Meliodas0_0

infinite ammo script JB

Sep 29th, 2019
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  1. local newcclosure=newcclosure or function(w)return w end;local getreg=debug.getregistry or getreg;if not getreg then end;local aI;local aJ;local aK;local aL;local aM;for aN,aO in pairs(getreg())do if typeof(aO)=="table"then if aO.Pistol then aI=aO.Pistol;aJ=aO.Rifle;aK=aO.RocketLauncher;aL=aO.Shotgun;aM=aO.AK47 end end end;if aI then aI.MagSize=math.huge;aI.FireAuto=true;aI.FireFreq=5000;aI.BulletSpread=0;aI.BulletSpeed=5000;warn("Modded the pistol")end;if aJ then aJ.MagSize=math.huge;aJ.FireAuto=true;aJ.FireFreq=5000;aJ.BulletSpread=0;aJ.BulletSpeed=5000;end;if aK then aK.MagSize=math.huge;aK.FireAuto=true;aK.FireFreq=5000;aK.BulletSpread=0;aK.BulletSpeed=5000;end;
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