cooldude78_cool

b0i

Jun 25th, 2018
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  1. -- This ROBLOX Script Is Made By The Respected Owners.
  2. -- Script Hidden For Privacy Of The Users. Script Hidden For Privacy Of The Users.
  3. -- Username Input Is Required At The Bottom.
  4. -- Rapist / Sex / Porn Script (For ROBLOX) Child Abuse :P
  5. -- Instructions Copy and paste into script builder, Or Cheat Engine (Currently No Exploits For it Now 3/20/2014)
  6. -- Put two names into "NAME IN HERE The One Who's Gets The Penis/Balls", and "NAME IN HERE The One Who Gets The Tits/Vagina" (One of them doesn't have to be you)
  7. -- This Script Makes two players in your game have sex :) Working on Cumshots to come out.... :)
  8.  
  9. ----------------------------------------------------------------------------------------
  10. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  11. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  12. local RealPlayer = Player
  13. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  14.  
  15. function fWeld(zName, zParent, zPart0, zPart1, zCoco, a, b, c, d, e, f)
  16. local funcw = Instance.new("Weld")
  17. funcw.Name = zName
  18. funcw.Parent = zParent
  19. funcw.Part0 = zPart0
  20. funcw.Part1 = zPart1
  21. if (zCoco == true) then
  22. funcw.C0 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f)
  23. else
  24. funcw.C1 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f)
  25. end
  26. return funcw
  27. end
  28. function fun(n1, n2)
  29. pcall(function()
  30. t1 = game.Players[n1].Character.Torso -- Oh, Yeah Sex starts here. In out
  31. t2 = game.Players[n2].Character.Torso
  32. t2.Parent.Humanoid.PlatformStand = true
  33. t1["Left Shoulder"]:Remove()
  34. ls1 = Instance.new("Weld")
  35. ls1.Parent = t1
  36. ls1.Part0 = t1
  37. ls1.Part1 = t1.Parent["Left Arm"]
  38. ls1.C0 = CFrame.new(-1.5,0,0)
  39. ls1.Name = "Left Shoulder"
  40. t1["Right Shoulder"]:Remove()
  41. rs1 = Instance.new("Weld")
  42. rs1.Parent = t1
  43. rs1.Part0 = t1
  44. rs1.Part1 = t1.Parent["Right Arm"]
  45. rs1.C0 = CFrame.new(1.5,0,0)
  46. rs1.Name = "Right Shoulder"
  47. t2["Left Shoulder"]:Remove()
  48. ls2 = Instance.new("Weld")
  49. ls2.Parent = t2
  50. ls2.Part0 = t2
  51. ls2.Part1 = t2.Parent["Left Arm"]
  52. ls2.C0 = CFrame.new(-1.5,0,0)
  53. ls2.Name = "Left Shoulder"
  54. t2["Right Shoulder"]:Remove()
  55. rs2 = Instance.new("Weld")
  56. rs2.Parent = t2
  57. rs2.Part0 = t2
  58. rs2.Part1 = t2.Parent["Right Arm"]
  59. rs2.C0 = CFrame.new(1.5,0,0)
  60. rs2.Name = "Right Shoulder"
  61. t2["Left Hip"]:Remove()
  62. lh2 = Instance.new("Weld")
  63. lh2.Parent = t2
  64. lh2.Part0 = t2
  65. lh2.Part1 = t2.Parent["Left Leg"]
  66. lh2.C0 = CFrame.new(-0.5,-2,0)
  67. lh2.Name = "Left Hip"
  68. t2["Right Hip"]:Remove()
  69. rh2 = Instance.new("Weld")
  70. rh2.Parent = t2
  71. rh2.Part0 = t2
  72. rh2.Part1 = t2.Parent["Right Leg"]
  73. rh2.C0 = CFrame.new(0.5,-2,0)
  74. rh2.Name = "Right Hip"
  75. local d = Instance.new("Part")
  76. d.TopSurface = 0
  77. d.BottomSurface = 0
  78. d.CanCollide = false
  79. d.BrickColor = BrickColor.new("Medium stone grey")
  80. d.Shape = "Ball"
  81. d.Parent = t1
  82. d.Size = Vector3.new(1,1,1)
  83. local dm = Instance.new("SpecialMesh")
  84. dm.MeshType = "Sphere"
  85. dm.Parent = d
  86. dm.Scale = Vector3.new(0.4,0.4,0.4)
  87. fWeld("weld",t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0)
  88. d2 = d:Clone()
  89. d2.Parent = t1
  90. fWeld("weld",t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0)
  91. local c = Instance.new("Part")
  92. c.TopSurface = 0
  93. c.BottomSurface = 0
  94. c.CanCollide = false
  95. c.BrickColor = BrickColor.new("Pastel brown")
  96. c.Parent = t1
  97. c.formFactor = "Custom"
  98. c.Size = Vector3.new(0.4,1.3,0.4)
  99. cm = Instance.new("CylinderMesh")
  100. cm.Parent = c
  101. a = fWeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0)
  102. c2 = d:Clone()
  103. c2.BrickColor = BrickColor.new("Medium stone grey")
  104. c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4)
  105. c2.Parent = t1
  106. fWeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0)
  107. local bl = Instance.new("Part")
  108. bl.TopSurface = 0
  109. bl.BottomSurface = 0
  110. bl.CanCollide = false
  111. bl.BrickColor = BrickColor.new("Pastel brown")
  112. bl.Shape = "Ball"
  113. bl.Parent = t2
  114. bl.Size = Vector3.new(1,1,1)
  115. local dm = Instance.new("SpecialMesh")
  116. dm.MeshType = "Sphere"
  117. dm.Parent = bl
  118. dm.Scale = Vector3.new(1.2,1.2,1.2)
  119. fWeld("weld",t2,t2,bl,true,-0.5,0.5,-0.6,0,0,0)
  120. local br = Instance.new("Part")
  121. br.TopSurface = 0
  122. br.BottomSurface = 0
  123. br.CanCollide = false
  124. br.BrickColor = BrickColor.new("Pastel brown")
  125. br.Shape = "Ball"
  126. br.Parent = t2
  127. br.Size = Vector3.new(1,1,1)
  128. local dm = Instance.new("SpecialMesh")
  129. dm.MeshType = "Sphere"
  130. dm.Parent = br
  131. dm.Scale = Vector3.new(1.2,1.2,1.2)
  132. fWeld("weld",t2,t2,br,true,0.5,0.5,-0.6,0,0,0)
  133. local bln = Instance.new("Part")
  134. bln.TopSurface = 0
  135. bln.BottomSurface = 0
  136. bln.CanCollide = false
  137. bln.Shape = "Ball"
  138. bln.Parent = t2
  139. bln.Size = Vector3.new(1,1,1)
  140. local dm = Instance.new("SpecialMesh")
  141. dm.MeshType = "Sphere"
  142. dm.Parent = bln
  143. dm.Scale = Vector3.new(0.2,0.2,0.2)
  144. fWeld("weld",t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0)
  145. local brn = Instance.new("Part")
  146. brn.TopSurface = 0
  147. brn.BottomSurface = 0
  148. brn.CanCollide = false
  149. brn.Shape = "Ball"
  150. brn.Parent = t2
  151. brn.Size = Vector3.new(1,1,1)
  152. local dm = Instance.new("SpecialMesh")
  153. dm.MeshType = "Sphere"
  154. dm.Parent = brn
  155. dm.Scale = Vector3.new(0.2,0.2,0.2)
  156. fWeld("weld",t2,t2,brn,true,0.5,0.5,-1.2,0,0,0)
  157. lh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,-0.4,0)
  158. rh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,0.4,0)
  159. ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) * CFrame.Angles(0.9,-0.4,0)
  160. rs2.C1 = CFrame.new(0.5,-1.3,-0.5) * CFrame.Angles(0.9,0.4,0)
  161. ls1.C1 = CFrame.new(-0.5,0.7,0) * CFrame.Angles(-0.9,-0.4,0)
  162. rs1.C1 = CFrame.new(0.5,0.7,0) * CFrame.Angles(-0.9,0.4,0)
  163. if t1:findFirstChild("weldx") ~= nil then
  164. t1.weldx:Remove()
  165. end
  166. we = fWeld("weldx", t1, t1, t2, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  167. n = t2.Neck
  168. n.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  169. end)
  170. coroutine.resume(coroutine.create(function()
  171. while wait() do
  172. for i = 1,6 do
  173. we.C1 = we.C1 * CFrame.new(0,-0.3,0)
  174. wait()
  175. end
  176.  
  177. for i = 1,6 do
  178. we.C1 = we.C1 * CFrame.new(0,0.3,0)
  179. wait()
  180. end
  181. end
  182. end))
  183. end
  184. fun("im1amazing_guy", "DarknessLord28")
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