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- #include <sourcemod>
- #include <sdktools>
- public void OnPluginStart()
- {
- HookEvent("player_spawn", Event_PlayerSpawn);
- HookEvent("player_first_spawn", Event_PlayerFirstSpawn, EventHookMode_Post);
- }
- public void Event_PlayerSpawn(Event event, const char[] name, bool dontBroadcast)
- {
- int client = GetClientOfUserId(event.GetInt("userid"))
- AcceptEntityInput(client, "DisableLedgeHang");
- }
- public void Event_PlayerFirstSpawn(Event event, const char[] name, bool dontBroadcast)
- {
- int client = GetClientOfUserId(event.GetInt("userid"))
- AcceptEntityInput(client, "DisableLedgeHang");
- }
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