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- Initialize engine version: 5.3.6p8 (c04dd374db98)
- Forcing GfxDevice: Null
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.265 seconds
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\Boo.Lang.dll (this message is harmless)
- The file 'C:/SteamCMD/Modded Games/Starvation Mod Survivor Public/7d_server/7DaysToDieServer_Data/level0' is corrupted! Remove it and launch unity again!
- [Position out of bounds!]
- (Filename: Line: 223)
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'AudioMixerManager') is missing!
- (Filename: Line: 1655)
- UnloadTime: 2.915985 ms
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 257)
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\SDX.Payload.dll (this message is harmless)
- 2017-03-31T16:42:30 0.111 INF Awake
- 2017-03-31T16:42:30 0.283 INF Version: Alpha 15.2 (b8) Compatibility Version: Alpha 15.2, Build: Windows 64 Bit
- 2017-03-31T16:42:30 0.285 INF System information:
- 2017-03-31T16:42:30 0.286 INF OS: Windows 10 (10.0.0) 64bit
- 2017-03-31T16:42:30 0.287 INF CPU: AMD FX(tm)-8320 Eight-Core Processor (cores: 8)
- 2017-03-31T16:42:30 0.289 INF RAM: 32732 MB
- 2017-03-31T16:42:30 0.290 INF GPU: Null Device (128 MB)
- 2017-03-31T16:42:30 0.291 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
- 2017-03-31T16:42:30 0.322 INF Last played version: Alpha 15.2
- 2017-03-31T16:42:30 0.324 INF Local UTC offset: -4 hours
- 2017-03-31T16:42:30 0.327 INF Command line arguments: 7daystodieserver -logfile 7DaysToDieServer_Data\output_log__2017-03-31__16-42-27.txt -quit -batchmode -nographics -configfile=serverconfig.xml -nounet -sdxconfig=C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\settings.ini -dedicated
- 2017-03-31T16:42:30 0.348 INF Parsing server configfile: C:/SteamCMD/Modded Games/Starvation Mod Survivor Public/7d_server/7DaysToDieServer_Data/../serverconfig.xml
- 2017-03-31T16:42:30 0.505 INF Parsing server configfile successfully completed
- 2017-03-31T16:42:30 0.508 INF Starting dedicated server level=Random Gen game name=ThePostman
- 2017-03-31T16:42:30 0.509 INF Maximum allowed players: 30
- 2017-03-31T16:42:30 0.510 INF Game mode: GameModeSurvivalMP
- 2017-03-31T16:42:30 0.511 INF Dedicated server only build
- 2017-03-31T16:42:30 0.525 INF Starting PlayerInputManager...
- 2017-03-31T16:42:30 0.578 INF InControl (version 1.6.6 build 8695, native module = False, XInput = False)
- 2017-03-31T16:42:31 1.029 INF Starting UserProfileManager...
- 2017-03-31T16:42:31 1.035 WRN ApplyAllowControllerOption, sets: 3
- 2017-03-31T16:42:31 1.553 INF Texture quality is set to 3
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\SDX.Core.dll (this message is harmless)
- Target: 7 Days To Die [1.0]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Mod Engine Started.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Finding type refs...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading mods assembly
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\Mods.dll (this message is harmless)
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\AudioAddon.dll (this message is harmless)
- SDX: Loaded!129
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BipedAnimations
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityAnimalClown
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityBipedZCop
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityAnimalHal
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityAnimalHalRanged
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: GameObjectAnimalAnimationSDX
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: HalHelperEvents
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockAnimalCoop
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: AnimalCoopScript
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockCarAlarmLoot
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockModelTreeEx
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockElectricDevice
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ElectricDeviceScript
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockRadio
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockLootRandom
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockSurvivor
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockRadioTower
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockCrafter
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockFarmer
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockGuard
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockBoiler
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ConsoleCmdCustomChat
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: MorteHelpers
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemStackHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Config
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: CustomBehaviour
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BehaviourScript
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockDrawbridge1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: clsAnimal
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityAnimalTameMorte
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityAnimalTameMorte+AnimalState
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityAnimalTameMorte+WaterType
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: clsDog
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityDogMorte
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityDogMorte+AnimalState
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntitySurvivorMod
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: survivorDialog
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityZedBoss
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityZedBoss+HabilityType
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: GameObjectSurvivorAnimationSDX
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockGarageDoorNew1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockGasTankSecure
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockGasTankInSecure
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockGenerator
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: GeneratorScript
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockSmallGenerator
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: HalHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemActionLawnMower
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemActionMeleeDog
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemActionMeleeDog+InventoryDataMelee
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemActionPlaceAsBlockM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemActionEatAt
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemActionLauncherAt
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemActionRangedAt
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemActionSpawnMorteAnimal
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: CreateEntityData
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemActionSpawnMorteDog
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemActionSpawnMorteEntity
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemActionZoomAt
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemClassACWLaser
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemClassAttachments
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: WeaponGUI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemClassDogWhistle
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemClassFishing
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemClassFishing+LootType
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemClassFloater
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemClassRadio
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: RadioGui
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockMachine
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: MachineScript
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: TurretHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemActionTurret
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockMannedTurret
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockMorteFloater
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: clsDialog
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: QuoteRandomizer
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: QuoteRandomizer+QuoteType
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: NameGenerator
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: debugHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: SurvivorHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: LockReceips
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: MorteSpawners
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: MorteParticleEffect
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: MorteFoodSpoilage
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: MorteSanity
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockNuke
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockRadAir
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockCanon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockMortePlantGrowing
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockMortePlantGrown
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockMortePlaguedPlant
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockMorteTreeGrown
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockMorteTreeGrowing
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: PlagueScript
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockMorteWaterStore
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ToolCheckerFunc
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockMorteToolForge
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockMorteToolCampfire
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockMorteToolWorkstation
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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- SDX: Resources add bundle: teenboy
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\tiger.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: tiger
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\TobaccoPlant1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: TobaccoPlant1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\Tomato1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: Tomato1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\TomatoMaturePlant1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: TomatoMaturePlant1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\TomatoSprout1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: TomatoSprout1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\Transformers.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: Transformers
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\traps.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: traps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\turbine.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: turbine
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\WallCrusher.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: WallCrusher
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\warning.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: warning
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\watertank.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: watertank
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\weaponAttach.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: weaponAttach
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\weaponworkbench.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: weaponworkbench
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\WheatGrains1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: WheatGrains1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\WheatPlant1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: WheatPlant1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\WheatSmallPlant1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: WheatSmallPlant1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\WheatSprout1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: WheatSprout1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\workbenches1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: workbenches1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\worms.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: worms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\zds.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: zds
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\ZdWeapons.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: ZdWeapons
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading... C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\sdx/Targets\7DaysToDie\Mods\Starvation\Resources\zedSounds.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Resources add bundle: zedSounds
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Begin Load mod script...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Load mod script: CustomBehaviour...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loaded mod script: CustomBehaviour
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2017-03-31T16:44:47 137.738 INF [NET] Disabling protocol: RakNet
- 2017-03-31T16:44:47 137.743 INF [NET] Disabling protocol: SteamNetworking
- 2017-03-31T16:44:47 137.752 INF NET: InitCallbacks
- 2017-03-31T16:44:47 137.759 INF [MODS] Start loading
- 2017-03-31T16:44:47 137.760 INF [MODS] Trying to load from Allocs_CommandExtensions
- Non platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\Mods\Allocs_CommandExtensions\AllocsCommands.dll (this message is harmless)
- 2017-03-31T16:44:47 137.800 INF [MODS] Loaded Mod: Allocs command extensions (12)
- 2017-03-31T16:44:47 137.801 INF [MODS] Trying to load from Allocs_CommonFunc
- Non platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\Mods\Allocs_CommonFunc\7dtd-server-fixes.dll (this message is harmless)
- 2017-03-31T16:44:47 137.807 INF [MODS] Found ModAPI, creating instance
- 2017-03-31T16:44:47 137.809 INF [MODS] Loaded Mod: Allocs server fixes (13)
- 2017-03-31T16:44:47 137.810 INF [MODS] Trying to load from Allocs_WebAndMapRendering
- Non platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\Mods\Allocs_WebAndMapRendering\MapRendering.dll (this message is harmless)
- 2017-03-31T16:44:47 137.817 INF [MODS] Found ModAPI, creating instance
- 2017-03-31T16:44:47 137.818 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (19)
- 2017-03-31T16:44:47 137.819 INF [MODS] Trying to load from CoppisAdditions
- Non platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\Mods\CoppisAdditions\CoppisAdditions.dll (this message is harmless)
- 2017-03-31T16:44:47 137.827 INF [MODS] Found ModAPI, creating instance
- 2017-03-31T16:44:47 137.828 INF [MODS] Loaded Mod: Coppis command additions (3.0)
- 2017-03-31T16:44:47 137.829 INF [MODS] Trying to load from SDX
- 2017-03-31T16:44:47 137.831 INF [MODS] Loaded Mod: SDX (1)
- 2017-03-31T16:44:47 137.832 INF [MODS] Loading done
- 2017-03-31T16:44:47 137.871 INF Loading permissions file at 'C:\Users\Administrator\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-03-31T16:44:47 137.882 INF Loading permissions file done.
- 2017-03-31T16:44:48 138.603 INF Reloading serveradmin.xml
- 2017-03-31T16:44:48 138.605 INF Loading permissions file at 'C:\Users\Administrator\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-03-31T16:44:48 138.610 INF Loading permissions file done.
- UMA Overlay loading took 3008 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 12 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'FX/Glass/Stained BumpDistort' - All passes removed
- SDX: Load: #weaponAttach?aimpoint_zoom_overlay
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Checking bundle: weaponAttach
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Bundle found. Checking asset: aimpoint_zoom_overlay
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Asset found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Load: #weaponAttach?aimpoint_zoom_overlay
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Checking bundle: weaponAttach
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Bundle found. Checking asset: aimpoint_zoom_overlay
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Asset found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Load: #weaponAttach?aimpoint_zoom_overlay
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Checking bundle: weaponAttach
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Bundle found. Checking asset: aimpoint_zoom_overlay
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Asset found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
- WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Code/GoggleEyed' - Setting to default shader.
- 2017-03-31T16:45:34 184.358 INF WorldStaticData.Init() needed 42.071s
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\System.Configuration.dll (this message is harmless)
- 2017-03-31T16:45:34 184.474 INF Started Telnet on 2400
- 2017-03-31T16:45:34 184.721 INF Loading permissions file at 'C:\Users\Administrator\AppData\Roaming/7DaysToDie/Saves/webpermissions.xml'
- 2017-03-31T16:45:34 184.726 INF Loading permissions file done.
- 2017-03-31T16:45:34 184.769 INF Started Webserver on 2406
- 2017-03-31T16:45:34 184.774 INF Awake done
- 2017-03-31T16:45:35 185.432 INF Atlas reset took 422 ms
- 2017-03-31T16:45:35 185.435 INF Atlas load took 648 ms
- Platform assembly: C:\SteamCMD\Modded Games\Starvation Mod Survivor Public\7d_server\7DaysToDieServer_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/SteamCMD/Modded Games/Starvation Mod Survivor Public/7d_server/7DaysToDieServer_Data/Mono/libc
- Fallback handler could not load library C:/SteamCMD/Modded Games/Starvation Mod Survivor Public/7d_server/7DaysToDieServer_Data/Mono/.\libc
- Fallback handler could not load library C:/SteamCMD/Modded Games/Starvation Mod Survivor Public/7d_server/7DaysToDieServer_Data/Mono/libc
- 2017-03-31T16:45:35 185.906 INF NET: Starting server protocols
- 2017-03-31T16:45:36 186.008 INF NET: Unity NW server started
- 2017-03-31T16:45:36 186.009 INF [Steamworks.NET] NET: Server started
- SDX: SDX ModEngine::StartModScripts
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- CustomBehaviour - OnGameStarted
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- STARVATION Custom Chat Enabled = False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- STARVATION Plagues Enabled = True
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2017-03-31T16:45:36 186.030 INF StartGame
- 2017-03-31T16:45:36 186.396 INF Atlas reset took 360 ms
- 2017-03-31T16:45:38 188.192 INF Atlas resized to fit more icons. Old 1615 icons, 4096x4096, now 2274 icons, 8192x8192
- 2017-03-31T16:45:39 189.345 INF Telnet connection from: 127.0.0.1:49329
- 2017-03-31T16:45:39 189.352 INF Started thread TelnetClientReceive_127.0.0.1:49329
- 2017-03-31T16:45:39 189.352 INF Started thread TelnetClientSend_127.0.0.1:49329
- 2017-03-31T16:45:41 191.741 INF Adding 660 sprites to atlas took 5705 ms
- 2017-03-31T16:45:41 191.837 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 96
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 2404
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 50
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 60
- GamePref.EnemySpawnMode = 4
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = ThePostman
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 15.2
- GamePref.GameWorld = Random Gen
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 50
- GamePref.LandClaimDecayMode = 2
- GamePref.LandClaimExpiryTime = 15
- GamePref.LandClaimOfflineDurabilityModifier = 75
- GamePref.LandClaimOnlineDurabilityModifier = 25
- GamePref.LandClaimSize = 11
- GamePref.LastGameResetRevision = 0
- GamePref.LootAbundance = 75
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 75
- GamePref.MaxSpawnedZombies = 100
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = False
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 50
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 1
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 18
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Administrator\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription = PvP Starvation Mod, multi in game clans competing for survival. PvE Neutral zone and arena combat
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 30
- GamePref.ServerName = .Wildlands: Survival of the Fittest A15.2 Starvation Mod
- GamePref.ServerPort = 24000
- GamePref.ServerWebsiteURL = www.jffgaming.com
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetPort = 2400
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2017-03-31T16:45:42 191.976 INF StartAsServer
- 2017-03-31T16:45:42 191.991 INF createWorld: Random Gen, ThePostman, GameModeSurvivalMP
- 2017-03-31T16:45:42 192.142 INF Started thread thread_Regenerating
- 2017-03-31T16:45:42 192.142 INF Started thread AY
- 2017-03-31T16:45:42 192.148 INF World.Load: Random Gen
- 2017-03-31T16:45:42 192.223 INF Started thread thread_Pathfinder
- 2017-03-31T16:45:42 192.253 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2017-03-31T16:45:42 192.263 INF Started thread thread_GenerateChunks
- 2017-03-31T16:45:42 192.371 INF Loading and parsing of generator took 107ms
- WARNING: Shader Unsupported: 'Skybox/SkyboxFog' - Setting to default shader.
- 2017-03-31T16:45:42 192.582 INF createWorld() done
- 2017-03-31T16:45:42 192.585 INF Loading players.xml
- 2017-03-31T16:45:42 192.623 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = 4, default = 3
- 2017-03-31T16:45:42 192.626 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 75, default = 100
- 2017-03-31T16:45:42 192.628 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 96, default = 72
- 2017-03-31T16:45:42 192.647 INF Modified file (server will go to the modded category): Data/Config/archetypes.xml has invalid hash
- 2017-03-31T16:45:42 192.653 INF Modified file (server will go to the modded category): Data/Config/biomes.xml has invalid hash
- 2017-03-31T16:45:42 192.668 INF Modified file (server will go to the modded category): Data/Config/blocks.xml has invalid hash
- 2017-03-31T16:45:42 192.672 INF Modified file (server will go to the modded category): Data/Config/buffs.xml has invalid hash
- 2017-03-31T16:45:42 192.678 INF Modified file (server will go to the modded category): Data/Config/entityclasses.xml has invalid hash
- 2017-03-31T16:45:42 192.682 INF Modified file (server will go to the modded category): Data/Config/entitygroups.xml has invalid hash
- 2017-03-31T16:45:42 192.687 INF Modified file (server will go to the modded category): Data/Config/gamestages.xml has invalid hash
- 2017-03-31T16:45:42 192.700 INF Modified file (server will go to the modded category): Data/Config/items.xml has invalid hash
- 2017-03-31T16:45:42 192.705 INF Modified file (server will go to the modded category): Data/Config/loot.xml has invalid hash
- 2017-03-31T16:45:42 192.707 INF Modified file (server will go to the modded category): Data/Config/materials.xml has invalid hash
- 2017-03-31T16:45:42 192.710 INF Modified file (server will go to the modded category): Data/Config/misc.xml has invalid hash
- 2017-03-31T16:45:42 192.712 INF Modified file (server will go to the modded category): Data/Config/npc.xml has invalid hash
- 2017-03-31T16:45:42 192.716 INF Modified file (server will go to the modded category): Data/Config/physicsbodies.xml has invalid hash
- 2017-03-31T16:45:42 192.720 INF Modified file (server will go to the modded category): Data/Config/progression.xml has invalid hash
- 2017-03-31T16:45:42 192.722 INF Modified file (server will go to the modded category): Data/Config/qualityinfo.xml has invalid hash
- 2017-03-31T16:45:42 192.725 INF Modified file (server will go to the modded category): Data/Config/quests.xml has invalid hash
- 2017-03-31T16:45:42 192.731 INF Modified file (server will go to the modded category): Data/Config/recipes.xml has invalid hash
- 2017-03-31T16:45:42 192.734 INF Modified file (server will go to the modded category): Data/Config/rwgmixer.xml has invalid hash
- 2017-03-31T16:45:42 192.742 INF Modified file (server will go to the modded category): Data/Config/sounds.xml has invalid hash
- 2017-03-31T16:45:42 192.745 INF Modified file (server will go to the modded category): Data/Config/spawning.xml has invalid hash
- 2017-03-31T16:45:42 192.751 INF Modified file (server will go to the modded category): Data/Config/traders.xml has invalid hash
- 2017-03-31T16:45:42 192.754 INF Modified file (server will go to the modded category): Data/Config/vehicles.xml has invalid hash
- 2017-03-31T16:45:42 192.756 INF Modified file (server will go to the modded category): Data/Config/weathersurvival.xml has invalid hash
- 2017-03-31T16:45:42 192.759 INF Modified file (server will go to the modded category): Data/Config/xui.xml has invalid hash
- 2017-03-31T16:45:52 202.259 EXC An element with the same key already exists in the dictionary.
- ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[System.String,System.Byte[]].Add (System.String key, System.Byte[] value) [0x00000] in <filename unknown>:0
- at AllocsFixes.NetConnections.Servers.Web.Handlers.ItemIconHandler.AddIcon (System.String _name, UnityEngine.Texture2D _tex, System.Collections.Generic.Dictionary`2 _tintedIcons) [0x00000] in <filename unknown>:0
- at AllocsFixes.NetConnections.Servers.Web.Handlers.ItemIconHandler.LoadIcons () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- AllocsFixes.NetConnections.Servers.Web.Handlers.ItemIconHandler:LoadIcons()
- MapRendering.API:GameStartDone()
- ModManager:GameStartDone()
- GameManager:StartGame()
- ConnectionManager:Net_ServerInitialized()
- NetworkCommon:StartServers(String)
- MainMenuMono:Start()
- (Filename: Line: -1)
- 2017-03-31T16:45:53 203.366 INF Web:IconHandler: Icons loaded - 10593 ms
- 2017-03-31T16:45:53 203.367 INF StartGame done
- 2017-03-31T16:45:53 203.819 INF ************************Weather Packages Created FROM BIOMES :D ************************
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 20c4 -> priority: 1
- Thread -> id: 3300 -> priority: 1
- 2017-03-31T16:45:54 204.063 INF [Steamworks.NET] GameServer.Init successful
- 2017-03-31T16:45:54 204.816 INF [Steamworks.NET] GameServer.LogOn successful
- 2017-03-31T16:47:01 271.826 INF Telnet connection from: 127.0.0.1:49333
- 2017-03-31T16:47:01 271.828 INF Started thread TelnetClientReceive_127.0.0.1:49333
- 2017-03-31T16:47:01 271.828 INF Started thread TelnetClientSend_127.0.0.1:49333
- 2017-03-31T16:47:06 276.919 INF Executing command 'gettime' by Telnet from 127.0.0.1:49333
- 2017-03-31T16:47:07 276.952 INF Executing command 'ban list' by Telnet from 127.0.0.1:49333
- 2017-03-31T16:47:07 276.979 INF Executing command 'admin list' by Telnet from 127.0.0.1:49333
- 2017-03-31T16:47:07 277.012 INF Executing command 'cp list' by Telnet from 127.0.0.1:49333
- 2017-03-31T16:47:07 277.041 INF Executing command 'listplayers' by Telnet from 127.0.0.1:49333
- 2017-03-31T16:47:07 277.070 INF Executing command 'version' by Telnet from 127.0.0.1:49333
- 2017-03-31T16:52:01 571.573 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2017-03-31T16:52:01 571.780 INF PlayerLogin: Spectral_Force/Alpha 15.2
- 2017-03-31T16:52:01 571.781 INF Token length: 1368
- 2017-03-31T16:52:01 571.785 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2017-03-31T16:52:01 571.788 INF [Steamworks.NET] Authenticating player: Spectral_Force SteamId: 76561198004732974 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2017-03-31T16:52:02 572.003 INF [Steamworks.NET] Authentication callback. ID: 76561198004732974, owner: 76561198004732974, result: k_EAuthSessionResponseOK
- 2017-03-31T16:52:02 572.006 INF Steam authentication successful, allowing user: EntityID=-1, PlayerID='76561198004732974', OwnerID='76561198004732974', PlayerName='Spectral_Force'
- 2017-03-31T16:52:02 572.010 INF Allowing player with id 76561198004732974
- 2017-03-31T16:52:12 582.480 INF RequestToEnterGame: 76561198004732974/Spectral_Force
- 2017-03-31T16:52:30 600.700 INF Time: 6.50m FPS: 37.09 Heap: 354.3MB Max: 354.3MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 2853.9MB
- 2017-03-31T16:52:39 609.272 ERR Load player data for player '76561198004732974': Object reference not set to an instance of an object
- at QuestClass.CreateQuest (System.String ID) [0x00000] in <filename unknown>:0
- at QuestJournal.Read (System.IO.BinaryReader _br) [0x00000] in <filename unknown>:0
- at PlayerDataFile.Read (System.IO.BinaryReader _br, UInt32 _version) [0x00000] in <filename unknown>:0
- at PlayerDataFile.Load (System.String _dir, System.String _playerName) [0x00000] in <filename unknown>:0
- 2017-03-31T16:52:39 609.280 INF RequestToSpawnPlayer: 171, Spectral_Force, 12
- 2017-03-31T16:52:39 609.584 INF Created player with id=171
- CUSTOM CHAT ENABLED = False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2017-03-31T16:52:39 609.632 INF GMSG: Player 'Spectral_Force' joined the game
- 2017-03-31T16:52:39 609.637 INF Player connected, entityid=171, name=Spectral_Force, steamid=76561198004732974, steamOwner=76561198004732974, ip=192.168.1.153
- 2017-03-31T16:52:39 609.641 INF Player set to online: 76561198004732974
- 2017-03-31T16:52:40 609.945 INF Executing command 'sayplayer "Spectral_Force" "Welcome Spectral_Force to the .Wildlands: Survival of the Fittest A15.2 Starvation Mod server!"' by Telnet from 127.0.0.1:49333
- 2017-03-31T16:52:40 610.093 INF Executing command 'listplayers' by Telnet from 127.0.0.1:49333
- 2017-03-31T16:52:55 625.204 INF Executing command 'gettime' by Telnet from 127.0.0.1:49333
- 2017-03-31T16:53:01 630.975 INF Time: 7.01m FPS: 77.91 Heap: 442.4MB Max: 442.4MB Chunks: 729 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 2860.5MB
- 2017-03-31T16:53:15 645.508 INF Executing command 'listplayers' by Telnet from 127.0.0.1:49333
- 2017-03-31T16:53:17 647.769 INF Client 76561198004732974/Spectral_Force executing client side command: dm
- 2017-03-31T16:53:31 661.005 INF Time: 7.51m FPS: 69.54 Heap: 361.5MB Max: 442.4MB Chunks: 729 CGO: 9 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 2868.6MB
- 2017-03-31T16:53:46 676.224 INF Player Spectral_Force disconnected after 1.1 minutes
- 2017-03-31T16:53:46 676.377 INF Player set to offline: 76561198004732974
- 2017-03-31T16:53:46 676.384 INF Player disconnected: EntityID=171, PlayerID='76561198004732974', OwnerID='76561198004732974', PlayerName='Spectral_Force'
- 2017-03-31T16:53:46 676.393 INF GMSG: Player 'Spectral_Force' left the game
- 2017-03-31T16:53:46 676.522 INF Executing command 'listplayers' by Telnet from 127.0.0.1:49333
- 2017-03-31T16:53:54 684.221 INF Clearing all pools
- 2017-03-31T16:54:01 691.019 INF Time: 8.01m FPS: 38.43 Heap: 216.9MB Max: 442.4MB Chunks: 2 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (1) Items: 0 CO: 0 RSS: 2869.0MB
- 2017-03-31T16:54:22 712.642 ERR IOException in ReadLine for TelnetClientReceive_127.0.0.1:49329: Read failure
- 2017-03-31T16:54:22 712.644 ERR Error in TelnetClientSend_127.0.0.1:49329
- 2017-03-31T16:54:22 712.644 ERR Error in TelnetClientSend_127.0.0.1:49333
- 2017-03-31T16:54:22 712.646 EXC Write failure
- SocketException: An existing connection was forcibly closed by the remote host.
- at System.Net.Sockets.Socket.Send (System.Byte[] buf, Int32 offset, Int32 size, SocketFlags flags) [0x00000] in <filename unknown>:0
- at System.Net.Sockets.NetworkStream.Write (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0
- Rethrow as IOException: Write failure
- at System.Net.Sockets.NetworkStream.Write (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0
- at TelnetConnection.LF (.ThreadInfo ) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- TelnetConnection:LF(ThreadInfo)
- ThreadManager:SM(Object)
- (Filename: Line: -1)
- 2017-03-31T16:54:22 712.647 EXC Write failure
- SocketException: An established connection was aborted by the software in your host machine.
- at System.Net.Sockets.Socket.Send (System.Byte[] buf, Int32 offset, Int32 size, SocketFlags flags) [0x00000] in <filename unknown>:0
- at System.Net.Sockets.NetworkStream.Write (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0
- Rethrow as IOException: Write failure
- at System.Net.Sockets.NetworkStream.Write (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0
- at System.IO.Stream.WriteByte (Byte value) [0x00000] in <filename unknown>:0
- at TelnetConnection.LF (.ThreadInfo ) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- TelnetConnection:LF(ThreadInfo)
- ThreadManager:SM(Object)
- (Filename: Line: -1)
- 2017-03-31T16:54:22 712.672 INF Telnet connection closed: 127.0.0.1:49329
- 2017-03-31T16:54:22 712.694 INF Telnet connection closed: 127.0.0.1:49333
- 2017-03-31T16:54:22 712.696 INF Exited thread TelnetClientSend_127.0.0.1:49333
- 2017-03-31T16:54:22 712.695 INF Exited thread TelnetClientSend_127.0.0.1:49329
- 2017-03-31T16:54:22 712.747 INF Exited thread TelnetClientReceive_127.0.0.1:49333
- 2017-03-31T16:54:22 712.845 INF Exited thread TelnetClientReceive_127.0.0.1:49329
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