null sourceTex.
  1990.  
  1991. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1992. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1993. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1994. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1995. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1996. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1997.  
  1998. Translation data for language Russian / Русский has 2 errors. Generate translation report for more info.
  1999.  
  2000. Setting up 1 worker threads for Enlighten.
  2001. Thread -> id: 494 -> priority: 1
  2002. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  2003. GfxDevice: creating device client; threaded=1
  2004. Direct3D:
  2005. Version: Direct3D 9.0c [nvd3dum.dll 21.21.13.4201]
  2006. Renderer: NVIDIA GeForce 210
  2007. Vendor: NVIDIA
  2008. VRAM: 849 MB (via DXGI)
  2009. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  2010. Begin MonoManager ReloadAssembly
  2011. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  2012. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  2013. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  2014. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  2015. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  2016. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  2017. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  2018. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  2019. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  2020. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  2021. desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
  2022. RimWorld 1.0.2059 rev1002
  2023.  
  2024. Translation data for language Russian / Русский has 2 errors. Generate translation report for more info.
  2025.  
  2026. Setting up 1 worker threads for Enlighten.
  2027. Thread -> id: 146c -> priority: 1
  2028. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  2029. GfxDevice: creating device client; threaded=1
  2030. Direct3D:
  2031. Version: Direct3D 9.0c [nvd3dum.dll 21.21.13.4201]
  2032. Renderer: NVIDIA GeForce 210
  2033. Vendor: NVIDIA
  2034. VRAM: 849 MB (via DXGI)
  2035. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  2036. Begin MonoManager ReloadAssembly
  2037. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  2038. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  2039. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  2040. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  2041. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  2042. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  2043. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  2044. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  2045. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  2046. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  2047. desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
  2048. RimWorld 1.0.2059 rev1002
  2049.  
  2050. Translation data for language Russian / Русский has 2 errors. Generate translation report for more info.
  2051.  
  2052. Apparel Stuff Color detours loaded, hopefully correct
  2053.  
  2054. Setting up 1 worker threads for Enlighten.
  2055. Thread -> id: 604 -> priority: 1
  2056. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  2057. GfxDevice: creating device client; threaded=1
  2058. Direct3D:
  2059. Version: Direct3D 9.0c [nvd3dum.dll 21.21.13.4201]
  2060. Renderer: NVIDIA GeForce 210
  2061. Vendor: NVIDIA
  2062. VRAM: 849 MB (via DXGI)
  2063. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  2064. Begin MonoManager ReloadAssembly
  2065. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  2066. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  2067. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  2068. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  2069. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  2070. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  2071. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  2072. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  2073. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  2074. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  2075. desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
  2076. RimWorld 1.0.2059 rev1002
  2077.  
  2078. Translation data for language Russian / Русский has 2 errors. Generate translation report for more info.
  2079.  
  2080. Apparel Stuff Color detours loaded, hopefully correct
  2081.  
  2082. Loaded file (Scenario) is from version 0.19.2009 rev486, we are running version 1.0.2059 rev1002.
  2083.  
  2084. Setting up 1 worker threads for Enlighten.
  2085. Thread -> id: 11b4 -> priority: 1
  2086. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  2087. GfxDevice: creating device client; threaded=1
  2088. Direct3D:
  2089. Version: Direct3D 9.0c [nvd3dum.dll 21.21.13.4201]
  2090. Renderer: NVIDIA GeForce 210
  2091. Vendor: NVIDIA
  2092. VRAM: 849 MB (via DXGI)
  2093. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  2094. Begin MonoManager ReloadAssembly
  2095. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  2096. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  2097. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  2098. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  2099. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  2100. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  2101. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  2102. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  2103. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  2104. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  2105. desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
  2106. RimWorld 1.0.2059 rev1002
  2107.  
  2108. Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
  2109. The exception was: System.TypeLoadException: Could not load type 'Harmony.HarmonyPatch' from assembly 'Zombiefied'.
  2110. at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)
  2111. at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00000] in <filename unknown>:0
  2112. at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00000] in <filename unknown>:0
  2113. at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00000] in <filename unknown>:0
  2114. at Verse.GenAttribute.TryGetAttribute[DefOf] (System.Reflection.MemberInfo memberInfo, RimWorld.DefOf& customAttribute) [0x00000] in <filename unknown>:0
  2115. at Verse.GenAttribute.HasAttribute[DefOf] (System.Reflection.MemberInfo memberInfo) [0x00000] in <filename unknown>:0
  2116. at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[System.Type].MoveNext () [0x00000] in <filename unknown>:0
  2117. at RimWorld.DefOfHelper.RebindAllDefOfs (Boolean earlyTryMode) [0x00000] in <filename unknown>:0
  2118. at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <filename unknown>:0
  2119. at Verse.PlayDataLoader.LoadAllPlayData (Boolean recovering) [0x00000] in <filename unknown>:0
  2120.  
  2121. Successfully recovered from errors and loaded play data.
  2122.  
  2123. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2124. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2125. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2126. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2127. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2128. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2129.  
  2130. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2131. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2132. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2133. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2134. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2135. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2136.  
  2137. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2138. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2139. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2140. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2141. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2142. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2143.  
  2144. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2145. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2146. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2147. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2148. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2149. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2150.  
  2151. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2152. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2153. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2154. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2155. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2156. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2157.  
  2158. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2159. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2160. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2161. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2162. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2163. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2164.  
  2165. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2166. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2167. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2168. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2169. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2170. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2171.  
  2172. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2173. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2174. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2175. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2176. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2177. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2178.  
  2179. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2180. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2181. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2182. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2183. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2184. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2185.  
  2186. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2187. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2188. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2189. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2190. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2191. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2192.  
  2193. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2194. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2195. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2196. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2197. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2198. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2199.  
  2200. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2201. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2202. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2203. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2204. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2205. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2206.  
  2207. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2208. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2209. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2210. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2211. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2212. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2213.  
  2214. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2215. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2216. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2217. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2218. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2219. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2220.  
  2221. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2222. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2223. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2224. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2225. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2226. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2227.  
  2228. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2229. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2230. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2231. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2232. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2233. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2234.  
  2235. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2236. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2237. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2238. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2239. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2240. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2241.  
  2242. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2243. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2244. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2245. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2246. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2247. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2248.  
  2249. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2250. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2251. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2252. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2253. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2254. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2255.  
  2256. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2257. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2258. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2259. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2260. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2261. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2262.  
  2263. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2264. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2265. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2266. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2267. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2268. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2269.  
  2270. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2271. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2272. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2273. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2274. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2275. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2276.  
  2277. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2278. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2279. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2280. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2281. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2282. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2283.  
  2284. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2285. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2286. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2287. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2288. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2289. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2290.  
  2291. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2292. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2293. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2294. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2295. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2296. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2297.  
  2298. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2299. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2300. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2301. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2302. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2303. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2304.  
  2305. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2306. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2307. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2308. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2309. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2310. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2311.  
  2312. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2313. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2314. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2315. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2316. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2317. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2318.  
  2319. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2320. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2321. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2322. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2323. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2324. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2325.  
  2326. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2327. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2328. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2329. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2330. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2331. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2332.  
  2333. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2334. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2335. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2336. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2337. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2338. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2339.  
  2340. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2341. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2342. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2343. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2344. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2345. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2346.  
  2347. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2348. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2349. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2350. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2351. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2352. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2353.  
  2354. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2355. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2356. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2357. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2358. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2359. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2360.  
  2361. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2362. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2363. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2364. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2365. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2366. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2367.  
  2368. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2369. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2370. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2371. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2372. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2373. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2374.  
  2375. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2376. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2377. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2378. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2379. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2380. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2381.  
  2382. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2383. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2384. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2385. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2386. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2387. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2388.  
  2389. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2390. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2391. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2392. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2393. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2394. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2395.  
  2396. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2397. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2398. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2399. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2400. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2401. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2402.  
  2403. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2404. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2405. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2406. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2407. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2408. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2409.  
  2410. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2411. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2412. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2413. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2414. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2415. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2416.  
  2417. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2418. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2419. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2420. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2421. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2422. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2423.  
  2424. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2425. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2426. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2427. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2428. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2429. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2430.  
  2431. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2432. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2433. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2434. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2435. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2436. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2437.  
  2438. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2439. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2440. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2441. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2442. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2443. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2444.  
  2445. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2446. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2447. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2448. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2449. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2450. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2451.  
  2452. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2453. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2454. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2455. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2456. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2457. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2458.  
  2459. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2460. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2461. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2462. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2463. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2464. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2465.  
  2466. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2467. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2468. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2469. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2470. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2471. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2472.  
  2473. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2474. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2475. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2476. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2477. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2478. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2479.  
  2480. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2481. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2482. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2483. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2484. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2485. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2486.  
  2487. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2488. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2489. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2490. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2491. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2492. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2493.  
  2494. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2495. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2496. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2497. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2498. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2499. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2500.  
  2501. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2502. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2503. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2504. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2505. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2506. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2507.  
  2508. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2509. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2510. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2511. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2512. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2513. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2514.  
  2515. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2516. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2517. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2518. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2519. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2520. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2521.  
  2522. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2523. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2524. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2525. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2526. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2527. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2528.  
  2529. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2530. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2531. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2532. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2533. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2534. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2535.  
  2536. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2537. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2538. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2539. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2540. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2541. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2542.  
  2543. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2544. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2545. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2546. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2547. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2548. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2549.  
  2550. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2551. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2552. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2553. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2554. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2555. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2556.  
  2557. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2558. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2559. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2560. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2561. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2562. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2563.  
  2564. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2565. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2566. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2567. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2568. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2569. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2570.  
  2571. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2572. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2573. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2574. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2575. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2576. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2577.  
  2578. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2579. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2580. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2581. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2582. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2583. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2584.  
  2585. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2586. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2587. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2588. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2589. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2590. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2591.  
  2592. Could not load UnityEngine.Texture2D at Things/Building/Security/MenuMoatIcon in any active mod or in base resources.
  2593.  
  2594. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/GunComplex, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  2595.  
  2596. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2597. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2598. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2599. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2600. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2601.  
  2602. Could not load UnityEngine.Texture2D at Things/Building/Security/GunComplexGun in any active mod or in base resources.
  2603.  
  2604. MatFrom with null sourceTex.
  2605.  
  2606. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/RocketComplex, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  2607.  
  2608. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2609. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2610. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2611. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2612. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2613.  
  2614. Could not load UnityEngine.Texture2D at Things/Building/Security/MilitaryTurretBase in any active mod or in base resources.
  2615.  
  2616. MatFrom with null sourceTex.
  2617.  
  2618. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2619. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2620. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2621. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2622. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2623. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2624.  
  2625. Could not load UnityEngine.Texture2D at Things/Building/Security/ShredderTurretBase in any active mod or in base resources.
  2626.  
  2627. MatFrom with null sourceTex.
  2628.  
  2629. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2630. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2631. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2632. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2633. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2634. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2635.  
  2636. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionTurretBase in any active mod or in base resources.
  2637.  
  2638. MatFrom with null sourceTex.
  2639.  
  2640. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2641. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2642. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2643. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2644. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2645. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2646.  
  2647. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionShell in any active mod or in base resources.
  2648.  
  2649. MatFrom with null sourceTex.
  2650.  
  2651. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionShell in any active mod or in base resources.
  2652.  
  2653. MatFrom with null sourceTex.
  2654.  
  2655. Could not load UnityEngine.Texture2D at Things/Building/Security/BlastTurretBase in any active mod or in base resources.
  2656.  
  2657. MatFrom with null sourceTex.
  2658.  
  2659. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2660. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2661. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2662. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2663. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2664. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2665.  
  2666. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/VulcanCannon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  2667.  
  2668. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2669. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2670. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2671. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2672. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2673.  
  2674. Could not load UnityEngine.Texture2D at Things/Building/Security/DevastatorMortarBase in any active mod or in base resources.
  2675.  
  2676. MatFrom with null sourceTex.
  2677.  
  2678. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2679. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2680. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2681. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2682. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2683. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2684.  
  2685. Could not load UnityEngine.Texture2D at Things/Building/Security/DevastatorShell in any active mod or in base resources.
  2686.  
  2687. MatFrom with null sourceTex.
  2688.  
  2689. Could not load UnityEngine.Texture2D at Things/Building/Security/DevastatorGun in any active mod or in base resources.
  2690.  
  2691. MatFrom with null sourceTex.
  2692.  
  2693. Could not load UnityEngine.Texture2D at Things/Building/Security/MilitaryTurretBase in any active mod or in base resources.
  2694.  
  2695. MatFrom with null sourceTex.
  2696.  
  2697. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2698. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2699. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2700. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2701. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2702. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2703.  
  2704. Could not load UnityEngine.Texture2D at Things/Building/Security/ShredderTurretBase in any active mod or in base resources.
  2705.  
  2706. MatFrom with null sourceTex.
  2707.  
  2708. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2709. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2710. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2711. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2712. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2713. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2714.  
  2715. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionTurretBase in any active mod or in base resources.
  2716.  
  2717. MatFrom with null sourceTex.
  2718.  
  2719. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2720. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2721. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2722. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2723. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2724. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2725.  
  2726. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionShell in any active mod or in base resources.
  2727.  
  2728. MatFrom with null sourceTex.
  2729.  
  2730. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionShell in any active mod or in base resources.
  2731.  
  2732. MatFrom with null sourceTex.
  2733.  
  2734. Could not load UnityEngine.Texture2D at Things/Building/Security/BlastTurretBase in any active mod or in base resources.
  2735.  
  2736. MatFrom with null sourceTex.
  2737.  
  2738. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2739. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2740. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2741. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2742. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2743. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2744.  
  2745. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/VulcanCannon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  2746.  
  2747. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2748. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2749. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2750. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2751. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2752.  
  2753. Could not load UnityEngine.Texture2D at Things/Apparel/dress1 in any active mod or in base resources.
  2754.  
  2755. MatFrom with null sourceTex.
  2756.  
  2757. Could not load UnityEngine.Texture2D at Things/Apparel/Mini in any active mod or in base resources.
  2758.  
  2759. MatFrom with null sourceTex.
  2760.  
  2761. Could not load UnityEngine.Texture2D at Things/Apparel/dress3 in any active mod or in base resources.
  2762.  
  2763. MatFrom with null sourceTex.
  2764.  
  2765. Could not load UnityEngine.Texture2D at Things/Apparel/ribonhat in any active mod or in base resources.
  2766.  
  2767. MatFrom with null sourceTex.
  2768.  
  2769. Could not load UnityEngine.Texture2D at Things/Apparel/dress4 in any active mod or in base resources.
  2770.  
  2771. MatFrom with null sourceTex.
  2772.  
  2773. Could not load UnityEngine.Texture2D at Things/Apparel/headdress in any active mod or in base resources.
  2774.  
  2775. MatFrom with null sourceTex.
  2776.  
  2777. Could not load UnityEngine.Texture2D at Things/Apparel/dress2 in any active mod or in base resources.
  2778.  
  2779. MatFrom with null sourceTex.
  2780.  
  2781. Could not load UnityEngine.Texture2D at Things/Apparel/nuns in any active mod or in base resources.
  2782.  
  2783. MatFrom with null sourceTex.
  2784.  
  2785. Could not load UnityEngine.Texture2D at Things/Apparel/Prison_Jumpsuit in any active mod or in base resources.
  2786.  
  2787. MatFrom with null sourceTex.
  2788.  
  2789. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2790. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2791. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2792. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2793. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2794. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2795.  
  2796. Translation data for language Russian / Русский has 2 errors. Generate translation report for more info.
  2797.  
  2798. Setting up 1 worker threads for Enlighten.
  2799. Thread -> id: 1658 -> priority: 1
  2800. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  2801. GfxDevice: creating device client; threaded=1
  2802. Direct3D:
  2803. Version: Direct3D 9.0c [nvd3dum.dll 21.21.13.4201]
  2804. Renderer: NVIDIA GeForce 210
  2805. Vendor: NVIDIA
  2806. VRAM: 849 MB (via DXGI)
  2807. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  2808. Begin MonoManager ReloadAssembly
  2809. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  2810. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  2811. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  2812. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  2813. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  2814. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  2815. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  2816. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  2817. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  2818. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  2819. desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
  2820. RimWorld 1.0.2059 rev1002
  2821.  
  2822. ReflectionTypeLoadException getting types in assembly Zombiefied: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  2823. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  2824. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  2825. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  2826.  
  2827. Loader exceptions:
  2828. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  2829. => System.TypeLoadException: Could not load type '<>c' from assembly 'Zombiefied, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  2830.  
  2831.  
  2832. Could not find a type named Zombiefied.DamageWorker_ZombieBite
  2833.  
  2834. Could not find a type named Zombiefied.DamageWorker_ZombieBite
  2835.  
  2836. Could not find type named Zombiefied.HediffGiver_Zombiefied from node <li Class="Zombiefied.HediffGiver_Zombiefied"><hediff>TraumaSavant</hediff><partsToAffect><li>Brain</li></partsToAffect></li>
  2837.  
  2838. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.HediffGiver'.
  2839. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  2840. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  2841. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  2842. at Verse.DirectXmlToObject.ObjectFromXml[HediffGiver] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  2843. at Verse.DirectXmlToObject.ListFromXml[HediffGiver] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  2844. XML:
  2845. <hediffGivers><li Class="Zombiefied.HediffGiver_Zombiefied"><hediff>TraumaSavant</hediff><partsToAffect><li>Brain</li></partsToAffect></li></hediffGivers>
  2846.  
  2847. Could not find type named Zombiefied.GenStep_Outpost_Zombies from node <genStep Class="Zombiefied.GenStep_Outpost_Zombies" />
  2848.  
  2849. Exception loading from System.Xml.XmlElement: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: Cannot create an abstract class 'Verse.GenStep'.
  2850. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  2851. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  2852. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  2853. at Verse.DirectXmlToObject.ObjectFromXml[GenStep] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  2854. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  2855. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  2856. --- End of inner exception stack trace ---
  2857. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  2858. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  2859. at Verse.DirectXmlToObject.ObjectFromXml[GenStepDef] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  2860.  
  2861. Exception while executing PostLoad on ZombieOutpostGen: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  2862. at Verse.GenStepDef.PostLoad () [0x00000] in <filename unknown>:0
  2863. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  2864. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  2865. --- End of inner exception stack trace ---
  2866. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  2867. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  2868. at Verse.DirectXmlToObject.TryDoPostLoad (System.Object obj) [0x00000] in <filename unknown>:0
  2869.  
  2870. Could not find a type named Zombiefied.IncidentWorker_ZombieHorde
  2871.  
  2872. Could not find a type named Zombiefied.IncidentWorker_ZombiePack
  2873.  
  2874. Could not find a type named Zombiefied.IncidentWorker_QuestZombieCamp
  2875.  
  2876. Could not find a type named Zombiefied.Pawn_Zombiefied
  2877.  
  2878. Could not find type named Zombiefied.JobGiver_WanderZombieHerd from node <li Class="Zombiefied.JobGiver_WanderZombieHerd"><maxDanger>Deadly</maxDanger><ticksBetweenWandersRange><min>30</min><max>120</max></ticksBetweenWandersRange><locomotionUrgency>Sprint</locomotionUrgency></li>
  2879.  
  2880. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  2881. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  2882. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  2883. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  2884. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  2885. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  2886. XML:
  2887. <subNodes><!-- Downed --><li Class="ThinkNode_Subtree"><treeDef>Downed</treeDef></li><!-- Do a queued job --><li Class="Zombiefied.JobGiver_WanderZombieHerd"><maxDanger>Deadly</maxDanger><ticksBetweenWandersRange><min>30</min><max>120</max></ticksBetweenWandersRange><locomotionUrgency>Sprint</locomotionUrgency></li><!-- Idle error --><li Class="JobGiver_IdleError" /></subNodes>
  2888.  
  2889. Could not find type named Zombiefied.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow_Zombiefied from node <li Class="Zombiefied.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow_Zombiefied"><subNodes><li Class="Zombiefied.JobGiver_ZombieResponse" /></subNodes></li>
  2890.  
  2891. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  2892. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  2893. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  2894. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  2895. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  2896. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  2897. XML:
  2898. <subNodes><li Class="Zombiefied.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow_Zombiefied"><subNodes><li Class="Zombiefied.JobGiver_ZombieResponse" /></subNodes></li></subNodes>
  2899.  
  2900. Translation data for language Russian / Русский has 2 errors. Generate translation report for more info.
Add Comment
Please, Sign In to add comment