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- [Manager] Game: Derail Valley.
- [Manager] Mods path: C:\Steam\steamapps\common\Derail Valley\Mods.
- Fallback handler could not load library C:/Steam/steamapps/common/Derail Valley/DerailValley_Data/Mono/data-0000022F58A40150.dll
- Fallback handler could not load library C:/Steam/steamapps/common/Derail Valley/DerailValley_Data/Mono/data-0000022F585FA040.dll
- [Manager] Injection successful.
- - Completed reload, in 4.581 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- The referenced script on this Behaviour (Game Object '[init]') is missing!
- (Filename: Line: 334)
- UnloadTime: 5.709200 ms
- Initializing console
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Creating UnloadWatcher singleton instance '[UnloadWatcher]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Build version: 92
- Build destination: steam
- Build GUID: 2170fbefe4576494199cf06cd6023aa9
- App version: 0.92
- App identifier:
- Build tags:
- OS: Windows 10 (10.0.19045) 64bit
- CPU: AMD Ryzen 7 5700X 8-Core Processor
- CPU freq: 3975
- RAM: 32689
- GPU: NVIDIA GeForce RTX 3070
- GPU vendor: NVIDIA
- GPU memory: 8031
- Timestamp: 2023-02-20 06:28:37 UTC
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Command line args:
- C:\Steam\steamapps\common\Derail Valley\DerailValley.exe
- -nonvr
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [bootstrap] Non-VR mode requested
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [bootstrap] Skipping entitlement check, starting game
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [Manager] Parsing mods.
- [Manager] Reading file 'C:\Steam\steamapps\common\Derail Valley\Mods\CustomFeeValidator\Info.json'.
- [Manager] Reading file 'C:\Steam\steamapps\common\Derail Valley\Mods\DVCustomCarLoader\Info.json'.
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- [Manager] Reading file 'C:\Steam\steamapps\common\Derail Valley\Mods\DVExtraLights\Info.json'.
- [Manager] Reading file 'C:\Steam\steamapps\common\Derail Valley\Mods\DVLightSniper\Info.json'.
- [Manager] Reading file 'C:\Steam\steamapps\common\Derail Valley\Mods\DVSuperGauges\Info.json'.
- [Manager] Reading file 'C:\Steam\steamapps\common\Derail Valley\Mods\HeadsUpDisplay\Info.json'.
- [Manager] Reading file 'C:\Steam\steamapps\common\Derail Valley\Mods\HoldTheDoor\Info.json'.
- [Manager] Reading file 'C:\Steam\steamapps\common\Derail Valley\Mods\KeyboardNotches\Info.json'.
- [Manager] Reading file 'C:\Steam\steamapps\common\Derail Valley\Mods\LocoLightsMod\Info.json'.
- [Manager] Reading file 'C:\Steam\steamapps\common\Derail Valley\Mods\NightLightFix\Info.json'.
- [Manager] Reading file 'C:\Steam\steamapps\common\Derail Valley\Mods\PassengerJobs\Info.json'.
- [Manager] Reading file 'C:\Steam\steamapps\common\Derail Valley\Mods\ProceduralSkyMod\Info.json'.
- [Manager] Reading file 'C:\Steam\steamapps\common\Derail Valley\Mods\RedworkDE.DvTime\Info.json'.
- [Manager] Reading file 'C:\Steam\steamapps\common\Derail Valley\Mods\RemoteDispatch\Info.json'.
- [Manager] Reading file 'C:\Steam\steamapps\common\Derail Valley\Mods\SkinManagerMod\Info.json'.
- [Manager] Reading file 'C:\Steam\steamapps\common\Derail Valley\Mods\SlicedPassengerCars\Info.json'.
- [Manager] Reading file 'C:\Steam\steamapps\common\Derail Valley\Mods\TenderDoubleCapacityMod\Info.json'.
- [Manager] Reading file 'C:\Steam\steamapps\common\Derail Valley\Mods\ZCouplers\Info.json'.
- [Manager] Reading file 'C:\Steam\steamapps\common\Derail Valley\Mods\ZRealism\Info.json'.
- [Manager] Reading file 'C:\Steam\steamapps\common\Derail Valley\Mods\ZSounds\Info.json'.
- [Manager] Sorting mods.
- [Manager] Loading mods.
- [CustomFeeValidator] Version '0.1.0'. Loading.
- [CustomFeeValidator] Active.
- [CustomFeeValidator] Loading time 0.06 s.
- [DVCustomCarLoader] Version '1.8.2'. Loading.
- [DVCustomCarLoader] Creating CustomCarManager
- [DVCustomCarLoader] Loading cargo definitions from C:\Steam\steamapps\common\Derail Valley\Mods\DVCustomCarLoader\Cargo
- [DVCustomCarLoader] Mod path: C:\Steam\steamapps\common\Derail Valley\Mods\DVCustomCarLoader\Cars
- [DVCustomCarLoader] Folder count: 2
- [DVCustomCarLoader] Reading directory: C:\Steam\steamapps\common\Derail Valley\Mods\DVCustomCarLoader\Cars\DRG Class 01 Loco
- [DVCustomCarLoader] Reading JSON file: C:\Steam\steamapps\common\Derail Valley\Mods\DVCustomCarLoader\Cars\DRG Class 01 Loco\car.json
- [DVCustomCarLoader] Loading AssetBundle: DRG_Class_01_Loco_bundle at path C:\Steam\steamapps\common\Derail Valley\Mods\DVCustomCarLoader\Cars\DRG Class 01 Loco\DRG_Class_01_Loco_bundle
- [DVCustomCarLoader] Successfully loaded asset bundle. Bundle name is DRG_Class_01_Loco_bundle
- [DVCustomCarLoader] Successfully loaded prefab from asset bundle. Prefab name is exported_DRG_Class_01_Loco
- [DVCustomCarLoader] Augmenting prefab for DRG Class 01 Loco
- [DVCustomCarLoader] Destroy buffer pad Buffer_FL
- [DVCustomCarLoader] Destroy buffer pad Buffer_FR
- [DVCustomCarLoader] Set newFrontBufferRig BuffersAndChainRig
- [DVCustomCarLoader] Adjust pads for BuffersAndChainRig, rig = True: [coupler_rig_front]
- [DVCustomCarLoader] Adjust anchors for BuffersAndChainRig - BuffersAndChainRig
- [DVCustomCarLoader] Adjust hoses for BuffersAndChainRig
- [DVCustomCarLoader] Air hose = True
- [DVCustomCarLoader] MU hose = True
- [DVCustomCarLoader] Adjust pads for BuffersAndChainRig(Clone), rig = True: [coupler_rig_rear]
- [DVCustomCarLoader] Adjust anchors for BuffersAndChainRig(Clone) - BuffersAndChainRig
- [DVCustomCarLoader] Adjust hoses for BuffersAndChainRig(Clone)
- [DVCustomCarLoader] Air hose = True
- [DVCustomCarLoader] MU hose = True
- [DVCustomCarLoader] Reusing walkable colliders as item colliders
- [DVCustomCarLoader] Cargo class: None, Damage price: 40000
- [DVCustomCarLoader] Added steam simulation to exported_DRG_Class_01_Loco(Clone)
- [DVCustomCarLoader] Add input relay to C Sand Door
- [DVCustomCarLoader] [Warning] LeverSetup.StaticInteractionArea is null, can't proxy a component on it!
- [DVCustomCarLoader] Add input relay to C IndBrake
- [DVCustomCarLoader] Add input relay to C Valve
- [DVCustomCarLoader] Add input relay to C Damper
- [DVCustomCarLoader] [Warning] LeverSetup.StaticInteractionArea is null, can't proxy a component on it!
- [DVCustomCarLoader] Add input relay to C Sander
- [DVCustomCarLoader] [Warning] LeverSetup.StaticInteractionArea is null, can't proxy a component on it!
- [DVCustomCarLoader] Add input relay to C Headlights
- [DVCustomCarLoader] [Warning] LeverSetup.StaticInteractionArea is null, can't proxy a component on it!
- [DVCustomCarLoader] Add input relay to C Injector
- [DVCustomCarLoader] Add input relay to C Throttle
- [DVCustomCarLoader] [Warning] LeverSetup.StaticInteractionArea is null, can't proxy a component on it!
- [DVCustomCarLoader] Add input relay to C Firebox
- [DVCustomCarLoader] Add input relay to C Reverser
- [DVCustomCarLoader] Add input relay to C CabLights
- [DVCustomCarLoader] [Warning] LeverSetup.StaticInteractionArea is null, can't proxy a component on it!
- [DVCustomCarLoader] Add input relay to C Valve
- [DVCustomCarLoader] Add input relay to C Valve
- [DVCustomCarLoader] Add input relay to C IndBrake
- [DVCustomCarLoader] Add input relay to C Valve
- [DVCustomCarLoader] Add input relay to C Valve
- [DVCustomCarLoader] Add input relay to C Valve
- [DVCustomCarLoader] Add input relay to C Valve
- [DVCustomCarLoader] Add input relay to C Valve
- [DVCustomCarLoader] Add input relay to C Valve
- [DVCustomCarLoader] Found cab -1
- [DVCustomCarLoader] Finalized prefab for DRG Class 01 Loco
- [DVCustomCarLoader] Successfully added new car to spawn list: DRG Class 01 Loco
- [DVCustomCarLoader] Reading directory: C:\Steam\steamapps\common\Derail Valley\Mods\DVCustomCarLoader\Cars\DRG Class T32 Tender
- [DVCustomCarLoader] Reading JSON file: C:\Steam\steamapps\common\Derail Valley\Mods\DVCustomCarLoader\Cars\DRG Class T32 Tender\car.json
- [DVCustomCarLoader] Loading AssetBundle: Tender_T32_bundle at path C:\Steam\steamapps\common\Derail Valley\Mods\DVCustomCarLoader\Cars\DRG Class T32 Tender\Tender_T32_bundle
- [DVCustomCarLoader] Successfully loaded asset bundle. Bundle name is Tender_T32_bundle
- [DVCustomCarLoader] Successfully loaded prefab from asset bundle. Prefab name is exported_Tender_T32
- [DVCustomCarLoader] Augmenting prefab for Tender T32
- [DVCustomCarLoader] Destroy buffer pad Buffer_RR
- [DVCustomCarLoader] Destroy buffer pad Buffer_RL
- [DVCustomCarLoader] Unknown buffer child HookPlate
- [DVCustomCarLoader] Set newRearBufferRig BuffersAndChainRig
- [DVCustomCarLoader] Adjust pads for BuffersAndChainRig(Clone), rig = True: [coupler_rig_front]
- [DVCustomCarLoader] Adjust anchors for BuffersAndChainRig(Clone) - BuffersAndChainRig
- [DVCustomCarLoader] Adjust pads for BuffersAndChainRig, rig = True: [coupler_rig_rear]
- [DVCustomCarLoader] Adjust anchors for BuffersAndChainRig - BuffersAndChainRig
- [DVCustomCarLoader] Reusing walkable colliders as item colliders
- [DVCustomCarLoader] Cargo class: None, Damage price: 10000
- [DVCustomCarLoader] Finalized prefab for Tender T32
- [DVCustomCarLoader] Successfully added new car to spawn list: Tender T32
- [DVCustomCarLoader] Loco Lights traincar patch not found, skipping
- [DVCustomCarLoader] Init CoroRunner
- [DVCustomCarLoader] Didn't find mod AirBrake to wait for, ignoring
- [DVCustomCarLoader] [Error] Failed to register debug commands: System.NullReferenceException: Object reference not set to an instance of an object
- at DVCustomCarLoader.DebugCommands.RegisterCommands () [0x00007] in <78f8c1d9cd384340bfafe29abec26958>:0
- [DVCustomCarLoader] Active.
- [DVCustomCarLoader] Loading time 9.19 s.
- [DVExtraLights] Version '1.1.0'. Loading.
- [DVExtraLights] Active.
- [DVExtraLights] Loading time 0.03 s.
- [DVLightSniper] Version '0.1.4'. Loading.
- [DVLightSniper] Active.
- [DVLightSniper] Loading time 0.22 s.
- [DVSuperGauges] Version '1.0.4'. Loading.
- [DVSuperGauges] Active.
- [DVSuperGauges] Loading time 0.07 s.
- [HeadsUpDisplay] Version '1.1.0'. Loading.
- [HeadsUpDisplay] Active.
- [HeadsUpDisplay] Loading time 0.14 s.
- [HoldTheDoor] Version '1.1.1'. Loading.
- [HoldTheDoor] Active.
- [HoldTheDoor] Loading time 0.05 s.
- [KeyboardNotches] Version '1.0.1'. Loading.
- [KeyboardNotches] Active.
- [KeyboardNotches] Loading time 0.05 s.
- [LocoLightsMod] Version '2.2.1'. Loading.
- [LocoLightsMod] Active.
- [LocoLightsMod] Loading time 0.15 s.
- [NightLightFix] Version '0.1.0'. Loading.
- [NightLightFix] Active.
- [NightLightFix] Loading time 0.01 s.
- [SkinManagerMod] Version '2.5.2'. Loading.
- [SkinManagerMod] Successfully connected to Custom Car Loader
- [SkinManagerMod] Active.
- [SkinManagerMod] Loading time 3.30 s.
- [SlicedPassengerCars] Version '1.0.2'. Loading.
- [SlicedPax] >>> Initializing passenger car modifications...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Done
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPassengerCars] Active.
- [SlicedPassengerCars] Loading time 0.14 s.
- [RedworkDE.DvTime] Version '1.6.1'. Loading.
- [AutoLoadManager::AutoLoad]: Loading RedworkDE.DvTime - RedworkDE.DvTime
- [AutoLoadManager/<GetAutoCreate>d__7::MoveNext]: found auto create: AutoLoadManager+GameStartDetector / Immediate
- [AutoLoadManager/<GetAutoCreate>d__7::MoveNext]: found auto create: RedworkDE.DvTime.TimeUpdater / Immediate
- [AutoLoadManager/<GetAutoLoad>d__8::MoveNext]: found auto load: AutoLoadManager::Void LoadHarmony() / Immediate
- [AutoLoadManager/<GetAutoLoad>d__8::MoveNext]: found auto load: RedworkDE.DvTime.ClockLoader::Void Init() / Immediate
- [AutoLoadManager/<GetAutoLoad>d__8::MoveNext]: found auto load: RedworkDE.DvTime.Commands::Void Init() / Immediate
- [AutoLoadManager/<GetAutoLoad>d__8::MoveNext]: found auto load: RedworkDE.DvTime.Gui::Void Init() / Immediate
- [AutoLoadManager::Init]: Loading Immediate
- [AutoLoadManager::AutoLoad]: Loading Immediate
- [AutoLoadManager::AutoLoad]: AutoLoadManager::Void LoadHarmony() / Immediate / Immediate
- [AutoLoadManager::LoadHarmony]: found method: Void SaveGameManager_DoSaveIO_Patch() / HarmonyMethod[declaringType=SaveGameManager, methodName=DoSaveIO, methodType=Normal, argumentTypes=, priority=-1, before=, after=, reversePatchType=, debug=, nonVirtualDelegate=False]
- [AutoLoadManager::LoadHarmony]: found method: Void SaveGameManager_DoLoadIO_Patch() / HarmonyMethod[declaringType=SaveGameManager, methodName=DoLoadIO, methodType=Normal, argumentTypes=, priority=-1, before=, after=, reversePatchType=, debug=, nonVirtualDelegate=False]
- [AutoLoadManager::LoadHarmony]: found method: Void CommandShell_RegisterCommands_Patch() / HarmonyMethod[declaringType=CommandTerminal.CommandShell, methodName=RegisterCommands, methodType=Normal, argumentTypes=, priority=-1, before=, after=, reversePatchType=, debug=, nonVirtualDelegate=False]
- [AutoLoadManager::LoadHarmony]: found method: Void Streamer_AddSceneGO_Patch(UnityEngine.GameObject) / HarmonyMethod[declaringType=Streamer, methodName=AddSceneGO, methodType=Normal, argumentTypes=, priority=-1, before=, after=, reversePatchType=, debug=, nonVirtualDelegate=False]
- [AutoLoadManager::LoadHarmony]: found method: Void PocketWatchController_ctor_Patch(PocketWatchController) / HarmonyMethod[declaringType=PocketWatchController, methodName=, methodType=Constructor, argumentTypes=, priority=-1, before=, after=, reversePatchType=, debug=, nonVirtualDelegate=False]
- [AutoLoadManager::LoadHarmony]: found method: Boolean PocketWatchController_OnButtonPressed_Patch(PocketWatchController) / HarmonyMethod[declaringType=PocketWatchController, methodName=OnButtonPressed, methodType=Normal, argumentTypes=, priority=-1, before=, after=, reversePatchType=, debug=, nonVirtualDelegate=False]
- [AutoLoadManager::LoadHarmony]: found method: Boolean PocketWatchController_Update_Patch(PocketWatchController) / HarmonyMethod[declaringType=PocketWatchController, methodName=Update, methodType=Normal, argumentTypes=, priority=-1, before=, after=, reversePatchType=, debug=, nonVirtualDelegate=False]
- [AutoLoadManager::AutoLoad]: RedworkDE.DvTime.ClockLoader::Void Init() / Immediate / Immediate
- [AutoLoadManager::AutoLoad]: RedworkDE.DvTime.Commands::Void Init() / Immediate / Immediate
- [AutoLoadManager::AutoLoad]: RedworkDE.DvTime.Gui::Void Init() / Immediate / Immediate
- [Gui::Init]: Settings GUI
- [AutoLoadManager::AutoCreate]: Creating Immediate
- [AutoLoadManager::AutoCreate]: AutoLoadManager+GameStartDetector / Immediate / Immediate
- [AutoLoadManager::AutoCreate]: RedworkDE.DvTime.TimeUpdater / Immediate / Immediate
- [AutoLoadManager::Init]: Loading Delayed
- [AutoLoadManager::AutoLoad]: Loading Delayed
- [AutoLoadManager::AutoCreate]: Creating Delayed
- [RedworkDE.DvTime] Active.
- [RedworkDE.DvTime] Loading time 0.09 s.
- [PassengerJobs] Version '3.2.1'. Loading.
- [PassengerJobs] Found available coach types: Passenger Red, Passenger Green, Passenger Blue
- [PassengerJobs] SkinManager integration enabled
- [PassengerJobs] Found DVTime mod, enabling
- [PassengerJobs] Detected coach resize patch, making consists longer
- Fallback handler could not load library C:/Steam/steamapps/common/Derail Valley/DerailValley_Data/Mono/data-000002303D355A50.dll
- [PassengerJobs] Active.
- [PassengerJobs] Loading time 0.25 s.
- [ProceduralSkyMod] Version '0.3.3'. Loading.
- [ProceduralSkyMod] Active.
- [ProceduralSkyMod] Loading time 0.08 s.
- [RemoteDispatch] Version '0.5.1'. Loading.
- [RemoteDispatch] Active.
- [RemoteDispatch] Loading time 0.09 s.
- [TenderDoubleCapacity] Version '1.0.0'. Loading.
- [TenderDoubleCapacity] Active.
- [TenderDoubleCapacity] Loading time 0.03 s.
- [ZCouplers] Version '0.3.0'. Loading.
- [ZCouplers] Loaded {settings.couplerType}
- [ZCouplers] Active.
- [ZCouplers] Loading time 0.58 s.
- [ZRealism] Version '0.5.0'. Loading.
- [ZRealism] Active.
- [ZRealism] Loading time 0.11 s.
- [ZSounds] Version '1.4.2'. Loading.
- [ZSounds] Loaded settings version: 1.4.2
- [ZSounds] Loading config C:\Steam\steamapps\common\Derail Valley\Mods\ZSounds\zsounds-config.json
- [ZSounds] Loading config C:\Steam\steamapps\common\Derail Valley\Mods\ZSounds\PolarExpressWhistle\zsounds-config.json
- [ZSounds] Active.
- [ZSounds] Loading time 0.45 s.
- [Manager] FINISH. SUCCESSFUL LOADED 20/20 MODS.
- [Manager] Spawning.
- [Manager] Checking updates.
- [AutoLoadManager::Init]: Loading FirstFrame
- [AutoLoadManager::AutoLoad]: Loading FirstFrame
- [AutoLoadManager::AutoCreate]: Creating FirstFrame
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- UnloadTime: 0.381600 ms
- Unloading 30132 unused Assets to reduce memory usage. Loaded Objects now: 9490.
- Total: 18.425500 ms (FindLiveObjects: 1.217100 ms CreateObjectMapping: 1.424100 ms MarkObjects: 6.362100 ms DeleteObjects: 9.421500 ms)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Setting up 8 worker threads for Enlighten.
- Thread -> id: 5dc -> priority: 1
- Thread -> id: 5438 -> priority: 1
- Thread -> id: 6b78 -> priority: 1
- Thread -> id: 4c30 -> priority: 1
- Thread -> id: 2e10 -> priority: 1
- Thread -> id: 67a4 -> priority: 1
- Thread -> id: 48f8 -> priority: 1
- Thread -> id: 5388 -> priority: 1
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Inventory doesn't implement AllowAutoCreate method, assuming 'false'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.000300 ms
- Wrote key bindings configuration: C:\Steam\steamapps\common\Derail Valley\DerailValley_Data\SaveGameData\GamePreferences.ini
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'SeatedPlayAreaType'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'ComfortTunnel'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'SmoothLocomotion'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'UseControllerDirection'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Failed to parse enum entry '' for preference 'RotationMode'. Trying to set default value. Exception: 'System.ArgumentNullException: Value cannot be null.
- Parameter name: value
- at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureParameter) [0x0001c] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x00059] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at PreferencesPersistence.ReadPreferences () [0x001eb] in <2dd118c8baed420694a6351a815fc83d>:0 '.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'SnapRotationAngle'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'SmoothRotationSpeed'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'StrafeSpeedMultiplier'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'RunSpeedMultiplier'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'SmoothLocomotionEaseInTime'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'SmoothLocomotionEaseOutTime'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'SmoothLocomotionEaseFactor'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'CameraDampening'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'ShovelCoalPhysics'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'PlayAreaIndicator'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'HeightUnitsMetric'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'PlayerSeatedHeight'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'PlayerRoomscaleHeightOffset'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'HeadBob'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'AlwaysRunToggle'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Failed to parse enum entry '' for preference 'ItemHoldType'. Trying to set default value. Exception: 'System.ArgumentNullException: Value cannot be null.
- Parameter name: value
- at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureParameter) [0x0001c] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x00059] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at PreferencesPersistence.ReadPreferences () [0x001eb] in <2dd118c8baed420694a6351a815fc83d>:0 '.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'ClickTurnInput'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Failed to parse enum entry '' for preference 'TriggerGrabInteraction'. Trying to set default value. Exception: 'System.ArgumentNullException: Value cannot be null.
- Parameter name: value
- at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureParameter) [0x0001c] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x00059] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at PreferencesPersistence.ReadPreferences () [0x001eb] in <2dd118c8baed420694a6351a815fc83d>:0 '.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'ItemHighlighting'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'CommsRadioSpawnMode'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Failed to parse enum entry '' for preference 'CareerDifficulty'. Trying to set default value. Exception: 'System.ArgumentNullException: Value cannot be null.
- Parameter name: value
- at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureParameter) [0x0001c] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x00059] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at PreferencesPersistence.ReadPreferences () [0x001eb] in <2dd118c8baed420694a6351a815fc83d>:0 '.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'HighlightCabToggle'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'HighlightJunctionSwitches'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'AnisotropicFiltering'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'ShadowsDistanceIndex'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'ShadowsQualityIndex'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'VegetationQualityIndex'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'AntiAliasingForwardLevelsIndex'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'AntiAliasingDeferredLevelsIndex'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'DetailLevel'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'RenderingPathIndex'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'PostProcessing'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'SSAO'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'RealTimeWaterReflections'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'RadioSignalLoss'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Couldn't parse entry '' for preference 'MasterVolumeLevelsIndex'. Trying to set default value.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Wrote game preferences configuration: C:\Steam\steamapps\common\Derail Valley\DerailValley_Data\SaveGameData\GamePreferences.ini
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [MemoryMonitoring] free: 43863144 KB, total: 66242268 KB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- creating player
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Creating CoroutineManager singleton instance '[coroutine manager]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [DVCustomCarLoader] Injecting custom cars into component pool
- [DVCustomCarLoader] Creating audio prefab, type = CustomLocoAudioSteam
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 40616.
- Total: 22.396500 ms (FindLiveObjects: 1.364100 ms CreateObjectMapping: 0.382700 ms MarkObjects: 20.574100 ms DeleteObjects: 0.075200 ms)
- Creating LoadingScreenManager singleton instance '[LoadingScreenManager]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- loading savegame
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Savegame loaded successfully
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Found property 'RedworkDE.DvTime.TimeUpdater.source' but its type is Null (requested string), returning null
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [TimeUpdater::LoadInitial]: source to load:
- [TimeUpdater::Load]: Load: True True
- [TimeUpdater::Load]: Loaded: {} // {
- "MinutesPerDay": 60
- }
- [PassengerJobs] Found injected save data, attempting to load...
- Loaded player position: (12608.9, 115.0, 3541.5)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- initializing vegetation
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- loading terrain
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Waiting for TerrainGrid to load terrains
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- All TerrainGrid terrains loaded
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- loading railway layout
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Creating DV.Logic.Job.IdGenerator singleton instance '[IdGenerator]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Modifying prefab: CarPassenger_Red (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Red/BogieR ((0.0, 0.0, -8.3) >>(0.0, 0.0, 3.0)>> (0.0, 0.0, -5.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Red/BogieF ((0.0, 0.0, 8.3) >>(0.0, 0.0, -3.0)>> (0.0, 0.0, 5.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Red/[buffers]/HookPlate_R ((0.0, 1.0, -11.7) >>(0.0, 0.0, 3.0)>> (0.0, 1.0, -8.7))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Red/[buffers]/HookPlate_F ((0.0, 1.0, 11.7) >>(0.0, 0.0, -3.0)>> (0.0, 1.0, 8.7))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Red/[buffers]/Buffer_RR ((0.9, 1.1, -12.2) >>(0.0, 0.0, 3.0)>> (0.9, 1.1, -9.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Red/[buffers]/Buffer_RL ((-0.9, 1.1, -12.2) >>(0.0, 0.0, 3.0)>> (-0.9, 1.1, -9.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Red/[buffers]/Buffer_FR ((0.9, 1.1, 12.2) >>(0.0, 0.0, -3.0)>> (0.9, 1.1, 9.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Red/[buffers]/Buffer_FL ((-0.9, 1.1, 12.2) >>(0.0, 0.0, -3.0)>> (-0.9, 1.1, 9.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Red/[buffers]/BuffersAndChainRig ((0.0, 1.1, 12.0) >>(0.0, 0.0, -3.0)>> (0.0, 1.1, 9.0))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Red/[buffers]/BuffersAndChainRig ((0.0, 1.1, -12.0) >>(0.0, 0.0, 3.0)>> (0.0, 1.1, -9.0))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Red/[coupler rear] ((0.0, 1.1, -12.3) >>(0.0, 0.0, 3.0)>> (0.0, 1.1, -9.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Red/[coupler front] ((0.0, 1.1, 12.3) >>(0.0, 0.0, -3.0)>> (0.0, 1.1, 9.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Red/[car plate anchor2] ((-1.4, 1.1, 4.5) >>(0.0, 0.0, -1.5)>> (-1.4, 1.1, 3.0))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Red/[car plate anchor1] ((1.4, 1.1, -4.5) >>(0.0, 0.0, 1.5)>> (1.4, 1.1, -3.0))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Modifying prefab: CarPassenger_Green (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Green/BogieR ((0.0, 0.0, -8.3) >>(0.0, 0.0, 3.0)>> (0.0, 0.0, -5.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Green/BogieF ((0.0, 0.0, 8.3) >>(0.0, 0.0, -3.0)>> (0.0, 0.0, 5.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Green/[buffers]/HookPlate_R ((0.0, 1.0, -11.7) >>(0.0, 0.0, 3.0)>> (0.0, 1.0, -8.7))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Green/[buffers]/HookPlate_F ((0.0, 1.0, 11.7) >>(0.0, 0.0, -3.0)>> (0.0, 1.0, 8.7))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Green/[buffers]/Buffer_RR ((0.9, 1.1, -12.2) >>(0.0, 0.0, 3.0)>> (0.9, 1.1, -9.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Green/[buffers]/Buffer_RL ((-0.9, 1.1, -12.2) >>(0.0, 0.0, 3.0)>> (-0.9, 1.1, -9.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Green/[buffers]/Buffer_FR ((0.9, 1.1, 12.2) >>(0.0, 0.0, -3.0)>> (0.9, 1.1, 9.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Green/[buffers]/Buffer_FL ((-0.9, 1.1, 12.2) >>(0.0, 0.0, -3.0)>> (-0.9, 1.1, 9.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Green/[buffers]/BuffersAndChainRig ((0.0, 1.1, 12.0) >>(0.0, 0.0, -3.0)>> (0.0, 1.1, 9.0))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Green/[buffers]/BuffersAndChainRig ((0.0, 1.1, -12.0) >>(0.0, 0.0, 3.0)>> (0.0, 1.1, -9.0))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Green/[coupler rear] ((0.0, 1.1, -12.3) >>(0.0, 0.0, 3.0)>> (0.0, 1.1, -9.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Green/[coupler front] ((0.0, 1.1, 12.3) >>(0.0, 0.0, -3.0)>> (0.0, 1.1, 9.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Green/[car plate anchor2] ((-1.4, 1.1, 4.5) >>(0.0, 0.0, -1.5)>> (-1.4, 1.1, 3.0))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Green/[car plate anchor1] ((1.4, 1.1, -4.5) >>(0.0, 0.0, 1.5)>> (1.4, 1.1, -3.0))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Modifying prefab: CarPassenger_Blue (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Blue/BogieR ((0.0, 0.0, -8.3) >>(0.0, 0.0, 3.0)>> (0.0, 0.0, -5.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Blue/BogieF ((0.0, 0.0, 8.3) >>(0.0, 0.0, -3.0)>> (0.0, 0.0, 5.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Blue/[buffers]/HookPlate_R ((0.0, 1.0, -11.7) >>(0.0, 0.0, 3.0)>> (0.0, 1.0, -8.7))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Blue/[buffers]/HookPlate_F ((0.0, 1.0, 11.7) >>(0.0, 0.0, -3.0)>> (0.0, 1.0, 8.7))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Blue/[buffers]/Buffer_RR ((0.9, 1.1, -12.2) >>(0.0, 0.0, 3.0)>> (0.9, 1.1, -9.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Blue/[buffers]/Buffer_RL ((-0.9, 1.1, -12.2) >>(0.0, 0.0, 3.0)>> (-0.9, 1.1, -9.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Blue/[buffers]/Buffer_FR ((0.9, 1.1, 12.2) >>(0.0, 0.0, -3.0)>> (0.9, 1.1, 9.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Blue/[buffers]/Buffer_FL ((-0.9, 1.1, 12.2) >>(0.0, 0.0, -3.0)>> (-0.9, 1.1, 9.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Blue/[buffers]/BuffersAndChainRig ((0.0, 1.1, 12.0) >>(0.0, 0.0, -3.0)>> (0.0, 1.1, 9.0))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Blue/[buffers]/BuffersAndChainRig ((0.0, 1.1, -12.0) >>(0.0, 0.0, 3.0)>> (0.0, 1.1, -9.0))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Blue/[coupler rear] ((0.0, 1.1, -12.3) >>(0.0, 0.0, 3.0)>> (0.0, 1.1, -9.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Blue/[coupler front] ((0.0, 1.1, 12.3) >>(0.0, 0.0, -3.0)>> (0.0, 1.1, 9.3))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Blue/[car plate anchor2] ((-1.4, 1.1, 4.5) >>(0.0, 0.0, -1.5)>> (-1.4, 1.1, 3.0))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Adjusting transform CarPassenger_Blue/[car plate anchor1] ((1.4, 1.1, -4.5) >>(0.0, 0.0, 1.5)>> (1.4, 1.1, -3.0))
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.rotate handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [SlicedPax] >>> Unimplemented: MirroredTransformation.scale handling
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Creating DV.TerrainSystem.TerrainHoleManager singleton instance '[Terrain Hole Manager]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- initializing railway visuals
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- loading streaming data
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Activating streamer '[near]'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Near__x12_z3 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Near__x11_z2 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Near__x11_z3 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Near__x11_z4 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Near__x12_z2 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Near__x12_z4 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Near__x13_z2 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Near__x13_z3 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Near__x13_z4 (UnityEngine.GameObject)
- Activating streamer '[far]'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- loading game content
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- UpdateVSProCamera assigning camera 'camera'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- LayerLODSetup updating culling distances for camera 'camera'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Creating DV.Simulation.Brake.HoseSeparationChecker singleton instance '[HoseSeparationChecker]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Creating DV.PausePhysicsHandler singleton instance '[PausePhysicsHandler]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [DVLightSniper] Searching for packs in C:\Steam\steamapps\common\Derail Valley\Mods\DVLightSniper\Packs
- [DVLightSniper] Found candidate zip file C:\Steam\steamapps\common\Derail Valley\Mods\DVLightSniper\Packs\Default_Pack_1.0.zip
- [DVLightSniper] Default_Pack_1.0.zip is a valid pack with ID DEFAULT and Version 1.0
- [DVLightSniper] Loaded group TUTORIAL:DEFAULT:building_lights from pack Default_Pack_1.0.zip Regions/TUTORIAL/building_lights.json
- [DVLightSniper] Loaded group TUTORIAL:DEFAULT:yard_lights from pack Default_Pack_1.0.zip Regions/TUTORIAL/yard_lights.json
- [DVLightSniper] Loaded group OLD_BOBS_GARAGE:DEFAULT:lights from pack Default_Pack_1.0.zip Regions/OLD_BOBS_GARAGE/lights.json
- [DVLightSniper] Loaded group REGINALDS_GARAGE:DEFAULT:lights from pack Default_Pack_1.0.zip Regions/REGINALDS_GARAGE/lights.json
- [DVLightSniper] Loaded group PLAYER_HOUSE:DEFAULT:player_house_lights from pack Default_Pack_1.0.zip Regions/PLAYER_HOUSE/player_house_lights.json
- [DVLightSniper] Loaded group RADAR_DOME:DEFAULT:glows from pack Default_Pack_1.0.zip Regions/RADAR_DOME/glows.json
- [DVLightSniper] Loaded group RADAR_DOME:DEFAULT:street_lights from pack Default_Pack_1.0.zip Regions/RADAR_DOME/street_lights.json
- [DVLightSniper] Loaded group RADIO_TOWER:DEFAULT:beacons from pack Default_Pack_1.0.zip Regions/RADIO_TOWER/beacons.json
- [DVLightSniper] Loaded group OWC:DEFAULT:building_lights from pack Default_Pack_1.0.zip Regions/OWC/building_lights.json
- [DVLightSniper] Loaded group OWC:DEFAULT:oilfield_lights from pack Default_Pack_1.0.zip Regions/OWC/oilfield_lights.json
- [DVLightSniper] Loaded group OWC:DEFAULT:street_lights from pack Default_Pack_1.0.zip Regions/OWC/street_lights.json
- [DVLightSniper] Loaded group OWC:DEFAULT:yard_lights from pack Default_Pack_1.0.zip Regions/OWC/yard_lights.json
- [DVLightSniper] Loaded group FRS:DEFAULT:building_lights from pack Default_Pack_1.0.zip Regions/FRS/building_lights.json
- [DVLightSniper] Loaded group FRS:DEFAULT:industry_decorations from pack Default_Pack_1.0.zip Regions/FRS/industry_decorations.json
- [DVLightSniper] Loaded group FRS:DEFAULT:street_lights from pack Default_Pack_1.0.zip Regions/FRS/street_lights.json
- [DVLightSniper] Loaded group FRS:DEFAULT:yard_lights from pack Default_Pack_1.0.zip Regions/FRS/yard_lights.json
- [DVLightSniper] Loaded group MFMB:DEFAULT:building_lights from pack Default_Pack_1.0.zip Regions/MFMB/building_lights.json
- [DVLightSniper] Loaded group MFMB:DEFAULT:russian_building_decorations from pack Default_Pack_1.0.zip Regions/MFMB/russian_building_decorations.json
- [DVLightSniper] Loaded group MFMB:DEFAULT:street_lights from pack Default_Pack_1.0.zip Regions/MFMB/street_lights.json
- [DVLightSniper] Loaded group MFMB:DEFAULT:yard_lights from pack Default_Pack_1.0.zip Regions/MFMB/yard_lights.json
- [DVLightSniper] Loaded group CSW:DEFAULT:beacons from pack Default_Pack_1.0.zip Regions/CSW/beacons.json
- [DVLightSniper] Loaded group CSW:DEFAULT:building_lights from pack Default_Pack_1.0.zip Regions/CSW/building_lights.json
- [DVLightSniper] Loaded group CSW:DEFAULT:house_decorations from pack Default_Pack_1.0.zip Regions/CSW/house_decorations.json
- [DVLightSniper] Loaded group CSW:DEFAULT:industry_decorations from pack Default_Pack_1.0.zip Regions/CSW/industry_decorations.json
- [DVLightSniper] Loaded group CSW:DEFAULT:office_lights from pack Default_Pack_1.0.zip Regions/CSW/office_lights.json
- [DVLightSniper] Loaded group CSW:DEFAULT:petrol_station_lights from pack Default_Pack_1.0.zip Regions/CSW/petrol_station_lights.json
- [DVLightSniper] Loaded group CSW:DEFAULT:russian_building_decorations from pack Default_Pack_1.0.zip Regions/CSW/russian_building_decorations.json
- [DVLightSniper] Loaded group CSW:DEFAULT:shed_lights from pack Default_Pack_1.0.zip Regions/CSW/shed_lights.json
- [DVLightSniper] Loaded group CSW:DEFAULT:station_lights from pack Default_Pack_1.0.zip Regions/CSW/station_lights.json
- [DVLightSniper] Loaded group CSW:DEFAULT:street_lights from pack Default_Pack_1.0.zip Regions/CSW/street_lights.json
- [DVLightSniper] Loaded group CSW:DEFAULT:traffic_lights from pack Default_Pack_1.0.zip Regions/CSW/traffic_lights.json
- [DVLightSniper] Loaded group CSW:DEFAULT:yard_lights from pack Default_Pack_1.0.zip Regions/CSW/yard_lights.json
- [DVLightSniper] Loaded group IME:DEFAULT:building_lights from pack Default_Pack_1.0.zip Regions/IME/building_lights.json
- [DVLightSniper] Loaded group IME:DEFAULT:industry_decorations from pack Default_Pack_1.0.zip Regions/IME/industry_decorations.json
- [DVLightSniper] Loaded group IME:DEFAULT:street_lights from pack Default_Pack_1.0.zip Regions/IME/street_lights.json
- [DVLightSniper] Loaded group IME:DEFAULT:yard_lights from pack Default_Pack_1.0.zip Regions/IME/yard_lights.json
- [DVLightSniper] Loaded group MF:DEFAULT:beacons from pack Default_Pack_1.0.zip Regions/MF/beacons.json
- [DVLightSniper] Loaded group MF:DEFAULT:building_lights from pack Default_Pack_1.0.zip Regions/MF/building_lights.json
- [DVLightSniper] Loaded group MF:DEFAULT:house_decorations from pack Default_Pack_1.0.zip Regions/MF/house_decorations.json
- [DVLightSniper] Loaded group MF:DEFAULT:industry_decorations from pack Default_Pack_1.0.zip Regions/MF/industry_decorations.json
- [DVLightSniper] Loaded group MF:DEFAULT:office_lights from pack Default_Pack_1.0.zip Regions/MF/office_lights.json
- [DVLightSniper] Loaded group MF:DEFAULT:russian_building_decorations from pack Default_Pack_1.0.zip Regions/MF/russian_building_decorations.json
- [DVLightSniper] Loaded group MF:DEFAULT:shed_lights from pack Default_Pack_1.0.zip Regions/MF/shed_lights.json
- [DVLightSniper] Loaded group MF:DEFAULT:station_lights from pack Default_Pack_1.0.zip Regions/MF/station_lights.json
- [DVLightSniper] Loaded group MF:DEFAULT:street_lights from pack Default_Pack_1.0.zip Regions/MF/street_lights.json
- [DVLightSniper] Loaded group MF:DEFAULT:traffic_lights from pack Default_Pack_1.0.zip Regions/MF/traffic_lights.json
- [DVLightSniper] Loaded group MF:DEFAULT:yard_lights from pack Default_Pack_1.0.zip Regions/MF/yard_lights.json
- [DVLightSniper] Loaded group FF:DEFAULT:building_lights from pack Default_Pack_1.0.zip Regions/FF/building_lights.json
- [DVLightSniper] Loaded group FF:DEFAULT:house_decorations from pack Default_Pack_1.0.zip Regions/FF/house_decorations.json
- [DVLightSniper] Loaded group FF:DEFAULT:industry_decorations from pack Default_Pack_1.0.zip Regions/FF/industry_decorations.json
- [DVLightSniper] Loaded group FF:DEFAULT:office_lights from pack Default_Pack_1.0.zip Regions/FF/office_lights.json
- [DVLightSniper] Loaded group FF:DEFAULT:russian_building_decorations from pack Default_Pack_1.0.zip Regions/FF/russian_building_decorations.json
- [DVLightSniper] Loaded group FF:DEFAULT:station_lights from pack Default_Pack_1.0.zip Regions/FF/station_lights.json
- [DVLightSniper] Loaded group FF:DEFAULT:street_lights from pack Default_Pack_1.0.zip Regions/FF/street_lights.json
- [DVLightSniper] Loaded group FF:DEFAULT:yard_lights from pack Default_Pack_1.0.zip Regions/FF/yard_lights.json
- [DVLightSniper] Loaded group HMB:DEFAULT:beacons from pack Default_Pack_1.0.zip Regions/HMB/beacons.json
- [DVLightSniper] Loaded group HMB:DEFAULT:building_lights from pack Default_Pack_1.0.zip Regions/HMB/building_lights.json
- [DVLightSniper] Loaded group HMB:DEFAULT:house_decorations from pack Default_Pack_1.0.zip Regions/HMB/house_decorations.json
- [DVLightSniper] Loaded group HMB:DEFAULT:industry_decorations from pack Default_Pack_1.0.zip Regions/HMB/industry_decorations.json
- [DVLightSniper] Loaded group HMB:DEFAULT:street_lights from pack Default_Pack_1.0.zip Regions/HMB/street_lights.json
- [DVLightSniper] Loaded group HMB:DEFAULT:yard_lights from pack Default_Pack_1.0.zip Regions/HMB/yard_lights.json
- [DVLightSniper] Loaded group HMB:DEFAULT:yard_lights_c from pack Default_Pack_1.0.zip Regions/HMB/yard_lights_c.json
- [DVLightSniper] Loaded group HB:DEFAULT:beacons from pack Default_Pack_1.0.zip Regions/HB/beacons.json
- [DVLightSniper] Loaded group HB:DEFAULT:building_lights from pack Default_Pack_1.0.zip Regions/HB/building_lights.json
- [DVLightSniper] Loaded group HB:DEFAULT:house_decorations from pack Default_Pack_1.0.zip Regions/HB/house_decorations.json
- [DVLightSniper] Loaded group HB:DEFAULT:industry_decorations from pack Default_Pack_1.0.zip Regions/HB/industry_decorations.json
- [DVLightSniper] Loaded group HB:DEFAULT:russian_building_decorations from pack Default_Pack_1.0.zip Regions/HB/russian_building_decorations.json
- [DVLightSniper] Loaded group HB:DEFAULT:shed_lights from pack Default_Pack_1.0.zip Regions/HB/shed_lights.json
- [DVLightSniper] Loaded group HB:DEFAULT:ship from pack Default_Pack_1.0.zip Regions/HB/ship.json
- [DVLightSniper] Loaded group HB:DEFAULT:station_lights from pack Default_Pack_1.0.zip Regions/HB/station_lights.json
- [DVLightSniper] Loaded group HB:DEFAULT:station_lights2 from pack Default_Pack_1.0.zip Regions/HB/station_lights2.json
- [DVLightSniper] Loaded group HB:DEFAULT:street_lights from pack Default_Pack_1.0.zip Regions/HB/street_lights.json
- [DVLightSniper] Loaded group HB:DEFAULT:yard_lights from pack Default_Pack_1.0.zip Regions/HB/yard_lights.json
- [DVLightSniper] Loaded group HB:DEFAULT:yard_lights_c from pack Default_Pack_1.0.zip Regions/HB/yard_lights_c.json
- [DVLightSniper] Loaded group HB:DEFAULT:yard_lights_d from pack Default_Pack_1.0.zip Regions/HB/yard_lights_d.json
- [DVLightSniper] Loaded group HB:DEFAULT:yard_lights_e from pack Default_Pack_1.0.zip Regions/HB/yard_lights_e.json
- [DVLightSniper] Loaded group HB:DEFAULT:yard_lights_g from pack Default_Pack_1.0.zip Regions/HB/yard_lights_g.json
- [DVLightSniper] Loaded group HB:DEFAULT:yard_lights_station from pack Default_Pack_1.0.zip Regions/HB/yard_lights_station.json
- [DVLightSniper] Loaded group MB:DEFAULT:building_lights from pack Default_Pack_1.0.zip Regions/MB/building_lights.json
- [DVLightSniper] Loaded group MB:DEFAULT:indoor_lights from pack Default_Pack_1.0.zip Regions/MB/indoor_lights.json
- [DVLightSniper] Loaded group MB:DEFAULT:street_lights from pack Default_Pack_1.0.zip Regions/MB/street_lights.json
- [DVLightSniper] Loaded group MB:DEFAULT:yard_lights from pack Default_Pack_1.0.zip Regions/MB/yard_lights.json
- [DVLightSniper] Loaded group CM:DEFAULT:building_lights from pack Default_Pack_1.0.zip Regions/CM/building_lights.json
- [DVLightSniper] Loaded group CM:DEFAULT:industry_decorations from pack Default_Pack_1.0.zip Regions/CM/industry_decorations.json
- [DVLightSniper] Loaded group CM:DEFAULT:street_lights from pack Default_Pack_1.0.zip Regions/CM/street_lights.json
- [DVLightSniper] Loaded group CM:DEFAULT:yard_lights from pack Default_Pack_1.0.zip Regions/CM/yard_lights.json
- [DVLightSniper] Loaded group GF:DEFAULT:beacons from pack Default_Pack_1.0.zip Regions/GF/beacons.json
- [DVLightSniper] Loaded group GF:DEFAULT:building_lights from pack Default_Pack_1.0.zip Regions/GF/building_lights.json
- [DVLightSniper] Loaded group GF:DEFAULT:house_decorations from pack Default_Pack_1.0.zip Regions/GF/house_decorations.json
- [DVLightSniper] Loaded group GF:DEFAULT:industry_decorations from pack Default_Pack_1.0.zip Regions/GF/industry_decorations.json
- [DVLightSniper] Loaded group GF:DEFAULT:office_lights from pack Default_Pack_1.0.zip Regions/GF/office_lights.json
- [DVLightSniper] Loaded group GF:DEFAULT:russian_building_decorations from pack Default_Pack_1.0.zip Regions/GF/russian_building_decorations.json
- [DVLightSniper] Loaded group GF:DEFAULT:station_lights from pack Default_Pack_1.0.zip Regions/GF/station_lights.json
- [DVLightSniper] Loaded group GF:DEFAULT:street_lights from pack Default_Pack_1.0.zip Regions/GF/street_lights.json
- [DVLightSniper] Loaded group GF:DEFAULT:traffic_lights from pack Default_Pack_1.0.zip Regions/GF/traffic_lights.json
- [DVLightSniper] Loaded group GF:DEFAULT:yard_lights from pack Default_Pack_1.0.zip Regions/GF/yard_lights.json
- [DVLightSniper] Loaded group FM:DEFAULT:building_lights from pack Default_Pack_1.0.zip Regions/FM/building_lights.json
- [DVLightSniper] Loaded group FM:DEFAULT:industry_decorations from pack Default_Pack_1.0.zip Regions/FM/industry_decorations.json
- [DVLightSniper] Loaded group FM:DEFAULT:street_lights from pack Default_Pack_1.0.zip Regions/FM/street_lights.json
- [DVLightSniper] Loaded group FM:DEFAULT:yard_lights from pack Default_Pack_1.0.zip Regions/FM/yard_lights.json
- [DVLightSniper] Loaded group SM:DEFAULT:beacons from pack Default_Pack_1.0.zip Regions/SM/beacons.json
- [DVLightSniper] Loaded group SM:DEFAULT:building_lights from pack Default_Pack_1.0.zip Regions/SM/building_lights.json
- [DVLightSniper] Loaded group SM:DEFAULT:glows from pack Default_Pack_1.0.zip Regions/SM/glows.json
- [DVLightSniper] Loaded group SM:DEFAULT:house_decorations from pack Default_Pack_1.0.zip Regions/SM/house_decorations.json
- [DVLightSniper] Loaded group SM:DEFAULT:industry_decorations from pack Default_Pack_1.0.zip Regions/SM/industry_decorations.json
- [DVLightSniper] Loaded group SM:DEFAULT:street_lights from pack Default_Pack_1.0.zip Regions/SM/street_lights.json
- [DVLightSniper] Loaded group SM:DEFAULT:yard_lights from pack Default_Pack_1.0.zip Regions/SM/yard_lights.json
- [DVLightSniper] Loaded group SW:DEFAULT:building_lights from pack Default_Pack_1.0.zip Regions/SW/building_lights.json
- [DVLightSniper] Loaded group SW:DEFAULT:industry_decorations from pack Default_Pack_1.0.zip Regions/SW/industry_decorations.json
- [DVLightSniper] Loaded group SW:DEFAULT:street_lights from pack Default_Pack_1.0.zip Regions/SW/street_lights.json
- [DVLightSniper] Loaded group SW:DEFAULT:yard_lights from pack Default_Pack_1.0.zip Regions/SW/yard_lights.json
- [DVLightSniper] Loaded group IMW:DEFAULT:building_lights from pack Default_Pack_1.0.zip Regions/IMW/building_lights.json
- [DVLightSniper] Loaded group IMW:DEFAULT:industry_decorations from pack Default_Pack_1.0.zip Regions/IMW/industry_decorations.json
- [DVLightSniper] Loaded group IMW:DEFAULT:street_lights from pack Default_Pack_1.0.zip Regions/IMW/street_lights.json
- [DVLightSniper] Loaded group IMW:DEFAULT:yard_lights from pack Default_Pack_1.0.zip Regions/IMW/yard_lights.json
- [DVLightSniper] Loaded group OWN:DEFAULT:building_lights from pack Default_Pack_1.0.zip Regions/OWN/building_lights.json
- [DVLightSniper] Loaded group OWN:DEFAULT:street_lights from pack Default_Pack_1.0.zip Regions/OWN/street_lights.json
- [DVLightSniper] Loaded group OWN:DEFAULT:yard_lights from pack Default_Pack_1.0.zip Regions/OWN/yard_lights.json
- [DVLightSniper] Loaded group FRC:DEFAULT:approach_lights from pack Default_Pack_1.0.zip Regions/FRC/approach_lights.json
- [DVLightSniper] Loaded group FRC:DEFAULT:building_lights from pack Default_Pack_1.0.zip Regions/FRC/building_lights.json
- [DVLightSniper] Loaded group FRC:DEFAULT:industry_decorations from pack Default_Pack_1.0.zip Regions/FRC/industry_decorations.json
- [DVLightSniper] Loaded group FRC:DEFAULT:yard_lights from pack Default_Pack_1.0.zip Regions/FRC/yard_lights.json
- [DVExtraLights] Creating office lights at OilWellCentral_office_anchor
- [DVExtraLights] Creating office lights at ForestSouth_office_anchor
- [DVExtraLights] Creating office lights at MachineFactoryMilitary_office_anchor
- [DVExtraLights] Creating office lights at CitySW_office_anchor
- [DVExtraLights] Creating office lights at IronOreMineEast_office_anchor
- [DVExtraLights] Creating office lights at MachineFactory_office_anchor
- [DVExtraLights] Creating office lights at FoodFactory_office_anchor
- [DVExtraLights] Creating office lights at HarborMilitary_office_anchor
- [DVExtraLights] Creating office lights at Harbor_office_anchor
- [DVExtraLights] Creating office lights at MilitaryBase_office_anchor
- [DVExtraLights] Creating office lights at CoalMine_office_anchor
- [DVExtraLights] Creating office lights at GoodsFactory_office_anchor
- [DVExtraLights] Creating office lights at Farm_office_anchor
- [DVExtraLights] Creating office lights at SteelMill_office_anchor
- [DVExtraLights] Creating office lights at Sawmill_office_anchor
- [DVExtraLights] Creating office lights at IronOreMineWest_office_anchor
- [DVExtraLights] Creating office lights at OilWellNorth_office_anchor
- [DVExtraLights] Creating office lights at ForestCentral_office_anchor
- RailTrackRegistry found 1636 tracks using FindObjectsOfType
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Supported resolutions:
- 800 x 600
- 1024 x 768
- 1152 x 864
- 1176 x 664
- 1280 x 720
- 1280 x 768
- 1280 x 800
- 1280 x 960
- 1280 x 1024
- 1360 x 768
- 1366 x 768
- 1600 x 900
- 1600 x 1024
- 1600 x 1200
- 1680 x 1050
- 1920 x 1080
- 1920 x 1200
- 1920 x 1440
- 2560 x 1080
- 2560 x 1440
- 3620 x 2036
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Using resolution: 2560 x 1440
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [PassengerJobs] Grabbed pocket watch bell sound
- [PassengerJobs] Attempting to load platform sign prefab
- [PassengerJobs] Loaded sign prefab
- [PassengerJobs] Created sign Small at CSW-B3LP
- [PassengerJobs] Created sign Small at CSW-B3LP
- [PassengerJobs] Successfully created platform controller for track CSW-B3LP
- [PassengerJobs] Created sign Small at CSW-B4LP
- [PassengerJobs] Created sign Small at CSW-B4LP
- [PassengerJobs] Successfully created platform controller for track CSW-B4LP
- [PassengerJobs] Created sign Lillys at CSW-B5LP
- [PassengerJobs] Created sign Lillys at CSW-B5LP
- [PassengerJobs] Successfully created platform controller for track CSW-B5LP
- [PassengerJobs] Created sign Lillys at CSW-B6LP
- [PassengerJobs] Created sign Lillys at CSW-B6LP
- [PassengerJobs] Successfully created platform controller for track CSW-B6LP
- [PassengerJobs] Created generator for City South-West:
- Coach Storage: CSW-B1SP, CSW-B2SP
- Platforms: CSW-B6LP, CSW-B4LP, CSW-B5LP, CSW-B3LP
- [PassengerJobs] Created sign Flatscreen at MF-D1LP
- [PassengerJobs] Created sign Flatscreen at MF-D1LP
- [PassengerJobs] Successfully created platform controller for track MF-D1LP
- [PassengerJobs] Created sign Flatscreen at MF-D2LP
- [PassengerJobs] Created sign Flatscreen at MF-D2LP
- [PassengerJobs] Successfully created platform controller for track MF-D2LP
- [PassengerJobs] Created generator for Machine Factory & Town:
- Coach Storage: MF-D4SP
- Platforms: MF-D1LP, MF-D2LP
- [PassengerJobs] Created sign Lillys at FF-B1LP
- [PassengerJobs] Created sign Lillys at FF-B1LP
- [PassengerJobs] Successfully created platform controller for track FF-B1LP
- [PassengerJobs] Created sign Lillys at FF-B2LP
- [PassengerJobs] Created sign Lillys at FF-B2LP
- [PassengerJobs] Successfully created platform controller for track FF-B2LP
- [PassengerJobs] Created generator for Food Factory & Town:
- Coach Storage: FF-B5SP, FF-B4SP, FF-B3SP
- Platforms: FF-B2LP, FF-B1LP
- [PassengerJobs] Created sign Flatscreen at HB-F1LP
- [PassengerJobs] Created sign Flatscreen at HB-F1LP
- [PassengerJobs] Successfully created platform controller for track HB-F1LP
- [PassengerJobs] Created generator for Harbor & Town:
- Coach Storage: HB-F3SP, HB-F4SP
- Platforms: HB-F1LP
- Player already has the license 'Basic'. No new license added.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded Licenses and Garages
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- L: TrainDriver
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- L: DE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- L: DE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- L: SH282
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- L: ManualService
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- L: ConcurrentJobs1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- L: ConcurrentJobs2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- L: MultipleUnit
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- JL: Hazmat1, Hazmat2, FreightHaul, Shunting, LogisticalHaul, TrainLength1, TrainLength2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- G: Caboose
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [PassengerJobs] Created sign Flatscreen at GF-C3LP
- [PassengerJobs] Created sign Flatscreen at GF-C3LP
- [PassengerJobs] Successfully created platform controller for track GF-C3LP
- [PassengerJobs] Created generator for Goods Factory & Town:
- Coach Storage: GF-C1SP
- Platforms: GF-C3LP
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at SM, track [Y]_[SM]_[T1-02-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at SM, track [Y]_[SM]_[T1-01-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at FM, track [Y]_[FM]_[B-07-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at FF, track [Y]_[FF]_[A-02-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at FF, track [Y]_[FF]_[A-03-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at GF, track [Y]_[GF]_[A-04-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at GF, track [Y]_[GF]_[A-05-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at CSW, track [Y]_[CSW]_[A-02-D]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at HB, track [Y]_[HB]_[A-01-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at HB, track [Y]_[HB]_[T1-01-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at HB, track [Y]_[HB]_[T1-02-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at HB, track [Y]_[HB]_[T1-05-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at HB, track [Y]_[HB]_[T1-07-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at MF, track [Y]_[MF]_[A-01-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at MF, track [Y]_[MF]_[T1-02-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at MF, track [Y]_[MF]_[T1-03-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at MF, track [Y]_[MF]_[T1-04-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at MF, track [Y]_[MF]_[T1-07-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at CM, track [Y]_[CM]_[A-01-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at IME, track [Y]_[IME]_[A-02-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at IMW, track [Y]_[IMW]_[T1-02-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at FRC, track [Y]_[FRC]_[A-01-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at FRS, track [Y]_[FRS]_[A-01-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at SW, track [Y]_[SW]_[A-01-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at OWN, track [Y]_[OWN]_[A-01-P]
- [DVCustomCarLoader] Added loco DRG Class 01 Loco to autospawn at OWC, track [Y]_[OWC]_[T1-02-P]
- [DVCustomCarLoader] [Warning] Station MB has no loco spawn tracks - can't spawn DRG Class 01 Loco here
- [DVCustomCarLoader] [Warning] Station MFMB has no loco spawn tracks - can't spawn DRG Class 01 Loco here
- [DVCustomCarLoader] [Warning] Station HMB has no loco spawn tracks - can't spawn DRG Class 01 Loco here
- Creating CarsSaveManager singleton instance '[CarsSaveManager]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x12_z3 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x10_z1 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x10_z2 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x10_z3 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x10_z4 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x10_z5 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x11_z1 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x11_z2 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x11_z3 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x11_z4 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x11_z5 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x12_z1 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x12_z2 (UnityEngine.GameObject)
- [ClockUpdater::Awake]: Found Clock StationClockWall (2) (UnityEngine.GameObject), 4 / 4 / 0
- [ClockUpdater::Awake]: Found Clock StationClockWall (2) (UnityEngine.GameObject), 4 / 4 / 0
- [ClockUpdater::Awake]: Found Clock StationClockWall (3) (UnityEngine.GameObject), 4 / 4 / 0
- [ClockUpdater::Awake]: Found Clock StationClockWall (3) (UnityEngine.GameObject), 4 / 4 / 0
- [ClockUpdater::Awake]: Found Clock StationClockWall (UnityEngine.GameObject), 4 / 4 / 0
- [ClockUpdater::Awake]: Found Clock StationClockWall (UnityEngine.GameObject), 4 / 4 / 0
- [ClockUpdater::Awake]: Found Clock StationClockWall (1) (UnityEngine.GameObject), 4 / 4 / 0
- [ClockUpdater::Awake]: Found Clock StationClockWall (1) (UnityEngine.GameObject), 4 / 4 / 0
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x12_z4 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x12_z5 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x13_z1 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x13_z2 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x13_z3 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x13_z4 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x13_z5 (UnityEngine.GameObject)
- Car pool initialized.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x14_z1 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x14_z2 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x14_z3 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x14_z4 (UnityEngine.GameObject)
- [ClockLoader::Streamer_AddSceneGO_Patch]: Loaded streamer scence Far__x14_z5 (UnityEngine.GameObject)
- ALL STREAMERS INITIALIZED
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Junctions hashes match 'FC85F2962C92ADC2CEAAB1EB08926870'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Junctions state loaded
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Rail track hashes match '858C52BC6A526338BCAE310B4613235A'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Creating DV.PhysicsStuff.PhysicsLodManager singleton instance '[physics lod]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Creating DV.ServicePenalty.LocoDebtController singleton instance '[LocoDebtController]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Creating DV.ServicePenalty.CareerManagerDebtController singleton instance '[CareerManagerDebtController]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- TrainCar 'DRG Class 01 Loco(Clone)' has interior prefab assigned but no [interior LOD] child was found, there will probably be visual glitches
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- ShovelCoalPile doesn't have coal prefabs assigned
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [DVCustomCarLoader] Activating interior on exported_DRG_Class_01_Loco_interior(Clone)(Clone)
- [DVCustomCarLoader] EventManager Start: 0 providers, 18 acceptors
- logicCar not set, but CarGUID accessed! Returning empty string.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- There is no child game object for wheel sparks with this name: [particles]/[wheel sparks], train won't have wheel sparking.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [DVCustomCarLoader] CustomChuffController awakened
- [DVCustomCarLoader] SteamParticlesController enabled
- TrainCar 'DRG Class 01 Loco(Clone)' has interior prefab assigned but no [interior LOD] child was found, there will probably be visual glitches
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- ShovelCoalPile doesn't have coal prefabs assigned
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [DVCustomCarLoader] Activating interior on exported_DRG_Class_01_Loco_interior(Clone)(Clone)
- [DVCustomCarLoader] EventManager Start: 0 providers, 18 acceptors
- logicCar not set, but CarGUID accessed! Returning empty string.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- There is no child game object for wheel sparks with this name: [particles]/[wheel sparks], train won't have wheel sparking.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [DVCustomCarLoader] CustomChuffController awakened
- [DVCustomCarLoader] SteamParticlesController enabled
- Cars loaded
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- StartingItemsController initializing
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [DVCustomCarLoader] Injecting custom cargos to comms radio loader
- [PassengerJobs] Acquiring passengers license
- [DVCustomCarLoader] Resetting audio DVCustomCarLoader.LocoComponents.Steam.CustomLocoAudioSteam on car L-009
- [DVCustomCarLoader] CustomCabInput Start - 20 controls
- [DVCustomCarLoader] Add CabInputRelay C IndBrake to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Damper to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Sander to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Headlights to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Injector to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Throttle to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Firebox to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Reverser to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C CabLights to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Valve to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Valve to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C IndBrake to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Valve to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Valve to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Valve to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Valve to CustomLocoControllerSteam
- [DVCustomCarLoader] Found 0 apertures to track
- Coupler position y should be 1.05
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [DVCustomCarLoader] Applied body damage properties
- [DVCustomCarLoader] DrivingAnimation start, bogie state: False
- [DVCustomCarLoader] EventManager Start: 2 providers, 3 acceptors
- Coupler position y should be 1.05
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [DVCustomCarLoader] EventManager Start: 1 providers, 4 acceptors
- [DVCustomCarLoader] Resetting audio DVCustomCarLoader.LocoComponents.Steam.CustomLocoAudioSteam on car L-080
- [DVCustomCarLoader] CustomCabInput Start - 20 controls
- [DVCustomCarLoader] Add CabInputRelay C IndBrake to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Damper to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Sander to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Headlights to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Injector to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Throttle to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Firebox to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Reverser to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C CabLights to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Valve to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Valve to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C IndBrake to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Valve to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Valve to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Valve to CustomLocoControllerSteam
- [DVCustomCarLoader] Add CabInputRelay C Valve to CustomLocoControllerSteam
- [DVCustomCarLoader] Found 0 apertures to track
- Coupler position y should be 1.05
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [DVCustomCarLoader] Applied body damage properties
- [DVCustomCarLoader] DrivingAnimation start, bogie state: False
- [DVCustomCarLoader] EventManager Start: 2 providers, 3 acceptors
- Coupler position y should be 1.05
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [DVCustomCarLoader] EventManager Start: 1 providers, 4 acceptors
- [DVLightSniper] Lights(Spawned:1692 Destroyed:0) Meshes(Spawned:765 Destroyed:0) Decorations(Spawned:211 Destroyed:0)
- Creating JobSaveManager singleton instance '[JobSaveManager]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Creating DV.ServicePenalty.JobDebtController singleton instance '[JobDebtController]' automatically
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HB - SM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HB - FF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HB - GF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HB - SM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HB - FF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HB - GF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HB - MF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[ShuntingLoad]: HB - CSW
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[ShuntingUnload]: MF - HB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[ShuntingLoad]: HB - GF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[ShuntingUnload]: GF - HB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[ShuntingLoad]: HB - FF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[ShuntingLoad]: HB - GF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HB - CSW
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[ShuntingUnload]: SM - HB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[EmptyHaul]: HB - FF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[ShuntingUnload]: FF - HB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[ShuntingUnload]: GF - HB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[ShuntingLoad]: HB - MF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HB - FF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HMB - MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HMB - MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[Transport]: HMB - MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[EmptyHaul]: HMB - MFMB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Successfully loaded job chain: [LOADED] ChainJob[ShuntingUnload]: MFMB - HMB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [PassengerJobs] Successfully loaded job chain: [LOADED] ChainJob[Passenger]: HB - GF
- Successfully loaded job chain: [LOADED] ChainJob[Passenger]: HB - GF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [PassengerJobs] Successfully loaded job chain: [LOADED] ChainJob[Commuter]: HB - SM
- Successfully loaded job chain: [LOADED] ChainJob[Commuter]: HB - SM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [PassengerJobs] Successfully loaded job chain: [LOADED] ChainJob[Passenger]: HB - FF
- Successfully loaded job chain: [LOADED] ChainJob[Passenger]: HB - FF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [PassengerJobs] Successfully loaded job chain: [LOADED] ChainJob[Commuter]: HB - SM
- Successfully loaded job chain: [LOADED] ChainJob[Commuter]: HB - SM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [PassengerJobs] Successfully loaded job chain: [LOADED] ChainJob[Passenger]: HB - MF
- Successfully loaded job chain: [LOADED] ChainJob[Passenger]: HB - MF
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded destroyed locos debt
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded staged jobs debt
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded jobless cars debt
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded insurance fee data
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Player entering car 'DRG Class 01 Loco(Clone) (TrainCar)'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Setting 'DRG Class 01 Loco(Clone) (TrainCar)' as Player's last loco.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [PowerAndMode] Unhandled trigger 'Switch_To_Cassette' for state 'Cassette_Off'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [PowerAndMode] Unhandled trigger 'Turn_Off' for state 'Cassette_Off'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Attempted to call SyncInteractables while GO is disabled. Setting syncInteractablesFlag, so sync will happen when GO gets enabled.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- done
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [ClockLoader/<>c::<Init>b__3_0]: searching scene: True // game_w3 // 532
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [ClockUpdater::Awake]: Found Clock wallclock(Clone) (UnityEngine.GameObject), 1 / 1 / 0
- [AutoLoadManager::Init]: Loading GameLoaded
- [AutoLoadManager::AutoLoad]: Loading GameLoaded
- [AutoLoadManager::AutoCreate]: Creating GameLoaded
- >>> >>> >>> LOAD Version: [0.3.3]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- 02/20/2023 01:29:40 ProSkyMod: Weather changer started!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [DVLightSniper] Lights(Spawned:11 Destroyed:0) Meshes(Spawned:0 Destroyed:0) Decorations(Spawned:0 Destroyed:0)
- Uploading Crash Report
- NullReferenceException: Object reference not set to an instance of an object
- at KeyboardNotches.KeyboardNotchPatch.TryApplyInput (UnityEngine.KeyCode[] keyIncrease, UnityEngine.KeyCode[] keyDecrease, DV.CabControls.Spec.Lever lever, IMouseWheelHoverScrollable scroller, System.Single& timer) [0x0006e] in <59d465381c884129b476fc6cc7ea0e23>:0
- at KeyboardNotches.SteamTryApplyIndBrakePatch.Prefix (LocoKeyboardInputDiesel __instance) [0x0004f] in <59d465381c884129b476fc6cc7ea0e23>:0
- at (wrapper dynamic-method) LocoKeyboardInputSteam.LocoKeyboardInputSteam.TryApplyIndependentBrakeInput_Patch1(LocoKeyboardInputSteam)
- at LocoKeyboardInputBase.Update () [0x00054] in <2dd118c8baed420694a6351a815fc83d>:0
- at DVCustomCarLoader.LocoComponents.Steam.SteamKeyboardInput.Update () [0x00001] in <78f8c1d9cd384340bfafe29abec26958>:0
- (Filename: <59d465381c884129b476fc6cc7ea0e23> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at KeyboardNotches.KeyboardNotchPatch.TryApplyInput (UnityEngine.KeyCode[] keyIncrease, UnityEngine.KeyCode[] keyDecrease, DV.CabControls.Spec.Lever lever, IMouseWheelHoverScrollable scroller, System.Single& timer) [0x000cd] in <59d465381c884129b476fc6cc7ea0e23>:0
- at KeyboardNotches.SteamTryApplyIndBrakePatch.Prefix (LocoKeyboardInputDiesel __instance) [0x0004f] in <59d465381c884129b476fc6cc7ea0e23>:0
- at (wrapper dynamic-method) LocoKeyboardInputSteam.LocoKeyboardInputSteam.TryApplyIndependentBrakeInput_Patch1(LocoKeyboardInputSteam)
- at LocoKeyboardInputBase.Update () [0x00054] in <2dd118c8baed420694a6351a815fc83d>:0
- at DVCustomCarLoader.LocoComponents.Steam.SteamKeyboardInput.Update () [0x00001] in <78f8c1d9cd384340bfafe29abec26958>:0
- (Filename: <59d465381c884129b476fc6cc7ea0e23> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at KeyboardNotches.KeyboardNotchPatch.TryApplyInput (UnityEngine.KeyCode[] keyIncrease, UnityEngine.KeyCode[] keyDecrease, DV.CabControls.Spec.Lever lever, IMouseWheelHoverScrollable scroller, System.Single& timer) [0x000cd] in <59d465381c884129b476fc6cc7ea0e23>:0
- at KeyboardNotches.SteamTryApplyIndBrakePatch.Prefix (LocoKeyboardInputDiesel __instance) [0x0004f] in <59d465381c884129b476fc6cc7ea0e23>:0
- at (wrapper dynamic-method) LocoKeyboardInputSteam.LocoKeyboardInputSteam.TryApplyIndependentBrakeInput_Patch1(LocoKeyboardInputSteam)
- at LocoKeyboardInputBase.Update () [0x00054] in <2dd118c8baed420694a6351a815fc83d>:0
- at DVCustomCarLoader.LocoComponents.Steam.SteamKeyboardInput.Update () [0x00001] in <78f8c1d9cd384340bfafe29abec26958>:0
- (Filename: <59d465381c884129b476fc6cc7ea0e23> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at KeyboardNotches.KeyboardNotchPatch.TryApplyInput (UnityEngine.KeyCode[] keyIncrease, UnityEngine.KeyCode[] keyDecrease, DV.CabControls.Spec.Lever lever, IMouseWheelHoverScrollable scroller, System.Single& timer) [0x000cd] in <59d465381c884129b476fc6cc7ea0e23>:0
- at KeyboardNotches.SteamTryApplyIndBrakePatch.Prefix (LocoKeyboardInputDiesel __instance) [0x0004f] in <59d465381c884129b476fc6cc7ea0e23>:0
- at (wrapper dynamic-method) LocoKeyboardInputSteam.LocoKeyboardInputSteam.TryApplyIndependentBrakeInput_Patch1(LocoKeyboardInputSteam)
- at LocoKeyboardInputBase.Update () [0x00054] in <2dd118c8baed420694a6351a815fc83d>:0
- at DVCustomCarLoader.LocoComponents.Steam.SteamKeyboardInput.Update () [0x00001] in <78f8c1d9cd384340bfafe29abec26958>:0
- (Filename: <59d465381c884129b476fc6cc7ea0e23> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at KeyboardNotches.KeyboardNotchPatch.TryApplyInput (UnityEngine.KeyCode[] keyIncrease, UnityEngine.KeyCode[] keyDecrease, DV.CabControls.Spec.Lever lever, IMouseWheelHoverScrollable scroller, System.Single& timer) [0x000cd] in <59d465381c884129b476fc6cc7ea0e23>:0
- at KeyboardNotches.SteamTryApplyIndBrakePatch.Prefix (LocoKeyboardInputDiesel __instance) [0x0004f] in <59d465381c884129b476fc6cc7ea0e23>:0
- at (wrapper dynamic-method) LocoKeyboardInputSteam.LocoKeyboardInputSteam.TryApplyIndependentBrakeInput_Patch1(LocoKeyboardInputSteam)
- at LocoKeyboardInputBase.Update () [0x00054] in <2dd118c8baed420694a6351a815fc83d>:0
- at DVCustomCarLoader.LocoComponents.Steam.SteamKeyboardInput.Update () [0x00001] in <78f8c1d9cd384340bfafe29abec26958>:0
- (Filename: <59d465381c884129b476fc6cc7ea0e23> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at KeyboardNotches.KeyboardNotchPatch.TryApplyInput (UnityEngine.KeyCode[] keyIncrease, UnityEngine.KeyCode[] keyDecrease, DV.CabControls.Spec.Lever lever, IMouseWheelHoverScrollable scroller, System.Single& timer) [0x000cd] in <59d465381c884129b476fc6cc7ea0e23>:0
- at KeyboardNotches.SteamTryApplyIndBrakePatch.Prefix (LocoKeyboardInputDiesel __instance) [0x0004f] in <59d465381c884129b476fc6cc7ea0e23>:0
- at (wrapper dynamic-method) LocoKeyboardInputSteam.LocoKeyboardInputSteam.TryApplyIndependentBrakeInput_Patch1(LocoKeyboardInputSteam)
- at LocoKeyboardInputBase.Update () [0x00054] in <2dd118c8baed420694a6351a815fc83d>:0
- at DVCustomCarLoader.LocoComponents.Steam.SteamKeyboardInput.Update () [0x00001] in <78f8c1d9cd384340bfafe29abec26958>:0
- (Filename: <59d465381c884129b476fc6cc7ea0e23> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at KeyboardNotches.KeyboardNotchPatch.TryApplyInput (UnityEngine.KeyCode[] keyIncrease, UnityEngine.KeyCode[] keyDecrease, DV.CabControls.Spec.Lever lever, IMouseWheelHoverScrollable scroller, System.Single& timer) [0x000cd] in <59d465381c884129b476fc6cc7ea0e23>:0
- at KeyboardNotches.SteamTryApplyIndBrakePatch.Prefix (LocoKeyboardInputDiesel __instance) [0x0004f] in <59d465381c884129b476fc6cc7ea0e23>:0
- at (wrapper dynamic-method) LocoKeyboardInputSteam.LocoKeyboardInputSteam.TryApplyIndependentBrakeInput_Patch1(LocoKeyboardInputSteam)
- at LocoKeyboardInputBase.Update () [0x00054] in <2dd118c8baed420694a6351a815fc83d>:0
- at DVCustomCarLoader.LocoComponents.Steam.SteamKeyboardInput.Update () [0x00001] in <78f8c1d9cd384340bfafe29abec26958>:0
- (Filename: <59d465381c884129b476fc6cc7ea0e23> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at KeyboardNotches.KeyboardNotchPatch.TryApplyInput (UnityEngine.KeyCode[] keyIncrease, UnityEngine.KeyCode[] keyDecrease, DV.CabControls.Spec.Lever lever, IMouseWheelHoverScrollable scroller, System.Single& timer) [0x000cd] in <59d465381c884129b476fc6cc7ea0e23>:0
- at KeyboardNotches.SteamTryApplyIndBrakePatch.Prefix (LocoKeyboardInputDiesel __instance) [0x0004f] in <59d465381c884129b476fc6cc7ea0e23>:0
- at (wrapper dynamic-method) LocoKeyboardInputSteam.LocoKeyboardInputSteam.TryApplyIndependentBrakeInput_Patch1(LocoKeyboardInputSteam)
- at LocoKeyboardInputBase.Update () [0x00054] in <2dd118c8baed420694a6351a815fc83d>:0
- at DVCustomCarLoader.LocoComponents.Steam.SteamKeyboardInput.Update () [0x00001] in <78f8c1d9cd384340bfafe29abec26958>:0
- (Filename: <59d465381c884129b476fc6cc7ea0e23> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at KeyboardNotches.KeyboardNotchPatch.TryApplyInput (UnityEngine.KeyCode[] keyIncrease, UnityEngine.KeyCode[] keyDecrease, DV.CabControls.Spec.Lever lever, IMouseWheelHoverScrollable scroller, System.Single& timer) [0x000cd] in <59d465381c884129b476fc6cc7ea0e23>:0
- at KeyboardNotches.SteamTryApplyIndBrakePatch.Prefix (LocoKeyboardInputDiesel __instance) [0x0004f] in <59d465381c884129b476fc6cc7ea0e23>:0
- at (wrapper dynamic-method) LocoKeyboardInputSteam.LocoKeyboardInputSteam.TryApplyIndependentBrakeInput_Patch1(LocoKeyboardInputSteam)
- at LocoKeyboardInputBase.Update () [0x00054] in <2dd118c8baed420694a6351a815fc83d>:0
- at DVCustomCarLoader.LocoComponents.Steam.SteamKeyboardInput.Update () [0x00001] in <78f8c1d9cd384340bfafe29abec26958>:0
- (Filename: <59d465381c884129b476fc6cc7ea0e23> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at KeyboardNotches.KeyboardNotchPatch.TryApplyInput (UnityEngine.KeyCode[] keyIncrease, UnityEngine.KeyCode[] keyDecrease, DV.CabControls.Spec.Lever lever, IMouseWheelHoverScrollable scroller, System.Single& timer) [0x000cd] in <59d465381c884129b476fc6cc7ea0e23>:0
- at KeyboardNotches.SteamTryApplyIndBrakePatch.Prefix (LocoKeyboardInputDiesel __instance) [0x0004f] in <59d465381c884129b476fc6cc7ea0e23>:0
- at (wrapper dynamic-method) LocoKeyboardInputSteam.LocoKeyboardInputSteam.TryApplyIndependentBrakeInput_Patch1(LocoKeyboardInputSteam)
- at LocoKeyboardInputBase.Update () [0x00054] in <2dd118c8baed420694a6351a815fc83d>:0
- at DVCustomCarLoader.LocoComponents.Steam.SteamKeyboardInput.Update () [0x00001] in <78f8c1d9cd384340bfafe29abec26958>:0
- (Filename: <59d465381c884129b476fc6cc7ea0e23> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at KeyboardNotches.KeyboardNotchPatch.TryApplyInput (UnityEngine.KeyCode[] keyIncrease, UnityEngine.KeyCode[] keyDecrease, DV.CabControls.Spec.Lever lever, IMouseWheelHoverScrollable scroller, System.Single& timer) [0x000cd] in <59d465381c884129b476fc6cc7ea0e23>:0
- at KeyboardNotches.SteamTryApplyIndBrakePatch.Prefix (LocoKeyboardInputDiesel __instance) [0x0004f] in <59d465381c884129b476fc6cc7ea0e23>:0
- at (wrapper dynamic-method) LocoKeyboardInputSteam.LocoKeyboardInputSteam.TryApplyIndependentBrakeInput_Patch1(LocoKeyboardInputSteam)
- at LocoKeyboardInputBase.Update () [0x00054] in <2dd118c8baed420694a6351a815fc83d>:0
- at DVCustomCarLoader.LocoComponents.Steam.SteamKeyboardInput.Update () [0x00001] in <78f8c1d9cd384340bfafe29abec26958>:0
- (Filename: <59d465381c884129b476fc6cc7ea0e23> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at KeyboardNotches.KeyboardNotchPatch.TryApplyInput (UnityEngine.KeyCode[] keyIncrease, UnityEngine.KeyCode[] keyDecrease, DV.CabControls.Spec.Lever lever, IMouseWheelHoverScrollable scroller, System.Single& timer) [0x000cd] in <59d465381c884129b476fc6cc7ea0e23>:0
- at KeyboardNotches.SteamTryApplyIndBrakePatch.Prefix (LocoKeyboardInputDiesel __instance) [0x0004f] in <59d465381c884129b476fc6cc7ea0e23>:0
- at (wrapper dynamic-method) LocoKeyboardInputSteam.LocoKeyboardInputSteam.TryApplyIndependentBrakeInput_Patch1(LocoKeyboardInputSteam)
- at LocoKeyboardInputBase.Update () [0x00054] in <2dd118c8baed420694a6351a815fc83d>:0
- at DVCustomCarLoader.LocoComponents.Steam.SteamKeyboardInput.Update () [0x00001] in <78f8c1d9cd384340bfafe29abec26958>:0
- (Filename: <59d465381c884129b476fc6cc7ea0e23> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at KeyboardNotches.KeyboardNotchPatch.TryApplyInput (UnityEngine.KeyCode[] keyIncrease, UnityEngine.KeyCode[] keyDecrease, DV.CabControls.Spec.Lever lever, IMouseWheelHoverScrollable scroller, System.Single& timer) [0x000cd] in <59d465381c884129b476fc6cc7ea0e23>:0
- at KeyboardNotches.SteamTryApplyIndBrakePatch.Prefix (LocoKeyboardInputDiesel __instance) [0x0004f] in <59d465381c884129b476fc6cc7ea0e23>:0
- at (wrapper dynamic-method) LocoKeyboardInputSteam.LocoKeyboardInputSteam.TryApplyIndependentBrakeInput_Patch1(LocoKeyboardInputSteam)
- at LocoKeyboardInputBase.Update () [0x00054] in <2dd118c8baed420694a6351a815fc83d>:0
- at DVCustomCarLoader.LocoComponents.Steam.SteamKeyboardInput.Update () [0x00001] in <78f8c1d9cd384340bfafe29abec26958>:0
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