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- Baiken effectiveness tax.
- Note: For the sake of PvE only. [spoiler]For PvP she's a burst CR pusher[/spoiler]
- i85 with 30 perfects rolls to distribute (5 per piece) ie: 18 rolls less than optimal.
- Enemy def: 900
- Enemy res: 70%.
- Baiken's skill usage pattern would be 23112131211. This is different from Karin (no mola CD reduction)
- Setup 1) Spd/Crt sets, CrC/Atk/Spd
- Rolls: 13 Atk (+104%), 15 CrD (+105%), 2 CrC (+10%)
- Atk: 3542
- CrD: 255%
- Eff: 0
- Bleed tick: 1.871*0.30*3542/(1+900/1000)=1046
- S1 ticks on average: 2*0.3*0.7*2=0.84
- S2 ticks on average: 2*(0.3*0.8*2+0.8)=2.56
- S1: 1.871*1.3*1.0*3542*2.55/(1+900/300)=5492+0.84*1046=6371
- S2: 1.871*1.3*1.2*3542*2.55/(1+900/300)=6590+2.56*1046=9269
- S3: 1.871*1.3*1.6*3542*2.55/(1+900/300)=8788+0.30*2.34*1046=9522
- Dmg/trn: (S1*6+S2*3+S3*2)/8=10635
- Spd+CR mod: (181/100)/((9+2*0.75)/11)
- DPS: 20166
- Setup 2) Spd/Crt sets, CrC/Eff/Spd
- Rolls: 17 Atk (+136%), 11 CrD (+77%), 2CrC (+10%)
- Note: The reason 4 CrD rolls are moved to attack is to maximize the multiplier given that 60% atk was sacrificed for 60% effectiveness.
- Atk: 3198
- CrD: 227%
- Eff: 60%
- Bleed tick: 1.871*0.30*3198/(1+900/1000)=945
- S1 ticks on average: 2*0.85*0.7*2=2.38
- S2 ticks on average: 2*(0.85*0.8*2+0.8)=4.32
- S1: 1.871*1.3*1.0*3198*2.27/(1+900/300)=4414+2.38*945=6663
- S2: 1.871*1.3*1.2*3198*2.27/(1+900/300)=5297+4.32*945=9379
- S3: 1.871*1.3*1.6*3198*2.27/(1+900/300)=7063+0.30*4.43*945=8319
- Dmg/trn: (S1*6+S2*3+S3*2)/8=10594
- Spd+CR mod: (181/100)/((9+2*0.75)/11
- DPS: 20088
- Setup 3) Spd/Crt sets, CrC/Eff/Spd
- Rolls: 25 Atk (+200%), 3 CrD (+21%), 2CrC (+10%)
- Note: Forced into a minimum of 3 CrD rolls since chest piece can't roll Atk
- Atk: 3984
- CrD: 171%
- Eff: 60%
- Bleed tick: 1.871*0.30*3984/(1+900/1000)=1177
- S1 ticks on average: 2*0.85*0.7*2=2.38
- S2 ticks on average: 2*(0.85*0.8*2+0.8)=4.32
- S1: 1.871*1.3*1.0*3984*1.71/(1+900/300)=4143+2.38*1177=6944
- S2: 1.871*1.3*1.2*3984*1.71/(1+900/300)=4971+4.32*1177=10056
- S3: 1.871*1.3*1.6*3984*1.71/(1+900/300)=6628+0.30*4.43*1177=8192
- Dmg/trn: 11027
- DPS: 20909
- Pretty close; however, Setup1 will benefit more from defense break.
- Explanation for S3 detonation addition as 30% of the following:
- 1 22
- 1 2211
- (21) 1122222
- 3 detonate 11111 so 5 ticks (1 turn of each)
- 1 22
- (21) 1122222
- 1 1111122
- (23) detonate 11222
- which is 8 ticks (1 turn of S1 and 2 turns of S2)
- Applied for rates for setup 2 and 3
- detonation 1 is .595+.595+.68+.68+.80 or 3.35 ticks
- detonation 2 is (.595+.595)+2*(.68+.68+.80)
- then take the average of the two (4.43)
- Applied rates for setup 1
- detonation 1 is .21+.21+.24+.24+.80 or 1.70 ticks
- detonation 2 is (.21+.21)+2*(.24+.24+.80) or 2.98 ticks
- then take the average of the two (2.34)
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