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- local library = loadstring(game:HttpGet("https://pastebin.com/raw/CkyR8ePz", true))()
- local Local = library:CreateWindow('Local')
- local GemFarm = false
- local AutoFarmSlow = false
- local StarFarm = false
- Local:Slider("Walkspeed", {
- min = 90;
- max = 250;
- flag = 'walk'
- }, function(walk)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = walk;
- end)
- Local:Slider("JumpPower", {
- min = 50;
- max = 250;
- flag = 'jump'
- }, function(jump)
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = jump;
- end)
- Local:Button('Reset Character', function()
- game.Players.LocalPlayer.Character:BreakJoints()
- end)
- Local:Button('Rejoin', function()
- game:GetService('TeleportService'):Teleport(game.PlaceId)
- end)
- local Farm = library:CreateWindow('Farm')
- Farm:Toggle('Gem Farm', {flag = "toggle1"}, function()
- if Farm.flags.toggle1 == true then
- GemFarm = true
- elseif Farm.flags.toggle1 == false then
- GemFarm = false
- game.Players.LocalPlayer.Character:BreakJoints()
- end
- game:GetService"RunService".RenderStepped:Connect(function()
- if GemFarm == true then
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.workspace["Bonus1"].GatePad.Position)
- end
- end)
- end)
- Farm:Toggle('Level Farm', {flag = "toggle54"}, function()
- if Farm.flags.toggle54 == true then
- AutoFarmSlow = true
- elseif Farm.flags.toggle54 == false then
- AutoFarmSlow = false
- game.Players.LocalPlayer.Character:BreakJoints()
- end
- end)
- Farm:Toggle('StarFarm', {flag = "toggle54444"}, function()
- if Farm.flags.toggle54444 == true then
- StarFarm = true
- elseif Farm.flags.toggle54444 == false then
- StarFarm = false
- game.Players.LocalPlayer.Character:BreakJoints()
- end
- end)
- local Misc = library:CreateWindow('Misc')
- Misc:Button('Complete all levels', function()
- for x = 1, 30 do
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 1", "", true)
- end
- end)
- local firsttime = true
- function skiplevel()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 1", "", true)
- end
- Misc:Button('Free Skip Level', function()
- if firsttime == true then
- firsttime = false
- skiplevel()
- wait()
- skiplevel()
- else
- skiplevel()
- end
- end)
- Misc:Button('Reset Levels', function()
- game:GetService("ReplicatedStorage").SetLevel:FireServer(0)
- end)
- Misc:Button('Get One Star', function()
- loadstring(game:HttpGet("https://pastebin.com/raw/x4eFR01g", true))()
- end)
- while true do
- wait()
- if AutoFarmSlow == true then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(106.252197,133.659912,-543.064026))
- wait(1)
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 1", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 2", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 3", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 4", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 5", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 6", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 7", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 8", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 9", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 10", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 11", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 12", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 13", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 14", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 15", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 16", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 17", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 18", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 19", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 20", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 21", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 22", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 23", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 24", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 25", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 26", "", true)
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 27")
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 27", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 28", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 29", "", true)
- wait()
- game:GetService("ReplicatedStorage").BeatLevel:FireServer(25, "Level 30", "", true)
- game:GetService("ReplicatedStorage").SetLevel:FireServer(0)
- elseif StarFarm == true then
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 1")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 2")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 3")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 4")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 5")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 6")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 7")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 8")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 9")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 10")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 11")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 12")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 13")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 14")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 15")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 16")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 17")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 18")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 19")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 20")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 21")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 22")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 23")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 24")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 25")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 26")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 27")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 28")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 29")
- wait()
- game:GetService("ReplicatedStorage").GotStar:FireServer("Level 30")
- wait()
- end
- end
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