Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local x,y = guiGetScreenSize ()
- oX, oY = 1920, 1080
- function mainRender()
- local health, armor = getElmentHealth(localPlayer), getPedArmor (localPlayer)
- dxDrawRectangle (1590/oX*x, 30/oY*y, 300/oX*x, 100, 0x7F000000)
- dxDrawRectangle (1600/oX*x, 40/oY*y, 280*health/100, 10, 0x7F000000)
- dxDrawRectangle (1600/oX*x, 60/oY*y, 280*armor/100, 10, 0x7F000000)
- end
- addEventHandler("onClientRender", root, mainRender)
- --Teszt
- dxDrawLine(0,1080,1920,1080,0xFFFF0000,2)
- dxDrawLine(1920,0,1920,1080,0xFFFF0000,2)
- end
- addEventHandler("onClientRender", root, mainRender)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement