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- Desktop is 1920 x 1080 @ 60 Hz
- New context 0x3763688 created with attributes:
- Initialize engine version: 2018.1.0f2 (d4d99f31acba)
- GfxDevice: creating device client; threaded=1
- Renderer: Quadro K1100M/PCIe/SSE2
- Vendor: NVIDIA Corporation
- Version: 4.5.0 NVIDIA 440.82
- GLES: 0
- GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_cl_event GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewp
- ort GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_s
- hading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_comp
- ression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f
- _11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_tessellation_geometry_shader GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_o
- bject GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_
- EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_deep_texture3D GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragmen
- t_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_
- NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
- OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 58078856
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.049 seconds
- WARNING: Shader Unsupported: 'PF/Clusters' - Pass 'INSTANCED GEOMETRY' has no vertex shader
- New context 0x49b7ac8 created with attributes:
- Default vsync count 0
- requesting resize 1600 x 900
- requesting fullscreen 1600 x 900 at 0 Hz
- Setting up downscaled viewport at 1600 x 900
- Desktop is 1920 x 1080 @ 60 Hz
- UnloadTime: 0.553000 ms
- [Manager] Injection...
- Fallback handler could not load library /mnt/data/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Kingmaker_Data/Mono/libkernel32
- Fallback handler could not load library /mnt/data/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Kingmaker_Data/Mono/libkernel32.so
- Fallback handler could not load library /mnt/data/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Kingmaker_Data/Mono/kernel32
- Fallback handler could not load library /mnt/data/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Kingmaker_Data/Mono/libkernel32
- Fallback handler could not load library /mnt/data/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Kingmaker_Data/Mono/libkernel32.so
- Fallback handler could not load library /mnt/data/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Kingmaker_Data/Mono/libkernel32
- Fallback handler could not load library /mnt/data/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Kingmaker_Data/Mono/libkernel32
- Fallback handler could not load library /mnt/data/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Kingmaker_Data/Mono/libkernel32.so
- Fallback handler could not load library /mnt/data/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Kingmaker_Data/Mono/kernel32
- Fallback handler could not load library /mnt/data/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Kingmaker_Data/Mono/libkernel32
- Fallback handler could not load library /mnt/data/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Kingmaker_Data/Mono/libkernel32.so
- Fallback handler could not load library /mnt/data/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Kingmaker_Data/Mono/libkernel32
- [Manager] Initialize.
- [Manager] Version: 0.21.4.0.
- [Manager] OS: Unix 5.6.15.1 .
- [Manager] Net Framework: 4.0.30319.42000.
- [Manager] Unity Engine: 2018.1.2.
- [Manager] Game: Pathfinder: Kingmaker.
- [Manager] Mods path: /mnt/data/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Mods.
- [Manager] Injection successful.
- [Manager] Start parsing game version.
- [Manager] Game version detected as '2.0.8'.
- [Manager] Parsing mods.
- [Manager] Reading file '/mnt/data/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Mods/BagOfTricks/info.json'.
- [Manager] Reading file '/mnt/data/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Mods/CameraRotation/Info.json'.
- [Manager] Reading file '/mnt/data/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Mods/CloserToTabletop/Info.json'.
- [Manager] Reading file '/mnt/data/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Mods/TurnBased/Info.json'.
- [Manager] Reading file '/mnt/data/SteamLibrary/steamapps/common/Pathfinder Kingmaker/Mods/UIExtensions/Info.json'.
- [Manager] Sorting mods.
- [Manager] Loading mods.
- [BagOfTricks] Version '1.15.6'. Loading.
- [BagOfTricks] Active.
- [BagOfTricks] Loading time 1.18 s.
- [CameraRotation] Version '1.4.0'. Loading.
- [CameraRotation] Active.
- [CameraRotation] Loading time 0.03 s.
- [CloserToTabletop] Version '1.2.3'. Loading.
- [CloserToTabletop] Active.
- [CloserToTabletop] Loading time 0.26 s.
- [TurnBased] Version '1.0.9'. Loading.
- [TurnBased] Active.
- [TurnBased] Loading time 2.95 s.
- [UIExtensions] Version '1.2.3'. Loading.
- [UIExtensions] Active.
- [UIExtensions] Loading time 0.22 s.
- [Manager] FINISH. SUCCESSFUL LOADED 5/5 MODS.
- [Manager] Checking for updates.
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 7ff964e18700 -> priority: 1
- Thread -> id: 7ff947fff700 -> priority: 1
- Thread -> id: 7ff9477fe700 -> priority: 1
- Thread -> id: 7ff946ffd700 -> priority: 1
- The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
- (Filename: Line: 510)
- requesting resize 1600 x 900
- requesting fullscreen 1600 x 900 at 0 Hz
- Setting up downscaled viewport at 1600 x 900
- Desktop is 1920 x 1080 @ 60 Hz
- requesting resize 1600 x 900
- requesting fullscreen 1600 x 900 at 0 Hz
- Setting up downscaled viewport at 1600 x 900
- Desktop is 1920 x 1080 @ 60 Hz
- Show
- The AssetBundle 'shaders' can't be loaded because another AssetBundle with the same files is already loaded.
- (Filename: Line: 438)
- The AssetBundle 'common_assets' can't be loaded because another AssetBundle with the same files is already loaded.
- (Filename: Line: 438)
- falknarr
- Set Areas Folder to /home/falkner/.config/unity3d/Owlcat Games/Pathfinder Kingmaker/Areas
- Received stats and achievements from Steam
- Unloading 11 Unused Serialized files (Serialized files now loaded: 21)
- Unloading 300 unused Assets to reduce memory usage. Loaded Objects now: 509412.
- Total: 1337.738000 ms (FindLiveObjects: 35.534000 ms CreateObjectMapping: 77.855000 ms MarkObjects: 1223.040000 ms DeleteObjects: 1.309000 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Globalmap.GlobalMapLandmark.OnEnable () [0x00000] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Globalmap.GlobalMapLandmark.OnEnable () [0x00000] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Globalmap.GlobalMapLandmark.OnEnable () [0x00000] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Globalmap.GlobalMapLandmark.OnEnable () [0x00000] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Globalmap.GlobalMapLandmark.OnEnable () [0x00000] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Globalmap.GlobalMapLandmark.OnEnable () [0x00000] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Globalmap.GlobalMapLandmark.OnEnable () [0x00000] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Globalmap.GlobalMapLandmark.OnEnable () [0x00000] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Visual.LocalMap.LocalMapRenderer.CalculateProjMatrix (Kingmaker.Visual.LocalMap.LocalMapArea area) [0x00000] in <73701c29fe67487b9b233be164aa8cd1>:0
- at Kingmaker.Visual.LocalMap.LocalMapRenderer.Draw (UnityEngine.Vector2 size) [0x001b1] in <73701c29fe67487b9b233be164aa8cd1>:0
- at Kingmaker.UI.GlobalMap.GlobalMapLocalMapController.SetFrame () [0x00006] in <73701c29fe67487b9b233be164aa8cd1>:0
- at Kingmaker.UI.GlobalMap.GlobalMapLocalMapController.Update () [0x000ca] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Player.get_AllCrossSceneUnits () [0x00000] in <73701c29fe67487b9b233be164aa8cd1>:0
- at Kingmaker.Kingdom.KingdomState.IsUnitAvailableForLeadership (Kingmaker.Kingdom.LeaderState+Leader unit, System.Boolean withSelected) [0x0007f] in <73701c29fe67487b9b233be164aa8cd1>:0
- at Kingmaker.Kingdom.UI.KingdomStateUIView.<get_NeedAttention>m__10 (Kingmaker.Blueprints.BlueprintUnit pl) [0x0000b] in <73701c29fe67487b9b233be164aa8cd1>:0
- at Kingmaker.Utility.LinqExtensions.HasItem[TValue] (System.Collections.Generic.IList`1[T] source, System.Func`2[T,TResult] pred) [0x00017] in <73701c29fe67487b9b233be164aa8cd1>:0
- at Kingmaker.Kingdom.UI.KingdomStateUIView.<get_NeedAttention>m__F (Kingmaker.Kingdom.LeaderState l) [0x0002b] in <73701c29fe67487b9b233be164aa8cd1>:0
- at Kingmaker.Utility.LinqExtensions.HasItem[TValue] (System.Collections.Generic.IList`1[T] source, System.Func`2[T,TResult] pred) [0x00017] in <73701c29fe67487b9b233be164aa8cd1>:0
- at Kingmaker.Kingdom.UI.KingdomStateUIView.get_NeedAttention () [0x00158] in <73701c29fe67487b9b233be164aa8cd1>:0
- at Kingmaker.UI.GlobalMap.GlobalMapKingdom.LateUpdate () [0x00027] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Visual.WindController.Update () [0x00005] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Visual.WindController.Update () [0x00005] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Visual.WindController.Update () [0x00005] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Visual.WindController.Update () [0x00005] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Visual.WindController.Update () [0x00005] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Visual.WindController.Update () [0x00005] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Visual.WindController.Update () [0x00005] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Visual.WindController.Update () [0x00005] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Visual.WindController.Update () [0x00005] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Visual.WindController.Update () [0x00005] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Visual.WindController.Update () [0x00005] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Kingmaker.Visual.WindController.Update () [0x00005] in <73701c29fe67487b9b233be164aa8cd1>:0
- (Filename: <73701c29fe67487b9b233be164aa8cd1> Line: 0)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 228)
- Unloading 2562 unused Assets to reduce memory usage. Loaded Objects now: 545106.
- Total: 1029.716000 ms (FindLiveObjects: 34.998000 ms CreateObjectMapping: 92.597000 ms MarkObjects: 872.828000 ms DeleteObjects: 29.292000 ms)
- Await event system
- Await input module
- Show
- Receiving unhandled NULL exception
- #0 0x007ffa2d239ac0 in funlockfile
- #1 0x007fff4426bfe8 in (Unknown)
- #2 0x007fff4426bff8 in (Unknown)
- #3 0x007fff4426c008 in (Unknown)
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