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yubjobtd1

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Nov 20th, 2019
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  1. //Player TextDraws:
  2.  
  3.  
  4. new PlayerText:TDEditor_PTD[MAX_PLAYERS][63];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 215.646942, 207.499954, "box");
  7. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 7.788230);
  8. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 416.000000, 0.000000);
  9. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  10. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  11. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][0], 1);
  12. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][0], -2139062017);
  13. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  14. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  15. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
  16. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  17.  
  18. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 211.411636, 210.416610, "box");
  19. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 7.129406);
  20. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 421.000000, 0.000000);
  21. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  22. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
  23. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][1], 1);
  24. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][1], -2139062017);
  25. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  26. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  27. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 1);
  28. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
  29.  
  30. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 208.529479, 203.416641, "ld_beat:chit");
  31. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 8.000000, 9.000000);
  32. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  33. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -2139062017);
  34. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  35. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  36. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
  37. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
  38.  
  39. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 208.529479, 272.250000, "ld_beat:chit");
  40. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 8.000000, 9.000000);
  41. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  42. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -2139062017);
  43. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  44. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  45. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
  46. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
  47.  
  48. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 414.176513, 272.249969, "ld_beat:chit");
  49. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 10.000000, 9.000000);
  50. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  51. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -2139062017);
  52. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  53. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  54. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 4);
  55. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
  56.  
  57. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 414.176513, 203.416656, "ld_beat:chit");
  58. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 10.000000, 9.000000);
  59. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  60. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -2139062017);
  61. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  62. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  63. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 4);
  64. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
  65.  
  66. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 307.823852, 208.666656, "ld_beat:chit");
  67. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 56.000000, 67.000000);
  68. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  69. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1061109505);
  70. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  71. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  72. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 4);
  73. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 0);
  74.  
  75. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 306.411773, 210.999954, "");
  76. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 57.000000, 61.000000);
  77. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  78. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  79. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  80. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 5);
  81. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 0);
  82. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][7], 156);
  83. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][7], 0.000000, 0.000000, 0.000000, 1.000000);
  84.  
  85. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 211.411636, 210.416610, "box");
  86. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, -0.588240);
  87. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 421.000000, 0.000000);
  88. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  89. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  90. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][8], 1);
  91. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][8], 117901311);
  92. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  93. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  94. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 1);
  95. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  96.  
  97. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 210.470474, 279.833251, "box");
  98. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, -0.588240);
  99. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 421.000000, 0.000000);
  100. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  101. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
  102. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][9], 1);
  103. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][9], 117901311);
  104. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  105. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  106. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 1);
  107. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
  108.  
  109. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 214.235290, 208.083221, "box");
  110. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 7.647058);
  111. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 211.000000, 0.000000);
  112. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  113. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1);
  114. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][10], 1);
  115. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][10], 117901311);
  116. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  117. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  118. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 1);
  119. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
  120.  
  121. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 223.646896, 220.333251, "box");
  122. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.729407);
  123. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 301.000000, 0.000000);
  124. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  125. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1);
  126. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][11], 1);
  127. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][11], 117901311);
  128. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  129. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  130. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 1);
  131. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1);
  132.  
  133. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 223.646896, 233.749893, "box");
  134. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, 0.729407);
  135. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 301.000000, 0.000000);
  136. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  137. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
  138. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][12], 1);
  139. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][12], 117901311);
  140. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  141. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  142. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 1);
  143. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
  144.  
  145. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 223.176315, 247.166549, "box");
  146. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.729407);
  147. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 301.000000, 0.000000);
  148. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  149. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -1);
  150. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][13], 1);
  151. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][13], 117901311);
  152. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  153. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  154. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 1);
  155. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 1);
  156.  
  157. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 223.176300, 260.583160, "box");
  158. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.000000, 0.729407);
  159. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 301.000000, 0.000000);
  160. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  161. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -1);
  162. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][14], 1);
  163. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][14], 117901311);
  164. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  165. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  166. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 1);
  167. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
  168.  
  169. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 221.293960, 262.333129, "box");
  170. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.305877);
  171. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][15], 303.000000, 0.000000);
  172. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  173. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], -1);
  174. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][15], 1);
  175. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][15], 117901311);
  176. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  177. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  178. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 1);
  179. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 1);
  180.  
  181. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 221.293930, 248.916442, "box");
  182. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.000000, 0.305877);
  183. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][16], 303.000000, 0.000000);
  184. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  185. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], -1);
  186. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][16], 1);
  187. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][16], 117901311);
  188. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  189. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  190. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 1);
  191. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 1);
  192.  
  193. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 221.293914, 235.499801, "box");
  194. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.000000, 0.305877);
  195. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][17], 303.000000, 0.000000);
  196. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  197. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], -1);
  198. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][17], 1);
  199. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][17], 117901311);
  200. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  201. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  202. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 1);
  203. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 1);
  204.  
  205. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 221.293945, 222.083160, "box");
  206. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.000000, 0.305877);
  207. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][18], 303.000000, 0.000000);
  208. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  209. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], -1);
  210. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][18], 1);
  211. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][18], 117901311);
  212. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  213. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  214. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 1);
  215. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1);
  216.  
  217. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 218.882461, 216.833328, "ld_beat:chit");
  218. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], 4.000000, 5.000000);
  219. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  220. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], 117901311);
  221. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  222. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  223. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 4);
  224. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 0);
  225.  
  226. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 218.882461, 224.999984, "ld_beat:chit");
  227. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][20], 4.000000, 5.000000);
  228. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  229. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], 117901311);
  230. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  231. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  232. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 4);
  233. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 0);
  234.  
  235. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 218.882461, 230.249984, "ld_beat:chit");
  236. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][21], 4.000000, 5.000000);
  237. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  238. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], 117901311);
  239. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  240. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
  241. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 4);
  242. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 0);
  243.  
  244. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 218.882461, 238.416641, "ld_beat:chit");
  245. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][22], 4.000000, 5.000000);
  246. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
  247. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], 117901311);
  248. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  249. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  250. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 4);
  251. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 0);
  252.  
  253. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 218.882461, 243.666625, "ld_beat:chit");
  254. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][23], 4.000000, 5.000000);
  255. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
  256. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], 117901311);
  257. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  258. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
  259. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 4);
  260. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 0);
  261.  
  262. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 218.882446, 251.833282, "ld_beat:chit");
  263. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][24], 4.000000, 5.000000);
  264. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
  265. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], 117901311);
  266. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  267. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  268. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 4);
  269. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 0);
  270.  
  271. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 218.882446, 257.083282, "ld_beat:chit");
  272. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][25], 4.000000, 5.000000);
  273. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  274. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], 117901311);
  275. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  276. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
  277. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 4);
  278. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 0);
  279.  
  280. TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 219.353012, 265.250000, "ld_beat:chit");
  281. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][26], 4.000000, 5.000000);
  282. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
  283. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], 117901311);
  284. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  285. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
  286. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 4);
  287. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 0);
  288.  
  289. TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 301.235260, 265.250061, "ld_beat:chit");
  290. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][27], 4.000000, 5.000000);
  291. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
  292. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], 117901311);
  293. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  294. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
  295. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 4);
  296. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 0);
  297.  
  298. TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 300.764678, 257.083374, "ld_beat:chit");
  299. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][28], 4.000000, 5.000000);
  300. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 1);
  301. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], 117901311);
  302. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  303. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
  304. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 4);
  305. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 0);
  306.  
  307. TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 301.235260, 251.833404, "ld_beat:chit");
  308. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][29], 4.000000, 5.000000);
  309. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 1);
  310. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], 117901311);
  311. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  312. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
  313. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 4);
  314. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 0);
  315.  
  316. TDEditor_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 301.235260, 243.666732, "ld_beat:chit");
  317. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][30], 4.000000, 5.000000);
  318. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][30], 1);
  319. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][30], 117901311);
  320. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  321. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][30], 255);
  322. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][30], 4);
  323. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][30], 0);
  324.  
  325. TDEditor_PTD[playerid][31] = CreatePlayerTextDraw(playerid, 301.235260, 238.416732, "ld_beat:chit");
  326. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][31], 4.000000, 5.000000);
  327. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][31], 1);
  328. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][31], 117901311);
  329. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  330. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][31], 255);
  331. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][31], 4);
  332. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][31], 0);
  333.  
  334. TDEditor_PTD[playerid][32] = CreatePlayerTextDraw(playerid, 301.235260, 230.250061, "ld_beat:chit");
  335. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][32], 4.000000, 5.000000);
  336. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][32], 1);
  337. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][32], 117901311);
  338. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  339. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][32], 255);
  340. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][32], 4);
  341. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][32], 0);
  342.  
  343. TDEditor_PTD[playerid][33] = CreatePlayerTextDraw(playerid, 301.235260, 216.833358, "ld_beat:chit");
  344. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][33], 4.000000, 5.000000);
  345. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][33], 1);
  346. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][33], 117901311);
  347. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  348. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][33], 255);
  349. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][33], 4);
  350. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][33], 0);
  351.  
  352. TDEditor_PTD[playerid][34] = CreatePlayerTextDraw(playerid, 301.235260, 225.000015, "ld_beat:chit");
  353. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][34], 4.000000, 5.000000);
  354. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][34], 1);
  355. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][34], 117901311);
  356. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  357. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][34], 255);
  358. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][34], 4);
  359. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][34], 0);
  360.  
  361. TDEditor_PTD[playerid][35] = CreatePlayerTextDraw(playerid, 221.764739, 219.166641, "POSAO:");
  362. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][35], 0.155763, 0.783333);
  363. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][35], 1);
  364. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][35], -1);
  365. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  366. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][35], 255);
  367. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][35], 1);
  368. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][35], 1);
  369.  
  370. TDEditor_PTD[playerid][36] = CreatePlayerTextDraw(playerid, 221.764770, 232.583312, "POTREBAN_NIVO:");
  371. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][36], 0.155763, 0.783333);
  372. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][36], 1);
  373. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][36], -1);
  374. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  375. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][36], 255);
  376. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][36], 1);
  377. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][36], 1);
  378.  
  379. TDEditor_PTD[playerid][37] = CreatePlayerTextDraw(playerid, 221.764770, 246.583297, "DUZINA_UGOVORA:");
  380. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][37], 0.155763, 0.783333);
  381. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][37], 1);
  382. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][37], -1);
  383. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
  384. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][37], 255);
  385. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][37], 1);
  386. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][37], 1);
  387.  
  388. TDEditor_PTD[playerid][38] = CreatePlayerTextDraw(playerid, 221.764770, 259.416656, "MAX._ZARADA:");
  389. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][38], 0.155763, 0.783333);
  390. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][38], 1);
  391. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][38], -1);
  392. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
  393. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][38], 255);
  394. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][38], 1);
  395. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][38], 1);
  396.  
  397. TDEditor_PTD[playerid][39] = CreatePlayerTextDraw(playerid, 302.235137, 219.166625, "KAMIONDZIJA");
  398. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][39], 0.155763, 0.783333);
  399. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][39], 3);
  400. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][39], -1);
  401. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][39], 0);
  402. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][39], 255);
  403. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][39], 1);
  404. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][39], 1);
  405.  
  406. TDEditor_PTD[playerid][40] = CreatePlayerTextDraw(playerid, 294.705749, 232.583282, "20");
  407. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][40], 0.155763, 0.783333);
  408. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][40], 1);
  409. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][40], -1);
  410. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][40], 0);
  411. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][40], 255);
  412. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][40], 1);
  413. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][40], 1);
  414.  
  415. TDEditor_PTD[playerid][41] = CreatePlayerTextDraw(playerid, 290.941070, 245.999893, "30H");
  416. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][41], 0.155763, 0.783333);
  417. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][41], 1);
  418. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][41], -1);
  419. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][41], 0);
  420. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][41], 255);
  421. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][41], 1);
  422. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][41], 1);
  423.  
  424. TDEditor_PTD[playerid][42] = CreatePlayerTextDraw(playerid, 281.999969, 259.416564, "10000$");
  425. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][42], 0.155763, 0.783333);
  426. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][42], 1);
  427. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][42], -1);
  428. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][42], 0);
  429. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][42], 255);
  430. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][42], 1);
  431. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][42], 1);
  432.  
  433. TDEditor_PTD[playerid][43] = CreatePlayerTextDraw(playerid, 367.176300, 229.083129, "box");
  434. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][43], 0.000000, 0.776464);
  435. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][43], 415.000000, 0.000000);
  436. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][43], 1);
  437. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][43], -1);
  438. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][43], 1);
  439. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][43], 117901311);
  440. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][43], 0);
  441. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][43], 255);
  442. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][43], 1);
  443. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][43], 1);
  444.  
  445. TDEditor_PTD[playerid][44] = CreatePlayerTextDraw(playerid, 366.705718, 248.333114, "box");
  446. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][44], 0.000000, 0.776464);
  447. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][44], 415.000000, 0.000000);
  448. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][44], 1);
  449. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][44], -1);
  450. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][44], 1);
  451. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][44], 117901311);
  452. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][44], 0);
  453. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][44], 255);
  454. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][44], 1);
  455. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][44], 1);
  456. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][44], true);
  457.  
  458. TDEditor_PTD[playerid][45] = CreatePlayerTextDraw(playerid, 364.823425, 250.083099, "box");
  459. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][45], 0.000000, 0.352935);
  460. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][45], 417.000000, 0.000000);
  461. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][45], 1);
  462. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][45], -1);
  463. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][45], 1);
  464. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][45], 117901311);
  465. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][45], 0);
  466. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][45], 255);
  467. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][45], 1);
  468. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][45], 1);
  469.  
  470. TDEditor_PTD[playerid][46] = CreatePlayerTextDraw(playerid, 364.823425, 230.833114, "box");
  471. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][46], 0.000000, 0.352935);
  472. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][46], 417.000000, 0.000000);
  473. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][46], 1);
  474. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][46], -1);
  475. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][46], 1);
  476. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][46], 117901311);
  477. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][46], 0);
  478. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][46], 255);
  479. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][46], 1);
  480. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][46], 1);
  481.  
  482. TDEditor_PTD[playerid][47] = CreatePlayerTextDraw(playerid, 362.882171, 225.583389, "ld_beat:chit");
  483. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][47], 4.000000, 5.000000);
  484. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][47], 1);
  485. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][47], 117901311);
  486. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][47], 0);
  487. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][47], 255);
  488. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][47], 4);
  489. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][47], 0);
  490.  
  491. TDEditor_PTD[playerid][48] = CreatePlayerTextDraw(playerid, 362.882171, 234.333389, "ld_beat:chit");
  492. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][48], 4.000000, 5.000000);
  493. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][48], 1);
  494. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][48], 117901311);
  495. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][48], 0);
  496. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][48], 255);
  497. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][48], 4);
  498. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][48], 0);
  499.  
  500. TDEditor_PTD[playerid][49] = CreatePlayerTextDraw(playerid, 415.117401, 225.583404, "ld_beat:chit");
  501. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][49], 4.000000, 5.000000);
  502. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][49], 1);
  503. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][49], 117901311);
  504. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][49], 0);
  505. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][49], 255);
  506. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][49], 4);
  507. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][49], 0);
  508.  
  509. TDEditor_PTD[playerid][50] = CreatePlayerTextDraw(playerid, 415.587982, 234.333404, "ld_beat:chit");
  510. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][50], 4.000000, 5.000000);
  511. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][50], 1);
  512. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][50], 117901311);
  513. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][50], 0);
  514. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][50], 255);
  515. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][50], 4);
  516. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][50], 0);
  517.  
  518. TDEditor_PTD[playerid][51] = CreatePlayerTextDraw(playerid, 362.882263, 244.833404, "ld_beat:chit");
  519. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][51], 4.000000, 5.000000);
  520. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][51], 1);
  521. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][51], 117901311);
  522. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][51], 0);
  523. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][51], 255);
  524. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][51], 4);
  525. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][51], 0);
  526.  
  527. TDEditor_PTD[playerid][52] = CreatePlayerTextDraw(playerid, 362.411682, 253.583389, "ld_beat:chit");
  528. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][52], 4.000000, 5.000000);
  529. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][52], 1);
  530. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][52], 117901311);
  531. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][52], 0);
  532. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][52], 255);
  533. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][52], 4);
  534. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][52], 0);
  535.  
  536. TDEditor_PTD[playerid][53] = CreatePlayerTextDraw(playerid, 415.588073, 244.833419, "ld_beat:chit");
  537. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][53], 4.000000, 5.000000);
  538. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][53], 1);
  539. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][53], 117901311);
  540. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][53], 0);
  541. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][53], 255);
  542. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][53], 4);
  543. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][53], 0);
  544.  
  545. TDEditor_PTD[playerid][54] = CreatePlayerTextDraw(playerid, 415.588073, 253.583389, "ld_beat:chit");
  546. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][54], 4.000000, 5.000000);
  547. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][54], 1);
  548. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][54], 117901311);
  549. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][54], 0);
  550. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][54], 255);
  551. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][54], 4);
  552. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][54], 0);
  553.  
  554. TDEditor_PTD[playerid][55] = CreatePlayerTextDraw(playerid, 377.529449, 227.916656, "PRIHVATI");
  555. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][55], 0.188704, 0.870832);
  556. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][55], 1);
  557. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][55], -1);
  558. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][55], 0);
  559. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][55], 255);
  560. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][55], 1);
  561. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][55], 1);
  562. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][55], true);
  563.  
  564. TDEditor_PTD[playerid][56] = CreatePlayerTextDraw(playerid, 377.058868, 247.166656, "ZATVORI");
  565. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][56], 0.188704, 0.870832);
  566. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][56], 1);
  567. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][56], -1);
  568. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][56], 0);
  569. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][56], 255);
  570. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][56], 1);
  571. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][56], 1);
  572. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][56], true);
  573.  
  574. TDEditor_PTD[playerid][57] = CreatePlayerTextDraw(playerid, 202.470474, 213.916625, "box");
  575. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][57], 0.000000, -0.494121);
  576. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][57], 209.000000, 0.000000);
  577. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][57], 1);
  578. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][57], -1);
  579. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][57], 1);
  580. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][57], -2139062017);
  581. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][57], 0);
  582. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][57], 255);
  583. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][57], 1);
  584. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][57], 1);
  585.  
  586. TDEditor_PTD[playerid][58] = CreatePlayerTextDraw(playerid, 202.470474, 274.583312, "box");
  587. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][58], 0.000000, -0.494121);
  588. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][58], 209.000000, 0.000000);
  589. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][58], 1);
  590. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][58], -1);
  591. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][58], 1);
  592. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][58], -2139062017);
  593. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][58], 0);
  594. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][58], 255);
  595. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][58], 1);
  596. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][58], 1);
  597.  
  598. TDEditor_PTD[playerid][59] = CreatePlayerTextDraw(playerid, 205.293930, 210.416687, "box");
  599. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][59], 0.000000, 7.129411);
  600. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][59], 201.000000, 0.000000);
  601. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][59], 1);
  602. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][59], -1);
  603. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][59], 1);
  604. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][59], -2139062017);
  605. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][59], 0);
  606. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][59], 255);
  607. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][59], 1);
  608. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][59], 1);
  609.  
  610. TDEditor_PTD[playerid][60] = CreatePlayerTextDraw(playerid, 432.117401, 210.416671, "box");
  611. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][60], 0.000000, 7.129411);
  612. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][60], 428.000000, 0.000000);
  613. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][60], 1);
  614. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][60], -1);
  615. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][60], 1);
  616. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][60], -2139062017);
  617. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][60], 0);
  618. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][60], 255);
  619. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][60], 1);
  620. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][60], 1);
  621.  
  622. TDEditor_PTD[playerid][61] = CreatePlayerTextDraw(playerid, 423.646881, 213.916641, "box");
  623. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][61], 0.000000, -0.494121);
  624. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][61], 431.000000, 0.000000);
  625. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][61], 1);
  626. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][61], -1);
  627. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][61], 1);
  628. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][61], -2139062017);
  629. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][61], 0);
  630. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][61], 255);
  631. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][61], 1);
  632. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][61], 1);
  633.  
  634. TDEditor_PTD[playerid][62] = CreatePlayerTextDraw(playerid, 424.117462, 274.583343, "box");
  635. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][62], 0.000000, -0.494121);
  636. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][62], 431.000000, 0.000000);
  637. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][62], 1);
  638. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][62], -1);
  639. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][62], 1);
  640. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][62], -2139062017);
  641. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][62], 0);
  642. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][62], 255);
  643. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][62], 1);
  644. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][62], 1);
  645.  
  646.  
  647.  
  648.  
  649. //Total textdraws exported: 63 (0 global textdraws / 63 player textdraws) ~ 20/11/2019 ~ 21:5:59
  650. TDEditor V1.18 BY ADRI1
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