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K1ngBlitzy

ReplicaHatHub

Dec 31st, 2020
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  1. --[[ SIMILAR BUT NOT HATHUB BY Jauhgn#4229 / Maggie#3339 depending on which account im using
  2. I could've looked at the leaked version's source and just changed the position and rotation but I didn't so fuck you
  3. Press n like 9 times to read the secret message
  4. Keybinds: e, t, u, g, n
  5. ]]
  6.  
  7. x = 10
  8. z = 10
  9. g = 10
  10. e = 10
  11. b = 10
  12. n = 1
  13. l = 1
  14. game["Run Service"].RenderStepped:connect(function()
  15. settings().Physics.AllowSleep = false
  16. setsimulationradius(math.huge*math.huge,math.huge*math.huge)
  17.  
  18. end)
  19.  
  20. if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
  21. character = game.Players.LocalPlayer.Character
  22. eye1 = game.Players.LocalPlayer.Character.NarwhalShoulderBuddy.Handle
  23. eye2 = game.Players.LocalPlayer.Character.TopazHummingWings.Handle
  24. smile1 = game.Players.LocalPlayer.Character["Kate Hair"].Handle
  25. smile2 = game.Players.LocalPlayer.Character["Pink Hair"].Handle
  26. smile3 = game.Players.LocalPlayer.Character["LavanderHair"].Handle
  27. smile4 = game.Players.LocalPlayer.Character["Hat1"].Handle
  28. eyebrow1 = game.Players.LocalPlayer.Character["Robloxclassicred"].Handle
  29. eyebrow2 = game.Players.LocalPlayer.Character["Pal Hair"].Handle
  30.  
  31. eyebrow1.Mesh:Destroy()
  32. eyebrow1.AccessoryWeld:Destroy()
  33. eyebrow1.CanCollide = false
  34. eyebrow1.Anchored = false
  35.  
  36. eyebrow2.Mesh:Destroy()
  37. eyebrow2.AccessoryWeld:Destroy()
  38. eyebrow2.CanCollide = false
  39. eyebrow2.Anchored = false
  40.  
  41. smile1.Mesh:Destroy()
  42. smile1.AccessoryWeld:Destroy()
  43. smile1.CanCollide = false
  44. smile1.Anchored = false
  45.  
  46. smile2.Mesh:Destroy()
  47. smile2.AccessoryWeld:Destroy()
  48. smile2.CanCollide = false
  49. smile2.Anchored = false
  50.  
  51. smile3.Mesh:Destroy()
  52. smile3.AccessoryWeld:Destroy()
  53. smile3.CanCollide = false
  54. smile3.Anchored = false
  55.  
  56. smile4.Mesh:Destroy()
  57. smile4.AccessoryWeld:Destroy()
  58. smile4.CanCollide = false
  59. smile4.Anchored = false
  60.  
  61. eye1.SpecialMesh:Destroy()
  62. eye1.AccessoryWeld:Destroy()
  63. eye1.CanCollide = false
  64. eye1.Anchored = false
  65.  
  66. eye2.SpecialMesh:Destroy()
  67. eye2.AccessoryWeld:Destroy()
  68. eye2.CanCollide = false
  69. eye2.Anchored = false
  70.  
  71. local function align(i,v)
  72. local att0 = Instance.new("Attachment", i)
  73. att0.Position = Vector3.new(0,0,0)
  74. local att1 = Instance.new("Attachment", v)
  75. att1.Position = Vector3.new(0,0,0)
  76. local AP = Instance.new("AlignPosition", i)
  77. AP.Attachment0 = att0
  78. AP.Attachment1 = att1
  79. AP.RigidityEnabled = false
  80. AP.ReactionForceEnabled = false
  81. AP.ApplyAtCenterOfMass = true
  82. AP.MaxForce = 9999999
  83. AP.MaxVelocity = math.huge
  84. AP.Responsiveness = 160
  85. local AO = Instance.new("AlignOrientation", i)
  86. AO.Attachment0 = att0
  87. AO.Attachment1 = att1
  88. AO.ReactionTorqueEnabled = true
  89. AO.PrimaryAxisOnly = false
  90. AO.MaxTorque = 9999999
  91. AO.MaxAngularVelocity = math.huge
  92. AO.Responsiveness = 200
  93. end
  94.  
  95. align(eye1, character["Torso"])
  96. align(eye2, character["Torso"])
  97. align(smile1, character["Torso"])
  98. align(smile2, character["Torso"])
  99. align(smile3, character["Torso"])
  100. align(smile4, character["Torso"])
  101. align(eyebrow1, character["Torso"])
  102. align(eyebrow2, character["Torso"])
  103.  
  104. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  105. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  106. smile1.Attachment.Rotation = Vector3.new(-90,90,-85)
  107. smile2.Attachment.Rotation = Vector3.new(-90,90,-95)
  108. smile3.Attachment.Rotation = Vector3.new(-90,90,-70)
  109. smile4.Attachment.Rotation = Vector3.new(-90,90,-110)
  110. eyebrow1.Attachment.Rotation = Vector3.new(-90,0,-70)
  111. eyebrow2.Attachment.Rotation = Vector3.new(-90,0,-110)
  112.  
  113.  
  114. character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment1"
  115. character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment2"
  116. character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment3"
  117. character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment4"
  118. character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment5"
  119. character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment6"
  120. character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment7"
  121. character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment8"
  122.  
  123.  
  124.  
  125. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-1.6,7,0)
  126. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(1.6,7,0)
  127. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1,3.95,0)
  128. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(1,3.95,0)
  129. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-2.7,4.4,0)
  130. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(2.7,4.4,0)
  131. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(0,-8,0)
  132. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(0,-8,0)
  133.  
  134.  
  135. --[[local userInputService= game:GetService("UserInputService")
  136. userInputService.InputBegan:Connect(function(input, IsTyping)
  137. if not IsTyping then
  138. if input.UserInputType == Enum.UserInputType.Keyboard then
  139. if input.KeyCode == Enum.KeyCode.R then
  140.  
  141. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  142. eye2.Attachment.Rotation = Vector3.new(0,0,0)
  143. smile1.Attachment.Rotation = Vector3.new(-90,90,85)
  144. smile2.Attachment.Rotation = Vector3.new(-90,90,95)
  145. smile3.Attachment.Rotation = Vector3.new(-90,90,70)
  146. smile4.Attachment.Rotation = Vector3.new(-90,90,110)
  147.  
  148. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-1.6,7,0)
  149. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(1.6,7,0)
  150. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1,3.95,0)
  151. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(1,3.95,0)
  152. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-2.7,3.55,0)
  153. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(2.7,3.55,0)
  154. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(0,-8,0)
  155. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(0,-8,0)
  156.  
  157. end
  158. end
  159. end
  160. end)]]
  161.  
  162. local userInputService= game:GetService("UserInputService")
  163. userInputService.InputBegan:Connect(function(input, IsTyping)
  164. if not IsTyping then
  165. if input.UserInputType == Enum.UserInputType.Keyboard then
  166. if input.KeyCode == Enum.KeyCode.E then
  167. if e == 10 then
  168. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  169. eye2.Attachment.Rotation = Vector3.new(0,0,0)
  170. smile1.Attachment.Rotation = Vector3.new(-90,90,-85)
  171. smile2.Attachment.Rotation = Vector3.new(-90,90,-95)
  172. smile3.Attachment.Rotation = Vector3.new(-90,90,-70)
  173. smile4.Attachment.Rotation = Vector3.new(-90,90,-110)
  174. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-1.6,7,0)
  175. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(1.6,7,0)
  176. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1,3.95,0)
  177. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(1,3.95,0)
  178. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-2.7,4.4,0)
  179. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(2.7,4.4,0)
  180. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(0,-8,0)
  181. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(0,-8,0)
  182. e = 20
  183. elseif e == 20 then
  184. smile1.Attachment.Rotation = Vector3.new(-90,90,85)
  185. smile2.Attachment.Rotation = Vector3.new(-90,90,95)
  186. smile3.Attachment.Rotation = Vector3.new(-90,90,70)
  187. smile4.Attachment.Rotation = Vector3.new(-90,90,110)
  188.  
  189. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-1.6,7,0)
  190. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(1.6,7,0)
  191. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1,3.95,0)
  192. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(1,3.95,0)
  193. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-2.7,3.55,0)
  194. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(2.7,3.55,0)
  195. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(0,-8,0)
  196. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(0,-8,0)
  197. e = 10
  198.  
  199. end
  200.  
  201. end
  202. end
  203. end
  204. end)
  205.  
  206.  
  207.  
  208. local userInputService= game:GetService("UserInputService")
  209. userInputService.InputBegan:Connect(function(input, IsTyping)
  210. if not IsTyping then
  211. if input.UserInputType == Enum.UserInputType.Keyboard then
  212.  
  213. if input.KeyCode == Enum.KeyCode.T then
  214. if b == 10 then
  215. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  216. eye2.Attachment.Rotation = Vector3.new(0,0,0)
  217. smile1.Attachment.Rotation = Vector3.new(-90,90,-90)
  218. smile2.Attachment.Rotation = Vector3.new(-90,90,-90)
  219. smile3.Attachment.Rotation = Vector3.new(-90,90,-90)
  220. smile4.Attachment.Rotation = Vector3.new(-90,90,-90)
  221. eyebrow1.Attachment.Rotation = Vector3.new(-90,90,-90)
  222. eyebrow2.Attachment.Rotation = Vector3.new(-90,90,-90)
  223.  
  224. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-1.6,7,0)
  225. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(1.6,7,0)
  226. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1,3.75,0)
  227. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(1,3.75,0)
  228. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-2.7,3.75,0)
  229. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(2.7,3.75,0)
  230. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(2,-16,0)
  231. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(-2,-16,0)
  232. b = 20
  233. elseif b == 20 then
  234. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(2,9,0)
  235. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(-2,10.5,0)
  236. b = 30
  237. elseif b == 30 then
  238. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(2,10.5,0)
  239. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(-2,9,0)
  240. b = 40
  241. elseif b == 40 then
  242. eyebrow1.Attachment.Rotation = Vector3.new(-90,90,-100)
  243. eyebrow2.Attachment.Rotation = Vector3.new(-90,90,-80)
  244. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(2,9.5,0)
  245. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(-2,9.5,0)
  246. b = 50
  247. elseif b == 50 then
  248. eyebrow1.Attachment.Rotation = Vector3.new(-90,90,-90)
  249. eyebrow2.Attachment.Rotation = Vector3.new(-90,90,-90)
  250. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(2,7,0)
  251. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(-2,7,0)
  252. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-1.6,-10,0)
  253. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(1.6,-10,0)
  254. b = 10
  255. end
  256. end
  257. end
  258. end
  259. end
  260. )
  261.  
  262.  
  263. local userInputService= game:GetService("UserInputService")
  264. userInputService.InputBegan:Connect(function(input, IsTyping)
  265. if not IsTyping then
  266. if input.UserInputType == Enum.UserInputType.Keyboard then
  267. if input.KeyCode == Enum.KeyCode.E then
  268. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  269. eye2.Attachment.Rotation = Vector3.new(0,0,0)
  270. smile1.Attachment.Rotation = Vector3.new(-90,90,-85)
  271. smile2.Attachment.Rotation = Vector3.new(-90,90,-95)
  272. smile3.Attachment.Rotation = Vector3.new(-90,90,-70)
  273. smile4.Attachment.Rotation = Vector3.new(-90,90,-110)
  274. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-1.6,7,0)
  275. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(1.6,7,0)
  276. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1,3.95,0)
  277. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(1,3.95,0)
  278. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-2.7,4.4,0)
  279. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(2.7,4.4,0)
  280. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(0,-8,0)
  281. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(0,-8,0)
  282. end
  283. end
  284. end
  285. end)
  286.  
  287.  
  288. local userInputService= game:GetService("UserInputService")
  289. userInputService.InputBegan:Connect(function(input, IsTyping)
  290. if not IsTyping then
  291. if input.UserInputType == Enum.UserInputType.Keyboard then
  292. if input.KeyCode == Enum.KeyCode.G then
  293. if g == 10 then
  294. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  295. eye2.Attachment.Rotation = Vector3.new(0,0,0)
  296. smile1.Attachment.Rotation = Vector3.new(-90,90, -90)
  297. smile2.Attachment.Rotation = Vector3.new(-90,90,-0)
  298. smile3.Attachment.Rotation = Vector3.new(-90,90,-0)
  299. smile4.Attachment.Rotation = Vector3.new(-90,90,-0)
  300. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-1.5,7,0)
  301. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(1.5,7,0)
  302. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(0,7,0)
  303. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(0,4,0)
  304. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(0,6,0)
  305. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(0,8,0)
  306. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(0,-8,0)
  307. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(0,-8,0)
  308. g = 20
  309. elseif g == 20 then
  310. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-1.5,4.7,0)
  311. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(1.5,4.7,0)
  312. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(0,4.7,0)
  313. g = 10
  314. end
  315. end
  316. end
  317. end
  318. end
  319. )
  320.  
  321.  
  322.  
  323. local userInputService= game:GetService("UserInputService")
  324. userInputService.InputBegan:Connect(function(input, IsTyping)
  325. if not IsTyping then
  326. if input.UserInputType == Enum.UserInputType.Keyboard then
  327.  
  328. if input.KeyCode == Enum.KeyCode.B then
  329. print("b pressed")
  330. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  331. eye2.Attachment.Rotation = Vector3.new(0,0,0)
  332. smile1.Attachment.Rotation = Vector3.new(0,0,0)
  333. smile2.Attachment.Rotation = Vector3.new(0,0,0)
  334. smile3.Attachment.Rotation = Vector3.new(0,0,0)
  335. smile4.Attachment.Rotation = Vector3.new(0,0,0)
  336.  
  337. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(.6,-1,-.7)
  338. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(-.6,-1,-.7)
  339. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(0,-1,-1.5)
  340. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(0,-1,-3)
  341. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(0,-1,-5)
  342. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(0,-1,-7)
  343. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(0,-8,0)
  344. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(0,-8,0)
  345. end
  346. end
  347. end
  348. end)
  349. local userInputService= game:GetService("UserInputService")
  350. userInputService.InputBegan:Connect(function(input, IsTyping)
  351. if not IsTyping then
  352. if input.UserInputType == Enum.UserInputType.Keyboard then
  353.  
  354. if input.KeyCode == Enum.KeyCode.V then
  355.  
  356. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  357. eye2.Attachment.Rotation = Vector3.new(0,0,0)
  358. smile1.Attachment.Rotation = Vector3.new(0,0,0)
  359. smile2.Attachment.Rotation = Vector3.new(0,0,0)
  360. smile3.Attachment.Rotation = Vector3.new(0,0,0)
  361. smile4.Attachment.Rotation = Vector3.new(0,0,0)
  362.  
  363. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(.6,-1,-.7)
  364. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(-.6,-1,-.7)
  365. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(0,-1,-1.5)
  366. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(0,-1,-3)
  367. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(0,-7,0)
  368. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(0,-7,0)
  369. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(0,-8,0)
  370. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(0,-8,0)
  371. end
  372. end
  373. end
  374. end)
  375. local userInputService= game:GetService("UserInputService")
  376. userInputService.InputBegan:Connect(function(input, IsTyping)
  377. if not IsTyping then
  378. if input.UserInputType == Enum.UserInputType.Keyboard then
  379.  
  380. if input.KeyCode == Enum.KeyCode.U then
  381. if x == 10 then
  382. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  383. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  384. smile1.Attachment.Rotation = Vector3.new(-90,90,85)
  385. smile2.Attachment.Rotation = Vector3.new(-90,90,95)
  386. smile3.Attachment.Rotation = Vector3.new(-90,90,70)
  387. smile4.Attachment.Rotation = Vector3.new(-90,90,110)
  388. eyebrow1.Attachment.Rotation = Vector3.new(-90,90,70)
  389. eyebrow2.Attachment.Rotation = Vector3.new(-90,90,110)
  390.  
  391. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-1.6,7,0)
  392. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(1.6,7,0)
  393. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1,3.95,0)
  394. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(1,3.95,0)
  395. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-2.7,3.55,0)
  396. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(2.7,3.55,0)
  397. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(-2.4,8.5,0)
  398. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(2.4,8.5,0)
  399. x = 20
  400. else
  401. if x == 20 then
  402. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  403. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  404. smile1.Attachment.Rotation = Vector3.new(-90,90,85)
  405. smile2.Attachment.Rotation = Vector3.new(-90,90,95)
  406. smile3.Attachment.Rotation = Vector3.new(-90,90,70)
  407. smile4.Attachment.Rotation = Vector3.new(-90,90,110)
  408. eyebrow1.Attachment.Rotation = Vector3.new(-90,0,-70)
  409. eyebrow2.Attachment.Rotation = Vector3.new(-90,0,-110)
  410. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-1.6,7,0)
  411. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(1.6,7,0)
  412. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1,3.95,0)
  413. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(1,3.95,0)
  414. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-2.7,3.55,0)
  415. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(2.7,3.55,0)
  416. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(-2.2,9,0)
  417. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(2.2,9,0)
  418. x = 30
  419. else
  420. if x == 30 then
  421. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  422. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  423. smile1.Attachment.Rotation = Vector3.new(-90,90,-85)
  424. smile2.Attachment.Rotation = Vector3.new(-90,90,-95)
  425. smile3.Attachment.Rotation = Vector3.new(-90,90,-70)
  426. smile4.Attachment.Rotation = Vector3.new(-90,90,-110)
  427. eyebrow1.Attachment.Rotation = Vector3.new(-90,0,-70)
  428. eyebrow2.Attachment.Rotation = Vector3.new(-90,0,-110)
  429. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-1.6,7,0)
  430. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(1.6,7,0)
  431. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1,3.95,0)
  432. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(1,3.95,0)
  433. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-2.7,4.4,0)
  434. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(2.7,4.4,0)
  435. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(-2,9,0)
  436. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(2,9,0)
  437. x = 10
  438. end
  439. end
  440. end
  441. end
  442. end
  443. end
  444. end
  445. )
  446. local userInputService= game:GetService("UserInputService")
  447. userInputService.InputBegan:Connect(function(input, IsTyping)
  448. if not IsTyping then
  449. if input.UserInputType == Enum.UserInputType.Keyboard then
  450. if input.KeyCode == Enum.KeyCode.N then
  451. if n == 1 then
  452. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  453. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  454. smile1.Attachment.Rotation = Vector3.new(0, -90, -90)
  455. smile2.Attachment.Rotation = Vector3.new(0, -90, -90)
  456. smile3.Attachment.Rotation = Vector3.new(-36.92, -90, -90)
  457. smile4.Attachment.Rotation = Vector3.new(-36.92, -90, -90)
  458. eyebrow1.Attachment.Rotation = Vector3.new(0,-90,-90)
  459. eyebrow2.Attachment.Rotation = Vector3.new(0,-90,-90)
  460.  
  461.  
  462.  
  463. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0,-20,0)
  464. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(0,-20,0)
  465. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1.5,5,0)
  466. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-1.5,7,0)
  467. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-.75,5,0) -- /
  468. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(.5,6.75,0) -- /
  469. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(1.5,5,0)
  470. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(1.5,7,0)
  471. n = 2
  472. elseif n == 2 then
  473. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  474. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  475. smile1.Attachment.Rotation = Vector3.new(0, -90, -90)
  476. smile2.Attachment.Rotation = Vector3.new(0, -90, -90)
  477. smile3.Attachment.Rotation = Vector3.new(-90, -90, -90)
  478. smile4.Attachment.Rotation = Vector3.new(-90,-90, -90)
  479. eyebrow1.Attachment.Rotation = Vector3.new(0,-90,-90)
  480. eyebrow2.Attachment.Rotation = Vector3.new(0,-90,-90)
  481. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0,-20,0)
  482. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(0,-20,0)
  483. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1.5,5,0)
  484. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-1.5,7,0)
  485. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(0,7.5,0) -- /
  486. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(0,4.5,0) -- /
  487. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(1.5,5,0)
  488. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(1.5,7,0)
  489. n = 3
  490. elseif n ==3 then
  491. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  492. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  493. smile1.Attachment.Rotation = Vector3.new(0, -90, -90)
  494. smile2.Attachment.Rotation = Vector3.new(0, -90, -90)
  495. smile3.Attachment.Rotation = Vector3.new(-90, -90, -90)
  496. smile4.Attachment.Rotation = Vector3.new(-90,-90, -90)
  497. eyebrow1.Attachment.Rotation = Vector3.new(0,-90,-90)
  498. eyebrow2.Attachment.Rotation = Vector3.new(0,-90,-90)
  499. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0,-20,0)
  500. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(0,-20,0)
  501. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1.5,-16,0)
  502. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-1.5,-16,0)
  503. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-1.5,7,0) -- /
  504. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(1.5,7,0) -- /
  505. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(0,6.5,0)
  506. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(0,4.5,0)
  507. n = 4
  508. elseif n == 4 then
  509. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  510. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  511. smile1.Attachment.Rotation = Vector3.new(0, -90, -90)
  512. smile2.Attachment.Rotation = Vector3.new(0, -90, -90)
  513. smile3.Attachment.Rotation = Vector3.new(-90, -90, -90)
  514. smile4.Attachment.Rotation = Vector3.new(-90,-90, -90)
  515. eyebrow1.Attachment.Rotation = Vector3.new(0,-90,-90)
  516. eyebrow2.Attachment.Rotation = Vector3.new(0,-90,-90)
  517.  
  518. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0,-20,0)
  519. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(0,-20,0)
  520. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(1.5,6.5,0)
  521. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-1.5,4.5,0)
  522. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-1,5.5,0) -- /
  523. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(1,5.5,0) -- /
  524. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(-1.5,6.5,0)
  525. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(1.5,4.5,0)
  526. n = 5
  527. elseif n == 5 then
  528. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  529. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  530. smile1.Attachment.Rotation = Vector3.new(0, -90, -90)
  531. smile2.Attachment.Rotation = Vector3.new(90, -90, -90)
  532. smile3.Attachment.Rotation = Vector3.new(-30, -90, -90)
  533. smile4.Attachment.Rotation = Vector3.new(-30, -90, -90)
  534. eyebrow1.Attachment.Rotation = Vector3.new(30, -90, -90)
  535. eyebrow2.Attachment.Rotation = Vector3.new(30, -90, -90)
  536. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0,-20,0)
  537. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(0,-20,0)
  538. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(1.5,-20,0)
  539. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(0,5,0)
  540. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-.8,6,0) -- /
  541. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(-1.75,4.5,0) -- /
  542. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(.8,6,0)
  543. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(1.75,4.5,0)
  544. n = 6
  545. elseif n == 6 then
  546. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  547. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  548. smile1.Attachment.Rotation = Vector3.new(0, -90, -90)
  549. smile2.Attachment.Rotation = Vector3.new(0, -90, -90)
  550. smile3.Attachment.Rotation = Vector3.new(-90, -90, -90)
  551. smile4.Attachment.Rotation = Vector3.new(-90,-90, -90)
  552. eyebrow1.Attachment.Rotation = Vector3.new(0,-90,-90)
  553. eyebrow2.Attachment.Rotation = Vector3.new(0,-90,-90)
  554. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0,-20,0)
  555. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(0,-20,0)
  556. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1.5,-16,0)
  557. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-1.5,-16,0)
  558. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-1.5,7,0) -- /
  559. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(1.5,7,0) -- /
  560. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(0,6.5,0)
  561. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(0,4.5,0)
  562. n = 7
  563. elseif n == 7 then
  564. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  565. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  566. smile1.Attachment.Rotation = Vector3.new(0, -90, -90)
  567. smile2.Attachment.Rotation = Vector3.new(0, -90, -90)
  568. smile3.Attachment.Rotation = Vector3.new(-90, -90, -90)
  569. smile4.Attachment.Rotation = Vector3.new(-90,-90, -90)
  570. eyebrow1.Attachment.Rotation = Vector3.new(0,-90,-90)
  571. eyebrow2.Attachment.Rotation = Vector3.new(0,-90,-90)
  572. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0,-20,0)
  573. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(0,-20,0)
  574. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(1.5,6.5,0)
  575. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-1.5,4.5,0)
  576. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-1,5.5,0) -- /
  577. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(1,5.5,0) -- /
  578. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(-1.5,6.5,0)
  579. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(1.5,4.5,0)
  580. n = 8
  581. elseif n == 8 then
  582. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  583. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  584.  
  585. smile1.Attachment.Rotation = Vector3.new(0, -90, -90)
  586. smile2.Attachment.Rotation = Vector3.new(0, -90, -90)
  587. smile3.Attachment.Rotation = Vector3.new(-90, -90, -90)
  588. smile4.Attachment.Rotation = Vector3.new(-90,-90, -90)
  589. eyebrow1.Attachment.Rotation = Vector3.new(0,-90,-90)
  590. eyebrow2.Attachment.Rotation = Vector3.new(0,-90,-90)
  591. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0,-20,0)
  592. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(0,-20,0)
  593. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1.5,5,0)
  594. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-1.5,7,0)
  595. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(0,-20,0) -- /
  596. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(0,4.5,0) -- /
  597. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(1.5,5,0)
  598. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(1.5,7,0)
  599. n = 9
  600. elseif n == 9 then
  601. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  602. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  603. smile1.Attachment.Rotation = Vector3.new(0, -90, -90)
  604. smile2.Attachment.Rotation = Vector3.new(0, -90, -90)
  605. smile3.Attachment.Rotation = Vector3.new(-90, -90, -90)
  606. smile4.Attachment.Rotation = Vector3.new(-90,-90, -90)
  607. eyebrow1.Attachment.Rotation = Vector3.new(0,-90,-90)
  608. eyebrow2.Attachment.Rotation = Vector3.new(0,-90,-90)
  609.  
  610. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-1.5,6,0)
  611. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(-1.5,7,0) -- /
  612. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1.5,5,0)
  613. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(1.5,7,0)
  614. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(0,7,0) -- /
  615. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(0,4.5,0) -- /
  616. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(1.5,9,0)
  617. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(1.5,5,0)
  618. n = 1
  619. end
  620. end
  621. end
  622. end
  623. end
  624. )
  625. local userInputService= game:GetService("UserInputService")
  626. userInputService.InputBegan:Connect(function(input, IsTyping)
  627. if not IsTyping then
  628. if input.UserInputType == Enum.UserInputType.Keyboard then
  629. if input.KeyCode == Enum.KeyCode.RightShift then
  630. if l == 1 then
  631. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  632. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  633. smile1.Attachment.Rotation = Vector3.new(180, -180, -90)
  634. smile2.Attachment.Rotation = Vector3.new(180, -180, -90)
  635. smile3.Attachment.Rotation = Vector3.new(180, -180, -90)
  636. smile4.Attachment.Rotation = Vector3.new(0,-90, -90)
  637. eyebrow1.Attachment.Rotation = Vector3.new(0,-90,-90)
  638. eyebrow2.Attachment.Rotation = Vector3.new(0,-90,-90)
  639. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(0,-2,-.5)
  640. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-1,-2,-.5) -- /
  641. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(1,-2,-.5)
  642.  
  643. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0,-20,0)
  644. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(-1,-20,0) -- /
  645. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(1,-20,0)
  646. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(1,-20,0)
  647. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(1,-20,0)
  648. game.Players.LocalPlayer.Character.Humanoid.HipHeight = 3
  649. wait(.2)
  650. game.Players.LocalPlayer.Character["Torso"].Anchored = true
  651. game.Players.LocalPlayer.Character.Humanoid.Sit = true
  652. l = 2
  653. elseif l == 2 then
  654. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(0,-20,-.5)
  655. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-1,-20,-.5) -- /
  656. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(1,-20,-.5)
  657.  
  658. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0,-20,0)
  659. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(-1,-20,0) -- /
  660. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(1,-20,0)
  661. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(1,-20,0)
  662. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(1,-20,0)
  663. game.Players.LocalPlayer.Character["Torso"].Anchored = false
  664. game.Players.LocalPlayer.Character.Humanoid.Sit = false
  665. wait(.01)
  666. game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
  667. l = 1
  668. end
  669. end
  670. end
  671. end
  672. end
  673. )
  674. elseif game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
  675. --[[ SIMILAR BUT NOT HATHUB BY Jauhgn#4229 / Maggie#3339 depending on which account im using
  676. I could've looked at the leaked version's source and just changed the position and rotation but I didn't so fuck you
  677. Press n like 9 times to read the secret message
  678. Keybinds: e, t, u, g, n
  679. ]]
  680.  
  681. x = 10
  682. z = 10
  683. g = 10
  684. e = 10
  685. b = 10
  686. n = 1
  687. l = 1
  688.  
  689. character = game.Players.LocalPlayer.Character
  690. eye1 = game.Players.LocalPlayer.Character.NarwhalShoulderBuddy.Handle
  691. eye2 = game.Players.LocalPlayer.Character.TopazHummingWings.Handle
  692. smile1 = game.Players.LocalPlayer.Character["Kate Hair"].Handle
  693. smile2 = game.Players.LocalPlayer.Character["Pink Hair"].Handle
  694. smile3 = game.Players.LocalPlayer.Character["LavanderHair"].Handle
  695. smile4 = game.Players.LocalPlayer.Character["Hat1"].Handle
  696. eyebrow1 = game.Players.LocalPlayer.Character["Robloxclassicred"].Handle
  697. eyebrow2 = game.Players.LocalPlayer.Character["Pal Hair"].Handle
  698.  
  699. eyebrow1.Mesh:Destroy()
  700. eyebrow1.AccessoryWeld:Destroy()
  701. eyebrow1.CanCollide = false
  702. eyebrow1.Anchored = false
  703.  
  704. eyebrow2.Mesh:Destroy()
  705. eyebrow2.AccessoryWeld:Destroy()
  706. eyebrow2.CanCollide = false
  707. eyebrow2.Anchored = false
  708.  
  709. smile1.Mesh:Destroy()
  710. smile1.AccessoryWeld:Destroy()
  711. smile1.CanCollide = false
  712. smile1.Anchored = false
  713.  
  714. smile2.Mesh:Destroy()
  715. smile2.AccessoryWeld:Destroy()
  716. smile2.CanCollide = false
  717. smile2.Anchored = false
  718.  
  719. smile3.Mesh:Destroy()
  720. smile3.AccessoryWeld:Destroy()
  721. smile3.CanCollide = false
  722. smile3.Anchored = false
  723.  
  724. smile4.Mesh:Destroy()
  725. smile4.AccessoryWeld:Destroy()
  726. smile4.CanCollide = false
  727. smile4.Anchored = false
  728.  
  729. eye1.SpecialMesh:Destroy()
  730. eye1.AccessoryWeld:Destroy()
  731. eye1.CanCollide = false
  732. eye1.Anchored = false
  733.  
  734. eye2.SpecialMesh:Destroy()
  735. eye2.AccessoryWeld:Destroy()
  736. eye2.CanCollide = false
  737. eye2.Anchored = false
  738.  
  739. local function align(i,v)
  740. local att0 = Instance.new("Attachment", i)
  741. att0.Position = Vector3.new(0,0,0)
  742. local att1 = Instance.new("Attachment", v)
  743. att1.Position = Vector3.new(0,0,0)
  744. local AP = Instance.new("AlignPosition", i)
  745. AP.Attachment0 = att0
  746. AP.Attachment1 = att1
  747. AP.RigidityEnabled = false
  748. AP.ReactionForceEnabled = false
  749. AP.ApplyAtCenterOfMass = true
  750. AP.MaxForce = 9999999
  751. AP.MaxVelocity = math.huge
  752. AP.Responsiveness = 160
  753. local AO = Instance.new("AlignOrientation", i)
  754. AO.Attachment0 = att0
  755. AO.Attachment1 = att1
  756. AO.ReactionTorqueEnabled = true
  757. AO.PrimaryAxisOnly = false
  758. AO.MaxTorque = 9999999
  759. AO.MaxAngularVelocity = math.huge
  760. AO.Responsiveness = 200
  761. end
  762.  
  763. align(eye1, character["HumanoidRootPart"])
  764. align(eye2, character["HumanoidRootPart"])
  765. align(smile1, character["HumanoidRootPart"])
  766. align(smile2, character["HumanoidRootPart"])
  767. align(smile3, character["HumanoidRootPart"])
  768. align(smile4, character["HumanoidRootPart"])
  769. align(eyebrow1, character["HumanoidRootPart"])
  770. align(eyebrow2, character["HumanoidRootPart"])
  771.  
  772. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  773. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  774. smile1.Attachment.Rotation = Vector3.new(-90,90,-85)
  775. smile2.Attachment.Rotation = Vector3.new(-90,90,-95)
  776. smile3.Attachment.Rotation = Vector3.new(-90,90,-70)
  777. smile4.Attachment.Rotation = Vector3.new(-90,90,-110)
  778. eyebrow1.Attachment.Rotation = Vector3.new(-90,0,-70)
  779. eyebrow2.Attachment.Rotation = Vector3.new(-90,0,-110)
  780.  
  781.  
  782. character:WaitForChild("HumanoidRootPart"):FindFirstChild("Attachment").Name = "Attachment1"
  783. character:WaitForChild("HumanoidRootPart"):FindFirstChild("Attachment").Name = "Attachment2"
  784. character:WaitForChild("HumanoidRootPart"):FindFirstChild("Attachment").Name = "Attachment3"
  785. character:WaitForChild("HumanoidRootPart"):FindFirstChild("Attachment").Name = "Attachment4"
  786. character:WaitForChild("HumanoidRootPart"):FindFirstChild("Attachment").Name = "Attachment5"
  787. character:WaitForChild("HumanoidRootPart"):FindFirstChild("Attachment").Name = "Attachment6"
  788. character:WaitForChild("HumanoidRootPart"):FindFirstChild("Attachment").Name = "Attachment7"
  789. character:WaitForChild("HumanoidRootPart"):FindFirstChild("Attachment").Name = "Attachment8"
  790.  
  791.  
  792.  
  793. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(-1.6,7,0)
  794. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(1.6,7,0)
  795. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-1,3.95,0)
  796. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(1,3.95,0)
  797. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-2.7,4.4,0)
  798. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(2.7,4.4,0)
  799. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0,-8,0)
  800. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(0,-8,0)
  801.  
  802.  
  803. --[[local userInputService= game:GetService("UserInputService")
  804. userInputService.InputBegan:Connect(function(input, IsTyping)
  805. if not IsTyping then
  806. if input.UserInputType == Enum.UserInputType.Keyboard then
  807. if input.KeyCode == Enum.KeyCode.R then
  808.  
  809. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  810. eye2.Attachment.Rotation = Vector3.new(0,0,0)
  811. smile1.Attachment.Rotation = Vector3.new(-90,90,85)
  812. smile2.Attachment.Rotation = Vector3.new(-90,90,95)
  813. smile3.Attachment.Rotation = Vector3.new(-90,90,70)
  814. smile4.Attachment.Rotation = Vector3.new(-90,90,110)
  815.  
  816. character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-1.6,7,0)
  817. character:WaitForChild("Torso").Attachment2.Position = Vector3.new(1.6,7,0)
  818. character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1,3.95,0)
  819. character:WaitForChild("Torso").Attachment4.Position = Vector3.new(1,3.95,0)
  820. character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-2.7,3.55,0)
  821. character:WaitForChild("Torso").Attachment6.Position = Vector3.new(2.7,3.55,0)
  822. character:WaitForChild("Torso").Attachment7.Position = Vector3.new(0,-8,0)
  823. character:WaitForChild("Torso").Attachment8.Position = Vector3.new(0,-8,0)
  824.  
  825. end
  826. end
  827. end
  828. end)]]
  829.  
  830. local userInputService= game:GetService("UserInputService")
  831. userInputService.InputBegan:Connect(function(input, IsTyping)
  832. if not IsTyping then
  833. if input.UserInputType == Enum.UserInputType.Keyboard then
  834. if input.KeyCode == Enum.KeyCode.E then
  835. if e == 10 then
  836. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  837. eye2.Attachment.Rotation = Vector3.new(0,0,0)
  838. smile1.Attachment.Rotation = Vector3.new(-90,90,-85)
  839. smile2.Attachment.Rotation = Vector3.new(-90,90,-95)
  840. smile3.Attachment.Rotation = Vector3.new(-90,90,-70)
  841. smile4.Attachment.Rotation = Vector3.new(-90,90,-110)
  842. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(-1.6,7,0)
  843. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(1.6,7,0)
  844. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-1,3.95,0)
  845. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(1,3.95,0)
  846. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-2.7,4.4,0)
  847. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(2.7,4.4,0)
  848. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0,-8,0)
  849. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(0,-8,0)
  850. e = 20
  851. elseif e == 20 then
  852. smile1.Attachment.Rotation = Vector3.new(-90,90,85)
  853. smile2.Attachment.Rotation = Vector3.new(-90,90,95)
  854. smile3.Attachment.Rotation = Vector3.new(-90,90,70)
  855. smile4.Attachment.Rotation = Vector3.new(-90,90,110)
  856.  
  857. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(-1.6,7,0)
  858. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(1.6,7,0)
  859. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-1,3.95,0)
  860. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(1,3.95,0)
  861. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-2.7,3.55,0)
  862. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(2.7,3.55,0)
  863. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0,-8,0)
  864. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(0,-8,0)
  865. e = 10
  866.  
  867. end
  868.  
  869. end
  870. end
  871. end
  872. end)
  873.  
  874.  
  875.  
  876. local userInputService= game:GetService("UserInputService")
  877. userInputService.InputBegan:Connect(function(input, IsTyping)
  878. if not IsTyping then
  879. if input.UserInputType == Enum.UserInputType.Keyboard then
  880.  
  881. if input.KeyCode == Enum.KeyCode.T then
  882. if b == 10 then
  883. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  884. eye2.Attachment.Rotation = Vector3.new(0,0,0)
  885. smile1.Attachment.Rotation = Vector3.new(-90,90,-90)
  886. smile2.Attachment.Rotation = Vector3.new(-90,90,-90)
  887. smile3.Attachment.Rotation = Vector3.new(-90,90,-90)
  888. smile4.Attachment.Rotation = Vector3.new(-90,90,-90)
  889. eyebrow1.Attachment.Rotation = Vector3.new(-90,90,-90)
  890. eyebrow2.Attachment.Rotation = Vector3.new(-90,90,-90)
  891.  
  892. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(-1.6,7,0)
  893. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(1.6,7,0)
  894. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-1,3.75,0)
  895. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(1,3.75,0)
  896. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-2.7,3.75,0)
  897. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(2.7,3.75,0)
  898. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(2,-16,0)
  899. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(-2,-16,0)
  900. b = 20
  901. elseif b == 20 then
  902. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(2,9,0)
  903. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(-2,10.5,0)
  904. b = 30
  905. elseif b == 30 then
  906. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(2,10.5,0)
  907. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(-2,9,0)
  908. b = 40
  909. elseif b == 40 then
  910. eyebrow1.Attachment.Rotation = Vector3.new(-90,90,-100)
  911. eyebrow2.Attachment.Rotation = Vector3.new(-90,90,-80)
  912. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(2,9.5,0)
  913. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(-2,9.5,0)
  914. b = 50
  915. elseif b == 50 then
  916. eyebrow1.Attachment.Rotation = Vector3.new(-90,90,-90)
  917. eyebrow2.Attachment.Rotation = Vector3.new(-90,90,-90)
  918. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(2,7,0)
  919. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(-2,7,0)
  920. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(-1.6,-10,0)
  921. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(1.6,-10,0)
  922. b = 10
  923. end
  924. end
  925. end
  926. end
  927. end
  928. )
  929.  
  930.  
  931. local userInputService= game:GetService("UserInputService")
  932. userInputService.InputBegan:Connect(function(input, IsTyping)
  933. if not IsTyping then
  934. if input.UserInputType == Enum.UserInputType.Keyboard then
  935. if input.KeyCode == Enum.KeyCode.E then
  936. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  937. eye2.Attachment.Rotation = Vector3.new(0,0,0)
  938. smile1.Attachment.Rotation = Vector3.new(-90,90,-85)
  939. smile2.Attachment.Rotation = Vector3.new(-90,90,-95)
  940. smile3.Attachment.Rotation = Vector3.new(-90,90,-70)
  941. smile4.Attachment.Rotation = Vector3.new(-90,90,-110)
  942. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(-1.6,7,0)
  943. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(1.6,7,0)
  944. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-1,3.95,0)
  945. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(1,3.95,0)
  946. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-2.7,4.4,0)
  947. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(2.7,4.4,0)
  948. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0,-8,0)
  949. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(0,-8,0)
  950. end
  951. end
  952. end
  953. end)
  954.  
  955.  
  956. local userInputService= game:GetService("UserInputService")
  957. userInputService.InputBegan:Connect(function(input, IsTyping)
  958. if not IsTyping then
  959. if input.UserInputType == Enum.UserInputType.Keyboard then
  960. if input.KeyCode == Enum.KeyCode.G then
  961. if g == 10 then
  962. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  963. eye2.Attachment.Rotation = Vector3.new(0,0,0)
  964. smile1.Attachment.Rotation = Vector3.new(-90,90, -90)
  965. smile2.Attachment.Rotation = Vector3.new(-90,90,-0)
  966. smile3.Attachment.Rotation = Vector3.new(-90,90,-0)
  967. smile4.Attachment.Rotation = Vector3.new(-90,90,-0)
  968. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(-1.5,7,0)
  969. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(1.5,7,0)
  970. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(0,7,0)
  971. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(0,4,0)
  972. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(0,6,0)
  973. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(0,8,0)
  974. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0,-8,0)
  975. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(0,-8,0)
  976. g = 20
  977. elseif g == 20 then
  978. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(-1.5,4.7,0)
  979. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(1.5,4.7,0)
  980. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(0,4.7,0)
  981. g = 10
  982. end
  983. end
  984. end
  985. end
  986. end
  987. )
  988.  
  989.  
  990.  
  991. local userInputService= game:GetService("UserInputService")
  992. userInputService.InputBegan:Connect(function(input, IsTyping)
  993. if not IsTyping then
  994. if input.UserInputType == Enum.UserInputType.Keyboard then
  995.  
  996. if input.KeyCode == Enum.KeyCode.B then
  997. print("b pressed")
  998. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  999. eye2.Attachment.Rotation = Vector3.new(0,0,0)
  1000. smile1.Attachment.Rotation = Vector3.new(0,0,0)
  1001. smile2.Attachment.Rotation = Vector3.new(0,0,0)
  1002. smile3.Attachment.Rotation = Vector3.new(0,0,0)
  1003. smile4.Attachment.Rotation = Vector3.new(0,0,0)
  1004.  
  1005. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(.6,-1,-.7)
  1006. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-.6,-1,-.7)
  1007. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(0,-1,-1.5)
  1008. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(0,-1,-3)
  1009. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(0,-1,-5)
  1010. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(0,-1,-7)
  1011. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0,-8,0)
  1012. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(0,-8,0)
  1013. end
  1014. end
  1015. end
  1016. end)
  1017. local userInputService= game:GetService("UserInputService")
  1018. userInputService.InputBegan:Connect(function(input, IsTyping)
  1019. if not IsTyping then
  1020. if input.UserInputType == Enum.UserInputType.Keyboard then
  1021.  
  1022. if input.KeyCode == Enum.KeyCode.V then
  1023.  
  1024. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1025. eye2.Attachment.Rotation = Vector3.new(0,0,0)
  1026. smile1.Attachment.Rotation = Vector3.new(0,0,0)
  1027. smile2.Attachment.Rotation = Vector3.new(0,0,0)
  1028. smile3.Attachment.Rotation = Vector3.new(0,0,0)
  1029. smile4.Attachment.Rotation = Vector3.new(0,0,0)
  1030.  
  1031. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(.6,-1,-.7)
  1032. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-.6,-1,-.7)
  1033. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(0,-1,-1.5)
  1034. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(0,-1,-3)
  1035. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(0,-7,0)
  1036. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(0,-7,0)
  1037. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0,-8,0)
  1038. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(0,-8,0)
  1039. end
  1040. end
  1041. end
  1042. end)
  1043. local userInputService= game:GetService("UserInputService")
  1044. userInputService.InputBegan:Connect(function(input, IsTyping)
  1045. if not IsTyping then
  1046. if input.UserInputType == Enum.UserInputType.Keyboard then
  1047.  
  1048. if input.KeyCode == Enum.KeyCode.U then
  1049. if x == 10 then
  1050. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1051. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1052. smile1.Attachment.Rotation = Vector3.new(-90,90,85)
  1053. smile2.Attachment.Rotation = Vector3.new(-90,90,95)
  1054. smile3.Attachment.Rotation = Vector3.new(-90,90,70)
  1055. smile4.Attachment.Rotation = Vector3.new(-90,90,110)
  1056. eyebrow1.Attachment.Rotation = Vector3.new(-90,90,70)
  1057. eyebrow2.Attachment.Rotation = Vector3.new(-90,90,110)
  1058.  
  1059. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(-1.6,7,0)
  1060. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(1.6,7,0)
  1061. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-1,3.95,0)
  1062. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(1,3.95,0)
  1063. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-2.7,3.55,0)
  1064. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(2.7,3.55,0)
  1065. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(-2.4,8.5,0)
  1066. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(2.4,8.5,0)
  1067. x = 20
  1068. else
  1069. if x == 20 then
  1070. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1071. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1072. smile1.Attachment.Rotation = Vector3.new(-90,90,85)
  1073. smile2.Attachment.Rotation = Vector3.new(-90,90,95)
  1074. smile3.Attachment.Rotation = Vector3.new(-90,90,70)
  1075. smile4.Attachment.Rotation = Vector3.new(-90,90,110)
  1076. eyebrow1.Attachment.Rotation = Vector3.new(-90,0,-70)
  1077. eyebrow2.Attachment.Rotation = Vector3.new(-90,0,-110)
  1078. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(-1.6,7,0)
  1079. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(1.6,7,0)
  1080. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-1,3.95,0)
  1081. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(1,3.95,0)
  1082. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-2.7,3.55,0)
  1083. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(2.7,3.55,0)
  1084. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(-2.2,9,0)
  1085. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(2.2,9,0)
  1086. x = 30
  1087. else
  1088. if x == 30 then
  1089. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1090. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1091. smile1.Attachment.Rotation = Vector3.new(-90,90,-85)
  1092. smile2.Attachment.Rotation = Vector3.new(-90,90,-95)
  1093. smile3.Attachment.Rotation = Vector3.new(-90,90,-70)
  1094. smile4.Attachment.Rotation = Vector3.new(-90,90,-110)
  1095. eyebrow1.Attachment.Rotation = Vector3.new(-90,0,-70)
  1096. eyebrow2.Attachment.Rotation = Vector3.new(-90,0,-110)
  1097. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(-1.6,7,0)
  1098. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(1.6,7,0)
  1099. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-1,3.95,0)
  1100. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(1,3.95,0)
  1101. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-2.7,4.4,0)
  1102. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(2.7,4.4,0)
  1103. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(-2,9,0)
  1104. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(2,9,0)
  1105. x = 10
  1106. end
  1107. end
  1108. end
  1109. end
  1110. end
  1111. end
  1112. end
  1113. )
  1114. local userInputService= game:GetService("UserInputService")
  1115. userInputService.InputBegan:Connect(function(input, IsTyping)
  1116. if not IsTyping then
  1117. if input.UserInputType == Enum.UserInputType.Keyboard then
  1118. if input.KeyCode == Enum.KeyCode.N then
  1119. if n == 1 then
  1120. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1121. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1122. smile1.Attachment.Rotation = Vector3.new(0, -90, -90)
  1123. smile2.Attachment.Rotation = Vector3.new(0, -90, -90)
  1124. smile3.Attachment.Rotation = Vector3.new(-36.92, -90, -90)
  1125. smile4.Attachment.Rotation = Vector3.new(-36.92, -90, -90)
  1126. eyebrow1.Attachment.Rotation = Vector3.new(0,-90,-90)
  1127. eyebrow2.Attachment.Rotation = Vector3.new(0,-90,-90)
  1128.  
  1129.  
  1130.  
  1131. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,-20,0)
  1132. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(0,-20,0)
  1133. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-1.5,5,0)
  1134. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-1.5,7,0)
  1135. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-.75,5,0) -- /
  1136. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(.5,6.75,0) -- /
  1137. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(1.5,5,0)
  1138. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(1.5,7,0)
  1139. n = 2
  1140. elseif n == 2 then
  1141. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1142. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1143. smile1.Attachment.Rotation = Vector3.new(0, -90, -90)
  1144. smile2.Attachment.Rotation = Vector3.new(0, -90, -90)
  1145. smile3.Attachment.Rotation = Vector3.new(-90, -90, -90)
  1146. smile4.Attachment.Rotation = Vector3.new(-90,-90, -90)
  1147. eyebrow1.Attachment.Rotation = Vector3.new(0,-90,-90)
  1148. eyebrow2.Attachment.Rotation = Vector3.new(0,-90,-90)
  1149. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,-20,0)
  1150. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(0,-20,0)
  1151. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-1.5,5,0)
  1152. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-1.5,7,0)
  1153. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(0,7.5,0) -- /
  1154. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(0,4.5,0) -- /
  1155. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(1.5,5,0)
  1156. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(1.5,7,0)
  1157. n = 3
  1158. elseif n ==3 then
  1159. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1160. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1161. smile1.Attachment.Rotation = Vector3.new(0, -90, -90)
  1162. smile2.Attachment.Rotation = Vector3.new(0, -90, -90)
  1163. smile3.Attachment.Rotation = Vector3.new(-90, -90, -90)
  1164. smile4.Attachment.Rotation = Vector3.new(-90,-90, -90)
  1165. eyebrow1.Attachment.Rotation = Vector3.new(0,-90,-90)
  1166. eyebrow2.Attachment.Rotation = Vector3.new(0,-90,-90)
  1167. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,-20,0)
  1168. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(0,-20,0)
  1169. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-1.5,-16,0)
  1170. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-1.5,-16,0)
  1171. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-1.5,7,0) -- /
  1172. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(1.5,7,0) -- /
  1173. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0,6.5,0)
  1174. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(0,4.5,0)
  1175. n = 4
  1176. elseif n == 4 then
  1177. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1178. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1179. smile1.Attachment.Rotation = Vector3.new(0, -90, -90)
  1180. smile2.Attachment.Rotation = Vector3.new(0, -90, -90)
  1181. smile3.Attachment.Rotation = Vector3.new(-90, -90, -90)
  1182. smile4.Attachment.Rotation = Vector3.new(-90,-90, -90)
  1183. eyebrow1.Attachment.Rotation = Vector3.new(0,-90,-90)
  1184. eyebrow2.Attachment.Rotation = Vector3.new(0,-90,-90)
  1185.  
  1186. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,-20,0)
  1187. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(0,-20,0)
  1188. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(1.5,6.5,0)
  1189. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-1.5,4.5,0)
  1190. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-1,5.5,0) -- /
  1191. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(1,5.5,0) -- /
  1192. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(-1.5,6.5,0)
  1193. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(1.5,4.5,0)
  1194. n = 5
  1195. elseif n == 5 then
  1196. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1197. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1198. smile1.Attachment.Rotation = Vector3.new(0, -90, -90)
  1199. smile2.Attachment.Rotation = Vector3.new(90, -90, -90)
  1200. smile3.Attachment.Rotation = Vector3.new(-30, -90, -90)
  1201. smile4.Attachment.Rotation = Vector3.new(-30, -90, -90)
  1202. eyebrow1.Attachment.Rotation = Vector3.new(30, -90, -90)
  1203. eyebrow2.Attachment.Rotation = Vector3.new(30, -90, -90)
  1204. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,-20,0)
  1205. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(0,-20,0)
  1206. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(1.5,-20,0)
  1207. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(0,5,0)
  1208. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-.8,6,0) -- /
  1209. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(-1.75,4.5,0) -- /
  1210. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(.8,6,0)
  1211. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(1.75,4.5,0)
  1212. n = 6
  1213. elseif n == 6 then
  1214. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1215. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1216. smile1.Attachment.Rotation = Vector3.new(0, -90, -90)
  1217. smile2.Attachment.Rotation = Vector3.new(0, -90, -90)
  1218. smile3.Attachment.Rotation = Vector3.new(-90, -90, -90)
  1219. smile4.Attachment.Rotation = Vector3.new(-90,-90, -90)
  1220. eyebrow1.Attachment.Rotation = Vector3.new(0,-90,-90)
  1221. eyebrow2.Attachment.Rotation = Vector3.new(0,-90,-90)
  1222. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,-20,0)
  1223. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(0,-20,0)
  1224. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-1.5,-16,0)
  1225. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-1.5,-16,0)
  1226. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-1.5,7,0) -- /
  1227. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(1.5,7,0) -- /
  1228. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0,6.5,0)
  1229. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(0,4.5,0)
  1230. n = 7
  1231. elseif n == 7 then
  1232. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1233. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1234. smile1.Attachment.Rotation = Vector3.new(0, -90, -90)
  1235. smile2.Attachment.Rotation = Vector3.new(0, -90, -90)
  1236. smile3.Attachment.Rotation = Vector3.new(-90, -90, -90)
  1237. smile4.Attachment.Rotation = Vector3.new(-90,-90, -90)
  1238. eyebrow1.Attachment.Rotation = Vector3.new(0,-90,-90)
  1239. eyebrow2.Attachment.Rotation = Vector3.new(0,-90,-90)
  1240. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,-20,0)
  1241. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(0,-20,0)
  1242. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(1.5,6.5,0)
  1243. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-1.5,4.5,0)
  1244. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-1,5.5,0) -- /
  1245. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(1,5.5,0) -- /
  1246. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(-1.5,6.5,0)
  1247. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(1.5,4.5,0)
  1248. n = 8
  1249. elseif n == 8 then
  1250. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1251. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1252.  
  1253. smile1.Attachment.Rotation = Vector3.new(0, -90, -90)
  1254. smile2.Attachment.Rotation = Vector3.new(0, -90, -90)
  1255. smile3.Attachment.Rotation = Vector3.new(-90, -90, -90)
  1256. smile4.Attachment.Rotation = Vector3.new(-90,-90, -90)
  1257. eyebrow1.Attachment.Rotation = Vector3.new(0,-90,-90)
  1258. eyebrow2.Attachment.Rotation = Vector3.new(0,-90,-90)
  1259. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,-20,0)
  1260. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(0,-20,0)
  1261. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-1.5,5,0)
  1262. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-1.5,7,0)
  1263. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(0,-20,0) -- /
  1264. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(0,4.5,0) -- /
  1265. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(1.5,5,0)
  1266. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(1.5,7,0)
  1267. n = 9
  1268. elseif n == 9 then
  1269. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1270. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1271. smile1.Attachment.Rotation = Vector3.new(0, -90, -90)
  1272. smile2.Attachment.Rotation = Vector3.new(0, -90, -90)
  1273. smile3.Attachment.Rotation = Vector3.new(-90, -90, -90)
  1274. smile4.Attachment.Rotation = Vector3.new(-90,-90, -90)
  1275. eyebrow1.Attachment.Rotation = Vector3.new(0,-90,-90)
  1276. eyebrow2.Attachment.Rotation = Vector3.new(0,-90,-90)
  1277.  
  1278. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(-1.5,6,0)
  1279. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-1.5,7,0) -- /
  1280. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-1.5,5,0)
  1281. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(1.5,7,0)
  1282. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(0,7,0) -- /
  1283. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(0,4.5,0) -- /
  1284. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(1.5,9,0)
  1285. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(1.5,5,0)
  1286. n = 1
  1287. end
  1288. end
  1289. end
  1290. end
  1291. end
  1292. )
  1293. local userInputService= game:GetService("UserInputService")
  1294. userInputService.InputBegan:Connect(function(input, IsTyping)
  1295. if not IsTyping then
  1296. if input.UserInputType == Enum.UserInputType.Keyboard then
  1297. if input.KeyCode == Enum.KeyCode.RightShift then
  1298. if l == 1 then
  1299. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1300. eye1.Attachment.Rotation = Vector3.new(0,0,0)
  1301. smile1.Attachment.Rotation = Vector3.new(180, -180, -90)
  1302. smile2.Attachment.Rotation = Vector3.new(180, -180, -90)
  1303. smile3.Attachment.Rotation = Vector3.new(180, -180, -90)
  1304. smile4.Attachment.Rotation = Vector3.new(0,-90, -90)
  1305. eyebrow1.Attachment.Rotation = Vector3.new(0,-90,-90)
  1306. eyebrow2.Attachment.Rotation = Vector3.new(0,-90,-90)
  1307. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(0,-2,-.5)
  1308. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-1,-2,-.5) -- /
  1309. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(1,-2,-.5)
  1310.  
  1311. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,-20,0)
  1312. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-1,-20,0) -- /
  1313. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(1,-20,0)
  1314. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(1,-20,0)
  1315. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(1,-20,0)
  1316. game.Players.LocalPlayer.Character.Humanoid.HipHeight = 3
  1317. wait(.2)
  1318. game.Players.LocalPlayer.Character["HumanoidRootPart"].Anchored = true
  1319. game.Players.LocalPlayer.Character.Humanoid.Sit = true
  1320. l = 2
  1321. elseif l == 2 then
  1322. character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(0,-20,-.5)
  1323. character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-1,-20,-.5) -- /
  1324. character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(1,-20,-.5)
  1325.  
  1326. character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,-20,0)
  1327. character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-1,-20,0) -- /
  1328. character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(1,-20,0)
  1329. character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(1,-20,0)
  1330. character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(1,-20,0)
  1331. game.Players.LocalPlayer.Character["HumanoidRootPart"].Anchored = false
  1332. game.Players.LocalPlayer.Character.Humanoid.Sit = false
  1333. wait(.01)
  1334. game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
  1335. l = 1
  1336. end
  1337. end
  1338. end
  1339. end
  1340. end
  1341. )
  1342. end
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